Fighter Skills
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- | + | {{Stub | |
- | + | |Msg=The skill data are not yet complete. Please contribute by keeping the data here complete and up-to-date. | |
- | === | + | }} |
+ | ==<span style="color: red">Active</span>== | ||
<center> | <center> | ||
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- | {| border="1" cellpadding="5" | + | |
- | + | ||
|- | |- | ||
- | + | | colspan="11" | | |
- | | | + | ===Slice and Dice=== |
|- | |- | ||
- | + | | rowspan="2" | [[Image:Fighter-SliceDice.PNG]] || colspan="10" | Hit an opponent with 3 strong single-hand weapon attacks. | |
- | | | + | |
|- | |- | ||
- | + | | Colspan=2 style="background:#E5E5E5; text-align: right;"| '''Equip Item:''' || style="text-align: left;" | One-Handed Weapon || style="background:#E5E5E5; text-align: right;" | '''Target Object:''' || style="text-align: left;" | Enemy || style="background:#E5E5E5; text-align: right;" | '''Note:''' || colspan="4" style="text-align: left;" | Instant Cast | |
- | | | + | |
|- | |- | ||
- | + | | colspan="11" style="background:#DDDDDD;"| | |
- | | | + | |
|- | |- | ||
- | + | | '''Skill''' || '''Lv''' || colspan="2" | '''SP Consumption''' || colspan="2" | '''Additional Damage''' || colspan="2" | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price''' | |
- | | | + | |
|- | |- | ||
- | + | | [[Image:Skill-Slice and Dice (01).png]] || 3 || 5 || - (1, 1, 1, 2, 2) || 42 ~ 46 || + (8, 10, 12, 14, 18) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 41 {{c}} | |
- | | | + | |
- | | | + | |
- | + | ||
- | + | ||
- | |+ | + | |
- | + | ||
|- | |- | ||
- | + | | [[Image:Skill-Slice and Dice (02).png]] || 13 || 13 || - (2, 3, 4, 5, 6) || 97 ~ 113 || + (22, 28, 34, 40, 50) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 240 {{c}} | |
|- | |- | ||
- | + | | [[Image:Skill-Slice and Dice (03).png]] || 23 || 27 || - (5, 6, 8, 10, 13) || 282 ~ 313 || + (43, 55, 67, 79, 99) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 1 {{s}} 700 {{c}} | |
|- | |- | ||
- | + | | [[Image:Skill-Slice and Dice (04).png]] || 33 || 45 || - (9, 11, 13, 18, 22) || 470 ~ 523 || + (72, 92, 112, 132, 165) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 6 {{s}} 300 {{c}} | |
|- | |- | ||
- | + | | [[Image:Skill-Slice and Dice (05).png]] || 43 || 63 || - (12, 15, 19, 25, 31) || 544 ~ 618 || + (102, 130, 158, 186, 232) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 17 {{s}} | |
|- | |- | ||
- | + | | [[Image:Skill-Slice and Dice (06).png]] || 53 || 81 || - (16, 20, 24, 32, 40) || 750 ~ 847 || + (131, 167, 203, 239, 299) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 26 {{s}} | |
|- | |- | ||
- | + | | [[Image:Skill-Slice and Dice (07).jpg]] || 63 || 101 || - (20, 25, 30, 40, 50) || 870 ~ 990 || + (163, 208, 253, 297, 372) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 92 {{s}} | |
|- | |- | ||
- | + | | [[Image:Skill-Slice and Dice (08).jpg]] || 73 || 125 || - (25, 31, 37, 50, 62) || 1078 ~ 1228 || + (203, 258, 313, 369, 461) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 130 {{s}} | |
+ | |- | ||
+ | | [[Image:Skill-Slice and Dice (09).jpg]] || 83 || 160 || - (31, 38, 45, 62, 76) || 1337 ~ 1522 || + (274, 348, 422, 498, 622) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 170 {{s}} | ||
+ | |- | ||
+ | | Need Image || 91 || 204 || - (35, 47, 56, 76, 95) || 1658 ~ 1888 || + (369, 470, 570, 672, 840) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 200 {{s}} | ||
+ | |- | ||
+ | | Need Image || 99 || 262 || - (39, 59, 70, 95, 118) || 2056 ~ 2341 || + (499, 634, 770, 907, 1134) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 240 {{s}} | ||
+ | |- | ||
+ | | Need Image || 103 || 235 || - (50, 73, 87, 118, 146) || 2388 ~ 2719 || + (674, 856, 1039, 1225, 1531) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 560 {{s}} | ||
|} | |} | ||
+ | </center> | ||
+ | <br> | ||
+ | |||
===Bone Slicer=== | ===Bone Slicer=== | ||
<center> | <center> | ||
Line 56: | Line 50: | ||
<br>Equip Item: Weapon | <br>Equip Item: Weapon | ||
<br>Target Object: Enemy | <br>Target Object: Enemy | ||
- | |||
<br> | <br> | ||
<br> | <br> | ||
- | {| border="1" cellpadding="5" cellspacing="0" align="center" | + | {| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center" |
- | ! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional | + | ! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Attack Rate Reduction !! Duration !! Casting Distance !! Cool Time |
|- | |- | ||
- | ! [01] | + | ! [[Image:Skill-Bone_Slicer_(01).png]] Bone Slicer [01] |
- | | 5 || | + | | 5 || 72{{c}} || 7 || 19 - 23 || 30% || 20.0 sec || 1.5 m || 15.0 sec |
|- | |- | ||
- | ! [02] | + | ! [[Image:Skill-Bone_Slicer_(02).png]] Bone Slicer [02] |
- | | 17 || | + | | 17 || 460{{c}} || 21 || 62 - 73 || 35% || 20.0 sec || 1.5 m || 15.0 sec |
|- | |- | ||
- | ! [03] | + | ! [[Image:Skill-Bone_Slicer_(03).png]] Bone Slicer [03] |
- | | 29 || | + | | 29 || 8{{s}} 900{{c}} || 35 || 109 - 129 || 40% || 20.0 sec || 1.5 m || 15.0 sec |
|- | |- | ||
- | ! [04] | + | ! [[Image:Skill-Bone_Slicer_(04).png]] Bone Slicer [04] |
- | | 41 || | + | | 41 || 18{{s}} || 63 || 201 - 237 || 45% || 20.0 sec || 1.5 m || 15.0 sec |
|- | |- | ||
- | ! [05] | + | ! [[Image:Skill-Bone_Slicer_(05).png]] Bone Slicer [05] |
- | | 53 || | + | | 53 || 31{{s}} || 81 || 269 - 317 || 50% || 20.0 sec || 1.5 m || 15.0 sec |
+ | |- | ||
+ | ! [[Image:Skill-Bone_Slicer_(06).jpg]] Bone Slicer [06] | ||
+ | | 65 || 118{{s}} || 99 || 360 - 424 || 55% || 20.0 sec || 1.5 m || 15.0 sec | ||
+ | |- | ||
+ | ! [[Image:Skill-Bone_Slicer_(07).jpg]] Bone Slicer [07] | ||
+ | | 77 || 170{{s}} || 121 || 455 - 536 || 60% || 20.0 sec || 1.5 m || 15.0 sec | ||
+ | |- | ||
+ | ! [[Image:Skill-Bone_Slicer_(08).jpg]] Bone Slicer [08] | ||
+ | | 89 || 230{{s}} || 155 || 564 - 664 || 62% || 20.0 sec || 1.5 m || 15.0 sec | ||
+ | |- | ||
+ | ! [[Image:Skill-Bone_Slicer_(07).jpg]] Bone Slicer [09] | ||
+ | | 101 || 274{{s}} || 161 || 733 - 864 || 62% || 20.0 sec || 1.5 m || 15.0 sec | ||
|} | |} | ||
- | + | <br> | |
- | {| border="1" cellpadding="5" cellspacing="0" align="center" | + | {| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center" |
|+ '''Empowerment''' | |+ '''Empowerment''' | ||
- | ! | + | ! || colspan="4" | +1 || colspan="4" | +2 || colspan="4" | +3 ||colspan="4" | +4 ||colspan="4" | +5 |
|- | |- | ||
- | ! | + | ! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down |
|- | |- | ||
- | ![01] | | + | ![01] |
+ | | +4 || -1 || +5.0 sec || -0.8 sec || +5 || -1 || +6.0 sec || -1.5 sec || +7 || -2 || +7.0 sec || -2.3 sec || +8 || -2 || +8.0 sec || -3.0 sec || +10 || -3 || +10.0 sec || -4.5 sec | ||
|- | |- | ||
- | ![02] | | + | ![02] |
+ | | +14 || -4 || +5.0 sec || -0.8 sec || +18 || -5 || +6.0 sec || -1.5 sec || +23 || -6 || +7.0 sec || -2.3 sec || +27 || -8 || +8.0 sec || -3.0 sec || +33 || -10 || +10.0 sec || -4.5 sec | ||
|- | |- | ||
- | ![03] | | + | ![03] |
+ | | +26 || -7 || +5.0 sec || -0.8 sec || +33 || -8 || +6.0 sec || -1.5 sec || +40 || -10 || +7.0 sec || -2.3 sec || +47 || -14 || +8.0 sec || -3.0 sec || +59 || -17 || +10.0 sec || -4.5 sec | ||
|- | |- | ||
- | ![04] | | + | ![04] |
+ | | +48 || -12 || +5.0 sec || -0.8 sec || +61 || -15 || +6.0 sec || -1.5 sec || +74 || -18 || +7.0 sec || -2.3 sec || +87 || -25 || +8.0 sec || -3.0 sec || +109 || -31 || +10.0 sec || -4.5 sec | ||
|- | |- | ||
- | ![05] | | + | ![05] |
+ | | +64 || -16 || +5.0 sec || -0.8 sec || +82 || -20 || +6.0 sec || -1.5 sec || +99 || -24 || +7.0 sec || -2.3 sec || +117 || -32 || +8.0 sec || -3.0 sec || +146 || -40 || +10.0 sec || -4.5 sec | ||
|} | |} | ||
+ | </center> | ||
+ | <br> | ||
+ | |||
===Snearing Kick=== | ===Snearing Kick=== | ||
<center> | <center> | ||
Line 102: | Line 115: | ||
<br> | <br> | ||
</center> | </center> | ||
- | {| border="1" cellpadding="5" cellspacing="0" align="center" | + | {| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center" |
! Skill Level !! Required Level !! Cost !! SP Consumption !! Casting Distance !! Cool Time | ! Skill Level !! Required Level !! Cost !! SP Consumption !! Casting Distance !! Cool Time | ||
|- | |- | ||
- | ! [01] | + | ! [[Image:Skill-Snearing_Kick_(01).png]] Snearing Kick [01] |
- | | 9 || | + | | 9 || 170{{c}} || 10 || 6.0 m || 5.0 sec |
+ | |- | ||
+ | ! [[Image:Skill-Snearing_Kick_(02).png]] Snearing Kick [02] | ||
+ | | 39 || 17{{s}} || 60 || 6.0 m || 5.0 sec | ||
|- | |- | ||
- | ! [ | + | ! [[Image:Skill-Snearing_Kick_(03).jpg]] Snearing Kick [03] |
- | | | + | | 69 || 150{{s}} || 117 || 6.0 m || 5.0 sec |
|} | |} | ||
- | + | <br> | |
- | {| border="1" cellpadding="5" cellspacing="0" align="center" | + | {| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center" |
|+ '''Empowerment''' | |+ '''Empowerment''' | ||
- | ! | + | ! || colspan="2" | +1 || colspan="2" | +2 || colspan="2" | +3 ||colspan="2" | +4 ||colspan="2" | +5 |
|- | |- | ||
- | ! | + | ! Skill Level || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down |
|- | |- | ||
- | ![01] | + | ![01] |
+ | | -2 || -0.3 sec || -2 || -0.5 sec || -3 || -0.8 sec || -4 || -1.0 sec || -5 || -1.5 sec | ||
|- | |- | ||
- | ![02] || - || - || - || - || - || - || - || - || - || - | + | ![02] |
+ | | -12 || -0.3 sec || -15 || -0.5 sec || -18 || -0.8 sec || -24 || -1.0 sec || -30 || -1.5 sec | ||
+ | |- | ||
+ | ![03] | ||
+ | | -28 || -0.3 sec || -35 || -0.5 sec || -43 || -0.8 sec || -58 || -1.0 sec || -71 || -1.5 sec | ||
|} | |} | ||
+ | <br> | ||
+ | |||
===Fatal Slash=== | ===Fatal Slash=== | ||
<center> | <center> | ||
[[Image:Fighter-FatalSlash-01-.PNG]] | [[Image:Fighter-FatalSlash-01-.PNG]] | ||
- | <br> | + | <br>Inflict a target with a deadly wound to decrease its defense. |
<br>Equip Item: Weapon | <br>Equip Item: Weapon | ||
<br>Target Object: Enemy | <br>Target Object: Enemy | ||
Line 131: | Line 154: | ||
<br> | <br> | ||
</center> | </center> | ||
- | {| border="1" cellpadding="5" cellspacing="0" align="center" | + | {| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center" |
- | ! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional | + | ! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Defense Decrease !! Duration !! Casting Distance !! Cool Time |
|- | |- | ||
- | ! [01] | + | ! [[Image:Skill-Fatal_Slash_(01).png]] Fatal Slash [01] |
- | | 7 || | + | | 7 || 107{{c}} || 11 || 15 - 18 || 13 || 20.0 sec || 1.5 m || 15.0 sec |
|- | |- | ||
- | ! [02] | + | ! [[Image:Skill-Fatal_Slash_(02).png]] Fatal Slash [02] |
- | | 17 || | + | | 17 || 460{{c}} || 27 || 40 - 47 || 26 || 20.0 sec || 1.5 m || 15.0 sec |
|- | |- | ||
- | ! [03] | + | ! [[Image:Skill-Fatal_Slash_(03).png]] Fatal Slash [03] |
- | | 27 || | + | | 27 || 7{{s}} 700{{c}} || 43 || 66 - 78 || 47 || 20.0 sec || 1.5 m || 15.0 sec |
|- | |- | ||
- | ! [04] | + | ! [[Image:Skill-Fatal_Slash_(04).png]] Fatal Slash [04] |
- | | 37 || | + | | 37 || 15{{s}} || 65 || 105 - 124 || 70 || 20.0 sec || 1.5 m || 15.0 sec |
|- | |- | ||
- | ! [05] | + | ! [[Image:Skill-Fatal_Slash_(05).png]] Fatal Slash [05] |
- | | 47 || | + | | 47 || 24{{s}} || 86 || 144 - 169 || 94 || 20.0 sec || 1.5 m || 15.0 sec |
|- | |- | ||
- | ! [06] | + | ! [[Image:Skill-Fatal_Slash_(06).png]] Fatal Slash [06] |
- | | 57 || | + | | 57 || 36{{s}} || 105 || 183 - 216 || 117 || 20.0 sec || 1.5 m || 15.0 sec |
+ | |- | ||
+ | ! [[Image:Skill-Fatal_Slash_(07).jpg]] Fatal Slash [07] | ||
+ | | 67 || 130{{s}} || 127 || 241 - 284 || 147 || 20.0 sec || 1.5 m || 15.0 sec | ||
+ | |- | ||
+ | ! [[Image:Skill-Fatal_Slash_(08).jpg]] Fatal Slash [08] | ||
+ | | 77 || 170{{s}} || 150 || 287 - 338 || 119 || 20.0 sec || 1.5 m || 15.0 sec | ||
+ | |- | ||
+ | ! [[Image:Skill-Fatal_Slash_(09).jpg]] Fatal Slash [09] | ||
+ | | 87 || 220{{s}} || 193 || 367 - 432 || 200 || 20.0 sec || 1.5 m || 15.0 sec | ||
+ | |- | ||
+ | ! [[Image:Skill-Fatal_Slash_(08).jpg]] Fatal Slash [10] | ||
+ | | - || -{{s}} || 210 || 462 - 544 || 281 || 20.0 sec || 1.5 m || 15.0 sec | ||
+ | |- | ||
+ | ! [[Image:Skill-Fatal_Slash_(08).jpg]] Fatal Slash [11] | ||
+ | | 102 || 320{{s}} || 250 || 620 - 730 || 362 || 20.0 sec || 1.5 m || 15.0 sec | ||
|} | |} | ||
- | + | <br> | |
- | {| border="1" cellpadding="5" cellspacing="0" align="center" | + | {| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center" |
|+ '''Empowerment''' | |+ '''Empowerment''' | ||
- | ! | + | ! || colspan="4" | +1 || colspan="4" | +2 || colspan="4" | +3 ||colspan="4" | +4 ||colspan="4" | +5 |
|- | |- | ||
- | ! | + | ! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down |
|- | |- | ||
- | ![01] | | + | ![01] |
+ | | +3 || -2 || +1.0 sec || -0.8 sec || +4 || -2 || +2.0 sec || -1.5 sec || +5 || -3 || +3.0 sec || -2.3 sec || +6 || -4 || +4.0 sec || -3.0 sec || +8 || -5 || +5.0 sec || -4.5 sec | ||
|- | |- | ||
- | ![02] | | + | ![02] |
+ | | +9 || -5 || +1.0 sec || -0.8 sec || +12 || -6 || +2.0 sec || -1.5 sec || +15 || -8 || +3.0 sec || -2.3 sec || +17 || -10 || +4.0 sec || -3.0 sec || +22 || -13 || +5.0 sec || -4.5 sec | ||
|- | |- | ||
- | ![03] | | + | ![03] |
+ | | +15 || -8 || +1.0 sec || -0.8 sec || +20 || -10 || +2.0 sec || -1.5 sec || +24 || -12 || +3.0 sec || -2.3 sec || +29 || -17 || +4.0 sec || -3.0 sec || +36 || -21 || +5.0 sec || -4.5 sec | ||
|- | |- | ||
- | ![04] | | + | ![04] |
+ | | +25 || -13 || +1.0 sec || -0.8 sec || +32 || -16 || +2.0 sec || -1.5 sec || +39 || -19 || +3.0 sec || -2.3 sec || +45 || -26 || +4.0 sec || -3.0 sec || +57 || -32 || +5.0 sec || -4.5 sec | ||
|- | |- | ||
- | ![05] | | + | ![05] |
+ | | +34 || -17 || +1.0 sec || -0.8 sec || +44 || -21 || +2.0 sec || -1.5 sec || +53 || -25 || +3.0 sec || -2.3 sec || +62 || -34 || +4.0 sec || -3.0 sec || +78 || -43 || +5.0 sec || -4.5 sec | ||
|- | |- | ||
- | ![06] || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - | + | ![06] |
+ | | +44 || -21 || +1.0 sec || -0.8 sec || +56 || -26 || +2.0 sec || -1.5 sec || +68 || -31 || +3.0 sec || -2.3 sec || +80 || -44 || +4.0 sec || -3.0 sec || +100 || -52 || +5.0 sec || -4.5 sec | ||
+ | |- | ||
+ | ![07] | ||
+ | | +54 || -25 || +1.0 sec || -0.8 sec || +69 || -31 || +2.0 sec || -1.5 sec || +84 || -38 || +3.0 sec || -2.3 sec || +99 || -50 || +4.0 sec || -3.0 sec || +124 || -63 || +5.0 sec || -4.5 sec | ||
+ | |- | ||
+ | ![08] | ||
+ | | +67 || -30 || +1.0 sec || -0.8 sec || +85 || -37 || +2.0 sec || -1.5 sec || +104 || -45 || +3.0 sec || -2.3 sec || +122 || -60 || +4.0 sec || -3.0 sec || +153 || -75 || +5.0 sec || -4.5 sec | ||
+ | |- | ||
+ | ![09] | ||
+ | | +90 || -37 || +1.0 sec || -0.8 sec || +114 || -45 || +2.0 sec || -1.5 sec || +140 || -55 || +3.0 sec || -2.3 sec || +164 || -74 || +4.0 sec || -3.0 sec || +206 || -93 || +5.0 sec || -4.5 sec | ||
|} | |} | ||
+ | <br> | ||
+ | |||
===Concussive Charge=== | ===Concussive Charge=== | ||
<center> | <center> | ||
- | [[Image: | + | [[Image:Skill-Concussive_Charge_(01).png]] |
- | <br> | + | <br>Explosively rush a target with extreme force. |
<br>Equip Item: Weapon | <br>Equip Item: Weapon | ||
<br>Target Object: Enemy | <br>Target Object: Enemy | ||
- | |||
<br> | <br> | ||
<br> | <br> | ||
- | {| border="1" cellpadding="5" cellspacing="0" align="center" | + | {| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center" |
! Skill Level !! Required Level !! Cost !! SP Consumption !! Stun Duration !! Casting Distance !! Cool Time | ! Skill Level !! Required Level !! Cost !! SP Consumption !! Stun Duration !! Casting Distance !! Cool Time | ||
|- | |- | ||
- | ! [01] | + | ! [[Image:Skill-Concussive_Charge_(01).png]] Concussive Charge [01] |
- | | 11 || | + | | 11 || 220{{c}} || 16 || 5.0 sec || 1.5 m || 20.0 sec |
|} | |} | ||
- | + | <br> | |
- | {| border="1" cellpadding="5" cellspacing="0" align="center" | + | {| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center" |
|+ '''Empowerment''' | |+ '''Empowerment''' | ||
- | ! | + | ! || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5 |
|- | |- | ||
- | ! | + | ! Skill Level || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down |
|- | |- | ||
- | ![01] | + | ![01] |
+ | | -3 || +1.0 sec || -1.0 sec || -4 || +1.5 sec || -2.0 sec || -4 || +2.0 sec || -3.0 sec || -6 || +2.5 sec || -4.0 sec || -8 || +3.0 sec || -6.0 sec | ||
|} | |} | ||
+ | </center> | ||
+ | <br> | ||
===Vitality=== | ===Vitality=== | ||
Line 201: | Line 258: | ||
<br>Increase your strength. | <br>Increase your strength. | ||
<br>Target Object: Self | <br>Target Object: Self | ||
- | |||
<br> | <br> | ||
<br> | <br> | ||
- | {| border="1" cellpadding="5" cellspacing="0" align="center" | + | {| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center" |
! Skill Level !! Required Level !! Cost !! SP Consumption !! Attack Increase !! Defense Decrease !! Cast Time !! Duration !! Casting Distance !! Cool Time | ! Skill Level !! Required Level !! Cost !! SP Consumption !! Attack Increase !! Defense Decrease !! Cast Time !! Duration !! Casting Distance !! Cool Time | ||
|- | |- | ||
- | ! [01] | + | ! [[Image:Skill-Vitality_(01).jpg]]Vitality (01) |
- | | 20 || | + | | 20 || Quest || 42 || 62 || 30 || 1.5 sec || 1 min || 30.0 m || 3 min |
|- | |- | ||
- | ! [02] | + | ! [[Image:Skill-Vitality_(02).png]]Vitality (02) |
- | | 30 || | + | | 30 || 4{{s}} 400{{c}} || 72 || 109 || 50 || 1.5 sec || 1 min || 30.0 m || 3 min |
|- | |- | ||
- | ! [03] | + | ! [[Image:Skill-Vitality_(03).png]]Vitality (03) |
- | | 40 || | + | | 40 || 16{{s}} || 103 || 156 || 70 || 1.5 sec || 1 min || 30.0 m || 3 min |
|- | |- | ||
- | ! [04] | + | ! [[Image:Skill-Vitality_(04).png]]Vitality (04) |
- | | 50 || | + | | 50 || 25{{s}} || 134 || 203 || 90 || 1.5 sec || 1 min || 30.0 m || 3 min |
- | |} | + | |- |
- | + | ! [[Image:Skill-Vitality_(05).jpg]]Vitality (05) | |
- | {| border="1" cellpadding="5" cellspacing="0" align="center" | + | | 60 || 92{{s}} || 165 || 251 || 110 || 1.5 sec || 1 min || 30.0 m || 3 min |
+ | |- | ||
+ | ! [[Image:Skill-Vitality_(06).jpg]]Vitality (06) | ||
+ | | 70 || 130{{s}} || 201 || 314 || 130 || 1.5 sec || 1 min || 30.0 m || 3 min | ||
+ | |- | ||
+ | ! [[Image:Skill-Vitality_(07).jpg]]Vitality (07) | ||
+ | | 80 || 170{{s}} || 257 || 376 || 150 || 1.5 sec || 1 min || 30.0 m || 3 min | ||
+ | |- | ||
+ | ! [[Image:Skill-Vitality_(08).jpg]]Vitality (08) | ||
+ | | - || -{{s}} || - || - || - || - sec || - min || - m || - min | ||
+ | |- | ||
+ | ! [[Image:Skill-Vitality_(07).jpg]]Vitality (09) | ||
+ | | 100 || 270{{s}} || 401 || 550 || 175 || 1.5 sec || - min || 30.0 m || 3 min | ||
+ | |- | ||
+ | ! [[Image:Skill-Vitality_(07).jpg]]Vitality (10) | ||
+ | | 105 || 320{{s}} || 473 || 600 || 180 || 1.5 sec || - min || 30.0 m || 3 min | ||
+ | |-} | ||
+ | <br> | ||
+ | {| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center" | ||
|+ '''Empowerment''' | |+ '''Empowerment''' | ||
- | ! | + | ! || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5 |
|- | |- | ||
- | ! | + | ! Skill Level || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down |
|- | |- | ||
- | ![01] | + | ![01] |
+ | | -8 || +15.0 sec || -9.0 sec || -10 || +18.0 sec || -18.0 sec || -12 || +21.0 sec || -27.0 sec || -16 || +24.0 sec || -36.0 sec || -21 || +30.0 sec || -54.0 sec | ||
|- | |- | ||
- | ![02] | + | ![02] |
+ | | -14 || +15.0 sec || -9.0 sec || -18 || +18.0 sec || -18.0 sec || -21 || +21.0 sec || -27.0 sec || -28 || +24.0 sec || -36.0 sec || -36 || +30.0 sec || -54.0 sec | ||
|- | |- | ||
- | ![03] | + | ![03] |
+ | | -20 || +15.0 sec || -9.0 sec || -25 || +18.0 sec || -18.0 sec || -30 || +21.0 sec || -27.0 sec || -41 || +24.0 sec || -36.0 sec || -51 || +30.0 sec || -54.0 sec | ||
|- | |- | ||
- | ![04] || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - | + | ![04] |
+ | | -26 || +15.0 sec || -9.0 sec || -33 || +18.0 sec || -18.0 sec || -40 || +21.0 sec || -27.0 sec || -53 || +24.0 sec || -36.0 sec || -67 || +30.0 sec || -54.0 sec | ||
+ | |- | ||
+ | ![05] | ||
+ | | -33 || +15.0 sec || -9.0 sec || -41 || +18.0 sec || -18.0 sec || -49 || +21.0 sec || -27.0 sec || -66 || +24.0 sec || -36.0 sec || -82 || +30.0 sec || -54.0 sec | ||
+ | |- | ||
+ | ![06] | ||
+ | | -40 || +15.0 sec || -9.0 sec || -50 || +18.0 sec || -18.0 sec || -60 || +21.0 sec || -27.0 sec || -80 || +24.0 sec || -36.0 sec || -100 || +30.0 sec || -54.0 sec | ||
