Cleric Skills


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Healing Spells

Spells that enable you to heal yourself and others.

Heal

Image:Heal01.JPG
Instantly heal yourself or a friendly target.
Target Object: Self / Friendly


Skill Lv SP Consumption HP Restored Cool Time (s) Cast Dist. Cost Efficiency
Image:Heal_(01).png [01] 3 7 - (1, 1, 2, 2, 3) 110 + (24, 30, 37, 44, 55) 3.0 sec - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 m 47Copper 15.71 (41.25)
Image:Heal_(02).png [02] 9 16 - (3, 4, 4, 6, 8) 190 + (41, 53, 64, 76, 95) 3.0 sec - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 m 150Copper 11.87 (35.63)
Image:Heal_(03).png [03] 15 28 - (5, 7, 8, 11, 14) 270 + (59, 75, 91, 108, 135) 3.0 sec - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 m 350Copper 9.64 (28.93)
Image:Skill-Heal_(04).png [04] 21 41 - (8, 10, 12, 16, 20) 390 + (85, 109, 132, 156, 195) 3.0 sec - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 m 1Silver(s) 500Copper 9.51 (27.86)
Image:Skill-Heal_(05).png [05] 27 57 - (11, 14, 17, 22, 28) 500 + (110, 140, 170, 200, 250) 3.0 sec - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 m 3Silver(s) 300Copper 8.77 (25.86)
Image:Skill-Heal_(06).png [06] 33 74 - (14, 18, 22, 29, 37) 610 + (134, 170, 207, 244, 305) 3.0 sec - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 m 7Silver(s) 200Copper 8.24 (24.73)
Image:Skill-Heal_(07).png [07] 39 88 - (17, 22, 26, 33, 44) 720 + (158, 201, 244, 288, 360) 3.0 sec - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 m 15Silver(s) 8.18 (24.55)
Image:Skill-Heal_(08).png [08] 45 102 - (20, 25, 30, 40, 51) 840 + (184, 235, 285, 336, 420) 3.0 sec - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 m 21Silver(s) 8.23 (24.71)
Image:Skill-Heal_(09).png [09] 51 119 - (23, 29, 35, 47, 59) 950 + (209, 266, 323, 380, 475) 3.0 sec - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 m 27Silver(s) 7.98 (23.75)
Image:Skill-Heal_(10).png [10] 57 135 - (27, 33, 40, 54, 67) 1100 + (242, 308, 374, 440, 550) 3.0 sec - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 m 34Silver(s) 8.15 (24.26)
Image:Skill-Heal_(11).jpg [11] 63 151 - (30, 37, 45, 60, 75) 1200 + (264, 336, 408, 480, 600) 3.0 sec - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 m 106Silver(s) 7.95 (23.68)
Image:Skill-Heal_(12).jpg [12] 69 169 - (33, 42, 50, 67, 84) 1400 + (308, 392, 476, 560, 700) 3.0 sec - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 m 130Silver(s) 8.28 (24.71)
Image:Skill-Heal_(13).jpg [13] 75 187 - (37, 46, 56, 74, 93) 1500 + (330, 420, 510, 600, 750) 3.0 sec - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 m 160Silver(s) 8.02 (23.94)
Image:Skill-Heal_(14).jpg [14] 81 215 - (45, 57, 69, 91, 115) 1600 + (352, 448, 544, 640, 800) 3.0 sec - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 m 180Silver(s) 7.44 (24)
Image:Skill-Heal_(15).jpg [15] 87 247 - (56, 70, 86, 113, 142) 1800 + (396, 504, 612, 720, 900) 3.0 sec - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 m 210Silver(s) 7.29 (25.71)
Image:Skill-Heal_(15).jpg [16] 93 284 - (70, 87, 106, 141, 177) 1900 + (418, 532, 646, 760, 950) 3.0 sec - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 m 240Silver(s) 6.69 (26.64)


Restore

Image:Restore01.JPG
Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)
Target Object: Self / Friendly



Skill Lvl Req. Lvl Cost SP Use HP Restored
(1.2 Sec)
HP Restored
(Total)
Duration Cast Time Casting
Distance
Cool Time Ratio (Efficiency):
HP Healed / SP Used
[01]image:Skill-Restore_(01).png 25 2Silver(s) 600Copper 33 35 525 18.0 sec 0.5 sec 15.0 m 5.0 sec 15.91
[02]Image:Skill-Restore_(02).png 31 5Silver(s) 400Copper 44 43 645 18.0 sec 0.5 sec 15.0 m 5.0 sec 14.66
[03]Image:Skill-Restore_(03).png 37 12Silver(s) 54 54 810 18.0 sec 0.5 sec 15.0 m 5.0 sec 15.00
[04]Image:Skill-Restore_(04).png 43 19Silver(s) 64 62 930 18.0 sec 0.5 sec 15.0 m 5.0 sec 14.38
[05]Image:Skill-Restore_(05).png 49 25Silver(s) 75 71 1065 18.0 sec 0.5 sec 15.0 m 5.0 sec 15.00
[06]Image:Skill-Restore_(06).png 55 32Silver(s) 84 80 1200 18.0 sec 0.5 sec 15.0 m 5.0 sec 15.00
[07]Image:Skill-Restore_(07).jpg 61 99Silver(s) 96 89 1335 18.0 sec 0.5 sec 15.0 m 5.0 sec 13.91
[08]Image:Skill-Restore_(08).jpg 67 120Silver(s) 107 99 1485 18.0 sec 0.5 sec 15.0 m 5.0 sec 13.88
[09]Image:Skill-Restore_(09).jpg 73 150Silver(s) 119 107 1605 18.0 sec 0.5 sec 15.0 m 5.0 sec 13.49
[10]Image:Skill-Restore_(10).jpg 79 170Silver(s) 130 117 1755 18.0 sec 0.5 sec 15.0 m 5.0 sec 13.50
[11]Image:Skill-Restore_(11).jpg 85 200Silver(s) 150 126 1890 18.0 sec 0.5 sec 15.0 m 5.0 sec 12.60


