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| [[Image:Skill-Heal_(16).png]] || [16] || 93 || 284 || - (70, 87, 106, 141, 177) || 1900 || + (418, 532, 646, 760, 950) || 3.0 || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 || 240 {{s}} || 6.69 || (26.64)
| [[Image:Skill-Heal_(16).png]] || [16] || 93 || 284 || - (70, 87, 106, 141, 177) || 1900 || + (418, 532, 646, 760, 950) || 3.0 || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 || 240 {{s}} || 6.69 || (26.64)
|-
|-
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| [[Image:Skill-Heal_(17).png]] || [17] || - || - || - (?, ?, ?, ?, ?) || - || + (?, ?, ?, ?, ?) || 3.0 || - (?, ?, ?, ?, ?) || 18.0 || - {{s}} || - || (-)
+
| [[Image:Skill-Heal_(17).png]] || [17] || -- || -- || - (--, --, --, --, --) || -- || + (--, --, --, --, --) || 3.0 || - (--, --, --, --, --) || 18.0 || -- {{s}} || -- || (--)
|-
|-
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| [[Image:Skill-Heal_(18).png]] || [18] || 103 || 338 || - (?, ?, ?, ?, ?) || 2000 || + (?, ?, ?, ?, ?) || 3.0 || - (?, ?, ?, ?, ?) || 18.0 || 300 {{s}} || - || (-)
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| [[Image:Skill-Heal_(18).png]] || [18] || 103 || 338 || - (--, --, --, --, --) || 2000 || + (--, --, --, --, --) || 3.0 || - (--, --, --, --, --) || 18.0 || 300 {{s}} || -- || (--)
|}
|}
</center>
</center>
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====Restore====
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 +
 
<center>
<center>
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[[Image:Restore01.JPG]]
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{| border="1" cellpadding="4" style="color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #CCCCCC; text-align: center;"
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<br>Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)
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-
<br>Target Object: Self / Friendly
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</center>
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<br>
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<br>
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{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
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! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored<br>(1.2 Sec)!! HP Restored<br>(Total) !! Duration !! Cast Time !! Casting<br>Distance !! Cool Time !! Ratio (Efficiency):<br>HP Healed / SP Used
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|-
|-
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! [01][[image:Skill-Restore_(01).png]]
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| colspan="15" |
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| 25 || 2{{s}} 600{{c}} || 33 || 35 || 525 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.91
+
====Restore====
|-
|-
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! [02][[Image:Skill-Restore_(02).png]]
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| rowspan="2" | [[Image:Restore01.JPG]] || colspan="14" | Recover target's HP over a specific amount of time - (Every 1.2 second, 15 times)
-
| 31 || 5{{s}} 400{{c}} || 44 || 43 || 645 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 14.66
+
|-
|-
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! [03][[Image:Skill-Restore_(03).png]]
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| colspan="4" style="background:#E5E5E5; text-align: right;"| '''Equip Item:''' || style="text-align: left;" | None || colspan="4" style="background:#E5E5E5; text-align: right;" | '''Target Object:''' || style="text-align: left;" | Self / Friendly || style="background:#E5E5E5; text-align: right;" | '''Note:''' || colspan="5" style="text-align: left;" | Cast Time: 0.5 sec
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| 37 || 12{{s}} || 54 || 54 || 810|| 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00
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|-
|-
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! [04][[Image:Skill-Restore_(04).png]]
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| colspan="15" style="background:#CCCCCC;"|
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| 43 || 19{{s}} || 64 || 62 || 930 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 14.38
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|-
|-
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! [05][[Image:Skill-Restore_(05).png]]
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| '''Icon''' || '''Skill''' || '''Lvl''' || colspan="2" | '''SP Consumption''' || '''HP Restored (1.2 sec)''' || '''HP Restored (Total)''' || colspan="2" | '''Cool Time (sec)''' || '''Casting Distance (m)''' || '''Duration (sec)''' || '''Skill Scroll Price''' || colspan="2" | '''Efficiency/Ratio (HP Healed / SP Used)'''
-
| 49 || 25{{s}} || 75 || 71 || 1065 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00
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|-
|-
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! [06][[Image:Skill-Restore_(06).png]]
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| [[image:Skill-Restore_(01).png]] || [01] || 25 || 33 || - (6, 8, 10, 13, 16) || 35 || 525 || 5.0 || - (0.3, 0.5, 0.8, 1.0, 1.5) || 15.0 || 18.0 || 2 {{s}} 600 {{c}} || 15.91 || (19.44, 21.00, 22.83, 26.25, 30.88)
-
| 55 || 32{{s}} || 84 || 80 || 1200 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00
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|-
|-
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! [07][[Image:Skill-Restore_(07).jpg]]
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| [[Image:Skill-Restore_(02).png]] || [02] || 31 || 44 || - (8, 11, 13, 17, 22) || 43 || 645 || 5.0 || - (0.3, 0.5, 0.8, 1.0, 1.5) || 15.0 || 18.0 || 5 {{s}} 400 {{c}} || 14.66 || (17.92, 19.55, 20.81, 23.89, 29.32)
-
| 61 || 99{{s}} || 96 || 89 || 1335 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 13.91
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|-
|-
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! [08][[Image:Skill-Restore_(08).jpg]]
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| [[Image:Skill-Restore_(03).png]] || [03] || 37 || 54 || - (10, 13, 16, 21, 27) || 54 || 810 || 5.0 || - (0.3, 0.5, 0.8, 1.0, 1.5) || 15.0 || 18.0 || 12 {{s}} || 15.00 || (18.41, 19.76, 21.32, 24.55, 30.00)
-
| 67 || 120{{s}} || 107 || 99 || 1485 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 13.88
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|-
|-
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! [09][[Image:Skill-Restore_(09).jpg]]
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| [[Image:Skill-Restore_(04).png]] || [04] || 43 || 64 || - (12, 16, 19, 25, 32) || 62 || 930 || 5.0 || - (0.3, 0.5, 0.8, 1.0, 1.5) || 15.0 || 18.0 || 19 {{s}} || 14.38 || (17.69, 19.17, 20.44, 23.59, 28.75)
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| 73 || 150{{s}} || 119 || 107 || 1605 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 13.49
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|-
|-
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! [10][[Image:Skill-Restore_(10).jpg]]
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| [[Image:Skill-Restore_(05).png]] || [05] || 49 || 75 || - (15, 18, 22, 30, 37) || 71 || 1065 || 5.0 || - (0.3, 0.5, 0.8, 1.0, 1.5) || 15.0 || 18.0 || 25 {{s}} || 15.00 || (18.75, --, --, --, 29.61)
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| 79 || 170{{s}} || 130 || 117 || 1755 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 13.50
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|-
|-
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! [11][[Image:Skill-Restore_(11).jpg]]
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| [[Image:Skill-Restore_(06).png]] || [06] || 55 || 84 || - (16, 21, 25, 33, 42) || 80 || 1200 || 5.0 || - (0.3, 0.5, 0.8, 1.0, 1.5) || 15.0 || 18.0 || 32 {{s}} || 15.00 || (18.53, --, --, --, 30.00)
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| 85 || 200{{s}} || 150 || 126 || 1890 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 12.60
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|}
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<br>
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{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
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|+ '''Empowerment'''
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|| colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
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|-
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! Skill Lvl || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down || Ratio
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|-
|-
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![01]  
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| [[Image:Skill-Restore_(07).jpg]] || [07] || 61 || 96 || - (19, 24, 28, 38, 48) || 89 || 1335 || 5.0 || - (0.3, 0.5, 0.8, 1.0, 1.5) || 15.0 || 18.0 || 99 {{s}} || 13.91 || (--, --, --, --, --)
-
| -6 || -0.3 sec || 19.44 || -8 || -0.5 sec || 21.00 || -10 || -0.8 sec || 22.83 || -13 || -1.0 sec || 26.25 || -16 || -1.5 sec || 30.88
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|-
|-
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![02]  
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| [[Image:Skill-Restore_(08).jpg]] || [08] || 67 || 107 || - (21, 26, 32, 42, 53) || 99 || 1485 || 5.0 || - (0.3, 0.5, 0.8, 1.0, 1.5) || 15.0 || 18.0 || 120 {{s}} || 13.88 || (--, --, --, --, --)
-
| -8 || -0.3 sec || 17.92 || -11 || -0.5 sec || 19.55 || -13 || -0.8 sec || 20.81 || -17 || -1.0 sec || 23.89 || -22 || -1.5 sec || 29.32
+
|-
|-
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![03]  
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| [[Image:Skill-Restore_(09).jpg]] || [09] || 73 || 119 || - (23, 29, 35, 47, 59) || 107 || 1605 || 5.0 || - (0.3, 0.5, 0.8, 1.0, 1.5) || 15.0 || 18.0 || 150 {{s}} || 13.49 || (--, --, --, --, --)
-
| -10 || -0.3 sec || 18.41 || -13 || -0.5 sec || 19.76 || -16 || -0.8 sec || 21.32 || -21 || -1.0 sec || 24.55 || -27 || -1.5 sec || 30.00
+
|-
|-
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![04]  
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| [[Image:Skill-Restore_(10).jpg]] || [10] || 79 || 130 || - (26, 32, 39, 52, 65) || 117 || 1755 || 5.0 || - (0.3, 0.5, 0.8, 1.0, 1.5) || 15.0 || 18.0 || 170 {{s}} || 13.50 || (--, --, --, --, --)
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| -12 || -0.3 sec || 17.69 || -16 || -0.5 sec || 19.17 || -19 || -0.8 sec || 20.44 || -25 || -1.0 sec || 23.59 || -32 || -1.5 sec || 28.75
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|-
|-
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![05]
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| [[Image:Skill-Restore_(11).jpg]] || [11] || 85 || 150 || - (32, 39, 48, 64, 80) || 126 || 1890 || 5.0 || - (0.3, 0.5, 0.8, 1.0, 1.5) || 15.0 || 18.0 || 200 {{s}} || 12.60 || (--, --, --, --, --)
-
| -15 || -0.3 sec || 18.75 || -18 || -0.5 sec || -- || -22 || -0.8 sec || -- || -30 || -1.0 sec || -- || -37 || -1.5 sec || 29.61
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-
|-
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![06]  
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| -16 || -0.3 sec || 18.53 || -21 || -0.5 sec || -- || -25 || -0.8 sec || -- || -33 || -1.0 sec || -- || -42 || -1.5 sec || 30.00
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-
|-
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![07]  
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| -19 || -0.3 sec || -- || -24 || -0.5 sec || -- || -28 || -0.8 sec || -- || -38 || -1.0 sec || -- || -48 || -1.5 sec || --
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-
|-
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![08]
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| -21 || -0.3 sec || -- || -26 || -0.5 sec || -- || -32 || -0.8 sec || -- || -42 || -1.0 sec || -- || -53 || -1.5 sec || --
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-
|-
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![09]
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| -23 || -0.3 sec || -- || -29 || -0.5 sec || -- || -35 || -0.8 sec || -- || -47 || -1.0 sec || -- || -59 || -1.5 sec || --
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|-
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![10]
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| -26 || -0.3 sec || -- || -32 || -0.5 sec || -- || -39 || -0.8 sec || -- || -52 || -1.0 sec || -- || -65 || -1.5 sec || --
+
-
|-
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![11]
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| -32 || -0.3 sec || -- || -39 || -0.5 sec || -- || -48 || -0.8 sec || -- || -64 || -1.0 sec || -- || -80 || -1.5 sec || --
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|}
|}
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<br>
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*Recommend usage of Level[01] and Level[03] once you have both, skipping Level[02] due to the lower efficiency, and it only heals a little more than Level[01].
*Recommend usage of Level[01] and Level[03] once you have both, skipping Level[02] due to the lower efficiency, and it only heals a little more than Level[01].
*Same applies to Level[04], poorer efficiency, so skip using it when you have a higher level spell.
*Same applies to Level[04], poorer efficiency, so skip using it when you have a higher level spell.
*Only 1 copy of Restore, regardless of level, can be on a player at any given time.
*Only 1 copy of Restore, regardless of level, can be on a player at any given time.
*Higher level spells will replace lower level spells, renewing the duration.
*Higher level spells will replace lower level spells, renewing the duration.
-
*Spell will fail '''after casting''' when used on a player with a higher level Restore effect, even if the higher level Restore is almost over. Because spell failed, the cooldown is not activated, ie you can cast another Restore spell immediately after.
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*Spell will fail '''''after casting''''' when used on a player with a higher level Restore effect, even if the higher level Restore is almost over; because spell failed, the cooldown is not activated. ie. You can cast another Restore spell immediately after.
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<br>
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</center>
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====Rejuvenate====
 
