Fighter Leveling


Wiki Editors Needed! Click Here to Register Now!

From Fiesta Wiki

(Difference between revisions)
Jump to: navigation, search
(Also See)
m (Fighter Leveling: Merged both leveling guides)
Line 1: Line 1:
You have chosen the Fighter class. High in health and defense and weilding a myriad array of weaponry, you can tackle most enemies with ease. You will most likely either be a DD(Damage Dealing) or Tank(Taking Damage).
You have chosen the Fighter class. High in health and defense and weilding a myriad array of weaponry, you can tackle most enemies with ease. You will most likely either be a DD(Damage Dealing) or Tank(Taking Damage).
-
 
-
Level 1: Fight slimes; do the Baby Steps quest first with [[Element_Helper_Remi|Remi]] and [[Healer_Julia|Julia]].
 
-
 
-
Level 2: Fight slimes and mushrooms or (if you have some money buy) or make T1 Vitality, T1 Power and T1 Defence then kill slow slimes until about 8-9 this is quick XP
 
-
 
-
Level 3: Fight imps and fire mushrooms (if you have 3 HP stones left).
 
-
 
-
Levels 4 to 8-9: Fight at the beach of [[Forest of Tides]]. You can fight crabs at level 5; fighting them before then is dangerous. If you want, you can join the King Slime kingdom quest at level 5. While most may see you as a leech, it is a good way to get FAST (and I mean REALLY FAST) experience.(This will take you to level 9-10 at this point) However, leveling that fast will leave you without skills or money. I suggest trying your first [[Kingdom_Quests|KQ]] around level 7-8.
 
-
 
-
Level 10: Party with a good [[Archer]] or [[Mage]] at [[Sea of Greed]].
 
-
 
-
Level 13: You can solo easily now. You should also be doing [[King_Slime's_Counterattack]] [[Kingdom_Quests]] for quick experience and item rewards. To join one, wait until the status is recruiting.
 
-
 
-
Level 14: Fight Mara pirates and Boogey Knights but make sure you have HP/SP stones and potions. If you are doing a Kingdom Quest and you have a [[Cleric_Skills|buff]] that raises HP/SP for 1 hour, you will be the main tank if your defense is over 120. The rewards from a Kingdom Quest are a level 15 broadsword +1...6. You also get over 1,000 exp, potions, blessed elure, Jelly earrings that give you 25 HP, SP, or both.
 
-
 
-
Level 17: You can now do Mara Pirates Kingdom Quest. If you had gotten some higher level licenses, they should be making a big difference sometime around this point.
 
-
 
-
==Also See==
 
-
{{Character}}
 
-
Training Guide
 
Levels 1~3
Levels 1~3
Slimes  
Slimes  
-
Levels 3~6 <-- If you chose Full end like me you might want an extra challenge such as, killing blue crabs around level 6 for ~10 exp  
+
Levels 3~6  
-
Mushrooms 
+
Mushrooms, Imps and fire mushrooms (if you have more then 3 HP stones left) (If you chose Full end you might want an extra challenge such as killing blue crabs around level 6 for ~10 exp)
-
                I recomend killing fire mushrooms at 3 if you have a buff, also you may kill them at lvl 9 and still get 8 xp(quick xp)
+
 
Levels 6~8  
Levels 6~8  
-
Fire Mushrooms  
+
Fire Mushrooms [[King Slime's Counterattack]] (I recommend killing fire mushrooms at 3 if you have a buff, also you may kill them at lvl 9 and still get 8 xp(quick xp))
Levels 8~14  
Levels 8~14  
-
Little Hob  
+
Little Hob, Mara pirates, Boogeys, and Boogey Knight if you have the [[Cleric_Skills|buff]] that raises HP/SP for 1 hour(Also Try Killing Ratmen at level 12 if you find it easy repeat "Disease Carriers" a easy quest with lots of exp)
-
 
