Fighter Leveling


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Level 1: Fight slimes; do the Baby Steps quest first with [[Remi]] and [[Julia]].  
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Level 1: Fight slimes; do the Baby Steps quest first with [[Element_Helper_Remi|Remi]] and [[Healer_Julia|Julia]].  
Level 2: Fight slimes and mushrooms.
Level 2: Fight slimes and mushrooms.
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Level 3: Fight imps and fire mushrooms (if you have 3 HP stones left).
Level 3: Fight imps and fire mushrooms (if you have 3 HP stones left).
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Levels 4 to 8-9: Fight at the beach of [[Forest of Tides]]. You can fight crabs at level 5; fighting them before then is dangerous. If you want, you can join the King Slime kingdom quest at level 5. While most may see you as a leech, it is a good way to get FAST (and I mean REALLY FAST) experience.(This will take you to level 9-10 at this point) However, leveling that fast will leave you without skills or money. I suggest trying your first [[Kingdom Quest|KQ]] around level 7-8.
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Levels 4 to 8-9: Fight at the beach of [[Forest of Tides]]. You can fight crabs at level 5; fighting them before then is dangerous. If you want, you can join the King Slime kingdom quest at level 5. While most may see you as a leech, it is a good way to get FAST (and I mean REALLY FAST) experience.(This will take you to level 9-10 at this point) However, leveling that fast will leave you without skills or money. I suggest trying your first [[Kingdom_Quests|KQ]] around level 7-8.
Level 10: Party with a good [[Archer]] or [[Mage]] at [[Sea of Greed]].  
Level 10: Party with a good [[Archer]] or [[Mage]] at [[Sea of Greed]].  
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Level 13: You can solo easily now. You should also be doing [[King Slime Counter Attack]] [[Kingdom Quest]] for quick experience and item rewards. To join one, wait until the status is recruiting.  
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Level 13: You can solo easily now. You should also be doing [[King_Slime's_Counterattack]] [[Kingdom_Quests]] for quick experience and item rewards. To join one, wait until the status is recruiting.  
Level 14: Fight Mara pirates and Boogey Knights but make sure you have HP/SP stones and potions. If you are doing a Kingdom Quest and you have a [[Cleric_Skills|buff]] that raises HP/SP for 1 hour, you will be the main tank if your defense is over 120. The rewards from a Kingdom Quest are a level 15 broadsword +1...6. You also get over 1,000 exp, potions, blessed elure, Jelly earrings that give you 25 HP, SP, or both.
Level 14: Fight Mara pirates and Boogey Knights but make sure you have HP/SP stones and potions. If you are doing a Kingdom Quest and you have a [[Cleric_Skills|buff]] that raises HP/SP for 1 hour, you will be the main tank if your defense is over 120. The rewards from a Kingdom Quest are a level 15 broadsword +1...6. You also get over 1,000 exp, potions, blessed elure, Jelly earrings that give you 25 HP, SP, or both.

Revision as of 03:14, 13 November 2008

You have chosen the Fighter class. High in health and defense and weilding a myriad array of weaponry, you can tackle most enemies with ease. You will most likely either be a DD(Damage Dealing) or Tank(Taking Damage).


Level 1: Fight slimes; do the Baby Steps quest first with Remi and Julia.

Level 2: Fight slimes and mushrooms.

Level 3: Fight imps and fire mushrooms (if you have 3 HP stones left).

Levels 4 to 8-9: Fight at the beach of Forest of Tides. You can fight crabs at level 5; fighting them before then is dangerous. If you want, you can join the King Slime kingdom quest at level 5. While most may see you as a leech, it is a good way to get FAST (and I mean REALLY FAST) experience.(This will take you to level 9-10 at this point) However, leveling that fast will leave you without skills or money. I suggest trying your first KQ around level 7-8.

Level 10: Party with a good Archer or Mage at Sea of Greed.

Level 13: You can solo easily now. You should also be doing King_Slime's_Counterattack Kingdom_Quests for quick experience and item rewards. To join one, wait until the status is recruiting.

Level 14: Fight Mara pirates and Boogey Knights but make sure you have HP/SP stones and potions. If you are doing a Kingdom Quest and you have a buff that raises HP/SP for 1 hour, you will be the main tank if your defense is over 120. The rewards from a Kingdom Quest are a level 15 broadsword +1...6. You also get over 1,000 exp, potions, blessed elure, Jelly earrings that give you 25 HP, SP, or both.

Level 17: You can now do Mara Pirates Kingdom Quest. If you had gotten some higher level licenses, they should be making a big difference sometime around this point.

Also See

Character Information

All Classes: Experience Table, Basic Stats
Fighter: Guide, Skills, Leveling, Stats
Cleric: Guide, Skills, Leveling, Stats
Archer: Guide, Skills, Leveling, Stats
Mage: Guide, Skills, Leveling, Stats
Trickster: Guide, Skills, Leveling, Stats
Crusader: Guide, Skills, Leveling, Stats

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