Cleric Skills
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| [[Image:Skill-Trip (07).png]] || [07] || 94 || 198 || - (44, 56, 67, 90, 113) || 3048 ~ 3396 || + (120, 153, 185, 218, 275) || 15.00 || - (0.75, 1.50, 2.25, 3.00, 4.50) || 1.5 || 260 {{s}} | | [[Image:Skill-Trip (07).png]] || [07] || 94 || 198 || - (44, 56, 67, 90, 113) || 3048 ~ 3396 || + (120, 153, 185, 218, 275) || 15.00 || - (0.75, 1.50, 2.25, 3.00, 4.50) || 1.5 || 260 {{s}} | ||
|- | |- | ||
- | | [[Image:Skill-Trip (08).png]] || [08] || 103 || | + | | [[Image:Skill-Trip (08).png]] || [08] || 103 || 205 || - (55, 70, 83, 112, 141) || 3658 ~ 4075 || + (162, 206, 250, 295, 371) || 15.00 || - (0.75, 1.50, 2.25, 3.00, 4.50) || 1.5 || 310 {{s}} |
|- | |- | ||
| [[Image:Skill-Trip (09).png]] || [09] || 112 || 262 || - (68, 87, 104, 139, 174) || -- ~ -- || + (219, 279, 338, 398, 501) || 15.00 || - (0.75, 1.50, 2.25, 3.00, 4.50) || 1.5 || 740 {{s}} | | [[Image:Skill-Trip (09).png]] || [09] || 112 || 262 || - (68, 87, 104, 139, 174) || -- ~ -- || + (219, 279, 338, 398, 501) || 15.00 || - (0.75, 1.50, 2.25, 3.00, 4.50) || 1.5 || 740 {{s}} | ||
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| [[Image:Skill-Bleed (07).png]] || [07] || 94 || 218 || - (50, 63, 75, 101, 126) || 2540 ~ 2830 || + (120, 153, 185, 218, 275) || 10.0 || - (0.5, 1.0, 1.5, 2.0, 3.0) || 1.5 || 260 {{s}} | | [[Image:Skill-Bleed (07).png]] || [07] || 94 || 218 || - (50, 63, 75, 101, 126) || 2540 ~ 2830 || + (120, 153, 185, 218, 275) || 10.0 || - (0.5, 1.0, 1.5, 2.0, 3.0) || 1.5 || 260 {{s}} | ||
|- | |- | ||
- | | [[Image:Skill-Bleed (08).png]] || [08] || 103 || | + | | [[Image:Skill-Bleed (08).png]] || [08] || 103 || 226 || - (62, 78, 93, 125, 156) || 3048 ~ 3396 || + (162, 206, 250, 295, 371) || 10.0 || - (0.5, 1.0, 1.5, 2.0, 3.0) || 1.5 || 310 {{s}} |
|- | |- | ||
| [[Image:Skill-Bleed (09).png]] || [09] || 112 || 288 || - (78, 96, 115, 156, 193) || -- ~ -- || + (219, 279, 338, 398, 501) || 10.0 || - (0.5, 1.0, 1.5, 2.0, 3.0) || 1.5 || 740 {{s}} | | [[Image:Skill-Bleed (09).png]] || [09] || 112 || 288 || - (78, 96, 115, 156, 193) || -- ~ -- || + (219, 279, 338, 398, 501) || 10.0 || - (0.5, 1.0, 1.5, 2.0, 3.0) || 1.5 || 740 {{s}} |
Revision as of 17:09, 14 October 2009
Contents |
Active
Healing Spells
Spells that enable you to heal yourself and others.
- Recommend usage of Level[01] and Level[03] once you have both, skipping Level[02] due to the lower efficiency, and it only heals a little more than Level[01].
- Same applies to Level[04], poorer efficiency, so skip using it when you have a higher level spell.
- Only 1 copy of Restore, regardless of level, can be on a player at any given time.
- Higher level spells will replace lower level spells, renewing the duration.
- Spell will fail after casting when used on a player with a higher level Restore effect, even if the higher level Restore is almost over; because spell failed, the cooldown is not activated. ie. You can cast another Restore spell immediately after.
