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m (Fixed information about Dex, because actual bonus differs from what Free Stats are showing. Surprised nobody bothered fixing this for years, shows ignorance of some people.)
(Free Stat Points: Clean up DEX section (remove incorrect data); update "pure" build for the cap of 150)
Line 20: Line 20:
'''INT''':  
'''INT''':  
-
* +1.2 Damage<br>
+
* +1.2 M.Damage<br>
-
 
+
-
'''END''':
+
-
*1-50 : +0.1% Block ; +0.5 Def ; +5 HP
+
-
*50+ : +0.05% Block ; +0.5 Def ; +5 HP<br>
+
'''DEX''': <br>  
'''DEX''': <br>  
-
(<b>Yaseeda:</b> Actually, information about DEX isn't accurate, despite what Free Stats window is showing. <br>
+
<b>Information about DEX in-game from the "Free Stat" window is not accurate.</b><br>
-
<b>%=x10. 0.3%=3 flat</b>, et cetera. <br>
+
DEX bonuses are flat amounts, and not % based.<br>
-
If you doubt, make lvl 60 crusader, they start with 70+ points, and test it. I provided correct data below.)<br>
+
Below are the correct values (Credit to <b>Yaseeda</b>)
-
----------
+
*1-50 : +2 Evasion
*1-50 : +2 Evasion
*51+ : +1 Evasion<br>
*51+ : +1 Evasion<br>
Line 37: Line 32:
*34-67 : +2 Aim
*34-67 : +2 Aim
*68+ : +1 Aim<br>
*68+ : +1 Aim<br>
-
------------
 
-
*1-50 : +0.2% Evasion
 
-
*51+ : +0.1% Evasion<br>
 
-
*1-33 : +0.3% Aim
+
'''END''':
-
*34-67 : +0.2% Aim
+
*1-50 : +0.1% Block ; +0.5 Def ; +5 HP
-
*68+ : +0.1% Aim<br>
+
*50+ : +0.05% Block ; +0.5 Def ; +5 HP<br>
'''SPR''':
'''SPR''':
Line 51: Line 43:
-
With the max level currently at 115, these are the bonuses "pure" builds would give you.<br>
+
With the max level currently at 150 (170 stat points), these are the bonuses "pure" builds would give you.<br>
-
'''STR''' = +174 Damage<br>
+
'''STR''' = +204 Damage<br>
-
'''END''' = +12.25% Block Rate''';''' +72.5 Defense''';''' +725 Hit Points<br>
+
'''INT''' = +204 Magic Damage<br>
-
'''DEX''' = +19.5% Evasion Rate''';''' +24.5% Aim Rate<br>
+
'''DEX''' = +220 Evasion''';''' +270 Aim<br>
-
'''INT''' = +174 Magic Damage<br>
+
'''END''' = +11% Block Rate''';''' +85 Defense''';''' +850 Hit Points<br>
-
'''SPR''' = +11.3% Crit Rate''';''' +72.5 Magic Defense''';''' +725 Spirit Points<br>
+
'''SPR''' = +14.05% Crit Rate''';''' +85 Magic Defense''';''' +850 Spirit Points<br>
*This includes 1 free stat point every level, 5 from the first job advance, 10 from the second job advance, and 15 from the third class advance.
*This includes 1 free stat point every level, 5 from the first job advance, 10 from the second job advance, and 15 from the third class advance.

Revision as of 00:09, 14 February 2025

Basic Stats Information

Str Strength - Increases Physical Attack Power
End Endurance - Increases Max HP, Block Rate, and Physical Defense
Dex Dexterity - Increases Evasion and Aim
Int Intelligence - Increases Magical Damage
Spr Spirit - Increases Max SP, Critical Rate, and Magical Defense

Note: Damage increase from free stat points add directly to the actual damage inflicted (in PvM situations). For example, Triumph the cleric whacks a Slime for a nominal (display) damage of 1000; slime receives actual damage of 30000. Afterward, he places 60 free stat points into Str, giving him a grand total of 72 additional damage. His nominal damage is still 1000, but the actual damage inflicted rises to 30072 (disregarding fluctuations in this illustration). The usefulness of the additional damage is prevalent in another example, in which Triumph the cleric is trying to kill lots of Blue Clover Trumpy for experience. His nominal damage is still 1000, giving him an actual damage output of 200. He now adds 60 free stat points to Str, and increases his damage output to 272.

In exactly the same way, Int raises the actual damage of magical attacks (hence +Int is only useful to the one class that produces magical damage, Mage).

Endurance and Spirit work in a similar way in that they modify the ultimate damage dealt/received. Each point in End reduces physical damage you receive by 0.5; each point in Spr reduces magical damage you receive by 0.5.


Free Stat Points

STR:

  • +1.2 Damage

INT:

  • +1.2 M.Damage

DEX:
Information about DEX in-game from the "Free Stat" window is not accurate.
DEX bonuses are flat amounts, and not % based.
Below are the correct values (Credit to Yaseeda)

  • 1-50 : +2 Evasion
  • 51+ : +1 Evasion
  • 1-33 : +3 Aim
  • 34-67 : +2 Aim
  • 68+ : +1 Aim

END:

  • 1-50 : +0.1% Block ; +0.5 Def ; +5 HP
  • 50+ : +0.05% Block ; +0.5 Def ; +5 HP

SPR:

  • 1-25 : +0.2% Crit. ; +0.5 Magic Def ; +5 SP
  • 26-61 : +0.1% Crit. ; +0.5 Magic Def ; +5 SP
  • 62+ : +0.05% Crit. ; +0.5 Magic Def ; +5 SP


With the max level currently at 150 (170 stat points), these are the bonuses "pure" builds would give you.

STR = +204 Damage
INT = +204 Magic Damage
DEX = +220 Evasion; +270 Aim
END = +11% Block Rate; +85 Defense; +850 Hit Points
SPR = +14.05% Crit Rate; +85 Magic Defense; +850 Spirit Points

  • This includes 1 free stat point every level, 5 from the first job advance, 10 from the second job advance, and 15 from the third class advance.
  • This data was taken from an old Bright Kingdom database, but the info shown here still seems current.

See Also

Fiesta Stat-Calculator

Character Information

All Classes: Experience Table, Basic Stats
Fighter: Guide, Skills, Leveling, Stats
Cleric: Guide, Skills, Leveling, Stats
Archer: Guide, Skills, Leveling, Stats
Mage: Guide, Skills, Leveling, Stats
Trickster: Guide, Skills, Leveling, Stats
Crusader: Guide, Skills, Leveling, Stats

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