+ | |- | ||
+ | ![07] | ||
+ | | -49 || +15.0 sec || -9.0 sec || -62 || +18.0 sec || -18.0 sec || -74 || +21.0 sec || -27.0 sec || -99 || +24.0 sec || -36.0 sec || -124 || +30.0 sec || -54.0 sec | ||
|} | |} | ||
+ | |||
+ | </center> | ||
+ | <br> Can be cast while moving. Also, as magic defence is not affected, this move can be extremely useful when killing mages. It can also give an edge when killing clerics. | ||
+ | <br> | ||
===Power Hit=== | ===Power Hit=== | ||
<center> | <center> | ||
[[Image:Fighter-PowerHit01.PNG]] | [[Image:Fighter-PowerHit01.PNG]] | ||
- | <br>Damage the target with strong | + | <br>Damage the target with a strong double hand attack. |
<br>Equip Item: Two-Handed Weapon | <br>Equip Item: Two-Handed Weapon | ||
<br>Target Object: Enemy | <br>Target Object: Enemy | ||
- | + | <br>'''Instant cast''' | |
- | <br> | + | |
- | + | ||
- | {| border="1" cellpadding="5" | + | {| border="1" cellpadding="5" style="color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;" |
- | + | ||
|- | |- | ||
- | + | | '''Skill''' || '''Lv''' || colspan="2" | '''SP Consumption''' || colspan="2" | '''Additional Damage''' || colspan="2" | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price''' | |
- | | | + | |
|- | |- | ||
- | + | | [[Image:Fighter-PowerHit01.PNG]] Power Hit [01] || 20 || 36 || - (7, 9, 10, 14, 18) || 319 ~ 354 || + (49, 62, 76, 89, 112) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 1 {{s}} 100 {{c}} | |
- | | | + | |
|- | |- | ||
- | + | | [[Image:Skill-Power_Hit_(02).png]] Power Hit [02] || 28 || 46 || - (9, 11, 13, 18, 23) || 405 ~ 450 || + (62, 80, 97, 114, 142) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 3 {{s}} 200 {{c}} | |
- | | | + | |
|- | |- | ||
- | + | | [[Image:Skill-Power Hit_(03).png]] Power Hit [03] || 36 || 71 || - (14, 17, 21, 28, 35) || 628 ~ 698 || + (97, 123, 150, 176, 221) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 9 {{s}} 200 {{c}} | |
- | | | + | |
|- | |- | ||
- | + | | [[Image:Skill-Power Hit_(04).png]] Power Hit [04] || 44 || 95 || - (19, 23, 28, 38, 47) || 847 ~ 943 || + (131, 167, 203, 238, 298) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 18 {{s}} | |
- | | | + | |
- | | | + | |
- | + | ||
- | + | ||
- | + | ||
- | + | ||
|- | |- | ||
- | + | | [[Image:Skill-Power_Hit_(05).png]] Power Hit [05] || 52 || 120 || - (24, 30, 36, 48, 60) || 1069 ~ 1190 || + (165, 211, 256, 301, 376) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 25 {{s}} | |
|- | |- | ||
- | + | | [[Image:Skill-Power_Hit_(06).jpg]] Power Hit [06] || 60 || 145 || - (29, 36, 43, 58, 72) || 1297 ~ 1445 || + (201, 255, 310, 365, 457) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 83 {{s}} | |
|- | |- | ||
- | + | | [[Image:Skill-Power_Hit_(07).jpg]] Power Hit [07] || 68 || 157 || - (31, 39, 47, 62, 78) || 1414 ~ 1575 || + (219, 279, 338, 398, 498) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 110 {{s}} | |
|- | |- | ||
- | + | | [[Image:Skill-Power_Hit_(08).jpg]] Power Hit [08] || 76 || 189 || - (37, 47, 56, 75, 94) || 1707 ~ 1901 || + (264, 336, 409, 481, 601) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 140 {{s}} | |
|- | |- | ||
- | + | | [[Image:Skill-Power_Hit_(09).jpg]] Power Hit [09] || 84 || 242 || - (45, 58, 69, 93, 116) || 2116 ~ 2358 || + (356, 453, 552, 649, 811) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 170 {{s}} | |
|- | |- | ||
- | + | | [[Image:Skill-Power Hit (10).gif]] Power Hit [10] || 92 || 310 || - (56, 72, 86, 115, 144) || 2624 ~ 2924 || + (481, 612, 745, 876, 1095) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 210 {{s}} | |
+ | |- | ||
+ | | [[Image:Skill-Power Hit (11).gif]] Power Hit [11] || 100 || 348 || - || 3048 ~ 3396 || + || 6 || - || 1.5m || 230 {{s}} | ||
+ | |- | ||
+ | | [[Image:Skill-Power Hit (12).gif]] Power Hit [12] || 105 || 401 || - || 3658 ~ 4075 || + || 6 || - || 1.5m || 260 {{s}} | ||
|} | |} | ||
+ | </center> | ||
+ | <br> | ||
===Demoralizing Hit=== | ===Demoralizing Hit=== | ||
<center> | <center> | ||
[[Image:Fighter-DemHit01.PNG]] | [[Image:Fighter-DemHit01.PNG]] | ||
- | <br>Decrease moral of all enemies around caster lowering their combat | + | <br>Decrease moral of all enemies around caster, lowering their combat Damage. |
<br>Target Object: Self | <br>Target Object: Self | ||
- | + | <br>'''Note 1''' : You can increase the 'damage' of this skill; it further decreases the damage you take. May not effect magic damage (please update). | |
- | <br> | + | <br>'''Note 2''' : If the mob you are fighting doesn't hit more than the damage that Demoralizing Hit decreases, the monster's damage will simply be cut in half. ''This applies to all levels of this skill.'' |
- | <br> | + | |
- | {| border="1" cellpadding="5" | + | |
- | + | {| border="1" cellpadding="5" style="color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;" | |
|- | |- | ||
- | + | | '''Skill''' || '''Level''' || colspan="2" | '''SP Consumption''' || colspan="2" | '''Dmg Decrease''' || colspan="2" | '''Cooldown time / s''' || '''Duration''' || '''Cast Distance / m''' || '''Cost''' | |
- | | | + | |
|- | |- | ||
- | + | | [[Image:Skill-Demoralizing_Hit_(01).png]] Demoralizing Hit [01] || 20 || 31 || - (6, 7, 9, 12, 15) || 62 || + (18, 23, 28, 33, 41) || 10 sec || - (0.5, 1.0, 1.5, 2.0, 3.0) || 20 sec || 1.5 m || 3{{s}} 900{{c}} | |
- | | | + | |
|- | |- | ||
- | + | | [[Image:Skill-Demoralizing_Hit_(02).png]] Demoralizing Hit [02] || 30 || 52 || - (10, 13, 15, 21, 26) || 109 || + (31, 40, 49, 57, 72) || 10 sec || - (0.5, 1.0, 1.5, 2.0, 3.0) || 30 sec || 1.5 m || 8{{s}} 700{{c}} | |
- | | | + | |
|- | |- | ||
- | + | | [[Image:Skill-Demoralizing_Hit_(03).png]] Demoralizing Hit [03] || 40 || 72 || - (14, 18, 21, 29, 36) || 156 || + (45, 58, 70, 83, 103) || 10 sec || - (0.5, 1.0, 1.5, 2.0, 3.0) || 45 sec || 1.5 m || 16{{s}} | |
- | | | + | |
- | | | + | |
- | + | ||
- | + | ||
- | + | ||
- | + | ||
|- | |- | ||
- | + | | [[Image:Skill-Demoralizing_Hit_(04).png]] Demoralizing Hit [04] || 50 || 91 || - (18, 22, 27, 36, 45) || 203 || + (59, 75, 91, 107, 134) || 10 sec || - (0.5, 1.0, 1.5, 2.0, 3.0) || 1 min || 1.5 m || 25{{s}} | |
|- | |- | ||
- | + | | [[Image:Skill-Demoralizing_Hit_(05).jpg]] Demoralizing Hit [05] || 60 || 110 || - (22, 27, 33, 44, 55) || 251 || + (73, 93, 113, 133, 166) || 10 sec || - (0.5, 1.0, 1.5, 2.0, 3.0) || - || 1.5 m || 92{{s}} | |
|- | |- | ||
- | + | | [[Image:Skill-Demoralizing_Hit_(06).jpg]] Demoralizing Hit [06] || 70 || 133 || - (26, 33, 40, 53, 66) || 314 || + (91, 116, 141, 166, 208) || 10 sec || - (0.5, 1.0, 1.5, 2.0, 3.0) || - || 1.5 m || 130{{s}} | |
|- | |- | ||
- | + | | [[Image:Skill-Demoralizing_Hit_(07).jpg]] Demoralizing Hit [07] || 80 || 170 || - (32, 40, 49, 65, 81) || 376 || + (122, 156, 190, 224, 280) || 10 sec || - (0.5, 1.0, 1.5, 2.0, 3.0) || - || 1.5 m || 170{{s}} | |
- | + | ||
- | + | ||
|} | |} | ||
+ | </center> | ||
+ | <br> | ||
===Mock=== | ===Mock=== | ||
Line 324: | Line 401: | ||
<br>Mock your enemies with a resounding taunt. | <br>Mock your enemies with a resounding taunt. | ||
<br>Target Object: Self | <br>Target Object: Self | ||
- | <br><br | + | <br> |
- | + | <br> | |
- | {| border="1" cellpadding="5" cellspacing="0" align="center" | + | {| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center" |
! Skill Level !! Required Level !! Cost !! SP Consumption !! Casting Distance !! Cool Time | ! Skill Level !! Required Level !! Cost !! SP Consumption !! Casting Distance !! Cool Time | ||
|- | |- | ||
! [01] | ! [01] | ||
- | | 20 || | + | | 20 || 1{{s}} 400{{c}} || 31 || 1.5 m || 25.0 sec |
|- | |- | ||
! [02] | ! [02] | ||
- | | 55 || | + | | 55 || 36{{s}} || 111 || 1.5 m || 25.0 sec |
|} | |} | ||
- | + | <br> | |
- | {| border="1" cellpadding="5" cellspacing="0" align="center" | + | {| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center" |
|+ '''Empowerment''' | |+ '''Empowerment''' | ||
- | ! | + | ! || colspan="2" | +1 || colspan="2" | +2 || colspan="2" | +3 ||colspan="2" | +4 ||colspan="2" | +5 |
|- | |- | ||
- | ! | + | ! Skill Level || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down |
|- | |- | ||
- | ![01] | + | ![01] |
+ | | -6 || -1.3 sec || -7 || -2.5 sec || -9 || -3.8 sec || -12 || -5.0 sec || -15 || -7.5 sec | ||
|- | |- | ||
- | ![02] | + | ![02] |
+ | | -22 || -1.3 sec || -27 || -2.5 sec || -33 || -3.8 sec || -44 || -5.0 sec || -55 || -7.5 sec | ||
|} | |} | ||
+ | </center> | ||
+ | <br> | ||
+ | |||
===Toughness=== | ===Toughness=== | ||
<center> | <center> | ||
Line 352: | Line 434: | ||
<br>Equip Item: One-Handed Weapon | <br>Equip Item: One-Handed Weapon | ||
<br>Target Object: Self | <br>Target Object: Self | ||
- | + | <br> | |
- | + | ||
- | {| border="1" cellpadding="5" | + | |
- | + | {| border="1" cellpadding="5" style="color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;" | |
|- | |- | ||
- | + | | '''Skill''' || '''Lv''' || colspan="2" | '''SP Consumption''' || '''Block Rate Increase''' || '''Cast Time''' || colspan="2" | '''Cooldown time / s''' || '''Cast Distance / m''' || colspan="2" | '''Duration''' || '''Cost''' | |
- | | | + | |
|- | |- | ||
- | + | | [[Image:Skill-Toughness_(01).png]] Toughness [01] || 27 || 63 || - (12, 15, 18, 25, 31) || 14.0 % || 1.5 sec || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 1.5 m || 30 sec || + (7.5, 9.0, 10.5, 12.0, 15.0) || 7{{s}} 100{{c}} | |
- | | | + | |
|- | |- | ||
- | + | | [[Image:Skill-Toughness_(02).png]] Toughness [02] || 35 || 87 || - (17, 21, 26, 34, 43) || 14.5 % || 1.5 sec || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 1.5 m || - || + (7.5, 9.0, 10.5, 12.0, 15.0) || 12{{s}} | |
- | | | + | |
|- | |- | ||
- | + | | [[Image:Skill-Toughness_(03).png]] Toughness [03] || 43 || 112 || - (22, 28, 33, 44, 56) || 15.0 % || 1.5 sec || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 1.5 m || - || + (7.5, 9.0, 10.5, 12.0, 15.0) || 19{{s}} | |
- | | | + | |
|- | |- | ||
- | + | | [[Image:Skill-Toughness_(04).png]] Toughness [04] || 51 || 137 || - (27, 34, 41, 54, 68) || 15.5 % || 1.5 sec || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 1.5 m || - || + (7.5, 9.0, 10.5, 12.0, 15.0) || 26{{s}} | |