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<center>
 
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[[Image:Rejuvenate01.JPG]]
 
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<br>Instantly heal a large amount of the target's HP.
 
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<br>Target Object: Self / Friendly
 
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{| border="1" cellpadding="5" style="color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;" |
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 +
<center>
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{| border="1" cellpadding="4" style="color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #CCCCCC; text-align: center;"
|-
|-
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| '''Skill''' || '''Lv''' ||  colspan="2" | '''SP Consumption''' ||  colspan="2" | '''HP Restored''' ||  colspan="2" | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price'''
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| colspan="11" |
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===Rejuvenate===
|-
|-
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| [[Image:Skill-Rejuvenate (01).png]] Rejuvenate [01] || 41 || 114 || - (22, 28, 34, 45, 57) || 1200 || + (264, 336, 408, 480, 600) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 18 {{s}}
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| rowspan="2" | [[Image:Rejuvenate01.JPG]] || colspan="10" | Instantly heal a large amount of the target's HP
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|-
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| [[Image:Skill-Rejuvenate (02).png]] Rejuvenate [02] || 47 || 133 || - (26, 33, 39, 53, 66) || 1400 || + (308, 392, 476, 560, 700) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 24 {{s}}
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| colspan="2" style="background:#E5E5E5; text-align: right;"| '''Equip Item:''' || style="text-align: left;" | None || colspan="2" style="background:#E5E5E5; text-align: right;" | '''Target Object:''' || style="text-align: left;" | Self / Friendly || style="background:#E5E5E5; text-align: right;" | '''Note:''' || colspan="4" style="text-align: left;" | Instant Cast
|-
|-
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| [[Image:Skill-Rejuvenate (03).png]] Rejuvenate [03] || 53 || 152 || - (30, 38, 45, 60, 76) || 1600 || + (352, 448, 544, 640, 800) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 31 {{s}}
+
| colspan="11" style="background:#CCCCCC;"|
|-
|-
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| [[Image:Skill-Rejuvenate (04).png]] Rejuvenate [04] || 59 || 172 || - (34, 43, 51, 68, 86) || 1800 || + (396, 504, 612, 720, 900) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 39 {{s}}
+
| '''Icon''' || '''Skill''' || '''Lvl''' || colspan="2" | '''SP Consumption''' || colspan="2" | '''HP Restored''' || colspan="2" | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price'''
|-
|-
-
| [[Image:Skill-Rejuvenate (05).jpg]] Rejuvenate [05] || 65 || 193 || - (38, 48, 57, 77, 96) || 2000 || + (440, 560, 680, 800, 1000) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 118 {{s}}
+
| [[Image:Skill-Rejuvenate (01).png]] || [01] || 41 || 114 || - (22, 28, 34, 45, 57) || 1200 || + (264, 336, 408, 480, 600) || 10.0 || - (0.5, 1.0, 1.5, 2.0, 3.0) || 15.0 || 18 {{s}}
|-
|-
-
| [[Image:Skill-Rejuvenate (06).jpg]] Rejuvenate [06] || 71 || 215 || - (43, 53, 64, 86, 107) || 2200 || + (484, 616, 748, 880, 1100) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 150 {{s}}
+
| [[Image:Skill-Rejuvenate (02).png]] || [02] || 47 || 133 || - (26, 33, 39, 53, 66) || 1400 || + (308, 392, 476, 560, 700) || 10.0 || - (0.5, 1.0, 1.5, 2.0, 3.0) || 15.0 || 24 {{s}}
|-
|-
-
| [[Image:Skill-Rejuvenate (07).jpg]] Rejuvenate [07] || 77 || 237 || - (47, 59, 71, 94, 118) || 2400 || + (528, 672, 816, 960, 1200) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 170 {{s}}
+
| [[Image:Skill-Rejuvenate (03).png]] || [03] || 53 || 152 || - (30, 38, 45, 60, 76) || 1600 || + (352, 448, 544, 640, 800) || 10.0 || - (0.5, 1.0, 1.5, 2.0, 3.0) || 15.0 || 31 {{s}}
|-
|-
-
| [[Image:Skill-Rejuvenate (08).jpg]] Rejuvenate [08] || 83 || 272 || - (58, 73, 88, 116, 146) || 2600 || + (572, 728, 884, 1040, 1300) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 200 {{s}}
+
| [[Image:Skill-Rejuvenate (04).png]] || [04] || 59 || 172 || - (34, 43, 51, 68, 86) || 1800 || + (396, 504, 612, 720, 900) || 10.0 || - (0.5, 1.0, 1.5, 2.0, 3.0) || 15.0 || 39 {{s}}
|-
|-
-
| [[Image:Skill-Rejuvenate (09).jpg]] Rejuvenate [09] || 89 || 313 || - (72, 90, 109, 144, 181) || 2900 || + (638, 812, 986, 1160, 1450) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 230 {{s}}
+
| [[Image:Skill-Rejuvenate (05).jpg]] || [05] || 65 || 193 || - (38, 48, 57, 77, 96) || 2000 || + (440, 560, 680, 800, 1000) || 10.0 || - (0.5, 1.0, 1.5, 2.0, 3.0) || 15.0 || 118 {{s}}
|-
|-
-
| [[Image:Skill-Rejuvenate (10).gif]] Rejuvenate [10] || 95 || 360 || - (89, 112, 135, 179, 224) || 3100 || + (682, 868, 1054, 1240, 1550) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 270 {{s}}
+
| [[Image:Skill-Rejuvenate (06).jpg]] || [06] || 71 || 215 || - (43, 53, 64, 86, 107) || 2200 || + (484, 616, 748, 880, 1100) || 10.0 || - (0.5, 1.0, 1.5, 2.0, 3.0) || 15.0 || 150 {{s}}
 +
|-
 +
| [[Image:Skill-Rejuvenate (07).jpg]] || [07] || 77 || 237 || - (47, 59, 71, 94, 118) || 2400 || + (528, 672, 816, 960, 1200) || 10.0 || - (0.5, 1.0, 1.5, 2.0, 3.0) || 15.0 || 170 {{s}}
 +
|-
 +
| [[Image:Skill-Rejuvenate (08).jpg]] || [08] || 83 || 272 || - (58, 73, 88, 116, 146) || 2600 || + (572, 728, 884, 1040, 1300) || 10.0 || - (0.5, 1.0, 1.5, 2.0, 3.0) || 15.0 || 200 {{s}}
 +
|-
 +
| [[Image:Skill-Rejuvenate (09).jpg]] || [09] || 89 || 313 || - (72, 90, 109, 144, 181) || 2900 || + (638, 812, 986, 1160, 1450) || 10.0 || - (0.5, 1.0, 1.5, 2.0, 3.0) || 15.0 || 230 {{s}}
 +
|-
 +
| [[Image:Skill-Rejuvenate (10).png]] || [10] || 95 || 360 || - (89, 112, 135, 179, 224) || 3100 || + (682, 868, 1054, 1240, 1550) || 10.0 || - (0.5, 1.0, 1.5, 2.0, 3.0) || 15.0 || 270 {{s}}
|}
|}
</center>
</center>
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<br>
 
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====Recover====
 
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<center>
 
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[[Image:Cleric_Recover_Skill.jpg]]
 
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<br>Cast a holy light on a vast area and heal party's HP.
 