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Cool Down Ratio SP Cool Down Ratio SP Cool Down Ratio SP Cool Down Ratio SP Cool Down Ratio
[01] -6 -0.3 sec 19.44 -8 -0.5 sec 21.00 -10 -0.8 sec 22.83 -13 -1.0 sec 26.25 -16 -1.5 sec 30.88
[02] -8 -0.3 sec 17.92 -11 -0.5 sec 19.55 -13 -0.8 sec 20.81 -17 -1.0 sec 23.89 -22 -1.5 sec 29.32
[03] -10 -0.3 sec 18.41 -13 -0.5 sec 19.76 -16 -0.8 sec 21.32 -21 -1.0 sec 24.55 -27 -1.5 sec 30.00
[04] -12 -0.3 sec 17.69 -16 -0.5 sec 19.17 -19 -0.8 sec 20.44 -25 -1.0 sec 23.59 -32 -1.5 sec 28.75
[05] -15 -0.3 sec 18.75 -18 -0.5 sec -- -22 -0.8 sec -- -30 -1.0 sec -- -37 -1.5 sec 29.61
[06] -16 -0.3 sec 18.53 -21 -0.5 sec -- -25 -0.8 sec -- -33 -1.0 sec -- -42 -1.5 sec 30.00
[07] -19 -0.3 sec -- -24 -0.5 sec -- -28 -0.8 sec -- -38 -1.0 sec -- -48 -1.5 sec --
[08] -21 -0.3 sec -- -26 -0.5 sec -- -32 -0.8 sec -- -42 -1.0 sec -- -53 -1.5 sec --
[09] -23 -0.3 sec -- -29 -0.5 sec -- -35 -0.8 sec -- -47 -1.0 sec -- -59 -1.5 sec --
[10] -26 -0.3 sec -- -32 -0.5 sec -- -39 -0.8 sec -- -52 -1.0 sec -- -65 -1.5 sec --
[11] -32 -0.3 sec -- -39 -0.5 sec -- -48 -0.8 sec -- -64 -1.0 sec -- -80 -1.5 sec --


  • Recommend usage of Level[01] and Level[03] once you have both, skipping Level[02] due to the lower efficiency, and it only heals a little more than Level[01].
  • Same applies to Level[04], poorer efficiency, so skip using it when you have a higher level spell.
  • Only 1 copy of Restore, regardless of level, can be on a player at any given time.
  • Higher level spells will replace lower level spells, renewing the duration.
  • Spell will fail after casting when used on a player with a higher level Restore effect, even if the higher level Restore is almost over. Because spell failed, the cooldown is not activated, ie you can cast another Restore spell immediately after.


Rejuvenate

Image:Rejuvenate01.JPG
Instantly heal a large amount of the target's HP.
Target Object: Self / Friendly


Skill Lv SP Consumption HP Restored Cooldown time / s Cast Distance / m Skill Scroll Price
Image:Skill-Rejuvenate (01).png Rejuvenate [01] 41 114 - (22, 28, 34, 45, 57) 1200 + (264, 336, 408, 480, 600) 10 - (0.5, 1, 1.5, 2, 3) 15 18 Silver(s)
Image:Skill-Rejuvenate (02).png Rejuvenate [02] 47 133 - (26, 33, 39, 53, 66) 1400 + (308, 392, 476, 560, 700) 10 - (0.5, 1, 1.5, 2, 3) 15 24 Silver(s)
Image:Skill-Rejuvenate (03).png Rejuvenate [03] 53 152 - (30, 38, 45, 60, 76) 1600 + (352, 448, 544, 640, 800) 10 - (0.5, 1, 1.5, 2, 3) 15 31 Silver(s)
Image:Skill-Rejuvenate (04).png Rejuvenate [04] 59 172 - (34, 43, 51, 68, 86) 1800 + (396, 504, 612, 720, 900) 10 - (0.5, 1, 1.5, 2, 3) 15 39 Silver(s)
Image:Skill-Rejuvenate (05).jpg Rejuvenate [05] 65 193 - (38, 48, 57, 77, 96) 2000 + (440, 560, 680, 800, 1000) 10 - (0.5, 1, 1.5, 2, 3) 15 118 Silver(s)
Image:Skill-Rejuvenate (06).jpg Rejuvenate [06] 71 215 - (43, 53, 64, 86, 107) 2200 + (484, 616, 748, 880, 1100) 10 - (0.5, 1, 1.5, 2, 3) 15 150 Silver(s)
Image:Skill-Rejuvenate (07).jpg Rejuvenate [07] 77 237 - (47, 59, 71, 94, 118) 2400 + (528, 672, 816, 960, 1200) 10 - (0.5, 1, 1.5, 2, 3) 15 170 Silver(s)
Image:Skill-Rejuvenate (08).jpg Rejuvenate [08] 83 272 - (58, 73, 88, 116, 146) 2600 + (572, 728, 884, 1040, 1300) 10 - (0.5, 1, 1.5, 2, 3) 15 200 Silver(s)
Image:Skill-Rejuvenate (09).jpg Rejuvenate [09] 89 313 - (72, 90, 109, 144, 181) 2900 + (638, 812, 986, 1160, 1450) 10 - (0.5, 1, 1.5, 2, 3) 15 230 Silver(s)
File:Skill-Rejuvenate (10).gif Rejuvenate [10] 95 360 - (89, 112, 135, 179, 224) 3100 + (682, 868, 1054, 1240, 1550) 10 - (0.5, 1, 1.5, 2, 3) 15 270 Silver(s)


Recover

Image:Cleric_Recover_Skill.jpg
Cast a holy light on a vast area and heal party's HP.
Target Object: Party



