Guardian Skills


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Healing Spells

Spells that enable you to heal yourself and others.

Heal

Image:Heal01.JPG
Instantly heal yourself or a friendly target.
Target Object: Self / Friendly


Skill Lv SP Consumption HP Restored Cool Time (s) Cast Dist. Cost Efficiency
Image:Skill-Heal_(18).jpg [18] 103 338 - (70, 87, 106, 141, 177) 2000 + (418, 532, 646, 760, 950) 3.0 sec - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 m 300Silver(s) - (-)


Rejuvenate

Image:Rejuvenate01.JPG
Instantly heal a large amount of the target's HP.
Target Object: Self / Friendly


Skill Lv SP Consumption HP Restored Cooldown time / s Cast Distance / m Skill Scroll Price
Image:Skill-Rejuvenate (11).jpg Rejuvenate [11] - - - () - + () - - () - - Silver(s)
File:Skill-Rejuvenate (12).gif Rejuvenate [12] - - - () - + () - - () - - Silver(s)



Damage Dealing Spells

Spells that enable you to damage enemies in any way.

Trip

Image:Trip01.JPG
Deal a powerful hammer attack on target's soul.
Target Object: Enemy


Skill Lv SP Consumption Additional Damage Effect Duration / s Cooldown time / s Cast Distance / m Skill Scroll Price
File:Skill-Trip (08).gif Trip [08] 103 228 - (55, 70, 83, 112, 141) 817 ~ 910 + (162, 206, 250, 295, 371) 0 + (1, 1.5, 2, 2.5, 3) 15 - (0.75, 1.5, 2.25, 3, 4.5) 0 620 Silver(s)


  • Hasn't got any side effects, since lvl cap became 105 it has a ammount of damage equel to bash (going further with editing tommorow)
  • Advantage is that it can be chain cast with bash, ie no cooldown in between. However there is still a short pause after the skill is cast, similar to bash.
  • Requires a hammer. Cannot be used with a mace.


Bleed

Image:Bleed01.JPG
Deal a powerful mace attack on target's soul.
Target Object: Enemy


Skill Lv SP Consumption Additional Damage Cooldown time / s Cast Distance / m Skill Scroll Price
File:Skill-Bleed (08).gif Bleed [08] 103 251 - (62, 78, 93, 125, 156) 817 ~ 910 + (162, 206, 250, 295, 371) 10 - (0.5, 1, 1.5, 2, 3) 0 620 Silver(s)


  • Read comments for Trip skill.
  • Does not cast bleed debuff on monsters!
  • Requires a mace. Cannot be used with a hammer.



benediction

File:Benediction01.JPG
Attack opponents with a physical attack
Target Object: Enemy


Skill Lv SP Consumption Additional Damage Cooldown time / s Cast Distance / m Skill Scroll Price
File:Skill-Benediction (01).gif Benediction [01] - 251 - (62, 78, 93, 125, 156) 817 ~ 910 + (162, 206, 250, 295, 371) 10 - (0.5, 1, 1.5, 2, 3) 0 620 Silver(s)



Buff Spells

Spells that enable you to boost a player's stats.

Rebirth

Image:Protect01.JPG
Automatically revives friendly when they are dead. Revives with n% of their total health
Target Object: Self/Friendly



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Invincible

Image:Invincible01.JPG
Cast a Holy Shield on your target, making them temporarily invincible.
Target Object: Self / Friendly



Skill Lvl Req. Lvl Cost SP Use Dmg Increase Def Increase Duration Casting Distance Cool Time
[01] 11 200Copper 30 14 10 60 min 30.0 m 3.0 sec
Skill Lvl Req. Lvl Cost SP Use Dmg Absorbed Duration Cast Time Casting Distance Cool Time Ratio (Efficiency):
HP Boost / SP Used
[11] - 1Silver(s) 400Copper 41 1040 10.0 sec 1.0 sec 15.0 m 2 min 25.37


*



Immune

Image:Immune01.JPG
Increase party's resistance against poison and disease.
Target Object: Self / Friendly



Skill Lvl Req. Lvl Cost SP Use Percent Duration Cast Time Distance Cool Time
[01] 31 9Silver(s) 300Copper 95 10% 60 min Immediate 15.0 m 3.0 sec


Stoneskin

Image:Stoneskin01.JPG
Bless one's shield to increase its defense rate.
Target Object: Self



Skill Lvl Req. Lvl Cost SP Use Percent Duration Cast Time Distance Cool Time
[01] 37 14Silver(s) 117 1% 60 min Immediate 1.5 m 3.0 sec



Sacrifice

Image:Skill-Sacrifice_(02).jpg
Recover party's HP and SP at the moment of death.
Target Object: Self



Skill Lv SP Consumption HP/SP Restored Cooldown time / s Cast Distance / m Skill Scroll Price
Image:Skill-Sacrifice_(07).jpg Sacrifice [07] - 251 - (50, 62, 75, 100, 125) 50% 60 sec - (3, 6, 9, 12, 18) 30 m 116 Silver(s)

Utility Spells

Other useful spells that do not fall into the 3 categories.


Dispell Pillar

Image:Cure01.JPG
Deactivates all of friendly's debuffs
Target Object: Self / Friendly



Skill Lvl Req. Lvl Cost SP Use Grade Cast Time Casting Distance Cool Time
[01] - 1Silver(s) 300Copper 34 Low Immediate 15.0 m 3.0 sec




Passive

Divinity

Image:Divinity01.JPG
Raises divinity and Increase maximum SP.


Skill Lvl Req. Lvl Cost SP Boost
[01] 13 200Copper +44
[02] 22 3Silver(s) 600Copper +90


Hammer Mastery

Image:Hammer Mastery01.JPG
Upgrade Hammer Mastery and increase damage.


Skill Lvl Req. Lvl Cost Dmg Boost(Min) Dmg Boost(Max)
[10] - 3Silver(s) +4 +4
[11] - 6Silver(s) 200Copper +9 +9



Also See

Character Information

All Classes: Experience Table, Basic Stats
Fighter: Guide, Skills, Leveling, Stats
Cleric: Guide, Skills, Leveling, Stats
Archer: Guide, Skills, Leveling, Stats
Mage: Guide, Skills, Leveling, Stats
Trickster: Guide, Skills, Leveling, Stats
Crusader: Guide, Skills, Leveling, Stats

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