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<br>Target Object: Party
 
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<br>
+
 
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<br>
+
 
-
{| border="1" cellpadding="5" style="color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;"  
+
<center>
 +
{| border="1" cellpadding="4" style="color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #CCCCCC; text-align: center;"
 +
|-
 +
| colspan="11" |
 +
===Recover===
 +
|-
 +
| rowspan="2" | [[Image:Cleric_Recover_Skill.jpg]] || colspan="10" | Cast a holy light on a vast area and heal party's HP.
 +
|-
 +
| colspan="2" style="background:#E5E5E5; text-align: right;"| '''Equip Item:''' || style="text-align: left;" | None(?) || colspan="2" style="background:#E5E5E5; text-align: right;" | '''Target Object:''' || style="text-align: left;" | Party || style="background:#E5E5E5; text-align: right;" | '''Note:''' || colspan="4" style="text-align: left;" | Instant Cast
 +
|-
 +
| colspan="11" style="background:#CCCCCC;"|
|-
|-
-
| '''Skill''' || '''Lv''' || colspan="2" | '''SP Consumption''' || '''HP Restored''' || colspan="2" | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price'''
+
| '''Icon''' || '''Skill''' || '''Lvl''' || colspan="2" | '''SP Consumption''' || '''HP Restored''' || colspan="2" | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price'''  
|-
|-
-
| [[Image:Skill-Recover (01).jpg]] Recover [01] || 60 || 188 || - (37, 47, 56, 75, 94) || 800 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 ||  
+
| [[Image:Skill-Recover (01).jpg]] || [01] || 60 || 188 || - (37, 47, 56, 75, 94) || 800 || 30.0 || - (1.5, 3.0, 4.5, 6.0, 9.0) || 12.0 || --
|-
|-
-
| [[Image:Skill-Recover (02).jpg]] Recover [02] || 66 || 211 || - (42, 52, 63, 84, 105) || 900 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 150 {{s}}
+
| [[Image:Skill-Recover (02).jpg]] || [02] || 66 || 211 || - (42, 52, 63, 84, 105) || 900 || 30.0 || - (1.5, 3.0, 4.5, 6.0, 9.0) || 12.0 || 150 {{s}}
|-
|-
-
| [[Image:Skill-Recover (03).jpg]] Recover [03] || 72 || 234 || - (46, 58, 70, 93, 117) || 1000 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 170 {{s}}
+
| [[Image:Skill-Recover (03).jpg]] || [03] || 72 || 234 || - (46, 58, 70, 93, 117) || 1000 || 30.0 || - (1.5, 3.0, 4.5, 6.0, 9.0) || 12.0 || 170 {{s}}
|-
|-
-
| [[Image:Skill-Recover (04).jpg]] Recover [04] || 78 || 257 || - (51, 64, 77, 102, 128) || 1100 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 210 {{s}}
+
| [[Image:Skill-Recover (04).jpg]] || [04] || 78 || 257 || - (51, 64, 77, 102, 128) || 1100 || 30.0 || - (1.5, 3.0, 4.5, 6.0, 9.0) || 12.0 || 210 {{s}}
|-
|-
-
| [[Image:Skill-Recover (05).jpg]] Recover [05] || 84 || 295 || - (63, 79, 95, 126, 158) || 1200 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 240 {{s}}
+
| [[Image:Skill-Recover (05).jpg]] || [05] || 84 || 295 || - (63, 79, 95, 126, 158) || 1200 || 30.0 || - (1.5, 3.0, 4.5, 6.0, 9.0) || 12.0 || 240 {{s}}
|-
|-
-
| [[Image:Skill-Recover (06).gif]] Recover [06] || 90 || 339 || - (78, 98, 118, 156, 196) || 1300 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 280 {{s}}
+
| [[Image:Skill-Recover (06).png]] || [06] || 90 || 339 || - (78, 98, 118, 156, 196) || 1300 || 30.0 || - (1.5, 3.0, 4.5, 6.0, 9.0) || 12.0 || 280 {{s}}
|-
|-
-
| [[Image:Skill-Recover (07).jpg]] Recover [07] || 96 || 390 || - (97, 122, 146, 194, 244) || 1400 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 320 {{s}}
+
| [[Image:Skill-Recover (07).jpg]] || [07] || 96 || 390 || - (97, 122, 146, 194, 244) || 1400 || 30.0 || - (1.5, 3.0, 4.5, 6.0, 9.0) || 12.0 || 320 {{s}}
|-
|-
-
| [[Image:Skill-Recover (08).gif]] Recover [08] || 102 || 449 || - (120, 151, 182, 241, 302) || 1500 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 710 {{s}}
+
| [[Image:Skill-Recover (08).png]] || [08] || 102 || 449 || - (120, 151, 182, 241, 302) || 1500 || 30.0 || - (1.5, 3.0, 4.5, 6.0, 9.0) || 12.0 || 710 {{s}}
|-
|-
-
| [[Image:Skill-Recover (09).gif]] Recover [09] || 108 || 516 || - (149, 187, 225, 299, 375) || 1600 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 800 {{s}}
+
| [[Image:Skill-Recover (09).png]] || [09] || 108 || 516 || - (149, 187, 225, 299, 375) || 1600 || 30.0 || - (1.5, 3.0, 4.5, 6.0, 9.0) || 12.0 || 800 {{s}}
|}
|}
-
<br></center>
+
</center>
 +
 
 +
 
 +
 
-
====Invigorate====
 
<center>
<center>
-
[[Image:Invigorate.PNG]]
+
{| border="1" cellpadding="4" style="color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #CCCCCC; text-align: center;"
-
<br>Heal Party members' HP over a specific amount of time. (Every 1.2 second, for 15 seconds.)
+
-
<br>Target Object: Self
+
-
</center>
+
-
<br>
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored<br>(1.2 Sec)!! HP Restored<br>(Total) !! Duration !! Cast Time !! Casting<br>Distance !! Cool Time !! Ratio (Efficiency):<br>HP Healed / SP Used
+
|-
|-
-
! [01][[Image:Skill-Invigorate_(01).jpg]]
+
| colspan="15" |
-
| 79 || 230{{s}} || 226 || 70 || 840 || 15.0 sec || Immediate || 12.0 m || 7.0 sec || -
+
====Invigorate====
|-
|-
-
! [02][[Image:Skill-Invigorate_(02).jpg]]
+
| rowspan="2" | [[Image:Invigorate.PNG]] || colspan="14" | Heal Party members' HP over a specific amount of time - (Every 1.2 second, 15 times)
-
| 85 || 260{{s}} || 259 || 79 || 948 || 15.0 sec || Immediate || 12.0 m || 7.0 sec || -
+
-
|}
+
-
<br>
+
-
 
+
-
{| border="2" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
|+ '''Empowerment'''
+
-
!  || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
+
|-
|-
-
! Skill Lvl || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio
+
| colspan="4" style="background:#E5E5E5; text-align: right;"| '''Equip Item:''' || style="text-align: left;" | None(?) || colspan="4" style="background:#E5E5E5; text-align: right;" | '''Target Object:''' || style="text-align: left;" | Self || style="background:#E5E5E5; text-align: right;" | '''Note:''' || colspan="5" style="text-align: left;" | Instant Cast
|-
|-
-
![01]
+
| colspan="15" style="background:#CCCCCC;"|
-
| -45 || -0.35 sec || --- || -56 || -0.7 sec || --- || -67 || -1.05 sec || --- || -90 || -1.4 sec || --- || -113 || -2.1 sec || ---
+
|-
 +
| '''Icon''' || '''Skill''' || '''Lvl''' || colspan="2" | '''SP Consumption''' || '''HP Restored (1.2 sec)''' || '''HP Restored (Total)''' || colspan="2" | '''Cool Time (sec)''' || '''Casting Distance (m)''' || '''Duration (sec)''' || '''Skill Scroll Price''' || colspan="2" | '''Efficiency/Ratio (HP Healed / SP Used)'''
 +
|-
 +
| [[Image:Skill-Invigorate_(01).jpg]] || [01] || 79 || 226 || - (45, 56, 67, 90, 113) || 70 || 840 || 7.00 || - (0.35, 0.70, 1.05, 1.40, 2.10) || 12.0 || 15.0 || 230 {{s}} || -- || (--, --, --, --, --)
 +
|-
 +
| [[Image:Skill-Invigorate_(02).jpg]] || [02] || 85 || 259 || - (--, --, --, --, --) || 79 || 948 || 7.00 || - (0.35, 0.70, 1.05, 1.40, 2.10) || 12.0 || 15.0 || 260 {{s}} || -- || (--, --, --, --, --)
|}
|}
-
<br>
+
</center>
 +
 