Skill Lv SP Consumption HP Restored Cooldown time / s Cast Distance / m Skill Scroll Price
Image:Skill-Recover (01).jpg Recover [01] 60 188 - (37, 47, 56, 75, 94) 800 30 - (1.5, 3, 4.5, 6, 9) 12
Image:Skill-Recover (02).jpg Recover [02] 66 211 - (42, 52, 63, 84, 105) 900 30 - (1.5, 3, 4.5, 6, 9) 12 150 Silver(s)
Image:Skill-Recover (03).jpg Recover [03] 72 234 - (46, 58, 70, 93, 117) 1000 30 - (1.5, 3, 4.5, 6, 9) 12 170 Silver(s)
Image:Skill-Recover (04).jpg Recover [04] 78 257 - (51, 64, 77, 102, 128) 1100 30 - (1.5, 3, 4.5, 6, 9) 12 210 Silver(s)
Image:Skill-Recover (05).jpg Recover [05] 84 295 - (63, 79, 95, 126, 158) 1200 30 - (1.5, 3, 4.5, 6, 9) 12 240 Silver(s)
File:Skill-Recover (06).gif Recover [06] 90 339 - (78, 98, 118, 156, 196) 1300 30 - (1.5, 3, 4.5, 6, 9) 12 280 Silver(s)
Image:Skill-Recover (07).jpg Recover [07] 96 390 - (97, 122, 146, 194, 244) 1400 30 - (1.5, 3, 4.5, 6, 9) 12 320 Silver(s)
File:Skill-Recover (08).gif Recover [08] 102 449 - (120, 151, 182, 241, 302) 1500 30 - (1.5, 3, 4.5, 6, 9) 12 710 Silver(s)
File:Skill-Recover (09).gif Recover [09] 108 516 - (149, 187, 225, 299, 375) 1600 30 - (1.5, 3, 4.5, 6, 9) 12 800 Silver(s)

Invigorate

Image:Invigorate.PNG
Heal Party members' HP over a specific amount of time. (Every 1.2 second, for 15 seconds.)
Target Object: Self



Skill Lvl Req. Lvl Cost SP Use HP Restored
(1.2 Sec)
HP Restored
(Total)
Duration Cast Time Casting
Distance
Cool Time Ratio (Efficiency):
HP Healed / SP Used
[01]Image:Skill-Invigorate_(01).jpg 79 230Silver(s) 226 70 840 15.0 sec Immediate 12.0 m 7.0 sec -
[02]Image:Skill-Invigorate_(02).jpg 85 260Silver(s) 259 79 948 15.0 sec Immediate 12.0 m 7.0 sec -


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Cool Down Ratio SP Cool Down Ratio SP Cool Down Ratio SP Cool Down Ratio SP Cool Down Ratio
[01] -45 -0.35 sec --- -56 -0.7 sec --- -67 -1.05 sec --- -90 -1.4 sec --- -113 -2.1 sec ---


Awaken

Image:Awaken.PNG
Instantly heal surrounding party members' HP.
Target Object: Self



Skill Lvl Req. Lvl Cost SP Use HP Restored Casting Distance Cool Time Ratio
(1 player)
Ratio
(3 players)
Ratio
(5 players)
[01]Image:Skill-Awaken_(01).jpg 85 250Silver(s) 341 800 1.5 m 9.0 sec 2.35 7.03 11.73


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Cool Down Ratio SP Cool Down Ratio SP Cool Down Ratio SP Cool Down Ratio SP Cool Down Ratio
[01] -45 -0.35 sec --- -56 -0.7 sec --- -67 -1.05 sec --- -90 -1.4 sec --- -113 -2.1 sec ---


Damage Dealing Spells

Spells that enable you to damage enemies in any way.

Bash

Image:Bash01.JPG
Bash your enemy with a powerful strike.
Equip Item: Weapon
Target Object: Enemy



Skill Lv SP Consumption Additional Damage Cooldown time / s Cast Distance / m Skill Scroll Price
Image:Bash_(01).png Bash [01] 5 9 - (1, 2, 2, 3, 4) 49 ~ 57 + (9, 12, 14, 17, 22) 6 - (0.3, 0.6, 0.9, 1.2, 1.8) 0 60 Copper
Image:Bash_(02).png Bash [02] 13 24 - (4, 6, 7, 9, 12) 144 ~ 163 + (26, 33, 41, 48, 60) 6 - (0.3, 0.6, 0.9, 1.2, 1.8) 0 240 Copper
Image:Skill-Bash_(03).png Bash [03] 21 46 - (9, 11, 14, 18, 23) 338 ~ 377 + (52, 66, 81, 95, 119) 6 - (0.3, 0.6, 0.9, 1.2, 1.8) 0 1 Silver(s) 300 Copper
Image:Skill-Bash_(04).png Bash [04] 29 58 - (11, 14, 17, 23, 29) 430 ~ 479 + (66, 85, 103, 121, 151) 6 - (0.3, 0.6, 0.9, 1.2, 1.8) 0 3 Silver(s) 600 Copper
Image:Skill-Bash_(05).png Bash [05] 37 88 - (17, 22, 26, 35, 44) 668 ~ 745 + (103, 132, 160, 188, 235) 6 - (0.3, 0.6, 0.9, 1.2, 1.8) 0 11 Silver(s)
Image:Skill-Bash_(06).png Bash [06] 45 117 - (23, 29, 35, 47, 58) 909 ~ 1013 + (141, 179, 217, 256, 320) 6 - (0.3, 0.6, 0.9, 1.2, 1.8) 0 19 Silver(s)
Image:Skill-Bash_(07).png Bash [07] 53 145 - (29, 36, 43, 58, 72) 1142 ~ 1273 + (177, 225, 273, 322, 402) 6 - (0.3, 0.6, 0.9, 1.2, 1.8) 0 26 Silver(s)
Image:Skill-Bash_(08).jpg Bash [08] 61 173 - (34, 43, 52, 69, 86) 1396 ~ 1556 + (216, 275, 334, 393, 492) 6 - (0.3, 0.6, 0.9, 1.2, 1.8) 0 86 Silver(s)
Image:Skill-Bash_(09).jpg Bash [09] 69 185 - (37, 46, 55, 74, 92) 1522 ~ 1696 + (236, 300, 364, 429, 536) 6 - (0.3, 0.6, 0.9, 1.2, 1.8) 0 120 Silver(s)
Image:Skill-Bash_(10).jpg Bash [10] 77 217 - (43, 54, 65, 87, 108) 1822 ~ 2030 + (282, 359, 436, 513, 642) 6 - (0.3, 0.6, 0.9, 1.2, 1.8) 0 140 Silver(s)
Image:Skill-Bash_(11).jpg Bash [11] 85 278 - (53, 66, 80, 107, 133) 2259 ~ 2518 + (380, 484, 588, 692, 866) 6 - (0.3, 0.6, 0.9, 1.2, 1.8) 0 160 Silver(s)