Recover | ||||||||||
![]() | Cast a holy light on a vast area and heal party's HP. | |||||||||
Equip Item: | None(?) | Target Object: | Party | Note: | Instant Cast | |||||
Icon | Skill | Lvl | SP Consumption | HP Restored | Cool Time (sec) | Cast Distance (m) | Skill Scroll Price | |||
![]() | [01] | 60 | 188 | - (37, 47, 56, 75, 94) | 800 | 30.0 | - (1.5, 3.0, 4.5, 6.0, 9.0) | 12.0 | -- | |
![]() | [02] | 66 | 211 | - (42, 52, 63, 84, 105) | 900 | 30.0 | - (1.5, 3.0, 4.5, 6.0, 9.0) | 12.0 | 150 ![]() | |
![]() | [03] | 72 | 234 | - (46, 58, 70, 93, 117) | 1000 | 30.0 | - (1.5, 3.0, 4.5, 6.0, 9.0) | 12.0 | 170 ![]() | |
![]() | [04] | 78 | 257 | - (51, 64, 77, 102, 128) | 1100 | 30.0 | - (1.5, 3.0, 4.5, 6.0, 9.0) | 12.0 | 210 ![]() | |
![]() | [05] | 84 | 295 | - (63, 79, 95, 126, 158) | 1200 | 30.0 | - (1.5, 3.0, 4.5, 6.0, 9.0) | 12.0 | 240 ![]() | |
![]() | [06] | 90 | 339 | - (78, 98, 118, 156, 196) | 1300 | 30.0 | - (1.5, 3.0, 4.5, 6.0, 9.0) | 12.0 | 280 ![]() | |
![]() | [07] | 96 | 390 | - (97, 122, 146, 194, 244) | 1400 | 30.0 | - (1.5, 3.0, 4.5, 6.0, 9.0) | 12.0 | 320 ![]() | |
![]() | [08] | 102 | 404 | - (120, 151, 182, 241, 302) | 1500 | 30.0 | - (1.5, 3.0, 4.5, 6.0, 9.0) | 12.0 | 360 ![]() | |
File:Skill-Recover (09).png | [09] | 108 | 516 | - (149, 187, 225, 299, 375) | 1600 | 30.0 | - (1.5, 3.0, 4.5, 6.0, 9.0) | 12.0 | 800 ![]() |
Damage Dealing Spells
Spells that enable you to damage enemies in any way.
- Hasn't got any side effects, since lvl cap became 105 it has an amount of damage equal to bash (going further with editing tomorrow)
- Advantage is that it can be chain cast with bash. ie. No cool-down in between; however there is still a short pause after the skill is cast (similar to bash).
- Requires a hammer. Cannot be used with a mace.
- Read comments for Trip skill.
- Does not cast bleed debuff on monsters!
- Requires a mace. Cannot be used with a hammer.
- Benediction is for Guardian and HolyKnight only. Paladins cannot obtain this skill.
Buff Spells
Spells that enable you to boost a player's stats.
- Each additional party member will improve the buff by 15%, ie 1 member +0% (self only), 2 members +15%, 3 members +30%, 4 members +45%, 5 members +60% (max party).
- % increase will update accordingly if any party member moves into, or out of range of the spell.
- Currently, there is an occasional bug where the spell does not count one of your party members, therefore you get less % increase. To fix that, kick the party member out and re-invite them, or if you are the bugged player, log yourself out and back in.
- Cool Down empowerment has an error. Time reduced is given in 6 second reductions, giving a final +5 empowerment of -30.0 sec.
- Each additional party member will improve the buff by 15%, ie 1 member +0% (self only), 2 members +15%, 3 members +30%, 4 members +45%, 5 members +60% (max party).
- % increase will update accordingly if any party member moves into, or out of range of the spell.
- Currently, there is an occasional bug where the spell does not count one of your party members, therefore you get less % increase. To fix that, kick the party member out and re-invite them, or if you are the bugged player, log yourself out and back in.
- A recent patch removed the amount of damage absorbed from the in-game skill description.
- Once damage taken exceeds damage absorption, Invincible will end. This applies even with increased duration empowerment.
- If Invincible was regarded as an instant heal spell, ratio would be it's efficiency index compared to Heal and Restore.