 +
 
 +
 
-
====Awaken====
 
<center>
<center>
-
[[Image:Awaken.PNG]]
+
{| border="1" cellpadding="4" style="color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #CCCCCC; text-align: center;"
-
<br>Instantly heal surrounding party members' HP.
+
-
<br>Target Object: Self
+
-
</center>
+
-
<br>
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored !! Casting Distance !! Cool Time !! Ratio<br> (1 player) !! Ratio<br> (3 players) !! Ratio<br> (5 players)
+
|-
|-
-
! [01][[Image:Skill-Awaken_(01).jpg]]
+
| colspan="15" |
-
| 85 || 250{{s}} || 341 || 800 || 1.5 m || 9.0 sec || 2.35 || 7.03 || 11.73
+
====Awaken====
-
|}
+
-
<br>
+
-
{| border="2" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
|+ '''Empowerment'''
+
-
!  || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
+
|-
|-
-
! Skill Lvl || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio
+
| rowspan="2" | [[Image:Awaken.PNG]] || colspan="14" | Instantly heal surrounding party members' HP
|-
|-
-
![01]
+
| colspan="4" style="background:#E5E5E5; text-align: right;"| '''Equip Item:''' || style="text-align: left;" | None(?) || colspan="4" style="background:#E5E5E5; text-align: right;" | '''Target Object:''' || style="text-align: left;" | Self || style="background:#E5E5E5; text-align: right;" | '''Note:''' || colspan="5" style="text-align: left;" | Instant Cast
-
| -45 || -0.35 sec || --- || -56 || -0.7 sec || --- || -67 || -1.05 sec || --- || -90 || -1.4 sec || --- || -113 || -2.1 sec || ---
+
|-
 +
| colspan="15" style="background:#CCCCCC;"|
 +
|-
 +
| '''Icon''' || '''Skill''' || '''Lvl''' || colspan="2" | '''SP Consumption''' || '''HP Restored''' || colspan="2" | '''Cool Time (sec)''' || '''Casting Distance (m)''' || '''Skill Scroll Price''' || '''Efficiency (1 Player)''' || '''Efficiency (3 Players)''' || '''Efficiency (5 Players)'''
 +
|-
 +
| [[Image:Skill-Awaken_(01).jpg]] || [01] || 85 || 341 || - (45, 56, 67, 90, 113) || 800 || 9.00 || - (0.35, 0.70, 1.05, 1.40, 2.10) || 1.5 || 250 {{s}} || 2.35 || 7.03 || 11.73
|}
|}
-
<br>
+
</center>
 +
 
 +
 

Revision as of 04:39, 4 October 2009

Contents

Active

Healing Spells

Spells that enable you to heal yourself and others.

Heal

Image:Heal01.JPG Instantly heal yourself or a friendly target
Equip Item: None Target Object: Self / Friendly Note: Instant Cast
Icon Skill Lvl SP Consumption HP Restored Cool Time (sec) Cast Distance (m) Skill Scroll Price Efficiency
Image:Heal_(01).png [01] 3 7 - (1, 1, 2, 2, 3) 110 + (24, 30, 37, 44, 55) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 47 Copper 15.71 (41.25)
Image:Heal_(02).png [02] 9 16 - (3, 4, 4, 6, 8) 190 + (41, 53, 64, 76, 95) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 150 Copper 11.87 (35.63)
Image:Heal_(03).png [03] 15 28 - (5, 7, 8, 11, 14) 270 + (59, 75, 91, 108, 135) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 350 Copper 9.64 (28.93)
Image:Skill-Heal_(04).png [04] 21 41 - (8, 10, 12, 16, 20) 390 + (85, 109, 132, 156, 195) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 1 Silver(s) 500 Copper 9.51 (27.86)
Image:Skill-Heal_(05).png [05] 27 57 - (11, 14, 17, 22, 28) 500 + (110, 140, 170, 200, 250) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 3 Silver(s) 300 Copper 8.77 (25.86)
Image:Skill-Heal_(06).png [06] 33 74 - (14, 18, 22, 29, 37) 610 + (134, 170, 207, 244, 305) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 7 Silver(s) 200 Copper 8.24 (24.73)
Image:Skill-Heal_(07).png [07] 39 88 - (17, 22, 26, 33, 44) 720 + (158, 201, 244, 288, 360) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 15 Silver(s) 8.18 (24.55)
Image:Skill-Heal_(08).png [08] 45 102 - (20, 25, 30, 40, 51) 840 + (184, 235, 285, 336, 420) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 21 Silver(s) 8.23 (24.71)
Image:Skill-Heal_(09).png [09] 51 119 - (23, 29, 35, 47, 59) 950 + (209, 266, 323, 380, 475) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 27 Silver(s) 7.98 (23.75)
Image:Skill-Heal_(10).png [10] 57 135 - (27, 33, 40, 54, 67) 1100 + (242, 308, 374, 440, 550) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 34 Silver(s) 8.15 (24.26)
Image:Skill-Heal_(11).jpg [11] 63 151 - (30, 37, 45, 60, 75) 1200 + (264, 336, 408, 480, 600) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 106 Silver(s) 7.95 (23.68)
Image:Skill-Heal_(12).jpg [12] 69 169 - (33, 42, 50, 67, 84) 1400 + (308, 392, 476, 560, 700) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 130 Silver(s) 8.28 (24.71)
Image:Skill-Heal_(13).jpg [13] 75 187 - (37, 46, 56, 74, 93) 1500 + (330, 420, 510, 600, 750) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 160 Silver(s) 8.02 (23.94)
Image:Skill-Heal_(14).jpg [14] 81 215 - (45, 57, 69, 91, 115) 1600 + (352, 448, 544, 640, 800) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 180 Silver(s) 7.44 (24.00)
Image:Skill-Heal_(15).jpg [15] 87 247 - (56, 70, 86, 113, 142) 1800 + (396, 504, 612, 720, 900) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 210 Silver(s) 7.29 (25.71)
Image:Skill-Heal_(16).png [16] 93 284 - (70, 87, 106, 141, 177) 1900 + (418, 532, 646, 760, 950) 3.0 - (0.2, 0.3, 0.5, 0.6, 0.9) 18.0 240 Silver(s) 6.69 (26.64)
Image:Skill-Heal_(17).png [17] -- -- - (--, --, --, --, --) -- + (--, --, --, --, --) 3.0 - (--, --, --, --, --) 18.0 -- Silver(s) -- (--)
Image:Skill-Heal_(18).png [18] 103 338 - (--, --, --, --, --) 2000 + (--, --, --, --, --) 3.0 - (--, --, --, --, --) 18.0 300 Silver(s) -- (--)



Restore

Image:Restore01.JPG Recover target's HP over a specific amount of time - (Every 1.2 second, 15 times)
Equip Item: None Target Object: Self / Friendly Note: Cast Time: 0.5 sec
Icon Skill Lvl SP Consumption HP Restored (1.2 sec) HP Restored (Total) Cool Time (sec) Casting Distance (m) Duration (sec) Skill Scroll Price Efficiency/Ratio (HP Healed / SP Used)
image:Skill-Restore_(01).png [01] 25 33 - (6, 8, 10, 13, 16) 35 525 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 2 Silver(s) 600 Copper 15.91 (19.44, 21.00, 22.83, 26.25, 30.88)
Image:Skill-Restore_(02).png [02] 31 44 - (8, 11, 13, 17, 22) 43 645 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 5 Silver(s) 400 Copper 14.66 (17.92, 19.55, 20.81, 23.89, 29.32)
Image:Skill-Restore_(03).png [03] 37 54 - (10, 13, 16, 21, 27) 54 810 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 12 Silver(s) 15.00 (18.41, 19.76, 21.32, 24.55, 30.00)
Image:Skill-Restore_(04).png [04] 43 64 - (12, 16, 19, 25, 32) 62 930 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 19 Silver(s) 14.38 (17.69, 19.17, 20.44, 23.59, 28.75)
Image:Skill-Restore_(05).png [05] 49 75 - (15, 18, 22, 30, 37) 71 1065 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 25 Silver(s) 15.00 (18.75, --, --, --, 29.61)
Image:Skill-Restore_(06).png [06] 55 84 - (16, 21, 25, 33, 42) 80 1200 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 32 Silver(s) 15.00 (18.53, --, --, --, 30.00)
Image:Skill-Restore_(07).jpg [07] 61 96 - (19, 24, 28, 38, 48) 89 1335 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 99 Silver(s) 13.91 (--, --, --, --, --)
Image:Skill-Restore_(08).jpg [08] 67 107 - (21, 26, 32, 42, 53) 99 1485 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 120 Silver(s) 13.88 (--, --, --, --, --)
Image:Skill-Restore_(09).jpg [09] 73 119 - (23, 29, 35, 47, 59) 107 1605 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 150 Silver(s) 13.49 (--, --, --, --, --)
Image:Skill-Restore_(10).jpg [10] 79 130 - (26, 32, 39, 52, 65) 117 1755 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 170 Silver(s) 13.50 (--, --, --, --, --)
Image:Skill-Restore_(11).jpg [11] 85 150 - (32, 39, 48, 64, 80) 126 1890 5.0 - (0.3, 0.5, 0.8, 1.0, 1.5) 15.0 18.0 200 Silver(s) 12.60 (--, --, --, --, --)
  • Recommend usage of Level[01] and Level[03] once you have both, skipping Level[02] due to the lower efficiency, and it only heals a little more than Level[01].
  • Same applies to Level[04], poorer efficiency, so skip using it when you have a higher level spell.
  • Only 1 copy of Restore, regardless of level, can be on a player at any given time.
  • Higher level spells will replace lower level spells, renewing the duration.
  • Spell will fail after casting when used on a player with a higher level Restore effect, even if the higher level Restore is almost over; because spell failed, the cooldown is not activated. ie. You can cast another Restore spell immediately after.