Trip

Image:Trip01.JPG
Deal a powerful hammer attack on target's soul.
Target Object: Enemy


Skill Lv SP Consumption Additional Damage Effect Duration / s Cooldown time / s Cast Distance / m Skill Scroll Price
Image:Skill-Trip (01).png Trip [01] 40 96 - (19, 24, 28, 38, 48) 199 ~ 221 + (30, 39, 47, 56, 70) 0 + (1, 1.5, 2, 2.5, 3) 15 - (0.75, 1.5, 2.25, 3, 4.5) 0 18 Silver(s)
Image:Skill-Trip (02).png Trip [02] 49 98 - (19, 24, 29, 39, 49) 224 ~ 249 + (34, 44, 53, 63, 79) 0 + (1, 1.5, 2, 2.5, 3) 15 - (0.75, 1.5, 2.25, 3, 4.5) 0 26 Silver(s)
Image:Skill-Trip (03).png Trip [03] 58 114 - (22, 28, 34, 45, 57) 282 ~ 314 + (43, 55, 67, 79, 99) 0 + (1, 1.5, 2, 2.5, 3) 15 - (0.75, 1.5, 2.25, 3, 4.5) 0 37 Silver(s)
Image:Skill-Trip (04).jpg Trip [04] 67 131 - (26, 32, 39, 52, 65) 349 ~ 389 + (54, 69, 83, 98, 123) 0 + (1, 1.5, 2, 2.5, 3) 15 - (0.75, 1.5, 2.25, 3, 4.5) 0 130 Silver(s)
Image:Skill-Trip (05).jpg Trip [05] 76 149 - (29, 37, 44, 59, 74) 428 ~ 477 + (66, 84, 102, 120, 151) 0 + (1, 1.5, 2, 2.5, 3) 15 - (0.75, 1.5, 2.25, 3, 4.5) 0 170 Silver(s)
Image:Skill-Trip (06).jpg Trip [06] 85 172 - (35, 45, 54, 73, 91) 531 ~ 592 + (89, 113, 137, 162, 203) 0 + (1, 1.5, 2, 2.5, 3) 15 - (0.75, 1.5, 2.25, 3, 4.5) 0 210 Silver(s)
File:Skill-Trip (07).gif Trip [07] 94 198 - (44, 56, 67, 90, 113) 659 ~ 734 + (120, 153, 185, 218, 275) 0 + (1, 1.5, 2, 2.5, 3) 15 - (0.75, 1.5, 2.25, 3, 4.5) 0 260 Silver(s)
File:Skill-Trip (08).gif Trip [08] 103 228 - (55, 70, 83, 112, 141) 817 ~ 910 + (162, 206, 250, 295, 371) 0 + (1, 1.5, 2, 2.5, 3) 15 - (0.75, 1.5, 2.25, 3, 4.5) 0 620 Silver(s)
File:Skill-Trip (09).gif Trip [09] 112 262 - (68, 87, 104, 139, 174) 1013 ~ 1129 + (219, 279, 338, 398, 501) 0 + (1, 1.5, 2, 2.5, 3) 15 - (0.75, 1.5, 2.25, 3, 4.5) 0 740 Silver(s)


  • Does not have any special effects. (Effects have yet to be implemented into game)
  • Advantage is that it can be chain cast with bash, ie no cooldown in between. However there is still a short pause after the skill is cast, similar to bash.
  • Requires a hammer. Cannot be used with a mace.


Bleed

Image:Bleed01.JPG
Deal a powerful mace attack on target's soul.
Target Object: Enemy