+
-
'''(Also Try Killing Ratmen at level 12 if you find it easy repeat "Disease Carriers" a easy quest with lots of exp)'''
+
Levels 14~17  
Levels 14~17  
Boogies, Mara Pirates, or Mara Sailors
Boogies, Mara Pirates, or Mara Sailors
-
Note: It is strongly recommended that you do the Kingdom Quest as soon as you think you are ready. Fighters are always wanted for their tanking abilities, espically if you're full END.
+
Note: It is strongly recommended that you do the [[Mara Pirates' Rage]] Kingdom Quest as soon as you think you are ready. Fighters are always wanted for their tanking abilities, espically if you're full END.
Levels 17~20  
Levels 17~20  
Line 72: Line 50:
Levels 90+
Levels 90+
Albustional Ruins
Albustional Ruins
 +
 +
==Also See==
 +
{{Character}}
 +
Training Guide

Revision as of 23:29, 14 August 2009

You have chosen the Fighter class. High in health and defense and weilding a myriad array of weaponry, you can tackle most enemies with ease. You will most likely either be a DD(Damage Dealing) or Tank(Taking Damage).


Levels 1~3 Slimes

Levels 3~6 Mushrooms, Imps and fire mushrooms (if you have more then 3 HP stones left) (If you chose Full end you might want an extra challenge such as killing blue crabs around level 6 for ~10 exp)

Levels 6~8 Fire Mushrooms King Slime's Counterattack (I recommend killing fire mushrooms at 3 if you have a buff, also you may kill them at lvl 9 and still get 8 xp(quick xp))

Levels 8~14 Little Hob, Mara pirates, Boogeys, and Boogey Knight if you have the buff that raises HP/SP for 1 hour(Also Try Killing Ratmen at level 12 if you find it easy repeat "Disease Carriers" a easy quest with lots of exp)

Levels 14~17 Boogies, Mara Pirates, or Mara Sailors Note: It is strongly recommended that you do the Mara Pirates' Rage Kingdom Quest as soon as you think you are ready. Fighters are always wanted for their tanking abilities, espically if you're full END.

Levels 17~20 Best to train is by killing kebings and phinoflies. Go Forest of Mist to hunt them, and Luminous Stone 1 for normal kebings and joker kebings

Levels 21~25 Try to go to Sand Hill, killing Megatons and Archers. Baby Bats and Gold Slime in Burning Hill might be a little hard. (you may want to do gold hill kq as it gives 8,000 xp) Levels 26~30 Burning Hill,KQ, Sand Hill, and Abyss

Levels 31~36 Vine Tomb for quests, a party for Goblin Camp,KQ, and Abyss

Levels 37~41 Abyss, Vine Tomb, KQ, Goblin Camp, and party for Collasped Prison

Levels 42~50 Abyss, KQ, Collasped Prison, and party for Ancient Elvin Woods(might need a cleric)

Levels 51~63 Abyss, KQ, Collasped Prison, party for Ancient Elvin Woods, and party for Forrest of Slumber

Levels 64~72 Abyss(have to use abysses in Uruga now), Forrest of Slumber, and KQ

Levels 73~85 Abyss, Forrest of Slumber, Hellgate, and Swamp of Dawn

Levels 86~89 Abyss, Forrest of Slumber, Hellgate, and Swamp of Dawn

Levels 90+ Albustional Ruins

Also See

Character Information

All Classes: Experience Table, Basic Stats
Fighter: Guide, Skills, Leveling, Stats
Cleric: Guide, Skills, Leveling, Stats
Archer: Guide, Skills, Leveling, Stats
Mage: Guide, Skills, Leveling, Stats
Trickster: Guide, Skills, Leveling, Stats
Crusader: Guide, Skills, Leveling, Stats

Training Guide

Personal tools
Sponsors

Top Searches:
the
1
quest
level map
quests
stats
lic
ZAP
title
level

More

Recent Searches:
Antidote [3]
karls request
giant
Stone
eon boots
STONE
how to make a gem
item
old spirit
dead