Mara Pirates' Rage


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Map of Mara Pirates' Rage KQ
real fake
Mara Image:TrueMara.png Image:Mara.png
MarloneImage:TrueMarlone.pngImage:Marlone.png

25 years ago, two children and one mysterious woman were banished from Roumen village for involvement in a conspiracy with a Karasian Templer. Today the children who were banished have come back to Roumen village for vengeance. Mara the Pirate and Marlon the bandit have come to seek revenge for the exile and for the solitary death of their mother.


Level Requirement: 17 - 25
Number of Participants: 15
Time Limit: 60 Minutes
Lives: 3
Goal: Kill the real Mara and Marlone in the required time.
Frequency: Every 2 Hours

Note on the boss monsters: the following two must be defeated -

Legendary Marlone and Charismatic Mara with different icons on the boat are fakes and need not be killed in order to win.


Contents

Strategy

Legendary Marlone
Charismatic Mara

Run all the way to the area before the first two fake boss monsters are - there is a safety plank right before there. You can run past ALL the monsters. There is no need to kill any of them. But the leader of the pack should be a fighter with high hp. Do not bother with any other char leading except a high hp cleric... the fighters jobs is extremely important. It is to get the attention of all the monsters so the majority of the monsters won't attack the rest of the group, so use mock if you can with a group of enemies... of course don't just stand there trying to attract every monster, the thing about this map is that after running just a bit, most monsters will give up and do nothing unlike the regular map.

Kill the first fake boss monsters one at a time. Don't try to take them all at once, they both have a type of AoE, so be careful. You need a fighter with 900+ hp to tank and at least 2 or 3 types of clerics to heal (1 if its level 23+)

After defeating the two fake bosses, run to the boat and clear one side of monsters (its better to clear the right side of the boat).

Then get a archer or mage to go to the next side of the boat and bring out ONE of the real bosses and bring it to the free side of the boat, this is where the fighter taunts it then tanks it, everyone else stay FAR away if you can. Of course archers/mages, do not let it hit you, the male one has the ability to immobilize you so you better run away RIGHT after you attacked and fighters are the only ones that should be near it, and i mean FAR FAR away. At the max distance you can stay with being able to cast a spell.

After defeating the first real boss, get the second real boss with the same method. Then your done! Congratulations, you won 1.9k exp and a quest box.


Two ways to do this quest:

1) Fight all the enemies all the way to the fake Marlone and fake Mara. (Keep in mind this will take alot of your time and you WILL need to kill the real Marlone and Mara at the end)

2) RUSH: This is when you get your parties together and run! all the way till you get to and empty platform next to the fake Marlone and Mara. (Important: if you rush. WAIT for everyone to catch up, use this time to heal in your mushroom and get scrolls on, ect.)

Figure out who is tanking, who is healing. Mages, archers and clerics need to stay in the back on the platform.

The best way i found to do this, is first take out a few of the enemies around the two fakes, to open it up a bit. Then the tanker needs to lure which ever fake first (I usually go for Marlone first).

Take out Fake Marlone then Fake Mara.

You can rush again to the ship, or kill enemies your choice.

When you get to the ship there will be a bunch of enemies at the stairs and just below them. STAY TO THE RIGHT ON THE SHIP. Don't bother killing the left enemies they don't get in your way.

Once you clear out the right side, heal up

You'll see another set of stairs and just over those are 4 Marlones, 4 Maras and other enemies (IGNORE THE OTHER UNLESS THEYA RE IN THE WAY!) and get an archer (preferably) to lure the REAL ONES.

Take out Marlone and Mara. (Remember Archers, Mages and Clerics in back) And your done!

Sometimes it is necessary to attract a fake Marlone or Mara because it is impossible to pull out the original otherwise. If you have enough time, you can kill it, but other wise, it is advisable that the person who pulls the fake runs to the left of the boat (which isn't cleared out) and suicides. Then, a cleric can revive this person from a distance, and the KQ can go on as planned.


Screens: [1]

Real or fake?

real fake
Mara Image:TrueMara.png Image:Mara.png
MarloneImage:TrueMarlone.pngImage:Marlone.png

Only beating the true Mara and the true Marlone will allow you to finish this quest. Remember their icons to know the difference.