Skill Lv SP Consumption Additional Damage Cooldown time / s Cast Distance / m Skill Scroll Price
File:Skill-Bleed (01).gif Bleed [01] 40 96 - (19, 24, 28, 38, 48) 199 ~ 221 + (30, 39, 47, 56, 70) 10 - (0.5, 1, 1.5, 2, 3) 0 18 Silver(s)
File:Skill-Bleed (02).gif Bleed [02] 49 101 - (20, 25, 30, 40, 50) 224 ~ 249 + (34, 44, 53, 63, 79) 10 - (0.5, 1, 1.5, 2, 3) 0 26 Silver(s)
File:Skill-Bleed (03).gif Bleed [03] 58 121 - (24, 30, 36, 48, 60) 282 ~ 314 + (43, 55, 67, 79, 99) 10 - (0.5, 1, 1.5, 2, 3) 0 37 Silver(s)
File:Skill-Bleed (04).gif Bleed [04] 67 141 - (28, 35, 42, 56, 70) 349 ~ 389 + (54, 69, 83, 98, 123) 10 - (0.5, 1, 1.5, 2, 3) 0 130 Silver(s)
File:Skill-Bleed (05).gif Bleed [05] 76 165 - (33, 41, 49, 66, 82) 428 ~ 477 + (66, 84, 102, 120, 151) 10 - (0.5, 1, 1.5, 2, 3) 0 170 Silver(s)
File:Skill-Bleed (06).gif Bleed [06] 85 189 - (40, 50, 60, 81, 101) 531 ~ 592 + (89, 113, 137, 162, 203) 10 - (0.5, 1, 1.5, 2, 3) 0 210 Silver(s)
File:Skill-Bleed (07).gif Bleed [07] 94 218 - (50, 63, 75, 101, 126) 659 ~ 734 + (120, 153, 185, 218, 275) 10 - (0.5, 1, 1.5, 2, 3) 0 260 Silver(s)
File:Skill-Bleed (08).gif Bleed [08] 103 251 - (62, 78, 93, 125, 156) 817 ~ 910 + (162, 206, 250, 295, 371) 10 - (0.5, 1, 1.5, 2, 3) 0 620 Silver(s)
File:Skill-Bleed (09).gif Bleed [09] 112 288 - (78, 96, 115, 156, 193) 1013 ~ 1129 + (219, 279, 338, 398, 501) 10 - (0.5, 1, 1.5, 2, 3) 0 740 Silver(s)


  • Read comments for Trip skill.
  • Does not cast bleed debuff on monsters!
  • Requires a mace. Cannot be used with a hammer.


Buff Spells

Spells that enable you to boost a player's stats.

Protect

Image:Protect01.JPG
Party's strength and defense increases for a certain amount of time.
Target Object: Party



Skill Lvl Req. Lvl Cost SP Use Dmg Increase Def Increase Duration Casting Distance Cool Time
[01] 11 200Copper 30 14 10 60 min 30.0 m 3.0 sec
[02] 21 1Silver(s) 400Copper 59 24 19 60 min 30.0 m 3.0 sec
[03] 31 5Silver(s) 100Copper 95 39 34 60 min 30.0 m 3.0 sec
[04] 41 17Silver(s) 131 54 49 60 min 30.0 m 3.0 sec
[05] 51 26Silver(s) 168 70 64 60 min 30.0 m 3.0 sec
[06] 61 95Silver(s) 204 86 80 60 min 30.0 m 3.0 sec
[07] 71 130Silver(s) 246 107 98 60 min 30.0 m 3.0 sec
[08] 81 180Silver(s) 282 127 117 60 min 30.0 m 3.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down
[01] -6 +1.5 sec -0.2 sec -7 +1.8 sec -0.3 sec -9 +2.1 sec -0.5 sec -12 +2.4 sec -0.6 sec -15 +3.0 sec -0.9 sec
[02] -11 +1.5 sec -0.2 sec -14 +1.8 sec -0.3 sec -17 +2.1 sec -0.5 sec -23 +2.4 sec -0.6 sec -29 +3.0 sec -0.9 sec
[03] -19 +1.5 sec -0.2 sec -23 +1.8 sec -0.3 sec -28 +2.1 sec -0.5 sec -38 +2.4 sec -0.6 sec -47 +3.0 sec -0.9 sec
[04] -26 +1.5 sec -0.2 sec -32 +1.8 sec -0.3 sec -39 +2.1 sec -0.5 sec -52 +2.4 sec -0.6 sec -65 +3.0 sec -0.9 sec
[05] -33 +1.5 sec -0.2 sec -42 +1.8 sec -0.3 sec -50 +2.1 sec -0.5 sec -67 +2.4 sec -0.6 sec -84 +3.0 sec -0.9 sec
[06] -40 +1.5 sec -0.2 sec -51 +1.8 sec -0.3 sec -61 +2.1 sec -0.5 sec -81 +2.4 sec -0.6 sec -102 +3.0 sec -0.9 sec
[07] -49 +1.5 sec -0.2 sec -61 +1.8 sec -0.3 sec -73 +2.1 sec -0.5 sec -98 +2.4 sec -0.6 sec -123 +3.0 sec -0.9 sec
[08] -60 +1.5 sec -0.2 sec -75 +1.8 sec -0.3 sec -90 +2.1 sec -0.5 sec -121 +2.4 sec -0.6 sec -152 +3.0 sec -0.9 sec


  • Each additional party member will improve the buff by 15%, ie 1 member +0% (self only), 2 members +15%, 3 members +30%, 4 members +45%, 5 members +60% (max party). % increase will update accordingly if any party member moves into, or out of range of the spell.
  • Currently, there is an occasional bug where the spell does not count one of your party members, therefore you get less % increase. To fix that, kick the party member out and reinvite them, or if you are the bugged player, log yourself out and back in.


Resist

Image:Resist01.JPG
Increase party's magic damage and magic resistance.
Target Object: Party



Skill Lvl Req. Lvl Cost SP Use MDmg Increase MResist Increase Duration Casting Distance Cool Time
[01] 17 420Copper 47 11 11 60 min 18.0 m 6.0 sec
[02] 29 3Silver(s) 900Copper 87 25 24 60 min 18.0 m 6.0 sec
[03] 41 17Silver(s) 131 41 39 60 min 18.0 m 6.0 sec
[04] 53 28Silver(s) 174 58 53 60 min 18.0 m 6.0 sec
[05] 65 108Silver(s) 221 77 70 60 min 18.0 m 6.0 sec
[06] 77 160Silver(s) 270 99 88 60 min 18.0 m 6.0 sec
[07] 89 210Silver(s) 310 112 106 60 min 18.0 m 6.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down
[01] -9 +2.5 sec -- -11 +3.0 sec -- -13 +3.5 sec -- -18 +4.0 sec -- -23 +5.0 sec --
[02] -17 +2.5 sec -- -21 +3.0 sec -- -26 +3.5 sec -- -34 +4.0 sec -- -43 +5.0 sec --
[03] -26 +2.5 sec -- -32 +3.0 sec -- -39 +3.5 sec -- -52 +4.0 sec -- -65 +5.0 sec --
[04] -34 +2.5 sec -- -43 +3.0 sec -- -52 +3.5 sec -- -69 +4.0 sec -- -87 +5.0 sec --
[05] -44 +2.5 sec -- -55 +3.0 sec -- -66 +3.5 sec -- -88 +4.0 sec -- -110 +5.0 sec --
[06] -54 +2.5 sec -- -67 +3.0 sec -- -81 +3.5 sec -- -108 +4.0 sec -- -135 +5.0 sec --
[07] -66 +2.5 sec -- -83 +3.0 sec -- -100 +3.5 sec -- -133 +4.0 sec -- -167 +5.0 sec --