Rejuvenate

Image:Rejuvenate01.JPG Instantly heal a large amount of the target's HP
Equip Item: None Target Object: Self / Friendly Note: Instant Cast
Icon Skill Lvl SP Consumption HP Restored Cool Time (sec) Cast Distance (m) Skill Scroll Price
Image:Skill-Rejuvenate (01).png [01] 41 114 - (22, 28, 34, 45, 57) 1200 + (264, 336, 408, 480, 600) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 15.0 18 Silver(s)
Image:Skill-Rejuvenate (02).png [02] 47 133 - (26, 33, 39, 53, 66) 1400 + (308, 392, 476, 560, 700) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 15.0 24 Silver(s)
Image:Skill-Rejuvenate (03).png [03] 53 152 - (30, 38, 45, 60, 76) 1600 + (352, 448, 544, 640, 800) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 15.0 31 Silver(s)
Image:Skill-Rejuvenate (04).png [04] 59 172 - (34, 43, 51, 68, 86) 1800 + (396, 504, 612, 720, 900) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 15.0 39 Silver(s)
Image:Skill-Rejuvenate (05).jpg [05] 65 193 - (38, 48, 57, 77, 96) 2000 + (440, 560, 680, 800, 1000) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 15.0 118 Silver(s)
Image:Skill-Rejuvenate (06).jpg [06] 71 215 - (43, 53, 64, 86, 107) 2200 + (484, 616, 748, 880, 1100) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 15.0 150 Silver(s)
Image:Skill-Rejuvenate (07).jpg [07] 77 237 - (47, 59, 71, 94, 118) 2400 + (528, 672, 816, 960, 1200) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 15.0 170 Silver(s)
Image:Skill-Rejuvenate (08).jpg [08] 83 272 - (58, 73, 88, 116, 146) 2600 + (572, 728, 884, 1040, 1300) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 15.0 200 Silver(s)
Image:Skill-Rejuvenate (09).jpg [09] 89 313 - (72, 90, 109, 144, 181) 2900 + (638, 812, 986, 1160, 1450) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 15.0 230 Silver(s)
Image:Skill-Rejuvenate (10).png [10] 95 360 - (89, 112, 135, 179, 224) 3100 + (682, 868, 1054, 1240, 1550) 10.0 - (0.5, 1.0, 1.5, 2.0, 3.0) 15.0 270 Silver(s)



Recover

Image:Cleric_Recover_Skill.jpg Cast a holy light on a vast area and heal party's HP.
Equip Item: None(?) Target Object: Party Note: Instant Cast
Icon Skill Lvl SP Consumption HP Restored Cool Time (sec) Cast Distance (m) Skill Scroll Price
Image:Skill-Recover (01).jpg [01] 60 188 - (37, 47, 56, 75, 94) 800 30.0 - (1.5, 3.0, 4.5, 6.0, 9.0) 12.0 --
Image:Skill-Recover (02).jpg [02] 66 211 - (42, 52, 63, 84, 105) 900 30.0 - (1.5, 3.0, 4.5, 6.0, 9.0) 12.0 150 Silver(s)
Image:Skill-Recover (03).jpg [03] 72 234 - (46, 58, 70, 93, 117) 1000 30.0 - (1.5, 3.0, 4.5, 6.0, 9.0) 12.0 170 Silver(s)
Image:Skill-Recover (04).jpg [04] 78 257 - (51, 64, 77, 102, 128) 1100 30.0 - (1.5, 3.0, 4.5, 6.0, 9.0) 12.0 210 Silver(s)
Image:Skill-Recover (05).jpg [05] 84 295 - (63, 79, 95, 126, 158) 1200 30.0 - (1.5, 3.0, 4.5, 6.0, 9.0) 12.0 240 Silver(s)
Image:Skill-Recover (06).png [06] 90 339 - (78, 98, 118, 156, 196) 1300 30.0 - (1.5, 3.0, 4.5, 6.0, 9.0) 12.0 280 Silver(s)
Image:Skill-Recover (07).jpg [07] 96 390 - (97, 122, 146, 194, 244) 1400 30.0 - (1.5, 3.0, 4.5, 6.0, 9.0) 12.0 320 Silver(s)
Image:Skill-Recover (08).png [08] 102 449 - (120, 151, 182, 241, 302) 1500 30.0 - (1.5, 3.0, 4.5, 6.0, 9.0) 12.0 710 Silver(s)
File:Skill-Recover (09).png [09] 108 516 - (149, 187, 225, 299, 375) 1600 30.0 - (1.5, 3.0, 4.5, 6.0, 9.0) 12.0 800 Silver(s)



Invigorate

Image:Invigorate.PNG Heal Party members' HP over a specific amount of time - (Every 1.2 second, 15 times)
Equip Item: None(?) Target Object: Self Note: Instant Cast
Icon Skill Lvl SP Consumption HP Restored (1.2 sec) HP Restored (Total) Cool Time (sec) Casting Distance (m) Duration (sec) Skill Scroll Price Efficiency/Ratio (HP Healed / SP Used)
Image:Skill-Invigorate_(01).jpg [01] 79 226 - (45, 56, 67, 90, 113) 70 840 7.00 - (0.35, 0.70, 1.05, 1.40, 2.10) 12.0 15.0 230 Silver(s) -- (--, --, --, --, --)
Image:Skill-Invigorate_(02).jpg [02] 85 259 - (--, --, --, --, --) 79 948 7.00 - (0.35, 0.70, 1.05, 1.40, 2.10) 12.0 15.0 260 Silver(s) -- (--, --, --, --, --)



Awaken

Image:Awaken.PNG Instantly heal surrounding party members' HP
Equip Item: None(?) Target Object: Self Note: Instant Cast
Icon Skill Lvl SP Consumption HP Restored Cool Time (sec) Casting Distance (m) Skill Scroll Price Efficiency (1 Player) Efficiency (3 Players) Efficiency (5 Players)
Image:Skill-Awaken_(01).jpg [01] 85 341 - (45, 56, 67, 90, 113) 800 9.00 - (0.35, 0.70, 1.05, 1.40, 2.10) 1.5 250 Silver(s) 2.35 7.03 11.73



Damage Dealing Spells

Spells that enable you to damage enemies in any way.

Bash

Image:Bash01.JPG
Bash your enemy with a powerful strike.
Equip Item: Weapon
Target Object: Enemy



Skill Lv SP Consumption Additional Damage Cooldown time / s Cast Distance / m Skill Scroll Price
Image:Bash_(01).png Bash [01] 5 9 - (1, 2, 2, 3, 4) 49 ~ 57 + (9, 12, 14, 17, 22) 6 - (0.3, 0.6, 0.9, 1.2, 1.8) 0 60 Copper
Image:Bash_(02).png Bash [02] 13 24 - (4, 6, 7, 9, 12) 144 ~ 163 + (26, 33, 41, 48, 60) 6 - (0.3, 0.6, 0.9, 1.2, 1.8) 0 240 Copper
Image:Skill-Bash_(03).png Bash [03] 21 46 - (9, 11, 14, 18, 23) 338 ~ 377 + (52, 66, 81, 95, 119) 6 - (0.3, 0.6, 0.9, 1.2, 1.8) 0 1 Silver(s) 300 Copper
Image:Skill-Bash_(04).png Bash [04] 29 58 - (11, 14, 17, 23, 29) 430 ~ 479 + (66, 85, 103, 121, 151) 6 - (0.3, 0.6, 0.9, 1.2, 1.8) 0 3 Silver(s) 600 Copper
Image:Skill-Bash_(05).png Bash [05] 37 88 - (17, 22, 26, 35, 44) 668 ~ 745 + (103, 132, 160, 188, 235) 6 - (0.3, 0.6, 0.9, 1.2, 1.8) 0 11 Silver(s)
Image:Skill-Bash_(06).png Bash [06] 45 117 - (23, 29, 35, 47, 58) 909 ~ 1013 + (141, 179, 217, 256, 320) 6 - (0.3, 0.6, 0.9, 1.2, 1.8) 0 19 Silver(s)
Image:Skill-Bash_(07).png Bash [07] 53 145 - (29, 36, 43, 58, 72) 1142 ~ 1273 + (177, 225, 273, 322, 402) 6 - (0.3, 0.6, 0.9, 1.2, 1.8) 0 26 Silver(s)
Image:Skill-Bash_(08).jpg Bash [08] 61 173 - (34, 43, 52, 69, 86) 1396 ~ 1556 + (216, 275, 334, 393, 492) 6 - (0.3, 0.6, 0.9, 1.2, 1.8) 0 86 Silver(s)
Image:Skill-Bash_(09).jpg Bash [09] 69 185 - (37, 46, 55, 74, 92) 1522 ~ 1696 + (236, 300, 364, 429, 536) 6 - (0.3, 0.6, 0.9, 1.2, 1.8) 0 120 Silver(s)
Image:Skill-Bash_(10).jpg Bash [10] 77 217 - (43, 54, 65, 87, 108) 1822 ~ 2030 + (282, 359, 436, 513, 642) 6 - (0.3, 0.6, 0.9, 1.2, 1.8) 0 140 Silver(s)
Image:Skill-Bash_(11).jpg Bash [11] 85 278 - (53, 66, 80, 107, 133) 2259 ~ 2518 + (380, 484, 588, 692, 866) 6 - (0.3, 0.6, 0.9, 1.2, 1.8) 0 160 Silver(s)
File:Skill-Bash (12).jpg Bash [12] - - - ()  ? ~ ? + () - - () 0 - Silver(s)
Image:Skill-Bash_(13).jpg Bash [13] 100 365 - () 2988 ~ 3330 + () 6 - (0.3, 0.6, 0.9, 1.2, 1.8) 1.5m 200 Silver(s)
Image:Skill-Bash_(14).jpg Bash [14] 105 468 - () 3436 ~ 3830 + () 6 - () 1.5m 220 Silver(s)


Trip

Image:Trip01.JPG
Deal a powerful hammer attack on target's soul.
Target Object: Enemy