- | | | + | |
- | | | + | |
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | | | + | |
- | + | ||
|- | |- | ||
- | + | | [[Image:Skill-Toughness_(05).png]] Toughness [05] || 59 || 161 || - (32, 40, 48, 64, 80) || 16.0 % || 1.5 sec || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 1.5 m || - || + (7.5, 9.0, 10.5, 12.0, 15.0) || 35{{s}} | |
|- | |- | ||
- | + | | [[Image:Skill-Toughness_(06).jpg]] Toughness [06] || 67 || 190 || - (38, 47, 57, 76, 95) || 16.5 % || 1.5 sec || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 1.5 m || - || + (7.5, 9.0, 10.5, 12.0, 15.0) || 120{{s}} | |
|- | |- | ||
- | + | | [[Image:Skill-Toughness_(07).jpg]] Toughness [07] || 75 || 218 || - (43, 54, 65, 87, 109) || 17.0 % || 1.5 sec || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 1.5 m || - || + (7.5, 9.0, 10.5, 12.0, 15.0) ||150{{s}} | |
|- | |- | ||
- | + | | [[Image:Skill-Toughness_(08).jpg]] Toughness [08] || 83 || 279 || - (53, 66, 80, 107, 135) || 17.5 % || 1.5 sec || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 1.5 m || - || + (7.5, 9.0, 10.5, 12.0, 15.0) || 180{{s}} | |
- | + | ||
- | + | ||
|} | |} | ||
+ | </center> | ||
+ | <br> | ||
+ | |||
===Immobilize=== | ===Immobilize=== | ||
<center> | <center> | ||
Line 397: | Line 468: | ||
<br> | <br> | ||
<br> | <br> | ||
- | + | {| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center" | |
- | {| border="1" cellpadding="5" cellspacing="0" align="center" | + | ! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Dexterity Decrease !! Duration !! Casting Distance !! Cool Time |
- | ! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional | + | |
|- | |- | ||
- | ! [01] | + | ! [[Image:Skill-Immobilize_(01).png]] Immobilize[01] |
- | | 35 || | + | | 35 || 13{{s}} || 65 || 115 - 182 || 43 || 20.0 sec || 1.5 m || 8.0 sec |
|- | |- | ||
- | ! [02] | + | ! [[Image:Skill-Immobilize_(02).png]] Immobilize[02] |
- | | 43 || | + | | 43 || 20{{s}} || 84 || 208 - 245 || 55 || 20.0 sec || 1.5 m || 8.0 sec |
|- | |- | ||
- | ! [03] | + | ! [[Image:Skill-Immobilize_(03).png]] Immobilize[03] |
- | | 51 || | + | | 51 || 29{{s}} || 103 || 262 - 308 || 66 || 20.0 sec || 1.5 m || 8.0 sec |
|- | |- | ||
- | ! [04] | + | ! [[Image:Skill-Immobilize_(04).png]] Immobilize[04] |
- | | 59 || | + | | 59 || 39{{s}} || 111 || 290 - 341 || 77 || 20.0 sec || 1.5 m || 8.0 sec |
+ | |- | ||
+ | ! [[Image:Skill-Immobilize_(05).jpg]] Immobilize[05] | ||
+ | | 67 || 130{{s}} || 132 || 370 - 436 || 92 || 20.0 sec || 1.5 m || 8.0 sec | ||
+ | |- | ||
+ | ! [[Image:Skill-Immobilize_(06).jpg]] Immobilize[06] | ||
+ | | 75 || 160{{s}} || 155 || 390 - 478 || 106 || 20.0 sec || 1.5 m || 8.0 sec | ||
+ | |- | ||
+ | ! [[Image:Skill-Immobilize_(07).jpg]] Immobilize[07] | ||
+ | | 83 || 200{{s}} || 198 || 483 - 592 || 120 || 20.0 sec || 1.5 m ||8.0 sec | ||
|} | |} | ||
- | + | <br> | |
- | {| border="1" cellpadding="5" cellspacing="0" align="center" | + | {| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center" |
|+ '''Empowerment''' | |+ '''Empowerment''' | ||
- | ! | + | ! || colspan="4" | +1 || colspan="4" | +2 || colspan="4" | +3 ||colspan="4" | +4 ||colspan="4" | +5 |
|- | |- | ||
- | ! | + | ! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down |
|- | |- | ||
- | ![01] | + | ![01] |
+ | | +37 || -13 || +3.8 sec || -0.4 sec || +47 || -16 || +4.5 sec || -0.8 sec || +57 || -19 || +5.3 sec || -1.2 sec || +67 || -26 || +6.0 sec || -1.6 sec || +84 || -32 || +7.5 sec || -2.4 sec | ||
|- | |- | ||
- | ![02] | | + | ![02] |
+ | | +49 || -16 || +3.8 sec || -0.4 sec || +63|| -21 || +4.5 sec|| -0.8 sec || +77 || -25 || +5.3 sec || -1.2 sec || +90 || -33 || +6.0 sec || -1.6 sec || +113 || -42 || +7.5 sec || -2.4 sec | ||
|- | |- | ||
- | ![03] || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - | + | ![03] |
+ | | +62 || -20 || +3.8 sec || -0.4 sec || +79 || -25 || +4.5 sec || -0.8 sec || +97 || -31 || +5.3 sec || -1.2 sec || +114 || -41 || +6.0 sec || -1.6 sec || +142 || -51 || +7.5 sec || -2.4 sec | ||
+ | |- | ||
+ | ![04] | ||
+ | | +69 || -22 || +3.8 sec || -0.4 sec || +88 || -27 || +4.5 sec || -0.8 sec || +107 || -33 || +5.3 sec || -1.2 sec || +126 || -44 || +6.0 sec || -1.6 sec || +157 || -55 || +7.5 sec || -2.4 sec | ||
+ | |- | ||
+ | ![05] | ||
+ | | +84 || -26 || +3.8 sec || -0.4 sec || +107 || -33 || +4.5 sec || -0.8 sec || +130 || -39 || +5.3 sec || -1.2 sec || +153 || -53 || +6.0 sec || -1.6 sec || +192 || -66 || +7.5 sec || -2.4 sec | ||
+ | |- | ||
+ | ![06] | ||
+ | | +101 || -31 || +3.8 sec || -0.4 sec || +129 || -38 || +4.5 sec || -0.8 sec || +156 || -46 || +5.3 sec || -1.2 sec || +184 || -62 || +6.0 sec || -1.6 sec || +230 || -77 || +7.5 sec || -2.4 sec | ||
+ | |- | ||
+ | ![07] | ||
+ | | +136 || -38 || +3.8 sec || -0.4 sec || +174 || -47 || +4.5 sec || -0.8 sec || +210 || -57 || +5.3 sec || -1.2 sec || +248 || -76 || +6.0 sec || -1.6 sec || +310 || -95 || +7.5 sec || -2.4 sec | ||
|- | |- | ||
- | |||
|} | |} | ||
+ | </center> | ||
+ | <br> This move causes the opponent's aim and evasion to be decreased, useful when using axes or when up against a high leveled mob.<br> <br> | ||
===Devastate=== | ===Devastate=== | ||
<center> | <center> | ||
[[Image:Fighter-Devastate01.PNG]] | [[Image:Fighter-Devastate01.PNG]] | ||
- | <br> | + | <br>Casts a semicircular range attack, causing it to stun nearby foes. |
<br>Equip Item: Weapon | <br>Equip Item: Weapon | ||
<br>Target Object: Enemy | <br>Target Object: Enemy | ||
- | <br><br> | + | <br>'''Activates same cooldown timer as Concussive Charge''' |
- | < | + | <br> |
- | {| border="1" cellpadding="5" cellspacing="0" align="center" | + | <br> |
- | ! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional | + | {| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center" |
+ | ! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Stun Duration !! Maximum Targets !! Casting Distance !! Cool Time | ||
|- | |- | ||
- | ! [01] | + | ! [[image:Skill-Devastate_(01).png]] Devastate [01] |
- | | 43 || | + | | 43 || 24{{s}} || 126 || 427 - 502 || 5.0 sec || 10 || 0.9 m || 20.0 sec |
|- | |- | ||
- | ! [02] | + | ! [[image:Skill-Devastate_(02).png]] Devastate [02] |
- | | 53 || | + | | 53 || 36{{s}} || 154 || 549 - 646 || 5.0 sec || 10 || 0.9 m || 20.0 sec |
+ | |- | ||
+ | ! [[image:Skill-Devastate_(03).jpg]] Devastate [03] | ||
+ | | 63 || 129{{s}} || 183 || 1056 - 1177 || 5.0 sec || 10 || 0.9 m || 20.0 sec | ||
+ | |- | ||
+ | ! [[image:Skill-Devastate_(04).jpg]] Devastate [04] | ||
+ | | 73 || 180{{s}} || 217 || 1307 - 1457 || 5.0 sec || 10 || 0.9 m || 20.0 sec | ||
+ | |- | ||
+ | ! [[image:Skill-Devastate_(05).jpg]] Devastate [05] | ||
+ | | 83 || 230{{s}} || 278 || 1621 - 1806 || 5.0 sec || 10 || 0.9 m || 20.0 sec | ||
+ | |- | ||
|} | |} | ||
- | + | <br> | |
- | {| border="1" cellpadding="5" cellspacing="0" align="center" | + | {| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center" |
|+ '''Empowerment''' | |+ '''Empowerment''' | ||
- | ! | + | ! || colspan="4" | +1 || colspan="4" | +2 || colspan="4" | +3 ||colspan="4" | +4 ||colspan="4" | +5 |
|- | |- | ||
- | ! | + | ! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down |
|- | |- | ||
- | ![01] | | + | ![01] |
+ | | +102 || -25 || +1 sec || -1.0 sec || +130 || -31 || +1.5 sec || -2.0 sec || +158 || -37 || +2.0 sec || -3.0 sec || +185 || -50 || +2.5 sec || -4.0 sec || +232 || -63 || +3 sec || -6 sec | ||
|- | |- | ||
- | ![02] || - || - || - || - || - || - || - || - || - || - | + | ![02] |
+ | | +131 || -30 || +1 sec || -1.0 sec || |+167 || -38 || +1.5 sec || -2.0 sec || +203 || -46 || +2.0 sec || -3.0 sec || +239 || -61 || +2.5 sec || -4.0 sec ||+-298 || -77 || +3 sec || -6 sec | ||
+ | |- | ||
+ | ![03] | ||
+ | | +163 || -36 || +1 sec || -1.0 sec || +208 || -45 || +1.5 sec || -2.0 sec || +253 || -55 || +2.0 sec || -3.0 sec || +297 || -73 || +2.5 sec || -4.0 sec || +372 || -91 || +3 sec || -6 sec | ||
+ | |- | ||
+ | ![04] | ||
+ | | +202 || -43 || +1 sec || -1.0 sec || +258 || -54 || +1.5 sec || -2.0 sec || +313 || -65 || +2.0 sec || -3.0 sec || +368 || -86 || +2.5 sec || -4.0 sec || +460 || -108 || +3 sec || -6 sec | ||
+ | |- | ||
+ | ![05] | ||
+ | | +272 || -53 || +1 sec || -1.0 sec || +348 || -66 || +1.5 sec || -2.0 sec || +422 || -80 || +2.0 sec || -3.0 sec || +496 || -106 || +2.5 sec || -4.0 sec || +621 || -133 || +3 sec || -6 sec | ||
|} | |} | ||
+ | </center> | ||
+ | Your best bet would be increasing duration/damage for this skill, so save some points for it. Some put points into all aspects. | ||
+ | <br><br> | ||
+ | |||
===Vampiric Strike=== | ===Vampiric Strike=== | ||
<center> | <center> | ||
[[Image:Fighter-VampStrike01.PNG]] | [[Image:Fighter-VampStrike01.PNG]] | ||
- | <br>Attack | + | <br>Attack an enemy target, draining its HP. |
<br>Equip Item: Weapon | <br>Equip Item: Weapon | ||
<br>Target Object: Enemy | <br>Target Object: Enemy | ||
- | <br><br | + | <br> |
- | + | <br> | |
- | {| border="1" cellpadding="5" cellspacing="0" align="center" | + | {| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center" |
- | ! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional | + | ! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Health Drain !! Casting Distance !! Cool Time |
|- | |- | ||
! [01] | ! [01] | ||
- | | 51 || | + | | 51 || 31{{s}} || 111 || 321 - 378 || 489 HP || 1.5 m || 2 min |
|- | |- | ||
! [02] | ! [02] | ||
- | | 59 || | + | | 59 || 42{{s}} || 118 || 355 - 417 || 575 HP || 1.5 m || 2 min |
+ | |- | ||
+ | ! [03] | ||
+ | | 67 || 140{{s}} || 139 || 454 - 535 || 671 HP || 1.5 m || 2 min | ||
+ | |- | ||
+ | ! [04] | ||
+ | | 85 || 180{{s}} || 162 || 545 - 562 || 769 HP || 1.5 m || 2 min | ||
+ | |- | ||
+ | ! [05] | ||
+ | | 93 || 220{{s}} || 207 || 676 - 796 || 865 HP || 1.5 m || 2 min | ||
|} | |} | ||
- | + | <br> | |
- | {| border="1" cellpadding="5" cellspacing="0" align="center" | + | {| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center" |
|+ '''Empowerment''' | |+ '''Empowerment''' | ||
- | ! | + | ! || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5 |
|- | |- | ||
- | ! | + | ! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down |
|- | |- | ||
- | ![01] || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - | + | ![01] |
+ | | +76 || -22 || -6.0 sec || +97 || -27 || -12.0 sec || +118 || -33 || -18.0 sec || +139 || -44 || -24.0 sec || +174 || -55 || -36.0 sec | ||
+ | |- | ||
+ | ![02] | ||
+ | | +85 || -23 || -6.0 sec || +108 || -29 || -12.0 sec || +131 || -35 || -18.0 sec || +154 || -47 || -24.0 sec || +193 || -59 || -36.0 sec | ||
+ | |- | ||
+ | ![03] | ||
+ | | +103 || -27 || -6.0 sec || +131 || -34 || -12.0 sec || +160 || -41 || -18.0 sec || +188 || -55 || -24.0 sec || +235 || -69 || -36.0 sec | ||
+ | |- | ||
+ | ![04] | ||
+ | | +124 || -32 || -6.0 sec || +158 || -40 || -12.0 sec || +192 || -48 || -18.0 sec || +226 || -64 || -24.0 sec || +282 || -81 || -36.0 sec | ||
+ | |- | ||
+ | ![05] | ||
+ | | +167 || -39 || -6.0 sec || +213 || -49 || -12.0 sec || +259 || -59 || -18.0 sec || +305 || -79 || -24.0 sec || +380 || -100 || -36.0 sec | ||
|- | |- | ||
- | |||
|} | |} | ||
+ | </center> | ||
+ | <br>'''Note''' : The HP restoring effects of this attack may fail to occur if used to kill or finish off a mob's HP. It is best to use it before the mob's HP is critical. | ||
+ | <br> | ||
+ | |||
+ | ===Whirlwind Attack=== | ||
+ | <center> | ||
+ | [[Image:Fighter-Whirlwind_Attack.jpg]] | ||
+ | <br>Equip Item: Weapon | ||
+ | <br>Target Object: Enemy | ||
+ | |||
+ | |||
+ | {| border="1" cellpadding="5" style="color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;" | ||
+ | |- | ||
+ | | '''Skill''' || '''Lv''' || colspan="2" | '''SP Consumption''' || colspan="2" | '''Additional Damage''' || colspan="2" | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price''' | ||
+ | |- | ||
+ | | [[Image:Fighter-Whirlwind_Attack.jpg]] Whirlwind Attack [01] || 60 || 185 || - (37, 46, 55, 74, 92) || 1011 ~ 1126 || + (156, 199, 242, 285, 356) || 180 || - (9, 18, 27, 36, 54) || 0 || | ||
+ | |- | ||
+ | | [[Image:Skill-Whirlwind Attack_(02).jpg]] Whirlwind Attack [02] || 68 || 204 || - (40, 51, 61, 81, 102) || 1127 ~ 1256 || + (174, 222, 270, 317, 397) || 180 || - (9, 18, 27, 36, 54) || 0 || 160 {{s}} | ||
+ | |- | ||
+ | | [[Image:Skill-Whirlwind Attack_(03).jpg]] Whirlwind Attack [03] || 76 || 242 || - (48, 60, 72, 97, 121) || 1349 ~ 1504 || + (209, 266, 323, 380, 475) || 180 || - (9, 18, 27, 36, 54) || 0 || 200 {{s}} | ||
+ | |- | ||
+ | | [[Image:Skill-Whirlwind Attack_(04).jpg]] Whirlwind Attack [04] || 84 || 310 || - (59, 74, 89, 120, 150) || 1672 ~ 1864 || + (282, 359, 436, 513, 641) || 180 || - (9, 18, 27, 36, 54) || 0 || 240 {{s}} | ||
+ | |- | ||
+ | | [[Image:Skill-Whirwlind_Attack_(05).jpg]] Whirlwind Attack [05] || 92 || 397 || - (73, 92, 110, 149, 186) || 2074 ~ 2312 || + (380, 484, 588, 692, 865) || 180 || - (9, 18, 27, 36, 54) || 0 || 290 {{s}} | ||
+ | |} | ||
+ | </center> | ||
+ | |||
+ | ===Accurate Strike=== | ||
+ | <center> | ||
+ | [[Image:Fighter-Accurate_Strike.jpg]] | ||
+ | <br>Equip Item: One-Handed Weapon | ||
+ | <br>Target Object: Enemy | ||
+ | |||
+ | |||
+ | {| border="1" cellpadding="5" style="color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;" | ||
+ | |- | ||
+ | | '''Skill''' || '''Lv''' || colspan="2" | '''SP Consumption''' || colspan="2" | '''Additional Damage''' || colspan="2" | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price''' | ||
+ | |- | ||
+ | | [[File:Fighter-Accurate_Strike.jpg]] Accurate Strike [01] || 60 || 123 || - (24, 30, 37, 49, 61) || 1113 ~ 1239 || + (172, 219, 266, 313, 392) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 83 {{s}} | ||
+ | |- | ||
+ | | [[File:Fighter-Accurate_Strike.jpg]] Accurate Strike [02] || 68 || 135 || - (27, 33, 40, 54, 67) || 1242 ~ 1382 || + (192, 245, 297, 350, 437) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 110 {{s}} | ||
+ | |- | ||
+ | | [[File:Fighter-Accurate_Strike.jpg]] Accurate Strike [03] || 76 || 160 || - (32, 40, 48, 64, 80) || 1486 ~ 1654 || + (230, 293, 356, 419, 523) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 140 {{s}} | ||
+ | |- | ||
+ | | [[File:Fighter-Accurate_Strike.jpg]] Accurate Strike [04] || 84 || 205 || - (39, 49, 59, 79, 99) || 1842 ~ 2052 || + (310, 395, 480, 565, 706) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 170 {{s}} | ||
+ | |- | ||
+ | | [[File:Fighter-Accurate_Strike.jpg]] Accurate Strike [05] || 92 || 262 || - (49, 61, 73, 98, 123) || 2285 ~ 2544 || + (419, 533, 648, 763, 953) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 210 {{s}} | ||
+ | |- | ||
+ | | [[Image:AccurateStrike06.gif]] Accurate Strike [06] || 100 || 336 || - (61, 76, 91, 122, 152) || 2833 ~ 3155 || + (565, 720, 875, 1030, 1286) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 490 {{s}} | ||
+ | |- | ||
+ | | [[Image:AccurateStrike07.gif]] Accurate Strike [07] || 108 || 430 || - (75, 94, 113, 151, 189) || 3513 ~ 3912 || + (763, 973, 1182, 1391, 1737) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 570 {{s}} | ||
+ | |- | ||
+ | | [[Image:AccurateStrike07.gif]] Accurate Strike [08] || 116 || 550 || - (93, 117, 140, 187, 234) || 4356 ~ 4851 || + (1031, 1313, 1596, 1878, 2345) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 660 {{s}} | ||
+ | |- | ||
+ | | [[Image:AccurateStrike07.gif]] Accurate Strike [09] || 124 || 705 || - (116, 145, 174, 232, 290) || 5402 ~ 6015 || + (1392, 1773, 2155, 2536, 3165) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 750 {{s}} | ||
+ | |} | ||
+ | </center> | ||
+ | |||
+ | ===Precise Attack=== | ||
+ | <center> | ||
+ | [[Image:Fighter-Precise_Attack.jpg]] | ||
+ | <br>Equip Item: Two-Handed Weapon | ||
+ | <br>Target Object: Enemy | ||
+ | |||
+ | |||
+ | {| border="1" cellpadding="5" style="color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;" | ||
+ | |- | ||
+ | | '''Skill''' || '''Lv''' || colspan="2" | '''SP Consumption''' || colspan="2" | '''Additional Damage''' || colspan="2" | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price''' | ||
+ | |- | ||
+ | | [[Image:Fighter-Precise_Attack.jpg]] Precise Attack [01] || 60 || 164 || - (32, 41, 49, 65, 82) || 1426 ~ 1588 || + (221, 281, 341, 402, 502) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 83 {{s}} | ||
+ | |- | ||
+ | | [[Image:Skill-Precise Attack_(02).jpg]] Precise Attack [02] || 68 || 175 || - (35, 43, 52, 70, 87) || 1556 ~ 1733 || + (241, 307, 372, 438, 548) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 110 {{s}} | ||
+ | |- | ||
+ | | [[Image:Skill-Precise Attack_(03).jpg]] Precise Attack [03] || 76 || 207 || - (41, 51, 62, 83, 103) || 1879 ~ 2093 || + (291, 370, 450, 529, 662) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 140 {{s}} | ||
+ | |- | ||
+ | | [[Image:Skill-Precise Attack_(04).jpg]] Precise Attack [04] || 84 || 265 || - (50, 63, 76, 102, 127) || 2254 ~ 2511 || + (392, 499, 607, 714, 893) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 170 {{s}} | ||
+ | |- | ||
+ | | [[Image:Skill-Precise Attack (04).jpg]] Precise Attack [05] || 92 || 340 || - (63, 78, 95, 127, 158) || 2705 ~ 3013 || + (530, 674, 820, 964, 1206) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 210 {{s}} | ||
+ | |- | ||
+ | | [[Image:Skill-Precise Attack (04).jpg]] Precise Attack [06] || 100 || 435 || - (78, 97, 118, 158, 196) || 3247 ~ 3616 || + (715, 910, 1107, 1301, 1628) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 490 {{s}} | ||
+ | |- | ||
+ | | [[Image:Skill-Precise Attack (04).jpg]] Precise Attack [07] || 108 || 557 || - (96, 120, 146, 196, 243) || 3896 ~ 4340 || + (966, 1228, 1494, 1757, 2198) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 570 {{s}} | ||
+ | |- | ||
+ | | [[Image:Skill-Precise Attack (04).jpg]] Precise Attack [08] || 116 || 713 || - (120, 149, 181, 243, 301) || 4675 ~ 5208 || + (1304, 1659, 2017, 2372, 2968) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 660 {{s}} | ||
+ | |- | ||
+ | | [[Image:Skill-Precise Attack (04).jpg]] Precise Attack [09] || 124 || 912 || - (149, 185, 225, 301, 374) || 5610 ~ 6249 || + (1761, 2239, 2724, 3202, 4007) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 750 {{s}} | ||
+ | |} | ||
+ | </center> | ||
+ | |||
+ | |||
+ | ===Degro Slash=== | ||
+ | <center> | ||
+ | [[Image:DegroSlash.Gif]] | ||
+ | <br>Equip Item: One Handed Weapon | ||
+ | <br>Target Object: Enemy | ||
+ | |||
+ | |||
+ | {| border="1" cellpadding="5" style="color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;" | ||
+ | |- | ||
+ | | '''Skill''' || '''Lv''' || colspan="2" | '''SP Consumption''' || colspan="2" | '''Additional Damage''' || colspan="2" | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price''' | ||
+ | |- | ||
+ | | [[Image:DegroSlash.jpg]] Degro Slash [01] || 95 || 340 || - (63, 78, 95, 127, 158) || 4248 ~ 5037 || + (, , , , ) || 10 || - (0.5,1.0, 1.5, 2.0, 3.0) || 1.5 m || 490{{s}} | ||
+ | |} | ||
+ | </center> | ||
+ | |||
+ | |||
+ | ===Dipper=== | ||
+ | <center> | ||
+ | [[Image:Deeper.Gif]] | ||
+ | <br>Marks target mark above your target's head. | ||
+ | |||
+ | |||
+ | {| border="1" cellpadding="5" style="color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;" | ||
+ | |- | ||
+ | | '''Skill''' || '''Lv''' || colspan="2" | '''SP Consumption''' || colspan="2" | '''Cooldown time / s''' || '''Cast Distance''' || '''Skill Scroll Price | ||
+ | |- | ||
+ | | [[Image:Deeper.Png]] Dipper [01] || 95 || 280 || - (, , , , ) || 8.0 sec || - (, , , , ) || 13.5 m || 490{{s}} | ||
+ | |} | ||
+ | </center> | ||
+ | |||
+ | ===Release=== | ||
+ | <center> | ||
+ | [[Image:Release.Gif]] | ||
+ | <br>Cancels the arrow mark set by Dipper. | ||
+ | |||
+ | |||
+ | {| border="1" cellpadding="5" style="color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;" | ||
+ | |- | ||
+ | | '''Skill''' || '''Lv''' || colspan="2" | '''SP Consumption''' || colspan="2" | '''Cooldown time / s''' || '''Cast Distance''' || '''Skill Scroll Price | ||
+ | |- | ||
+ | | [[Image:Release.Png]] Release [01] || 95 || 280 || - (, , , , ) || 1.0 sec || - (, , , , ) || 13.5 m || 490{{s}} | ||
+ | |} | ||
+ | </center> | ||
+ | |||
+ | |||
+ | ===Cross Counter=== | ||
+ | <center> | ||
+ | [[Image:CrossCounter.Gif]] | ||