  • Cool Down empowerment has an error. Time reduced is given in 6 second reductions, giving a final +5 empowerment of -30.0 sec.
  • Each additional party member will improve the buff by 15%, ie 1 member +0% (self only), 2 members +15%, 3 members +30%, 4 members +45%, 5 members +60% (max party). % increase will update accordingly if any party member moves into, or out of range of the spell.
  • Currently, there is an occasional bug where the spell does not count one of your party members, therefore you get less % increase. To fix that, kick the party member out and reinvite them, or if you are the bugged player, log yourself out and back in.


Invincible

Image:Invincible01.JPG
Cast a Holy Shield on your target, making them temporarily invincible.
Target Object: Self / Friendly



Skill Lvl Req. Lvl Cost SP Use Dmg Absorbed Duration Cast Time Casting Distance Cool Time Ratio (Efficiency):
HP Boost / SP Used
[01] 20 1Silver(s) 400Copper 41 1040 10.0 sec 1.0 sec 15.0 m 2 min 25.37
[02] 28 4Silver(s) 200Copper 63 1352 10.0 sec 1.0 sec 15.0 m 2 min 21.46
[03] 36 11Silver(s) 900Copper 84 1690 10.0 sec 1.0 sec 15.0 m 2 min 20.12
[04] 44 23Silver(s) 106 2028 10.0 sec 1.0 sec 15.0 m 2 min 19.13
[05] 52 32Silver(s) 128 2332 10.0 sec 1.0 sec 15.0 m 2 min 18.22
[06] 60 108Silver(s) 150 2682 10.0 sec 1.0 sec 15.0 m 2 min 17.88
[07] 68 140Silver(s) 175 3084 10.0 sec 1.0 sec 15.0 m 2 min 17.62
[08] 76 180Silver(s) 199 3546 10.0 sec 1.0 sec 15.0 m 2 min 17.82
[09] 84 220Silver(s) 228 - 10.0 sec 1.0 sec 15.0 m 2 min -


* A recent patch removed the amount of damage absorbed from the in-game skill description.

Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down
[01] -8 +3.8 sec -0.9 sec -10 +4.5 sec -1.8 sec -12 +5.3 sec -2.7 sec -16 +6.0 sec -3.6 sec -20 +7.5 sec -5.4 sec
[02] -12 +3.8 sec -0.9 sec -15 +4.5 sec -1.8 sec -18 +5.3 sec -2.7 sec -25 +6.0 sec -3.6 sec -31 +7.5 sec -5.4 sec
[03] -16 +3.8 sec -0.9 sec -21 +4.5 sec -1.8 sec -25 +5.3 sec -2.7 sec -33 +6.0 sec -3.6 sec -42 +7.5 sec -5.4 sec
[04] -21 +3.8 sec -0.9 sec -26 +4.5 sec -1.8 sec -31 +5.3 sec -2.7 sec -42 +6.0 sec -3.6 sec -53 +7.5 sec -5.4 sec
[05] -25 +3.8 sec -0.9 sec -32 +4.5 sec -1.8 sec -38 +5.3 sec -2.7 sec -53 +6.0 sec -3.6 sec -64 +7.5 sec -5.4 sec
[06] -30 +3.8 sec -0.9 sec -37 +4.5 sec -1.8 sec -45 +5.3 sec -2.7 sec -60 +6.0 sec -3.6 sec -75 +7.5 sec -5.4 sec
[07] -35 +3.8 sec -0.9 sec -43 +4.5 sec -1.8 sec -52 +5.3 sec -2.7 sec -70 +6.0 sec -3.6 sec -87 +7.5 sec -5.4 sec
[08] -39 +3.8 sec -0.9 sec -49 +4.5 sec -1.8 sec -59 +5.3 sec -2.7 sec -79 +6.0 sec -3.6 sec -99 +7.5 sec -5.4 sec
[09] -48 +3.8 sec -0.9 sec -60 +4.5 sec -1.8 sec -73 +5.3 sec -2.7 sec -97 +6.0 sec -3.6 sec -122 +7.5 sec -5.4 sec


  • Once damage taken exceeds damage absorption, Invincible will end. This applies even with increased duration empowerment.
  • If Invincible was regarded as an instant heal spell, ratio would be it's efficiency index compared to Heal and Restore.
  • At a basic level without empowerments, Invincible is the most efficient and useful spell available to the cleric as it is the equivalent of a temporary hp bar boost.
  • Invincible takes into account the character's natural armor. Therefore an invincible cast on a mage or archer will not last as many melee/physical hits as when cast on a fighter. If fighting a spell caster, invincible will last more hits on a mage due to their higher magical defense. Likewise, casting a high level invincible on a level 10 character will not enable him/her to walk past level 40 monsters.
  • Does not block damage taken from damage over time effects such as bleed and poison. These debuffs will continue to injure a player even while under the invincible spell.