- At a basic level without empowerments, Invincible is the most efficient and useful spell available to the cleric as it is the equivalent of a temporary hp bar boost.
- Invincible takes into account the character's natural armor. Therefore an invincible cast on a mage or archer will not last as many melee/physical hits as when cast on a fighter. If fighting a spell caster, invincible will last more hits on a mage due to their higher magical defense. Likewise, casting a high level invincible on a level 10 character will not enable him/her to walk past level 40 monsters.
- Does not block damage taken from damage over time effects such as bleed and poison. These debuffs will continue to injure a player even while under the invincible spell.
- Can be cast on players not in your party, contrary to the description.
- A simpler way to look at what stoneskin does, is that over time, all damage done to you is reduced by 1% or 2%, as long as you have a shield on. 1/100 or 1/50 hits will be blocked, ie 0 damage taken.
- Can be cast on players not in your party, contrary to the description.
- When endure expires, players have their HP & SP maximum reduced back to normal. ie, if a player currently has 390/800 HP with Endure[01], upon expiry, his HP will be 390/390 (800-410=390).
Utility Spells
Other useful spells that do not fall into the 3 categories.
Revive
Skill Lvl | Req. Lvl | Cost | SP Use | Cast Time | Casting Distance | Cool Time |
---|---|---|---|---|---|---|
[01] | 20 | Class Quest Reward / 400 Fame | 41 | 5.0 sec | 10.5 m | 30.0 sec |
+1 | +2 | +3 | +4 | +5 | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Skill Lvl | SP | Cool Down | SP | Cool Down | SP | Cool Down | SP | Cool Down | SP | Cool Down |
[01] | -8 | -1.5 sec | -10 | -3.0 sec | -12 | -4.5 sec | -16 | -6.0 sec | -20 | -9.0 sec |
- Can be bought for 400 fame from Item Merchant Nina(F8) inside Elderine or attained from a quest given by Paladin Master Keast in Elderine. However, completion of level 20 High Cleric quest is still needed as the skill scroll has the HighCleric requirement.
- Currently there is a display/update bug that will prevent clerics from reviving players if they appear to still be alive/standing. It can be fixed by logging out and back in, basically a reset of all graphics and data.
There is also a bug that has been experienced in the Robo Kq (Kingdom quest) that doesn't allow you to revive, a simple re-log also fixes this problem.
Cure
Instantly cure target of poison and disease.
Target Object: Self / Friendly
+1 | +2 | +3 | +4 | +5 | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Skill Lvl | SP | Cool Down | SP | Cool Down | SP | Cool Down | SP | Cool Down | SP | Cool Down |
[01] | -6 | -0.2 sec | -8 | -0.3 sec | -10 | -0.5 sec | -13 | -0.6 sec | -17 | -0.9 sec |
[02] | -16 | -0.2 sec | -20 | -0.3 sec | -24 | -0.5 sec | -32 | -0.6 sec | -40 | -0.9 sec |
[03] | -25 | -0.2 sec | -31 | -0.3 sec | -37 | -0.5 sec | -50 | -0.6 sec | -62 | -0.9 sec |
- A good way to determine if cure can remove a debuff, is to check if your target is taking damage over time. If yes, it should be removable unless its a higher level debuff.
Quicken
Skill Lvl | Req. Lvl | Cost | SP Use | Cast Time | Casting Distance | Cool Time |
---|---|---|---|---|---|---|
[01] | 67 | 140 | 172 | Immediate | 1.5 m | 4 minutes |
+1 | +2 | +3 | +4 | +5 | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Skill Lvl | SP | Cool Down | SP | Cool Down | SP | Cool Down | SP | Cool Down | SP | Cool Down |
[01] | -34 | -12 sec | -43 | -24 sec | -51 | -36 sec | -68 | -48 sec | -86 | -1 min 12 sec |
Deadly Blessing
Skill Lvl | Req. Lvl | Cost | SP Use | Cast Time | Casting Distance | Cool Time |
---|---|---|---|---|---|---|
[01] | 100 | 490 ![]() | 665 | Immediate | 15.0 m | 60.0 sec |
+1 | +2 | +3 | +4 | +5 | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Skill Lvl | SP | Cool Down | SP | Cool Down | SP | Cool Down | SP | Cool Down | SP | Cool Down |
[01] |
- Only Holy Knight can use this skill, not Guardian or Paladin.