Skill Lv SP Consumption Additional Damage Effect Duration / s Cooldown time / s Cast Distance / m Skill Scroll Price
Image:Skill-Trip (01).png Trip [01] 40 96 - (19, 24, 28, 38, 48) 754 ~ 839 + (30, 39, 47, 56, 70) 0 + (1, 1.5, 2, 2.5, 3) 15 - (0.75, 1.5, 2.25, 3, 4.5) 0 18 Silver(s)
Image:Skill-Trip (02).png Trip [02] 49 98 - (19, 24, 29, 39, 49) 1016 ~ 1133 + (34, 44, 53, 63, 79) 0 + (1, 1.5, 2, 2.5, 3) 15 - (0.75, 1.5, 2.25, 3, 4.5) 0 26 Silver(s)
Image:Skill-Trip (03).png Trip [03] 58 114 - (22, 28, 34, 45, 57) 1283 ~ 1429 + (43, 55, 67, 79, 99) 0 + (1, 1.5, 2, 2.5, 3) 15 - (0.75, 1.5, 2.25, 3, 4.5) 0 37 Silver(s)
Image:Skill-Trip (04).jpg Trip [04] 67 131 - (26, 32, 39, 52, 65) 1556 ~ 1734 + (54, 69, 83, 98, 123) 0 + (1, 1.5, 2, 2.5, 3) 15 - (0.75, 1.5, 2.25, 3, 4.5) 0 130 Silver(s)
Image:Skill-Trip (05).jpg Trip [05] 76 149 - (29, 37, 44, 59, 74) 2048 ~ 2282 + (66, 84, 102, 120, 151) 0 + (1, 1.5, 2, 2.5, 3) 15 - (0.75, 1.5, 2.25, 3, 4.5) 0 170 Silver(s)
Image:Skill-Trip (06).jpg Trip [06] 85 172 - (35, 45, 54, 73, 91) 2540 ~ 2830 + (89, 113, 137, 162, 203) 0 + (1, 1.5, 2, 2.5, 3) 15 - (0.75, 1.5, 2.25, 3, 4.5) 0 210 Silver(s)
File:Skill-Trip (07).gif Trip [07] 94 198 - (44, 56, 67, 90, 113) 3048 ~ 3396 + (120, 153, 185, 218, 275) 0 + (1, 1.5, 2, 2.5, 3) 15 - (0.75, 1.5, 2.25, 3, 4.5) 0 260 Silver(s)
File:Skill-Trip (08).gif Trip [08] 103 228 - (55, 70, 83, 112, 141) 817 ~ 910 + (162, 206, 250, 295, 371) 0 + (1, 1.5, 2, 2.5, 3) 15 - (0.75, 1.5, 2.25, 3, 4.5) 0 620 Silver(s)
File:Skill-Trip (09).gif Trip [09] 112 262 - (68, 87, 104, 139, 174) 1013 ~ 1129 + (219, 279, 338, 398, 501) 0 + (1, 1.5, 2, 2.5, 3) 15 - (0.75, 1.5, 2.25, 3, 4.5) 0 740 Silver(s)


  • Hasn't got any side effects, since lvl cap became 105 it has a ammount of damage equel to bash (going further with editing tommorow)
  • Advantage is that it can be chain cast with bash, ie no cooldown in between. However there is still a short pause after the skill is cast, similar to bash.
  • Requires a hammer. Cannot be used with a mace.


Bleed

Image:Bleed01.JPG
Deal a powerful mace attack on target's soul.
Target Object: Enemy


Skill Lv SP Consumption Additional Damage Cooldown time / s Cast Distance / m Skill Scroll Price
File:Skill-Bleed (01).gif Bleed [01] 40 96 - (19, 24, 28, 38, 48) 628 ~ 699 + (dont know) 10 - (0.5, 1, 1.5, 2, 3) 0 18 Silver(s)
File:Skill-Bleed (02).gif Bleed [02] 49 101 - (20, 25, 30, 40, 50) 857 ~ 944 + (dont know) 10 - (0.5, 1, 1.5, 2, 3) 0 26 Silver(s)
File:Skill-Bleed (03).gif Bleed [03] 58 121 - (24, 30, 36, 48, 60) 1069 ~ 1191 + (dont know) 10 - (0.5, 1, 1.5, 2, 3) 0 37 Silver(s)
File:Skill-Bleed (04).gif Bleed [04] 67 141 - (28, 35, 42, 56, 70) 349 ~ 389 + (54, 69, 83, 98, 123) 10 - (0.5, 1, 1.5, 2, 3) 0 130 Silver(s)
File:Skill-Bleed (05).gif Bleed [05] 76 165 - (33, 41, 49, 66, 82) 428 ~ 477 + (66, 84, 102, 120, 151) 10 - (0.5, 1, 1.5, 2, 3) 0 170 Silver(s)
File:Skill-Bleed (06).gif Bleed [06] 85 189 - (40, 50, 60, 81, 101) 531 ~ 592 + (89, 113, 137, 162, 203) 10 - (0.5, 1, 1.5, 2, 3) 0 210 Silver(s)
File:Skill-Bleed (07).gif Bleed [07] 94 218 - (50, 63, 75, 101, 126) 659 ~ 734 + (120, 153, 185, 218, 275) 10 - (0.5, 1, 1.5, 2, 3) 0 260 Silver(s)
File:Skill-Bleed (08).gif Bleed [08] 103 251 - (62, 78, 93, 125, 156) 817 ~ 910 + (162, 206, 250, 295, 371) 10 - (0.5, 1, 1.5, 2, 3) 0 620 Silver(s)
File:Skill-Bleed (09).gif Bleed [09] 112 288 - (78, 96, 115, 156, 193) 1013 ~ 1129 + (219, 279, 338, 398, 501) 10 - (0.5, 1, 1.5, 2, 3) 0 740 Silver(s)


  • Read comments for Trip skill.
  • Does not cast bleed debuff on monsters!
  • Requires a mace. Cannot be used with a hammer.


Benediction

Image:Benediction.gif
Attack opponents with a physical attack
Target Object: Enemy

Skill Lv SP Consumption Additional Damage Cooldown time / s Cast Distance / m Skill Scroll Price
Image:Benediction.gif Benediction [01] 100 595 - () 3284 ~ 4037 + () 1min 20s - () 1.5m 490 Silver(s)


  • Benediction is for Guardian and HolyKnight only. Paladins cannot obtain this skill.


Buff Spells

Spells that enable you to boost a player's stats.

Protect

Image:Protect01.JPG
Party's strength and defense increases for a certain amount of time.
Target Object: Party



Skill Lvl Req. Lvl Cost SP Use Dmg Increase Def Increase Duration Casting Distance Cool Time
[01] 11 200Copper 30 14 10 60 min 30.0 m 3.0 sec
[02] 21 1Silver(s) 400Copper 59 24 19 60 min 30.0 m 3.0 sec
[03] 31 5Silver(s) 100Copper 95 39 34 60 min 30.0 m 3.0 sec
[04] 41 17Silver(s) 131 54 49 60 min 30.0 m 3.0 sec
[05] 51 26Silver(s) 168 70 64 60 min 30.0 m 3.0 sec
[06] 61 95Silver(s) 204 86 80 60 min 30.0 m 3.0 sec
[07] 71 130Silver(s) 246 107 98 60 min 30.0 m 3.0 sec
[08] 81 180Silver(s) 282 127 117 60 min 30.0 m 3.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down
[01] -6 +1.5 sec -0.2 sec -7 +1.8 sec -0.3 sec -9 +2.1 sec -0.5 sec -12 +2.4 sec -0.6 sec -15 +3.0 sec -0.9 sec
[02] -11 +1.5 sec -0.2 sec -14 +1.8 sec -0.3 sec -17 +2.1 sec -0.5 sec -23 +2.4 sec -0.6 sec -29 +3.0 sec -0.9 sec
[03] -19 +1.5 sec -0.2 sec -23 +1.8 sec -0.3 sec -28 +2.1 sec -0.5 sec -38 +2.4 sec -0.6 sec -47 +3.0 sec -0.9 sec
[04] -26 +1.5 sec -0.2 sec -32 +1.8 sec -0.3 sec -39 +2.1 sec -0.5 sec -52 +2.4 sec -0.6 sec -65 +3.0 sec -0.9 sec
[05] -33 +1.5 sec -0.2 sec -42 +1.8 sec -0.3 sec -50 +2.1 sec -0.5 sec -67 +2.4 sec -0.6 sec -84 +3.0 sec -0.9 sec
[06] -40 +1.5 sec -0.2 sec -51 +1.8 sec -0.3 sec -61 +2.1 sec -0.5 sec -81 +2.4 sec -0.6 sec -102 +3.0 sec -0.9 sec
[07] -49 +1.5 sec -0.2 sec -61 +1.8 sec -0.3 sec -73 +2.1 sec -0.5 sec -98 +2.4 sec -0.6 sec -123 +3.0 sec -0.9 sec
[08] -60 +1.5 sec -0.2 sec -75 +1.8 sec -0.3 sec -90 +2.1 sec -0.5 sec -121 +2.4 sec -0.6 sec -152 +3.0 sec -0.9 sec


  • Each additional party member will improve the buff by 15%, ie 1 member +0% (self only), 2 members +15%, 3 members +30%, 4 members +45%, 5 members +60% (max party). % increase will update accordingly if any party member moves into, or out of range of the spell.
  • Currently, there is an occasional bug where the spell does not count one of your party members, therefore you get less % increase. To fix that, kick the party member out and reinvite them, or if you are the bugged player, log yourself out and back in.