Immune

Image:Immune01.JPG
Increase party's resistance against poison and disease.
Target Object: Self / Friendly



Skill Lvl Req. Lvl Cost SP Use Percent Duration Cast Time Distance Cool Time
[01] 31 9Silver(s) 300Copper 95 10% 60 min Immediate 15.0 m 3.0 sec
[02] 49 24Silver(s) 160 15% 60 min Immediate 15.0 m 3.0 sec
[03] 67 120Silver(s) 230 20% 60 min Immediate 15.0 m 3.0 sec
[04] 85 190Silver(s) 264 25% 60 min Immediate 15.0 m 3.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down
[01] -19 +1.5 sec -0.2 sec -23 +1.8 sec -0.3 sec -28 +2.1 sec -0.5 sec -38 +2.4 sec -0.6 sec -47 +3.0 sec -0.9 sec
[02] -32 +1.5 sec -0.2 sec -40 +1.8 sec -0.3 sec -48 +2.1 sec -0.5 sec -64 +2.4 sec -0.6 sec -80 +3.0 sec -0.9 sec
[03] -46 +1.5 sec -0.2 sec -57 +1.8 sec -0.3 sec -69 +2.1 sec -0.5 sec -92 +2.4 sec -0.6 sec -115 +3.0 sec -0.9 sec
[04] -57 +1.5 sec -0.2 sec -70 +1.8 sec -0.3 sec -85 +2.1 sec -0.5 sec -114 +2.4 sec -0.6 sec -142 +3.0 sec -0.9 sec


  • Can be cast on players not in your party, contrary to the description.


Stoneskin

Image:Stoneskin01.JPG
Bless one's shield to increase its defense rate.
Target Object: Self



Skill Lvl Req. Lvl Cost SP Use Percent Duration Cast Time Distance Cool Time
[01] 37 14Silver(s) 117 1% 60 min Immediate 1.5 m 3.0 sec
[02] 51 26Silver(s) 168 2% 60 min Immediate 1.5 m 3.0 sec
[03] 65 108Silver(s) 221 3% 60 min Immediate 1.5 m 3.0 sec
[04] 79 170Silver(s) 279 4% 60 min Immediate 1.5 m 3.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down
[01] -23 +0.8 sec -0.2 sec -29 +0.9 sec -0.3 sec -35 +1.1 sec -0.5 sec -46 +1.2 sec -0.6 sec -58 +1.5 sec -0.9 sec
[02] -33 +0.8 sec -0.2 sec -42 +0.9 sec -0.3 sec -50 +1.1 sec -0.5 sec -67 +1.2 sec -0.6 sec -84 +1.5 sec -0.9 sec
[03] -44 +0.8 sec -0.2 sec -55 +0.9 sec -0.3 sec -66 +1.1 sec -0.5 sec -88 +1.2 sec -0.6 sec -110 +1.5 sec -0.9 sec
[04] -55 +0.8 sec -0.2 sec -69 +0.9 sec -0.3 sec -83 +1.1 sec -0.5 sec -111 +1.2 sec -0.6 sec -139 +1.5 sec -0.9 sec


  • A simpler way to look at what stoneskin does, is that over time, all damage done to you is reduced by 1% or 2%, as long as you have a shield on. 1/100 or 1/50 hits will be blocked, ie 0 damage taken.


Endure

Image:Endure01.JPG
Increase party's max HP and max SP.
Target Object: Self / Friendly



Skill Lvl Req. Lvl Cost SP Use +HP +SP Duration Cast Time Distance Cool Time
[01] 47 22Silver(s) 153 410 390 60 min Immediate 15.0 m 3.0 sec
[02] 59 35Silver(s) 196 520 490 60 min Immediate 15.0 m 3.0 sec
[03] 71 130Silver(s) 246 650 620 60 min Immediate 15.0 m 3.0 sec
[04] 83 180Silver(s) 22 780 740 60 min Immediate 15.0 m 3.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down
[01] -30 +1.5 sec -0.2 sec -38 +1.8 sec -0.3 sec -45 +2.1 sec -0.5 sec -61 +2.4 sec -0.6 sec -76 +3 sec -0.9 sec
[02] -39 +1.5 sec -0.2 sec -49 +1.8 sec -0.3 sec -58 +2.1 sec -0.5 sec -78 +2.4 sec -0.6 sec -98 +3 sec -0.9 sec
[03] -49 +1.5 sec -0.2 sec -61 +1.8 sec -0.3 sec -73 +2.1 sec -0.5 sec -98 +2.4 sec -0.6 sec -123 +3 sec -0.9 sec
[04] -60 +1.5 sec -0.2 sec -75 +1.8 sec -0.3 sec -90 +2.1 sec -0.5 sec -121 +2.4 sec -0.6 sec -152 +3 sec -0.9 sec


  • Can be cast on players not in your party, contrary to the description.
  • When endure expires, players have their HP & SP maximum reduced back to normal. ie, if a player currently has 390/800 HP with Endure[01], upon expiry, his HP will be 390/390 (800-410=390).


Sacrifice

Image:Skill-Sacrifice_(02).jpg
Recover party's HP and SP at the moment of death.
Target Object: Self



Skill Lv SP Consumption HP/SP Restored Cooldown time / s Cast Distance / m Skill Scroll Price
Image:Skill-Sacrifice_(01).jpg Sacrifice [01] 60 251 - (50, 62, 75, 100, 125) 50% 60 sec - (3, 6, 9, 12, 18) 30 m 116 Silver(s)
Image:Skill-Sacrifice_(02).jpg Sacrifice [02] 67 287 - (57, 71, 86, 114, 143) 55% 60 sec - (3, 6, 9, 12, 18) 30 m 150 Silver(s)
Image:Skill-Sacrifice_(03).jpg Sacrifice [03] 74 322 - (64, 80, 96, 128, 161) 60% 60 sec - (3, 6, 9, 12, 18) 30 m 180 Silver(s)
Image:Skill-Sacrifice_(04).jpg Sacrifice [04] 81 370 - (79, 99, 119, 158, 199) 65% 60 sec - (3, 6, 9, 12, 18) 30 m 220 Silver(s)
Image:Skill-Sacrifice_(05).jpg Sacrifice [05] 88 425 - (98, 123, 147, 196, 247) 70% 60 sec - (3, 6, 9, 12, 18) 30 m 260 Silver(s)

Utility Spells

Other useful spells that do not fall into the 3 categories.