Purification
Randomly cancels 1 buff out of many buffs cast on many targets surrounding you.
Target Object: Target
Skill Lvl | Req. Lvl | Cost | SP Use | Cast Time | Casting Distance | Cool Time |
---|---|---|---|---|---|---|
[01] | 100 | Immediate | 10.0 m | 4 minutes |
+1 | +2 | +3 | +4 | +5 | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Skill Lvl | SP | Cool Down | SP | Cool Down | SP | Cool Down | SP | Cool Down | SP | Cool Down |
[01] |
- Only Holy Knight can use this skill, not Guardian or Paladin.
- This skill is currently not in the US's version of Fiesta Online
Dispel Purge
Skill Lvl | Req. Lvl | Cost | SP Use | Cast Time | Casting Distance | Cool Time |
---|---|---|---|---|---|---|
[01] | 100 | 490![]() | 595 | Immediate | 15.0 m | 3min |
+1 | +2 | +3 | +4 | +5 | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Skill Lvl | SP | Cool Down | SP | Cool Down | SP | Cool Down | SP | Cool Down | SP | Cool Down |
[01] |
- Only Holy Knight can use this skill, not Guardian or Paladin.
Dispel Field
Cancels 1 latest debuff your party member has.
Target Object: Target
Skill Lvl | Req. Lvl | Cost | SP Use | Cast Time | Casting Distance | Cool Time |
---|---|---|---|---|---|---|
[01] | 100 | Immediate | 10.0 m | 5 minutes |
+1 | +2 | +3 | +4 | +5 | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Skill Lvl | SP | Cool Down | SP | Cool Down | SP | Cool Down | SP | Cool Down | SP | Cool Down |
[01] |
- Only Guardian can use this skill, not Holy Knight or Paladin.
- This skill is currently not in the US version of Fiesta Online
Dispel Pillar
Dispel Pillar
Skill Lvl | Req. Lvl | Cost | SP Use | Cast Time | Casting Distance | Cool Time |
---|---|---|---|---|---|---|
[01] | 100 | 490![]() | 595 | Immediate | 15.0 m | 5min |
+1 | +2 | +3 | +4 | +5 | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Skill Lvl | SP | Cool Down | SP | Cool Down | SP | Cool Down | SP | Cool Down | SP | Cool Down |
[01] |
- Only Guardian can use this skill, not Holy Knight or Paladin.
Rebirth
<center>
- Automatically revives friendly when they are dead. Revives with n% of their total health
- Target Object: Self/Friendly
Skill Lvl | Req. Lvl | Cost | SP Use | HP Given | Duration | Casting Distance | Cool Time |
---|---|---|---|---|---|---|---|
[01] | 100 | 490![]() | 490 | 20% | 4 mins | 15.0 m | 1min 20sec |
+1 | +2 | +3 | +4 | +5 | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Skill Lvl | SP | Cool Down | SP | Cool Down | SP | Cool Down | SP | Cool Down | SP | Cool Down |
[01] |
- Only Holy Knight can use this skill, not Guardian or Paladin.
Passive
Divinity
Skill Lvl | Req. Lvl | Cost | SP Boost |
---|---|---|---|
[01] | 13 | 200![]() | +44 |
[02] | 22 | 3![]() ![]() | +90 |
[03] | 31 | 7![]() ![]() | +134 |
[04] | 40 | 12![]() | +184 |
[05] | 49 | 18![]() | +235 |
[06] | 58 | 26![]() | +284 |
[07] | 67 | 87![]() | +340 |
[08] | 76 | 120![]() | +395 |
[09] | 85 | 150![]() | +455 |
Mace Mastery
- Not required in order to wield a mace. Players can still use a mace for combat even if they have not learned Mace Mastery.
Hammer Mastery
- Not required in order to wield a hammer. Players can still use a hammer for combat even if they have not learned Hammer Mastery.
Also See
Character Information | edit |
---|---|
All Classes: Experience Table, Basic Stats |