Resist

Image:Resist01.JPG
Increase party's magic damage and magic resistance.
Target Object: Party



Skill Lvl Req. Lvl Cost SP Use MDmg Increase MResist Increase Duration Casting Distance Cool Time
[01] 17 420Copper 47 11 11 60 min 18.0 m 6.0 sec
[02] 29 3Silver(s) 900Copper 87 25 24 60 min 18.0 m 6.0 sec
[03] 41 17Silver(s) 131 41 39 60 min 18.0 m 6.0 sec
[04] 53 28Silver(s) 174 58 53 60 min 18.0 m 6.0 sec
[05] 65 108Silver(s) 221 77 70 60 min 18.0 m 6.0 sec
[06] 77 160Silver(s) 270 99 88 60 min 18.0 m 6.0 sec
[07] 89 210Silver(s) 310 112 106 60 min 18.0 m 6.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down
[01] -9 +2.5 sec -- -11 +3.0 sec -- -13 +3.5 sec -- -18 +4.0 sec -- -23 +5.0 sec --
[02] -17 +2.5 sec -- -21 +3.0 sec -- -26 +3.5 sec -- -34 +4.0 sec -- -43 +5.0 sec --
[03] -26 +2.5 sec -- -32 +3.0 sec -- -39 +3.5 sec -- -52 +4.0 sec -- -65 +5.0 sec --
[04] -34 +2.5 sec -- -43 +3.0 sec -- -52 +3.5 sec -- -69 +4.0 sec -- -87 +5.0 sec --
[05] -44 +2.5 sec -- -55 +3.0 sec -- -66 +3.5 sec -- -88 +4.0 sec -- -110 +5.0 sec --
[06] -54 +2.5 sec -- -67 +3.0 sec -- -81 +3.5 sec -- -108 +4.0 sec -- -135 +5.0 sec --
[07] -66 +2.5 sec -- -83 +3.0 sec -- -100 +3.5 sec -- -133 +4.0 sec -- -167 +5.0 sec --


  • Cool Down empowerment has an error. Time reduced is given in 6 second reductions, giving a final +5 empowerment of -30.0 sec.
  • Each additional party member will improve the buff by 15%, ie 1 member +0% (self only), 2 members +15%, 3 members +30%, 4 members +45%, 5 members +60% (max party). % increase will update accordingly if any party member moves into, or out of range of the spell.
  • Currently, there is an occasional bug where the spell does not count one of your party members, therefore you get less % increase. To fix that, kick the party member out and reinvite them, or if you are the bugged player, log yourself out and back in.


Invincible

Image:Invincible01.JPG
Cast a Holy Shield on your target, making them temporarily invincible.
Target Object: Self / Friendly



Skill Lvl Req. Lvl Cost SP Use Dmg Absorbed Duration Cast Time Casting Distance Cool Time Ratio (Efficiency):
HP Boost / SP Used
[01] 20 1Silver(s) 400Copper 41 1040 10.0 sec 1.0 sec 15.0 m 2 min 25.37
[02] 28 4Silver(s) 200Copper 63 1352 10.0 sec 1.0 sec 15.0 m 2 min 21.46
[03] 36 11Silver(s) 900Copper 84 1690 10.0 sec 1.0 sec 15.0 m 2 min 20.12
[04] 44 23Silver(s) 106 2028 10.0 sec 1.0 sec 15.0 m 2 min 19.13
[05] 52 32Silver(s) 128 2332 10.0 sec 1.0 sec 15.0 m 2 min 18.22
[06] 60 108Silver(s) 150 2682 10.0 sec 1.0 sec 15.0 m 2 min 17.88
[07] 68 140Silver(s) 175 3084 10.0 sec 1.0 sec 15.0 m 2 min 17.62
[08] 76 180Silver(s) 199 3546 10.0 sec 1.0 sec 15.0 m 2 min 17.82
[09] 84 220Silver(s) 228 - 10.0 sec 1.0 sec 15.0 m 2 min -


* A recent patch removed the amount of damage absorbed from the in-game skill description.

Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down
[01] -8 +3.8 sec -0.9 sec -10 +4.5 sec -1.8 sec -12 +5.3 sec -2.7 sec -16 +6.0 sec -3.6 sec -20 +7.5 sec -5.4 sec
[02] -12 +3.8 sec -0.9 sec -15 +4.5 sec -1.8 sec -18 +5.3 sec -2.7 sec -25 +6.0 sec -3.6 sec -31 +7.5 sec -5.4 sec
[03] -16 +3.8 sec -0.9 sec -21 +4.5 sec -1.8 sec -25 +5.3 sec -2.7 sec -33 +6.0 sec -3.6 sec -42 +7.5 sec -5.4 sec
[04] -21 +3.8 sec -0.9 sec -26 +4.5 sec -1.8 sec -31 +5.3 sec -2.7 sec -42 +6.0 sec -3.6 sec -53 +7.5 sec -5.4 sec
[05] -25 +3.8 sec -0.9 sec -32 +4.5 sec -1.8 sec -38 +5.3 sec -2.7 sec -53 +6.0 sec -3.6 sec -64 +7.5 sec -5.4 sec
[06] -30 +3.8 sec -0.9 sec -37 +4.5 sec -1.8 sec -45 +5.3 sec -2.7 sec -60 +6.0 sec -3.6 sec -75 +7.5 sec -5.4 sec
[07] -35 +3.8 sec -0.9 sec -43 +4.5 sec -1.8 sec -52 +5.3 sec -2.7 sec -70 +6.0 sec -3.6 sec -87 +7.5 sec -5.4 sec
[08] -39 +3.8 sec -0.9 sec -49 +4.5 sec -1.8 sec -59 +5.3 sec -2.7 sec -79 +6.0 sec -3.6 sec -99 +7.5 sec -5.4 sec
[09] -48 +3.8 sec -0.9 sec -60 +4.5 sec -1.8 sec -73 +5.3 sec -2.7 sec -97 +6.0 sec -3.6 sec -122 +7.5 sec -5.4 sec


  • Once damage taken exceeds damage absorption, Invincible will end. This applies even with increased duration empowerment.
  • If Invincible was regarded as an instant heal spell, ratio would be it's efficiency index compared to Heal and Restore.
  • At a basic level without empowerments, Invincible is the most efficient and useful spell available to the cleric as it is the equivalent of a temporary hp bar boost.
  • Invincible takes into account the character's natural armor. Therefore an invincible cast on a mage or archer will not last as many melee/physical hits as when cast on a fighter. If fighting a spell caster, invincible will last more hits on a mage due to their higher magical defense. Likewise, casting a high level invincible on a level 10 character will not enable him/her to walk past level 40 monsters.
  • Does not block damage taken from damage over time effects such as bleed and poison. These debuffs will continue to injure a player even while under the invincible spell.


Immune

Image:Immune01.JPG
Increase party's resistance against poison and disease.
Target Object: Self / Friendly



Skill Lvl Req. Lvl Cost SP Use Percent Duration Cast Time Distance Cool Time
[01] 31 9Silver(s) 300Copper 95 10% 60 min Immediate 15.0 m 3.0 sec
[02] 49 24Silver(s) 160 15% 60 min Immediate 15.0 m 3.0 sec
[03] 67 120Silver(s) 230 20% 60 min Immediate 15.0 m 3.0 sec
[04] 85 190Silver(s) 264 25% 60 min Immediate 15.0 m 3.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down
[01] -19 +1.5 sec -0.2 sec -23 +1.8 sec -0.3 sec -28 +2.1 sec -0.5 sec -38 +2.4 sec -0.6 sec -47 +3.0 sec -0.9 sec
[02] -32 +1.5 sec -0.2 sec -40 +1.8 sec -0.3 sec -48 +2.1 sec -0.5 sec -64 +2.4 sec -0.6 sec -80 +3.0 sec -0.9 sec
[03] -46 +1.5 sec -0.2 sec -57 +1.8 sec -0.3 sec -69 +2.1 sec -0.5 sec -92 +2.4 sec -0.6 sec -115 +3.0 sec -0.9 sec
[04] -57 +1.5 sec -0.2 sec -70 +1.8 sec -0.3 sec -85 +2.1 sec -0.5 sec -114 +2.4 sec -0.6 sec -142 +3.0 sec -0.9 sec


  • Can be cast on players not in your party, contrary to the description.


Stoneskin

Image:Stoneskin01.JPG
Bless one's shield to increase its defense rate.
Target Object: Self



Skill Lvl Req. Lvl Cost SP Use Percent Duration Cast Time Distance Cool Time
[01] 37 14Silver(s) 117 1% 60 min Immediate 1.5 m 3.0 sec
[02] 51 26Silver(s) 168 2% 60 min Immediate 1.5 m 3.0 sec
[03] 65 108Silver(s) 221 3% 60 min Immediate 1.5 m 3.0 sec
[04] 79 170Silver(s) 279 4% 60 min Immediate 1.5 m 3.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down
[01] -23 +0.8 sec -0.2 sec -29 +0.9 sec -0.3 sec -35 +1.1 sec -0.5 sec -46 +1.2 sec -0.6 sec -58 +1.5 sec -0.9 sec
[02] -33 +0.8 sec -0.2 sec -42 +0.9 sec -0.3 sec -50 +1.1 sec -0.5 sec -67 +1.2 sec -0.6 sec -84 +1.5 sec -0.9 sec
[03] -44 +0.8 sec -0.2 sec -55 +0.9 sec -0.3 sec -66 +1.1 sec -0.5 sec -88 +1.2 sec -0.6 sec -110 +1.5 sec -0.9 sec
[04] -55 +0.8 sec -0.2 sec -69 +0.9 sec -0.3 sec -83 +1.1 sec -0.5 sec -111 +1.2 sec -0.6 sec -139 +1.5 sec -0.9 sec


  • A simpler way to look at what stoneskin does, is that over time, all damage done to you is reduced by 1% or 2%, as long as you have a shield on. 1/100 or 1/50 hits will be blocked, ie 0 damage taken.


Endure

Image:Endure01.JPG
Increase party's max HP and max SP.
Target Object: Self / Friendly



Skill Lvl Req. Lvl Cost SP Use +HP +SP Duration Cast Time Distance Cool Time
[01] 47 22Silver(s) 153 410 390 60 min Immediate 15.0 m 3.0 sec
[02] 59 35Silver(s) 196 520 490 60 min Immediate 15.0 m 3.0 sec
[03] 71 130Silver(s) 246 650 620 60 min Immediate 15.0 m 3.0 sec
[04] 83 180Silver(s) 22 780 740 60 min Immediate 15.0 m 3.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down
[01] -30 +1.5 sec -0.2 sec -38 +1.8 sec -0.3 sec -45 +2.1 sec -0.5 sec -61 +2.4 sec -0.6 sec -76 +3 sec -0.9 sec
[02] -39 +1.5 sec -0.2 sec -49 +1.8 sec -0.3 sec -58 +2.1 sec -0.5 sec -78 +2.4 sec -0.6 sec -98 +3 sec -0.9 sec
[03] -49 +1.5 sec -0.2 sec -61 +1.8 sec -0.3 sec -73 +2.1 sec -0.5 sec -98 +2.4 sec -0.6 sec -123 +3 sec -0.9 sec
[04] -60 +1.5 sec -0.2 sec -75 +1.8 sec -0.3 sec -90 +2.1 sec -0.5 sec -121 +2.4 sec -0.6 sec -152 +3 sec -0.9 sec


  • Can be cast on players not in your party, contrary to the description.
  • When endure expires, players have their HP & SP maximum reduced back to normal. ie, if a player currently has 390/800 HP with Endure[01], upon expiry, his HP will be 390/390 (800-410=390).


