Archer
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|style="border-top:1px solid grey; border-right:1px solid grey; background:#E6F0D8;"|<center>'''Second Job'''</center> | |style="border-top:1px solid grey; border-right:1px solid grey; background:#E6F0D8;"|<center>'''Second Job'''</center> | ||
|style="border-top:1px solid grey; border-right:1px solid grey; background:#E6F0D8;"|<center>'''Third Job'''</center> | |style="border-top:1px solid grey; border-right:1px solid grey; background:#E6F0D8;"|<center>'''Third Job'''</center> | ||
+ | |style="border-top:1px solid grey; border-right:1px solid grey; background:#E6F0D8;"|<center>'''Fourth Job'''</center> | ||
|- | |- | ||
|style="border-right:1px solid grey; border-left:1px solid grey; border-bottom:1px solid grey; background:transparent;"|<center>Archer</center> | |style="border-right:1px solid grey; border-left:1px solid grey; border-bottom:1px solid grey; background:transparent;"|<center>Archer</center> | ||
|style="border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;"|<center>Hawk Archer</center> | |style="border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;"|<center>Hawk Archer</center> | ||
|style="border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;"|<center>Scout</center> | |style="border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;"|<center>Scout</center> | ||
+ | |style="border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;"|<center>Sharpshooter OR Ranger</center> | ||
|} | |} | ||
+ | * You can only choose one of the 4th Jobs for archer | ||
=Why an Archer?= | =Why an Archer?= | ||
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==Weaknesses== | ==Weaknesses== | ||
- | *Restricted to wearing | + | *Restricted to wearing only armor for its class |
*Weak against AoE targets | *Weak against AoE targets | ||
*Has no healing ability | *Has no healing ability |
Revision as of 08:33, 13 August 2009
Browse archer pages
Description
The Archer aids the party with an assortment of skills and summons the forces of nature to protect them. They are a tactical part of any group, providing dangerous long ranged attacks and strategic support. Once their sights are set on an enemy, resistance is futile. Archers start out with the highest damage output of any class in the game.
The Archer can equip a bow or crossbow. They can only wear armor specific to their class or level. Main attributes are Strength (more damage) and Spirit. This will increase your chance for critical hits and add more spirit points.
For your skill empowers (under skills button “K” key), focus on increasing damage output and increasing the cool down of important skills such as Power Shot and Aimed Shot. You can upgrade skills beginning at level 3.
Job Tree
- You can only choose one of the 4th Jobs for archer
Why an Archer?
Strengths
- Best single target damage dealer (mostly against bosses)[Debatable with Mages]
- Have DoTs (damage over time), disease, poison and bleed
- Great against bosses
- One self buff to increase speed of attack
- Skill that allows them to reduce the amount of aggro they get
- Second highest damage dealer next to Mage starting out.
Weaknesses
- Restricted to wearing only armor for its class
- Weak against AoE targets
- Has no healing ability
- Will easily draw aggro from other players early on
- Low Hit Points
Base Stats and Equipment
Armor
Archer Only
Weapon
Bows and Crossbows
Starting Stats
STR | DEX | END | INT | SPR | HP | SP |
4 | 6 | 4 | 1 | 3 | 46 | 24 |
User Guides
See also
Character Information | edit |
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All Classes: Experience Table, Basic Stats |