Revive

Image:Revive.PNG
Revives Target.
Target Object: Friendly



Skill Lvl Req. Lvl Cost SP Use Cast Time Casting Distance Cool Time
[01] 20 Class Quest Reward / 400 Fame 41 5.0 sec 10.5 m 30.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Cool Down SP Cool Down SP Cool Down SP Cool Down SP Cool Down
[01] -8 -1.5 sec -10 -3.0 sec -12 -4.5 sec -16 -6.0 sec -20 -9.0 sec


  • Can be bought for 400 fame from Item Merchant Nina(F8) inside Elderine or attained from a quest given by Paladin Master Keast in Elderine. However, completion of level 20 High Cleric quest is still needed as the skill scroll has the HighCleric requirement.
  • Currently there is a display/update bug that will prevent clerics from reviving players if they appear to still be alive/standing. It can be fixed by logging out and back in, basically a reset of all graphics and data.

There is also a bug that has been experienced in the Robo Kq (Kingdom quest) that doesn't allow you to revive, a simple re-log also fixes this problem.

Cure

Image:Cure01.JPG
Instantly cure target of poison and disease.
Target Object: Self / Friendly



Skill Lvl Req. Lvl Cost SP Use Grade Cast Time Casting Distance Cool Time
[01] 20 1Silver(s) 300Copper 34 Low Immediate 15.0 m 3.0 sec
[02] 40 17Silver(s) 80 Low & Mid Immediate 15.0 m 3.0 sec
[03] 60 96Silver(s) 125 All Immediate 15.0 m 3.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Cool Down SP Cool Down SP Cool Down SP Cool Down SP Cool Down
[01] -6 -0.2 sec -8 -0.3 sec -10 -0.5 sec -13 -0.6 sec -17 -0.9 sec
[02] -16 -0.2 sec -20 -0.3 sec -24 -0.5 sec -32 -0.6 sec -40 -0.9 sec
[03] -25 -0.2 sec -31 -0.3 sec -37 -0.5 sec -50 -0.6 sec -62 -0.9 sec


  • A good way to determine if cure can remove a debuff, is to check if your target is taking damage over time. If yes, it should be removable unless its a higher level debuff.


Quicken

Image:Quicken.PNG
Instantly cast your next skill.
Target Object: Self



Skill Lvl Req. Lvl Cost SP Use Cast Time Casting Distance Cool Time
[01] 67 140 172 Immediate 1.5 m 4 minutes


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Cool Down SP Cool Down SP Cool Down SP Cool Down SP Cool Down
[01] -34 -12 sec -43 -24 sec -51 -36 sec -68 -48 sec -86 -1 min 12 sec


Reverse Order

Image:ReverseOrder.gif
Unables your opponent to use SP skills by cursing him/her with God's power.
Target Object: Enemy



Skill Lvl Req. Lvl Cost SP Use Cast Time Casting Distance Cool Time
[01] 95 --- --- Immediate 15 m 2 minutes

Passive

Divinity

Image:Divinity01.JPG
Raises divinity and Increase maximum SP.


Skill Lvl Req. Lvl Cost SP Boost
[01] 13 200Copper +44
[02] 22 3Silver(s) 600Copper +90
[03] 31 7Silver(s) 100Copper +134
[04] 40 12Silver(s) +184
[05] 49 18Silver(s) +235
[06] 58 26Silver(s) +284
[07] 67 87Silver(s) +340
[08] 76 120Silver(s) +395
[09] 85 150Silver(s) +455


Mace Mastery

Image:Mace Mastery01.JPG
Upgrade Mace Mastery and increase damage.


Skill Lvl Req. Lvl Cost Dmg Boost(Min) Dmg Boost(Max)
[01] 7 74Copper +3 +3
[02] 16 290Copper +7 +7
[03] 25 4Silver(s) 600Copper +12 +12
[04] 34 8Silver(s) 500Copper +18 +18
[05] 43 14Silver(s) +24 +24
[06] 52 21Silver(s) +31 +31
[07] 61 72Silver(s) +39 +39
[08] 70 96Silver(s) +48 +48
[09] 79 130Silver(s) +58 +68
[10] 88 164Silver(s) +68 +68


  • Not required in order to wield a mace. Players can still use a mace for combat even if they have not learned Mace Mastery.

Hammer Mastery

Image:Hammer Mastery01.JPG
Upgrade Hammer Mastery and increase damage.


Skill Lvl Req. Lvl Cost Dmg Boost(Min) Dmg Boost(Max)
[01] 20 3Silver(s) +4 +4
[02] 29 6Silver(s) 200Copper +9 +9
[03] 38 11Silver(s) +15 +15
[04] 47 17Silver(s) +22 +22
[05] 56 24Silver(s) +29 +29
[06] 65 82Silver(s) +37 +37
[07] 74 110Silver(s) +46 +46
[08] 83 140Silver(s) +56 +56


  • Not required in order to wield a hammer. Players can still use a hammer for combat even if they have not learned Hammer Mastery.

Also See

Character Information

All Classes: Experience Table, Basic Stats
Fighter: Guide, Skills, Leveling, Stats
Cleric: Guide, Skills, Leveling, Stats
Archer: Guide, Skills, Leveling, Stats
Mage: Guide, Skills, Leveling, Stats
Trickster: Guide, Skills, Leveling, Stats
Crusader: Guide, Skills, Leveling, Stats

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