+ | <br>Equip Item: Two Handed Weapon | ||
+ | <br>'''Class''': Gladiator | ||
+ | <br>Blocks close attacks and doubles the damage striking back. | ||
+ | |||
+ | |||
+ | {| border="1" cellpadding="5" style="color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;" | ||
+ | |- | ||
+ | | '''Skill''' || '''Lv''' || colspan="2" | '''SP Consumption''' || colspan="2" | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price''' | ||
+ | |- | ||
+ | | [[Image:CrossCounter.jpg]] Cross Counter [01] || 100 || 100 || - (, , , , ) || 15.0 sec || - (0.8,1.5, 2.3, 3.0, 4.5) || 1.5 m || 490{{s}} | ||
+ | |} | ||
+ | </center> | ||
+ | |||
+ | |||
+ | ===Violence=== | ||
+ | <center> | ||
+ | [[Image:Violence.Gif]] | ||
+ | <br>Equip Item: Two Handed Weapon | ||
+ | <br>'''Class''': Gladiator | ||
+ | <br>Attacking speed increases with HP constantly decreasing. | ||
+ | |||
+ | |||
+ | {| border="1" cellpadding="5" style="color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;" | ||
+ | |- | ||
+ | | '''Skill''' || '''Lv''' || colspan="2" | '''SP Consumption''' || colspan="2" | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price''' | ||
+ | |- | ||
+ | | [[Image:Violence.jpg]] Violence [01] || 100 || 250 || - (, , , , ) || 120.0 sec || - (9.0,18.0, 27.0, 36.0, 54.0) || 1.5 m || 490{{s}} | ||
+ | |} | ||
+ | </center> | ||
+ | |||
+ | |||
+ | ===Tomahawk=== | ||
+ | <center> | ||
+ | [[Image:Tomahawk.Gif]] | ||
+ | <br>Equip Item: Two Handed Weapon | ||
+ | <br>Target Object: Enemy | ||
+ | <br>'''Class:''' Gladiator | ||
+ | <br>Throws your two-hand weapon at the target | ||
+ | |||
+ | |||
+ | |||
+ | {| border="1" cellpadding="5" style="color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;" | ||
+ | |- | ||
+ | | '''Skill''' || '''Lv''' || colspan="2" | '''SP Consumption''' || colspan="2" | '''Additional Damage''' || colspan="2" | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price''' | ||
+ | |- | ||
+ | | [[Image:Tomahawk.jpg]] Tomahawk [01] || 100 || 150 || - (30, 37, 45, 60, 75) || 3500 ~ 4900 || + (, , , , ) || 60.0 || - (0.5,1.0, 1.5, 2.0, 3.0) || 15 m || 490{{s}} | ||
+ | |} | ||
+ | </center> | ||
+ | |||
+ | |||
+ | ===Discharge=== | ||
+ | <center> | ||
+ | [[File:Discharge.gif]] | ||
+ | <br>Equip Item: One Handed Weapon | ||
+ | <br>Target Object: Enemy | ||
+ | <br>'''Class:''' Knight | ||
+ | <br>Releases one handed sword blast | ||
+ | |||
+ | |||
+ | |||
+ | {| border="1" cellpadding="5" style="color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;" | ||
+ | |- | ||
+ | | '''Skill''' || '''Lv''' || colspan="2" | '''SP Consumption''' || colspan="2" | '''Additional Damage''' || colspan="2" | '''Cooldown Time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price''' | ||
+ | |- | ||
+ | | [[File:Discharge.gif]] Discharge [01] || 100 || 280 || - (, , , ,) || 4410 ~ 5580 || + (, , , ,) || 60.0 || - (, , , ,) || 21 m || 490{{s}} | ||
+ | |} | ||
+ | </center> | ||
+ | |||
+ | |||
+ | ===Neglect=== | ||
+ | <center> | ||
+ | [[File:Neglect.gif]] | ||
+ | <br>Equip Item: One Handed Weapon | ||
+ | <br>Target Object: Self | ||
+ | <br>'''Class:''' Knight | ||
+ | <br>Nullify all attack damages | ||
+ | |||
+ | |||
+ | |||
+ | {| border="1" cellpadding="5" style="color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;" | ||
+ | |- | ||
+ | | '''Skill''' || '''Lv''' || colspan="2" | '''SP Consumption''' || colspan="2" | '''Cooldown Time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price''' | ||
+ | |- | ||
+ | | [[File:Neglect.gif]] Neglect [01] || 100 || 200 || - (, , , ,) || 180.0 || - (, , , ,) || 1.5 m || 490{{s}} | ||
+ | |} | ||
+ | </center> | ||
+ | |||
+ | |||
+ | ===Buckler=== | ||
+ | <center> | ||
+ | [[File:Buckler-knightskill.gif]] | ||
+ | <br>Equip Item: Shield | ||
+ | <br>Target Object: Self | ||
+ | <br>'''Class:''' Knight | ||
+ | <br>Blocks 2 long range attacks | ||
+ | |||
+ | |||
+ | |||
+ | {| border="1" cellpadding="5" style="color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;" | ||
+ | |- | ||
+ | | '''Skill''' || '''Lv''' || colspan="2" | '''SP Consumption''' || colspan="2" | '''Cooldown Time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price''' | ||
+ | |- | ||
+ | | [[File:Buckler-knightskill.gif]] Neglect [01] || 100 || 190 || - (, , , ,) || 20.0 || - (, , , ,) || 1.5 m || 490{{s}} | ||
+ | |} | ||
+ | </center> | ||
+ | |||
+ | |||
+ | ===Flourish=== | ||
+ | <center> | ||
+ | [[File:Flourish.gif]] | ||
+ | <br>Equip Item: Two Handed Weapon | ||
+ | <br>Target Object: Enemy | ||
+ | <br>'''Class:''' Gladiator, Knight or higher | ||
+ | <br>Two handed attack | ||
+ | |||
+ | |||
+ | |||
+ | {| border="1" cellpadding="5" style="color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;" | ||
+ | |- | ||
+ | | '''Skill''' || '''Lv''' || colspan="2" | '''SP Consumption''' || colspan="2" | '''Additional Damage''' || colspan="2" | '''Cooldown Time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price''' | ||
+ | |- | ||
+ | | [[File:Flourish.gif]] Flourish [01] || 100 || 490 || - (, , , ,) || 4900 ~ 6200 || + (, , , ,) || 190.0 || - (, , , ,) || 1.5 m || 490{{s}} | ||
+ | |} | ||
+ | </center> | ||
- | ==Passive== | + | ==<span style="color: red">Passive</span>== |
===Bravery Mastery=== | ===Bravery Mastery=== | ||
<center> | <center> | ||
Line 493: | Line 897: | ||
</center> | </center> | ||
<br> | <br> | ||
- | + | {| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center" | |
- | {| border="1" cellpadding="5" cellspacing="0" align="center" | + | ! Skill Level !! Required Level !! Cost !! Str Increase !! Dmg Boost(Min) !! Dmg Boost(Max) |
- | ! Skill Level !! Required Level !! Cost | + | |
|- | |- | ||
! [01] | ! [01] | ||
- | | 13 || | + | | 13 || 200{{c}} || +0 || +1 || +2 |
|- | |- | ||
! [02] | ! [02] | ||
- | | 22 || | + | | 22 || 3{{s}} 600{{c}} || - || - || - |
|- | |- | ||
! [03] | ! [03] | ||
- | | 31 || | + | | 31 || 7{{s}} 100{{c}} || - || +0 || +1 |
|- | |- | ||
! [04] | ! [04] | ||
- | | 40 || | + | | 40 || 12{{s}} || - || - || - |
|- | |- | ||
! [05] | ! [05] | ||
- | | 49 || | + | | 49 || 18{{s}} || - || - || - |
|- | |- | ||
! [06] | ! [06] | ||
- | | 58 || | + | | 58 || 26{{s}} || - || - || - |
+ | |- | ||
+ | ! [07] | ||
+ | | 67 || 87{{s}} || - || - || - | ||
+ | |- | ||
+ | ! [08] | ||
+ | | 76 || 120{{s}} || - || - || - | ||
+ | |- | ||
+ | ! [09] | ||
+ | | 85 || 150{{s}} || - || - || - | ||
+ | |||
|} | |} | ||
+ | <br> | ||
+ | |||
===One Handed Sword Mastery=== | ===One Handed Sword Mastery=== | ||
<center> | <center> | ||
Line 521: | Line 936: | ||
</center> | </center> | ||
<br> | <br> | ||
- | + | {| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center" | |
- | {| border="1" cellpadding="5" cellspacing="0" align="center" | + | ! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max) |
- | ! Skill Level !! Required Level !! Cost | + | |
|- | |- | ||
! [01] | ! [01] | ||
- | | 7 || | + | | 7 || 74{{c}} || +3 || +3 |
|- | |- | ||
! [02] | ! [02] | ||
- | | 16 || | + | | 16 || 290{{c}} || - || - |
|- | |- | ||
! [03] | ! [03] | ||
- | | 25 || | + | | 25 || 4{{s}} 600{{c}} || +6 || +6 |
|- | |- | ||
! [04] | ! [04] | ||
- | | 34 || | + | | 34 || 8{{s}} 500{{c}} || - || - |
|- | |- | ||
! [05] | ! [05] | ||
- | | 43 || | + | | 43 || 14{{s}} || - || - |
|- | |- | ||
! [06] | ! [06] | ||
- | | 52 || | + | | 52 || 21{{s}} || - || - |
|} | |} | ||
+ | <br> | ||
+ | |||
===Two Handed Sword Mastery=== | ===Two Handed Sword Mastery=== | ||
<center> | <center> | ||
Line 549: | Line 965: | ||
</center> | </center> | ||
<br> | <br> | ||
- | + | {| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center" | |
- | {| border="1" cellpadding="5" cellspacing="0" align="center" | + | ! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max) |
- | ! Skill Level !! Required Level !! Cost | + | |
|- | |- | ||
! [01] | ! [01] | ||
- | | 20 || | + | | 20 || 3{{s}} || +4 || +4 |
|- | |- | ||
! [02] | ! [02] | ||
- | | 29 || | + | | 29 || 6{{s}} 200{{c}} || +9 || +9 |
|- | |- | ||
! [03] | ! [03] | ||
- | | 38 || | + | | 38 || 11{{s}} || +15 || +15 |
|- | |- | ||
! [04] | ! [04] | ||
- | | 47 || | + | | 47 || 17{{s}} || +22 || +22 |
|- | |- | ||
! [05] | ! [05] | ||
- | | 56 || | + | | 56 || 24{{s}} || +30 || +30 |
+ | |- | ||
+ | ! [06] | ||
+ | | 65 || 82{{s}} || +39 || +39 | ||
+ | |- | ||
+ | ! [07] | ||
+ | | 74 || 110{{s}} || +48 || +48 | ||
+ | |- | ||
+ | ! [08] | ||
+ | | 83 || 140{{s}} || +58 || +58 | ||
|} | |} | ||
+ | <br> | ||
+ | |||
===Two Handed Axe Mastery=== | ===Two Handed Axe Mastery=== | ||
<center> | <center> | ||
Line 574: | Line 1,000: | ||
</center> | </center> | ||
<br> | <br> | ||
- | + | {| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center" | |
- | {| border="1" cellpadding="5" cellspacing="0" align="center" | + | ! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max) |
- | ! Skill Level !! Required Level !! Cost | + | |
|- | |- | ||
! [01] | ! [01] | ||
- | | 20 || | + | | 20 || 3{{s}} || +5 || + |
|- | |- | ||
! [02] | ! [02] | ||
- | | 29 || | + | | 29 || 6{{s}} 200{{c}} || +11 || +11 |
|- | |- | ||
! [03] | ! [03] | ||
- | | 38 || | + | | 38 || 11{{s}} || +18 || +18 |
|- | |- | ||
! [04] | ! [04] | ||
- | | 47 || | + | | 47 || 17{{s}} || +26 || +26 |
|- | |- | ||
! [05] | ! [05] | ||
- | | 56 || | + | | 56 || 24{{s}} || +35 || +35 |
+ | |- | ||
+ | ! [06] | ||
+ | | 65 || 82{{s}} || +45 || +45 | ||
+ | |- | ||
+ | ! [07] | ||
+ | | 74 || 110{{s}} || +55 || +55 | ||
+ | |- | ||
+ | ! [08] | ||
+ | | 83 || 140{{s}} || +66 || +66 | ||
|} | |} | ||
+ | <br> | ||
+ | Additional Notes: for incomplete tables, SP consumption skill points: 1 point will take 1 fifth of the costs, 5 points will take 1 half of the costs (from the original SP usage for that skill). This skill list does not take into account any lvl 60+ skills, including Precise Strike, Aimed Strike (name might be wrong) and the fighter Area Attack Whirlwind Attack. | ||
+ | |||
+ | =See Also= | ||
+ | {{Character}} |
Current revision as of 23:50, 15 February 2014
Active
Bone Slicer
Slice an opponent's bones to decrease its attack rate.