Or if can't remember, use the fact that there is only one real one. Just look at the different pictures, the one that has the odd picture is the real boss.

Rewards

(Note: All rewards except for experience are random and are recieved by opening a present that you get when you successfully complete the Kindom Quest.)

  • 5,000 EXP
  • Level 20 Enhanced Weapon/Armor
  • Sign of Mara Earrings (Various)
  • Lucky Elrue (T1)
  • Blessed Lix (T1)
  • Hp Potion (T1) (Most common, in bunches of 3)
  • Level 20 Blue Set items

See also

Kingdom Quest Monsters

King Slime's Counterattack: Jumping Mushroom, Power Slime, Rookie Skeleton, Crazy Imp, Brave Honeying, Hungry Wolf, Fire Slime, Iron Slime, Ratman (KQ), Silver Slime (KQ), Warrior Boar, Gold Slime (KQ), Prince Slime, King Slime , Queen Slime

Mara Pirates' Rage: Mara Pirate Boogy, Mara Pirate Group, Mara Pirate Marine, Mara Pirate Elite (KQ), Marlone Clan Archer, Marlone Clan Megaton, Marlone Clan Fighter, Charismatic Mara , Charismatic Mara (Fake) , Legendary Marlone , Legendary Marlone (Fake)

Gold Hill Adventure: Crazy Grave Robber, Crazy Kebing, Slanderer Mage Book, Gold Miner Marlone Clan Archer, Gold Miner Marlone Clan Megaton, Gold Miner Marlone Clan Fighter, Gold Miner Marlone , Skeleton (KQ), Skeleton Archer (KQ), Gold Hill Bat, Gold Robber Boss

Millenium Robo Plot: Giant Mushroom, Dark Imp, Carnival Wolf, Brave Skeleton, Cave Kebing (KQ), Skeleton Archer (KQ), Rapid Boar, Powerful Skeleton Warrior, Dark Skeleton Knight, Madness Zombie, Angry Fire ViVi, Millennium Robo

Mean Giant Honeying: Crazy Kebing, Dirty Mushroom, Hungry Boogy, Madness Ratman, Crazy Fox, Big Bone Imp, Poison Prock, Cruel Bat, Brutal Wolf, Shadow Honeying, Giant Honeying

Lost Mini Dragon: Small Prock, Pig Bat, Wild Lips, Hungry Spider, Big Sand Ratman, Madness Hob, Heavy Ogre, Werebear Master , Grave Robber Master , Hard Bone Imp, Millennium Robo Boss , Great Goblin King , Mini Dragon

Spider's Assault: Fighter Spider, Violent Spider, Speedy Spider, Archmage Book (KQ), Cannibal Spider, Mini Spider, Lightning Vivi (KQ), Merciless Greenky, Fierce Spider, Ice ViVi (KQ), Madness Grave Robber , Ultra Spider , Great Spider

King Kong Phino's Mess: King Kong King Coll, King Kong Ogre, King Kong Bat, King Kong Harkan, King Kong Prisoner, King Kong Solider, King Kong Torturer, King Kong Templer, King Kong Ratman, King Kong Golden Bat, King Kong Nox, King Kong Spider, Returned Ghost Slime , Returned Mara , Returned Marlone , Huge Phinofly , Returned Millenium Robo , King Kong Phino

Evil Spirit Gordon Master: Dark Stonie, Dark Sparkdog, Dark Jewel Keeper, Darkness Pixy, Ancient Statue of Darkness, Dark Orc Captain, Dark Naiad Demon, Dark Slyph, Dark Archon, Dark Incubus, Darkenss Nox, Dark Black Incubus, Dark Ancient Stone, Souless Gordon, Dark Joker, Dark Ancient Stone Statue, Gordon Master

Henneath Rebellion War:

Kingdom Quests

Level Dependent: King Slime's Counterattack, Mara Pirates' Rage, Gold Hill Adventure, Millenium Robo Plot, Mean Giant Honeying, Lost Mini Dragon, Spider's Assault, King Kong Phino's Mess, Evil Spirit Gordon Master, Henneath Rebellion War, Fortress of Shadows

All Levels: Spring Battlefield, Hidden Mine

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