Sacrifice

Image:Skill-Sacrifice_(02).jpg
Recover party's HP and SP at the moment of death.
Target Object: Self



Skill Lv SP Consumption HP/SP Restored Cooldown time / s Cast Distance / m Skill Scroll Price
Image:Skill-Sacrifice_(01).jpg Sacrifice [01] 60 251 - (50, 62, 75, 100, 125) 50% 60 sec - (3, 6, 9, 12, 18) 30 m 116 Silver(s)
Image:Skill-Sacrifice_(02).jpg Sacrifice [02] 67 287 - (57, 71, 86, 114, 143) 55% 60 sec - (3, 6, 9, 12, 18) 30 m 150 Silver(s)
Image:Skill-Sacrifice_(03).jpg Sacrifice [03] 74 322 - (64, 80, 96, 128, 161) 60% 60 sec - (3, 6, 9, 12, 18) 30 m 180 Silver(s)
Image:Skill-Sacrifice_(04).jpg Sacrifice [04] 81 370 - (79, 99, 119, 158, 199) 65% 60 sec - (3, 6, 9, 12, 18) 30 m 220 Silver(s)
Image:Skill-Sacrifice_(05).jpg Sacrifice [05] 88 425 - (98, 123, 147, 196, 247) 70% 60 sec - (3, 6, 9, 12, 18) 30 m 260 Silver(s)

Utility Spells

Other useful spells that do not fall into the 3 categories.

Revive

Image:Revive.PNG
Revives Target.
Target Object: Friendly



Skill Lvl Req. Lvl Cost SP Use Cast Time Casting Distance Cool Time
[01] 20 Class Quest Reward / 400 Fame 41 5.0 sec 10.5 m 30.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Cool Down SP Cool Down SP Cool Down SP Cool Down SP Cool Down
[01] -8 -1.5 sec -10 -3.0 sec -12 -4.5 sec -16 -6.0 sec -20 -9.0 sec


  • Can be bought for 400 fame from Item Merchant Nina(F8) inside Elderine or attained from a quest given by Paladin Master Keast in Elderine. However, completion of level 20 High Cleric quest is still needed as the skill scroll has the HighCleric requirement.
  • Currently there is a display/update bug that will prevent clerics from reviving players if they appear to still be alive/standing. It can be fixed by logging out and back in, basically a reset of all graphics and data.

There is also a bug that has been experienced in the Robo Kq (Kingdom quest) that doesn't allow you to revive, a simple re-log also fixes this problem.

Cure

Image:Cure01.JPG
Instantly cure target of poison and disease.
Target Object: Self / Friendly



Skill Lvl Req. Lvl Cost SP Use Grade Cast Time Casting Distance Cool Time
[01] 20 1Silver(s) 300Copper 34 Low Immediate 15.0 m 3.0 sec
[02] 40 17Silver(s) 80 Low & Mid Immediate 15.0 m 3.0 sec
[03] 60 96Silver(s) 125 All Immediate 15.0 m 3.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Cool Down SP Cool Down SP Cool Down SP Cool Down SP Cool Down
[01] -6 -0.2 sec -8 -0.3 sec -10 -0.5 sec -13 -0.6 sec -17 -0.9 sec
[02] -16 -0.2 sec -20 -0.3 sec -24 -0.5 sec -32 -0.6 sec -40 -0.9 sec
[03] -25 -0.2 sec -31 -0.3 sec -37 -0.5 sec -50 -0.6 sec -62 -0.9 sec


  • A good way to determine if cure can remove a debuff, is to check if your target is taking damage over time. If yes, it should be removable unless its a higher level debuff.


Quicken

Image:Quicken.PNG
Instantly cast your next skill.
Target Object: Self



Skill Lvl Req. Lvl Cost SP Use Cast Time Casting Distance Cool Time
[01] 67 140 172 Immediate 1.5 m 4 minutes


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Cool Down SP Cool Down SP Cool Down SP Cool Down SP Cool Down
[01] -34 -12 sec -43 -24 sec -51 -36 sec -68 -48 sec -86 -1 min 12 sec


Deadly Blessing

Image:DeadlyBlessing-01-.gif
Critical strike with 100% chance.
Target Object: Target



Skill Lvl Req. Lvl Cost SP Use Cast Time Casting Distance Cool Time
[01] 100 490 Silver(s) 665 Immediate 15.0 m 60.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Cool Down SP Cool Down SP Cool Down SP Cool Down SP Cool Down
[01]


  • Only Holy Knight can use this skill, not Guardian or Paladin.

Purification

Image:Purification.gif
Randomly cancels 1 buff out of many buffs cast on many targets surrounding you.
Target Object: Target



Skill Lvl Req. Lvl Cost SP Use Cast Time Casting Distance Cool Time
[01] 100 Immediate 10.0 m 4 minutes


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Cool Down SP Cool Down SP Cool Down SP Cool Down SP Cool Down
[01]


  • Only Holy Knight can use this skill, not Guardian or Paladin.
  • This skill is currently not in the US's version of Fiesta Online

Dispel Purge

Image:DispelPurge-01-.gif
Deactivates all opponents buffs
Target Object: Enemy
Skill Lvl Req. Lvl Cost SP Use Cast Time Casting Distance Cool Time
[01] 100 490Silver(s) 595 Immediate 15.0 m 3min


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Cool Down SP Cool Down SP Cool Down SP Cool Down SP Cool Down
[01]


  • Only Holy Knight can use this skill, not Guardian or Paladin.

Dispel Field

Image:DispelField.gif
Cancels 1 latest debuff your party member has.
Target Object: Target



Skill Lvl Req. Lvl Cost SP Use Cast Time Casting Distance Cool Time
[01] 100 Immediate 10.0 m 5 minutes


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Cool Down SP Cool Down SP Cool Down SP Cool Down SP Cool Down
[01]


  • Only Guardian can use this skill, not Holy Knight or Paladin.
  • This skill is currently not in the US version of Fiesta Online

Dispel Pillar

Dispel Pillar

Image:DispelPillar-01-.gif
Deactivates all of friendly's debuffs
Target Object: Self / Friendly
Skill Lvl Req. Lvl Cost SP Use Cast Time Casting Distance Cool Time
[01] 100 490Silver(s) 595 Immediate 15.0 m 5min


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Cool Down SP Cool Down SP Cool Down SP Cool Down SP Cool Down
[01]


  • Only Guardian can use this skill, not Holy Knight or Paladin.

Rebirth

<center>

Image:Rebirth-01-.gif
Automatically revives friendly when they are dead. Revives with n% of their total health
Target Object: Self/Friendly
Skill Lvl Req. Lvl Cost SP Use HP Given Duration Casting Distance Cool Time
[01] 100 490Silver(s) 490 20% 4 mins 15.0 m 1min 20sec


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Cool Down SP Cool Down SP Cool Down SP Cool Down SP Cool Down
[01]


  • Only Holy Knight can use this skill, not Guardian or Paladin.

Passive

Divinity

Image:Divinity01.JPG
Raises divinity and Increase maximum SP.


Skill Lvl Req. Lvl Cost SP Boost
[01] 13 200Copper +44
[02] 22 3Silver(s) 600Copper +90
[03] 31 7Silver(s) 100Copper +134
[04] 40 12Silver(s) +184
[05] 49 18Silver(s) +235
[06] 58 26Silver(s) +284
[07] 67 87Silver(s) +340
[08] 76 120Silver(s) +395
[09] 85 150Silver(s) +455


Mace Mastery

Image:Mace Mastery01.JPG
Upgrade Mace Mastery and increase damage.


Skill Lvl Req. Lvl Cost Dmg Boost(Min) Dmg Boost(Max)
[01] 7 74Copper +3 +3
[02] 16 290Copper +7 +7
[03] 25 4Silver(s) 600Copper +12 +12
[04] 34 8Silver(s) 500Copper +18 +18
[05] 43 14Silver(s) +24 +24
[06] 52 21Silver(s) +31 +31
[07] 61 72Silver(s) +39 +39
[08] 70 96Silver(s) +48 +48
[09] 79 130Silver(s) +58 +68
[10] 88 164Silver(s) +68 +68


  • Not required in order to wield a mace. Players can still use a mace for combat even if they have not learned Mace Mastery.

Hammer Mastery

Image:Hammer Mastery01.JPG
Upgrade Hammer Mastery and increase damage.


Skill Lvl Req. Lvl Cost Dmg Boost(Min) Dmg Boost(Max)
[01] 20 3Silver(s) +4 +4
[02] 29 6Silver(s) 200Copper +9 +9
[03] 38 11Silver(s) +15 +15
[04] 47 17Silver(s) +22 +22
[05] 56 24Silver(s) +29 +29
[06] 65 82Silver(s) +37 +37
[07] 74 110Silver(s) +46 +46
[08] 83 140Silver(s) +56 +56


  • Not required in order to wield a hammer. Players can still use a hammer for combat even if they have not learned Hammer Mastery.

Also See

Character Information

All Classes: Experience Table, Basic Stats
Fighter: Guide, Skills, Leveling, Stats
Cleric: Guide, Skills, Leveling, Stats
Archer: Guide, Skills, Leveling, Stats
Mage: Guide, Skills, Leveling, Stats
Trickster: Guide, Skills, Leveling, Stats
Crusader: Guide, Skills, Leveling, Stats

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