Equip Item: Weapon
Target Object: Enemy
+1 | +2 | +3 | +4 | +5 | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skill Level | Dmg | SP | Duration | Cool Down | Dmg | SP | Duration | Cool Down | Dmg | SP | Duration | Cool Down | Dmg | SP | Duration | Cool Down | Dmg | SP | Duration | Cool Down |
[01] | +4 | -1 | +5.0 sec | -0.8 sec | +5 | -1 | +6.0 sec | -1.5 sec | +7 | -2 | +7.0 sec | -2.3 sec | +8 | -2 | +8.0 sec | -3.0 sec | +10 | -3 | +10.0 sec | -4.5 sec |
[02] | +14 | -4 | +5.0 sec | -0.8 sec | +18 | -5 | +6.0 sec | -1.5 sec | +23 | -6 | +7.0 sec | -2.3 sec | +27 | -8 | +8.0 sec | -3.0 sec | +33 | -10 | +10.0 sec | -4.5 sec |
[03] | +26 | -7 | +5.0 sec | -0.8 sec | +33 | -8 | +6.0 sec | -1.5 sec | +40 | -10 | +7.0 sec | -2.3 sec | +47 | -14 | +8.0 sec | -3.0 sec | +59 | -17 | +10.0 sec | -4.5 sec |
[04] | +48 | -12 | +5.0 sec | -0.8 sec | +61 | -15 | +6.0 sec | -1.5 sec | +74 | -18 | +7.0 sec | -2.3 sec | +87 | -25 | +8.0 sec | -3.0 sec | +109 | -31 | +10.0 sec | -4.5 sec |
[05] | +64 | -16 | +5.0 sec | -0.8 sec | +82 | -20 | +6.0 sec | -1.5 sec | +99 | -24 | +7.0 sec | -2.3 sec | +117 | -32 | +8.0 sec | -3.0 sec | +146 | -40 | +10.0 sec | -4.5 sec |
Snearing Kick
+1 | +2 | +3 | +4 | +5 | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Skill Level | SP | Cool Down | SP | Cool Down | SP | Cool Down | SP | Cool Down | SP | Cool Down |
[01] | -2 | -0.3 sec | -2 | -0.5 sec | -3 | -0.8 sec | -4 | -1.0 sec | -5 | -1.5 sec |
[02] | -12 | -0.3 sec | -15 | -0.5 sec | -18 | -0.8 sec | -24 | -1.0 sec | -30 | -1.5 sec |
[03] | -28 | -0.3 sec | -35 | -0.5 sec | -43 | -0.8 sec | -58 | -1.0 sec | -71 | -1.5 sec |
Fatal Slash
Inflict a target with a deadly wound to decrease its defense.
Equip Item: Weapon
Target Object: Enemy
+1 | +2 | +3 | +4 | +5 | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skill Level | Dmg | SP | Duration | Cool Down | Dmg | SP | Duration | Cool Down | Dmg | SP | Duration | Cool Down | Dmg | SP | Duration | Cool Down | Dmg | SP | Duration | Cool Down |
[01] | +3 | -2 | +1.0 sec | -0.8 sec | +4 | -2 | +2.0 sec | -1.5 sec | +5 | -3 | +3.0 sec | -2.3 sec | +6 | -4 | +4.0 sec | -3.0 sec | +8 | -5 | +5.0 sec | -4.5 sec |
[02] | +9 | -5 | +1.0 sec | -0.8 sec | +12 | -6 | +2.0 sec | -1.5 sec | +15 | -8 | +3.0 sec | -2.3 sec | +17 | -10 | +4.0 sec | -3.0 sec | +22 | -13 | +5.0 sec | -4.5 sec |
[03] | +15 | -8 | +1.0 sec | -0.8 sec | +20 | -10 | +2.0 sec | -1.5 sec | +24 | -12 | +3.0 sec | -2.3 sec | +29 | -17 | +4.0 sec | -3.0 sec | +36 | -21 | +5.0 sec | -4.5 sec |
[04] | +25 | -13 | +1.0 sec | -0.8 sec | +32 | -16 | +2.0 sec | -1.5 sec | +39 | -19 | +3.0 sec | -2.3 sec | +45 | -26 | +4.0 sec | -3.0 sec | +57 | -32 | +5.0 sec | -4.5 sec |
[05] | +34 | -17 | +1.0 sec | -0.8 sec | +44 | -21 | +2.0 sec | -1.5 sec | +53 | -25 | +3.0 sec | -2.3 sec | +62 | -34 | +4.0 sec | -3.0 sec | +78 | -43 | +5.0 sec | -4.5 sec |
[06] | +44 | -21 | +1.0 sec | -0.8 sec | +56 | -26 | +2.0 sec | -1.5 sec | +68 | -31 | +3.0 sec | -2.3 sec | +80 | -44 | +4.0 sec | -3.0 sec | +100 | -52 | +5.0 sec | -4.5 sec |
[07] | +54 | -25 | +1.0 sec | -0.8 sec | +69 | -31 | +2.0 sec | -1.5 sec | +84 | -38 | +3.0 sec | -2.3 sec | +99 | -50 | +4.0 sec | -3.0 sec | +124 | -63 | +5.0 sec | -4.5 sec |
[08] | +67 | -30 | +1.0 sec | -0.8 sec | +85 | -37 | +2.0 sec | -1.5 sec | +104 | -45 | +3.0 sec | -2.3 sec | +122 | -60 | +4.0 sec | -3.0 sec | +153 | -75 | +5.0 sec | -4.5 sec |
[09] | +90 | -37 | +1.0 sec | -0.8 sec | +114 | -45 | +2.0 sec | -1.5 sec | +140 | -55 | +3.0 sec | -2.3 sec | +164 | -74 | +4.0 sec | -3.0 sec | +206 | -93 | +5.0 sec | -4.5 sec |
Concussive Charge
Explosively rush a target with extreme force.
Equip Item: Weapon
Target Object: Enemy
Skill Level | Required Level | Cost | SP Consumption | Stun Duration | Casting Distance | Cool Time |
---|---|---|---|---|---|---|
Concussive Charge [01] | 11 | 220 | 16 | 5.0 sec | 1.5 m | 20.0 sec |
+1 | +2 | +3 | +4 | +5 | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skill Level | SP | Duration | Cool Down | SP | Duration | Cool Down | SP | Duration | Cool Down | SP | Duration | Cool Down | SP | Duration | Cool Down |
[01] | -3 | +1.0 sec | -1.0 sec | -4 | +1.5 sec | -2.0 sec | -4 | +2.0 sec | -3.0 sec | -6 | +2.5 sec | -4.0 sec | -8 | +3.0 sec | -6.0 sec |
Vitality
Increase your strength.
Target Object: Self
Skill Level | Required Level | Cost | SP Consumption | Attack Increase | Defense Decrease | Cast Time | Duration | Casting Distance | Cool Time | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Vitality (01) | 20 | Quest | 42 | 62 | 30 | 1.5 sec | 1 min | 30.0 m | 3 min | |||||||||||
Vitality (02) | 30 | 4 400 | 72 | 109 | 50 | 1.5 sec | 1 min | 30.0 m | 3 min | |||||||||||
Vitality (03) | 40 | 16 | 103 | 156 | 70 | 1.5 sec | 1 min | 30.0 m | 3 min | |||||||||||
Vitality (04) | 50 | 25 | 134 | 203 | 90 | 1.5 sec | 1 min | 30.0 m | 3 min | |||||||||||
Vitality (05) | 60 | 92 | 165 | 251 | 110 | 1.5 sec | 1 min | 30.0 m | 3 min | |||||||||||
Vitality (06) | 70 | 130 | 201 | 314 | 130 | 1.5 sec | 1 min | 30.0 m | 3 min | |||||||||||
Vitality (07) | 80 | 170 | 257 | 376 | 150 | 1.5 sec | 1 min | 30.0 m | 3 min | |||||||||||
File:Skill-Vitality (08).jpgVitality (08) | - | - | - | - | - | - sec | - min | - m | - min | |||||||||||
Vitality (09) | 100 | 270 | 401 | 550 | 175 | 1.5 sec | - min | 30.0 m | 3 min | |||||||||||
Vitality (10) | 105 | 320 | 473 | 600 | 180 | 1.5 sec | - min | 30.0 m | 3 min |
+1 | +2 | +3 | +4 | +5 | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skill Level | SP | Duration | Cool Down | SP | Duration | Cool Down | SP | Duration | Cool Down | SP | Duration | Cool Down | SP | Duration | Cool Down |
[01] | -8 | +15.0 sec | -9.0 sec | -10 | +18.0 sec | -18.0 sec | -12 | +21.0 sec | -27.0 sec | -16 | +24.0 sec | -36.0 sec | -21 | +30.0 sec | -54.0 sec |
[02] | -14 | +15.0 sec | -9.0 sec | -18 | +18.0 sec | -18.0 sec | -21 | +21.0 sec | -27.0 sec | -28 | +24.0 sec | -36.0 sec | -36 | +30.0 sec | -54.0 sec |
[03] | -20 | +15.0 sec | -9.0 sec | -25 | +18.0 sec | -18.0 sec | -30 | +21.0 sec | -27.0 sec | -41 | +24.0 sec | -36.0 sec | -51 | +30.0 sec | -54.0 sec |
[04] | -26 | +15.0 sec | -9.0 sec | -33 | +18.0 sec | -18.0 sec | -40 | +21.0 sec | -27.0 sec | -53 | +24.0 sec | -36.0 sec | -67 | +30.0 sec | -54.0 sec |
[05] | -33 | +15.0 sec | -9.0 sec | -41 | +18.0 sec | -18.0 sec | -49 | +21.0 sec | -27.0 sec | -66 | +24.0 sec | -36.0 sec | -82 | +30.0 sec | -54.0 sec |
[06] | -40 | +15.0 sec | -9.0 sec | -50 | +18.0 sec | -18.0 sec | -60 | +21.0 sec | -27.0 sec | -80 | +24.0 sec | -36.0 sec | -100 | +30.0 sec | -54.0 sec |
[07] | -49 | +15.0 sec | -9.0 sec | -62 | +18.0 sec | -18.0 sec | -74 | +21.0 sec | -27.0 sec | -99 | +24.0 sec | -36.0 sec | -124 | +30.0 sec | -54.0 sec |
Can be cast while moving. Also, as magic defence is not affected, this move can be extremely useful when killing mages. It can also give an edge when killing clerics.
Power Hit
Damage the target with a strong double hand attack.
Equip Item: Two-Handed Weapon
Target Object: Enemy
Instant cast
Skill | Lv | SP Consumption | Additional Damage | Cooldown time / s | Cast Distance / m | Skill Scroll Price | |||
Power Hit [01] | 20 | 36 | - (7, 9, 10, 14, 18) | 319 ~ 354 | + (49, 62, 76, 89, 112) | 6 | - (0.3, 0.6, 0.9, 1.2, 1.8) | 0 | 1 100 |
Power Hit [02] | 28 | 46 | - (9, 11, 13, 18, 23) | 405 ~ 450 | + (62, 80, 97, 114, 142) | 6 | - (0.3, 0.6, 0.9, 1.2, 1.8) | 0 | 3 200 |
Power Hit [03] | 36 | 71 | - (14, 17, 21, 28, 35) | 628 ~ 698 | + (97, 123, 150, 176, 221) | 6 | - (0.3, 0.6, 0.9, 1.2, 1.8) | 0 | 9 200 |
Power Hit [04] | 44 | 95 | - (19, 23, 28, 38, 47) | 847 ~ 943 | + (131, 167, 203, 238, 298) | 6 | - (0.3, 0.6, 0.9, 1.2, 1.8) | 0 | 18 |
Power Hit [05] | 52 | 120 | - (24, 30, 36, 48, 60) | 1069 ~ 1190 | + (165, 211, 256, 301, 376) | 6 | - (0.3, 0.6, 0.9, 1.2, 1.8) | 0 | 25 |
Power Hit [06] | 60 | 145 | - (29, 36, 43, 58, 72) | 1297 ~ 1445 | + (201, 255, 310, 365, 457) | 6 | - (0.3, 0.6, 0.9, 1.2, 1.8) | 0 | 83 |
Power Hit [07] | 68 | 157 | - (31, 39, 47, 62, 78) | 1414 ~ 1575 | + (219, 279, 338, 398, 498) | 6 | - (0.3, 0.6, 0.9, 1.2, 1.8) | 0 | 110 |
Power Hit [08] | 76 | 189 | - (37, 47, 56, 75, 94) | 1707 ~ 1901 | + (264, 336, 409, 481, 601) | 6 | - (0.3, 0.6, 0.9, 1.2, 1.8) | 0 | 140 |
Power Hit [09] | 84 | 242 | - (45, 58, 69, 93, 116) | 2116 ~ 2358 | + (356, 453, 552, 649, 811) | 6 | - (0.3, 0.6, 0.9, 1.2, 1.8) | 0 | 170 |
File:Skill-Power Hit (10).gif Power Hit [10] | 92 | 310 | - (56, 72, 86, 115, 144) | 2624 ~ 2924 | + (481, 612, 745, 876, 1095) | 6 | - (0.3, 0.6, 0.9, 1.2, 1.8) | 0 | 210 |
File:Skill-Power Hit (11).gif Power Hit [11] | 100 | 348 | - | 3048 ~ 3396 | + | 6 | - | 1.5m | 230 |
File:Skill-Power Hit (12).gif Power Hit [12] | 105 | 401 | - | 3658 ~ 4075 | + | 6 | - | 1.5m | 260 |
Demoralizing Hit
Decrease moral of all enemies around caster, lowering their combat Damage.
