Fighter Leveling


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you have chosen a fighter the strongest and hightest heath players in the game. now you get the new weapons for a lvl 8 at lvl 8. duh. ok so atlvl 1 fight slimes but do the baby steps with remi and julia. at lvl 2 fight slimes and mushrooms. at lvl 3 fight imps and fire mushrooms <if you have 3 hp stones left> and fight through lvl 4 to lvl 8-9. you can fight crabs at lvl 5 becuse at times when your health is low it will kill you if you are below 5. at lvl 10 you can party with a good archer or mage at sea of greed. you can solo at lvl 13. you should should also be doing king slime counter attack. and to get on 1 of them wait until the status is recruting. by lvl 13 you should have your skills like slice and dice and bone slicer. and have done bored imp investigator for smith james for sword mastery 1. and thatis all i know for fighters so far.  
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You have chosen the Fighter class. High in health and defense and weilding a myriad array of weaponry, you can tackle most enemies with ease. You will most likely either be a DD(Damage Dealing) or Tank(Taking Damage).
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                                                anthres
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                                                server-epith
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Levels 1~3
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Slimes
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Levels 3~6
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Mushrooms, Imps and fire mushrooms (if you have more then 3 HP stones left) (If you chose Full end you might want an extra challenge such as killing blue crabs around level 6 for ~10 exp)
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Levels 6~8
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Fire Mushrooms [[King Slime's Counterattack]] (I recommend killing fire mushrooms at 3 if you have a buff, also you may kill them at lvl 9 and still get 8 xp(quick xp))
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Levels 8~14
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Little Hob, Mara pirates, Boogeys, and Boogey Knight if you have the [[Cleric_Skills|buff]] that raises HP/SP for 1 hour(Also Try Killing Ratmen at level 12 if you find it easy repeat "Disease Carriers" a easy quest with lots of exp)
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Levels 14~17
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Boogies, Mara Pirates, or Mara Sailors
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Note: It is strongly recommended that you do the [[Mara Pirates' Rage]] Kingdom Quest as soon as you think you are ready. Fighters are always wanted for their tanking abilities, epically if you're full END.
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Levels 17~20
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Best to train is by killing kebings and phinoflies. Go Forest of Mist to hunt them, and [[Luminous Stone|Luminous Stone 1]] for normal kebings and joker kebings
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Levels 21~25
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Try to go to Sand Hill, killing Megatons and Archers. Baby Bats and Gold Slime in Burning Hill might be a little hard.
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(you may want to do gold hill kq as it gives 8,000 xp)
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Levels 26~30
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[[Burning Hill]],KQ, [[Sand Hill]], and Abyss
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Levels 31~36
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Vine Tomb for quests, a party for [[Goblin Camp]], KQ and Abyss
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Levels 37~41
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Abyss, [[Vine Tomb]], KQ, [[Goblin Camp]], and party for [[Collapsed Prison]]
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Levels 42~50
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Abyss, KQ, [[Collapsed Prison]], and party for [[Ancient Elven Woods]](might need a cleric)
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Levels 51~63
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Abyss, KQ, [[Collapsed Prison]], party for [[Ancient Elven Woods]], and party for Forest of Slumber
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Levels 64~72
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Abyss(have to use abysses in [[Uruga]] now), [[Forest of Slumber]], and KQ
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Levels 73~85
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Abyss, [[Forest of Slumber]], Hellgate, and [[Swamp of Dawn]]
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Levels 86~89
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Abyss, [[Forest of Slumber]], Hellgate, and [[Swamp of Dawn]]
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Levels 90+
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[[Alberstol Ruins]]
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=See Also=
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{{Character}}
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* I recommend if you have a FULL Str build go ahead and skip a few monsters till you get the harder ones you'll level even faster. First of all your high dmg!

Current revision as of 20:04, 14 April 2014

You have chosen the Fighter class. High in health and defense and weilding a myriad array of weaponry, you can tackle most enemies with ease. You will most likely either be a DD(Damage Dealing) or Tank(Taking Damage).


Levels 1~3 Slimes

Levels 3~6 Mushrooms, Imps and fire mushrooms (if you have more then 3 HP stones left) (If you chose Full end you might want an extra challenge such as killing blue crabs around level 6 for ~10 exp)

Levels 6~8 Fire Mushrooms King Slime's Counterattack (I recommend killing fire mushrooms at 3 if you have a buff, also you may kill them at lvl 9 and still get 8 xp(quick xp))

Levels 8~14 Little Hob, Mara pirates, Boogeys, and Boogey Knight if you have the buff that raises HP/SP for 1 hour(Also Try Killing Ratmen at level 12 if you find it easy repeat "Disease Carriers" a easy quest with lots of exp)

Levels 14~17 Boogies, Mara Pirates, or Mara Sailors Note: It is strongly recommended that you do the Mara Pirates' Rage Kingdom Quest as soon as you think you are ready. Fighters are always wanted for their tanking abilities, epically if you're full END.

Levels 17~20 Best to train is by killing kebings and phinoflies. Go Forest of Mist to hunt them, and Luminous Stone 1 for normal kebings and joker kebings

Levels 21~25 Try to go to Sand Hill, killing Megatons and Archers. Baby Bats and Gold Slime in Burning Hill might be a little hard. (you may want to do gold hill kq as it gives 8,000 xp) Levels 26~30 Burning Hill,KQ, Sand Hill, and Abyss

Levels 31~36 Vine Tomb for quests, a party for Goblin Camp, KQ and Abyss

Levels 37~41 Abyss, Vine Tomb, KQ, Goblin Camp, and party for Collapsed Prison

Levels 42~50 Abyss, KQ, Collapsed Prison, and party for Ancient Elven Woods(might need a cleric)

Levels 51~63 Abyss, KQ, Collapsed Prison, party for Ancient Elven Woods, and party for Forest of Slumber

Levels 64~72 Abyss(have to use abysses in Uruga now), Forest of Slumber, and KQ

Levels 73~85 Abyss, Forest of Slumber, Hellgate, and Swamp of Dawn

Levels 86~89 Abyss, Forest of Slumber, Hellgate, and Swamp of Dawn

Levels 90+ Alberstol Ruins

See Also

Character Information

All Classes: Experience Table, Basic Stats
Fighter: Guide, Skills, Leveling, Stats
Cleric: Guide, Skills, Leveling, Stats
Archer: Guide, Skills, Leveling, Stats
Mage: Guide, Skills, Leveling, Stats
Trickster: Guide, Skills, Leveling, Stats
Crusader: Guide, Skills, Leveling, Stats

  • I recommend if you have a FULL Str build go ahead and skip a few monsters till you get the harder ones you'll level even faster. First of all your high dmg!
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