Target Object: Self
Note 1 : You can increase the 'damage' of this skill; it further decreases the damage you take. May not effect magic damage (please update).
Note 2 : If the mob you are fighting doesn't hit more than the damage that Demoralizing Hit decreases, the monster's damage will simply be cut in half. This applies to all levels of this skill.
Mock
Mock your enemies with a resounding taunt.
Target Object: Self
Skill Level | Required Level | Cost | SP Consumption | Casting Distance | Cool Time |
---|---|---|---|---|---|
[01] | 20 | 1 400 | 31 | 1.5 m | 25.0 sec |
[02] | 55 | 36 | 111 | 1.5 m | 25.0 sec |
+1 | +2 | +3 | +4 | +5 | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Skill Level | SP | Cool Down | SP | Cool Down | SP | Cool Down | SP | Cool Down | SP | Cool Down |
[01] | -6 | -1.3 sec | -7 | -2.5 sec | -9 | -3.8 sec | -12 | -5.0 sec | -15 | -7.5 sec |
[02] | -22 | -1.3 sec | -27 | -2.5 sec | -33 | -3.8 sec | -44 | -5.0 sec | -55 | -7.5 sec |
Toughness
Increase your shield defense rate.
Equip Item: One-Handed Weapon
Target Object: Self
Immobilize
Lower target's agility by attacking its weak points.
Equip Item: Weapon
Target Object: Enemy
+1 | +2 | +3 | +4 | +5 | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skill Level | Dmg | SP | Duration | Cool Down | Dmg | SP | Duration | Cool Down | Dmg | SP | Duration | Cool Down | Dmg | SP | Duration | Cool Down | Dmg | SP | Duration | Cool Down |
[01] | +37 | -13 | +3.8 sec | -0.4 sec | +47 | -16 | +4.5 sec | -0.8 sec | +57 | -19 | +5.3 sec | -1.2 sec | +67 | -26 | +6.0 sec | -1.6 sec | +84 | -32 | +7.5 sec | -2.4 sec |
[02] | +49 | -16 | +3.8 sec | -0.4 sec | +63 | -21 | +4.5 sec | -0.8 sec | +77 | -25 | +5.3 sec | -1.2 sec | +90 | -33 | +6.0 sec | -1.6 sec | +113 | -42 | +7.5 sec | -2.4 sec |
[03] | +62 | -20 | +3.8 sec | -0.4 sec | +79 | -25 | +4.5 sec | -0.8 sec | +97 | -31 | +5.3 sec | -1.2 sec | +114 | -41 | +6.0 sec | -1.6 sec | +142 | -51 | +7.5 sec | -2.4 sec |
[04] | +69 | -22 | +3.8 sec | -0.4 sec | +88 | -27 | +4.5 sec | -0.8 sec | +107 | -33 | +5.3 sec | -1.2 sec | +126 | -44 | +6.0 sec | -1.6 sec | +157 | -55 | +7.5 sec | -2.4 sec |
[05] | +84 | -26 | +3.8 sec | -0.4 sec | +107 | -33 | +4.5 sec | -0.8 sec | +130 | -39 | +5.3 sec | -1.2 sec | +153 | -53 | +6.0 sec | -1.6 sec | +192 | -66 | +7.5 sec | -2.4 sec |
[06] | +101 | -31 | +3.8 sec | -0.4 sec | +129 | -38 | +4.5 sec | -0.8 sec | +156 | -46 | +5.3 sec | -1.2 sec | +184 | -62 | +6.0 sec | -1.6 sec | +230 | -77 | +7.5 sec | -2.4 sec |
[07] | +136 | -38 | +3.8 sec | -0.4 sec | +174 | -47 | +4.5 sec | -0.8 sec | +210 | -57 | +5.3 sec | -1.2 sec | +248 | -76 | +6.0 sec | -1.6 sec | +310 | -95 | +7.5 sec | -2.4 sec |
This move causes the opponent's aim and evasion to be decreased, useful when using axes or when up against a high leveled mob.
Devastate
Casts a semicircular range attack, causing it to stun nearby foes.
Equip Item: Weapon
Target Object: Enemy
Activates same cooldown timer as Concussive Charge
+1 | +2 | +3 | +4 | +5 | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skill Level | Dmg | SP | Duration | Cool Down | Dmg | SP | Duration | Cool Down | Dmg | SP | Duration | Cool Down | Dmg | SP | Duration | Cool Down | Dmg | SP | Duration | Cool Down |
[01] | +102 | -25 | +1 sec | -1.0 sec | +130 | -31 | +1.5 sec | -2.0 sec | +158 | -37 | +2.0 sec | -3.0 sec | +185 | -50 | +2.5 sec | -4.0 sec | +232 | -63 | +3 sec | -6 sec |
[02] | +131 | -30 | +1 sec | -1.0 sec | +167 | -38 | +1.5 sec | -2.0 sec | +203 | -46 | +2.0 sec | -3.0 sec | +239 | -61 | +2.5 sec | -4.0 sec | +-298 | -77 | +3 sec | -6 sec |
[03] | +163 | -36 | +1 sec | -1.0 sec | +208 | -45 | +1.5 sec | -2.0 sec | +253 | -55 | +2.0 sec | -3.0 sec | +297 | -73 | +2.5 sec | -4.0 sec | +372 | -91 | +3 sec | -6 sec |
[04] | +202 | -43 | +1 sec | -1.0 sec | +258 | -54 | +1.5 sec | -2.0 sec | +313 | -65 | +2.0 sec | -3.0 sec | +368 | -86 | +2.5 sec | -4.0 sec | +460 | -108 | +3 sec | -6 sec |
[05] | +272 | -53 | +1 sec | -1.0 sec | +348 | -66 | +1.5 sec | -2.0 sec | +422 | -80 | +2.0 sec | -3.0 sec | +496 | -106 | +2.5 sec | -4.0 sec | +621 | -133 | +3 sec | -6 sec |
Your best bet would be increasing duration/damage for this skill, so save some points for it. Some put points into all aspects.
Vampiric Strike
Attack an enemy target, draining its HP.
Equip Item: Weapon
Target Object: Enemy
+1 | +2 | +3 | +4 | +5 | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skill Level | Dmg | SP | Cool Down | Dmg | SP | Cool Down | Dmg | SP | Cool Down | Dmg | SP | Cool Down | Dmg | SP | Cool Down |
[01] | +76 | -22 | -6.0 sec | +97 | -27 | -12.0 sec | +118 | -33 | -18.0 sec | +139 | -44 | -24.0 sec | +174 | -55 | -36.0 sec |
[02] | +85 | -23 | -6.0 sec | +108 | -29 | -12.0 sec | +131 | -35 | -18.0 sec | +154 | -47 | -24.0 sec | +193 | -59 | -36.0 sec |
[03] | +103 | -27 | -6.0 sec | +131 | -34 | -12.0 sec | +160 | -41 | -18.0 sec | +188 | -55 | -24.0 sec | +235 | -69 | -36.0 sec |
[04] | +124 | -32 | -6.0 sec | +158 | -40 | -12.0 sec | +192 | -48 | -18.0 sec | +226 | -64 | -24.0 sec | +282 | -81 | -36.0 sec |
[05] | +167 | -39 | -6.0 sec | +213 | -49 | -12.0 sec | +259 | -59 | -18.0 sec | +305 | -79 | -24.0 sec | +380 | -100 | -36.0 sec |
Note : The HP restoring effects of this attack may fail to occur if used to kill or finish off a mob's HP. It is best to use it before the mob's HP is critical.
Whirlwind Attack
Equip Item: Weapon
Target Object: Enemy
Accurate Strike
Equip Item: One-Handed Weapon
Target Object: Enemy
Precise Attack
Equip Item: Two-Handed Weapon
Target Object: Enemy
Degro Slash
Equip Item: One Handed Weapon
Target Object: Enemy
Dipper
Marks target mark above your target's head.
Skill | Lv | SP Consumption | Cooldown time / s | Cast Distance | Skill Scroll Price | ||
Dipper [01] | 95 | 280 | - (, , , , ) | 8.0 sec | - (, , , , ) | 13.5 m | 490 |
Release
Cancels the arrow mark set by Dipper.
Skill | Lv | SP Consumption | Cooldown time / s | Cast Distance | Skill Scroll Price | ||
Release [01] | 95 | 280 | - (, , , , ) | 1.0 sec | - (, , , , ) | 13.5 m | 490 |
Cross Counter
Equip Item: Two Handed Weapon
Class: Gladiator
Blocks close attacks and doubles the damage striking back.
Skill | Lv | SP Consumption | Cooldown time / s | Cast Distance / m | Skill Scroll Price | ||
Cross Counter [01] | 100 | 100 | - (, , , , ) | 15.0 sec | - (0.8,1.5, 2.3, 3.0, 4.5) | 1.5 m | 490 |
Violence
Equip Item: Two Handed Weapon
Class: Gladiator
Attacking speed increases with HP constantly decreasing.
Skill | Lv | SP Consumption | Cooldown time / s | Cast Distance / m | Skill Scroll Price | ||
Violence [01] | 100 | 250 | - (, , , , ) | 120.0 sec | - (9.0,18.0, 27.0, 36.0, 54.0) | 1.5 m | 490 |
Tomahawk
Equip Item: Two Handed Weapon
Target Object: Enemy
Class: Gladiator
Throws your two-hand weapon at the target
Discharge
Equip Item: One Handed Weapon
Target Object: Enemy
Class: Knight
Releases one handed sword blast
Skill | Lv | SP Consumption | Additional Damage | Cooldown Time / s | Cast Distance / m | Skill Scroll Price | |||
Discharge [01] | 100 | 280 | - (, , , ,) | 4410 ~ 5580 | + (, , , ,) | 60.0 | - (, , , ,) | 21 m | 490 |
Neglect
Equip Item: One Handed Weapon
Target Object: Self
Class: Knight
Nullify all attack damages
Skill | Lv | SP Consumption | Cooldown Time / s | Cast Distance / m | Skill Scroll Price | ||
Neglect [01] | 100 | 200 | - (, , , ,) | 180.0 | - (, , , ,) | 1.5 m | 490 |
Buckler
Equip Item: Shield
Target Object: Self
Class: Knight
Blocks 2 long range attacks
Skill | Lv | SP Consumption | Cooldown Time / s | Cast Distance / m | Skill Scroll Price | ||
Neglect [01] | 100 | 190 | - (, , , ,) | 20.0 | - (, , , ,) | 1.5 m | 490 |
Flourish
Equip Item: Two Handed Weapon
Target Object: Enemy
Class: Gladiator, Knight or higher
Two handed attack
Skill | Lv | SP Consumption | Additional Damage | Cooldown Time / s | Cast Distance / m | Skill Scroll Price | |||
Flourish [01] | 100 | 490 | - (, , , ,) | 4900 ~ 6200 | + (, , , ,) | 190.0 | - (, , , ,) | 1.5 m | 490 |
Passive
Bravery Mastery
One Handed Sword Mastery
Skill Level | Required Level | Cost | Dmg Boost(Min) | Dmg Boost(Max) |
---|---|---|---|---|
[01] | 7 | 74 | +3 | +3 |
[02] | 16 | 290 | - | - |
[03] | 25 | 4 600 | +6 | +6 |
[04] | 34 | 8 500 | - | - |
[05] | 43 | 14 | - | - |
[06] | 52 | 21 | - | - |
Two Handed Sword Mastery
Two Handed Axe Mastery
Additional Notes: for incomplete tables, SP consumption skill points: 1 point will take 1 fifth of the costs, 5 points will take 1 half of the costs (from the original SP usage for that skill). This skill list does not take into account any lvl 60+ skills, including Precise Strike, Aimed Strike (name might be wrong) and the fighter Area Attack Whirlwind Attack.
See Also
Character Information | edit |
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All Classes: Experience Table, Basic Stats |