Lost Mini Dragon
Wiki Editors Needed! Click Here to Register Now!
From Fiesta Wiki
(→Strategy) |
(→Strategy) |
||
Line 25: | Line 25: | ||
- | The Boss, Mini Dragon, has high health points and damage. Since it can cast [[Fear]] on players, more than two high level tankers is recommended. It also helps if the Tanks drag the Dragon so that it faces a wall. This lowers the overall damage potential of its deadly breath and jump attacks. Mini Dragon can also summon multiple monsters(a group of 10 - 15) 4 - 5 times and cast hp regeneration skill on itself 4 times. If the KQ party can't kill the summoned monsters quickly/efficiently enough, it is recommended that a spare Fighter Mock the spare mobs and drag them them to a secluded area. After defeating the Dragon, a number of ores will be spawned around the area. Mini Dragon ring and other tier 1 - 3 | + | The Boss, Mini Dragon, has high health points and damage. Since it can cast [[Fear]] on players, more than two high level tankers is recommended. It also helps if the Tanks drag the Dragon so that it faces a wall. This lowers the overall damage potential of its deadly breath and jump attacks. Mini Dragon can also summon multiple monsters(a group of 10 - 15) 4 - 5 times and cast hp regeneration skill on itself 4 times. If the KQ party can't kill the summoned monsters quickly/efficiently enough, it is recommended that a spare Fighter Mock the spare mobs and drag them them to a secluded area. After defeating the Dragon, a number of ores will be spawned around the area. Mini Dragon ring and other tier 1 - 3 potion materials and stone materials can be found in these ores. |
Due to a new update the normal mini dragon will do the fly-drop blow by a large number of times. It is possible to have a 3 jump combo from the mini dragon. For every player, just watch when the mini dragon jumps again. For cleric, don't revive the dead until the mini dragon stops jumping. | Due to a new update the normal mini dragon will do the fly-drop blow by a large number of times. It is possible to have a 3 jump combo from the mini dragon. For every player, just watch when the mini dragon jumps again. For cleric, don't revive the dead until the mini dragon stops jumping. |
Revision as of 06:52, 13 May 2009
Level Requirement: | 46 - 60 |
Number of Participants: | 1 - 15 |
Lives: | 3 |
Time Limit: | 50 minutes |
Frequency: | Every 2 hours |
Monsters in the hardcore version of Lost Mini Dragon have twice the amount of HP.
Contents |
Strategy
This Quest does not request players kill all the monsters. There are four stages on the way to the boss [[Mini Dragon], each stage has a mini-boss itself. Defeat the mini boss, then the monsters in current stage will disappear. One strategy used to drastically save time, is to drag the mini-boss to the next area where the next mini-boss will spawn. This saves a lot of time as players don't have to fight along the way.
The Boss, Mini Dragon, has high health points and damage. Since it can cast Fear on players, more than two high level tankers is recommended. It also helps if the Tanks drag the Dragon so that it faces a wall. This lowers the overall damage potential of its deadly breath and jump attacks. Mini Dragon can also summon multiple monsters(a group of 10 - 15) 4 - 5 times and cast hp regeneration skill on itself 4 times. If the KQ party can't kill the summoned monsters quickly/efficiently enough, it is recommended that a spare Fighter Mock the spare mobs and drag them them to a secluded area. After defeating the Dragon, a number of ores will be spawned around the area. Mini Dragon ring and other tier 1 - 3 potion materials and stone materials can be found in these ores.
Due to a new update the normal mini dragon will do the fly-drop blow by a large number of times. It is possible to have a 3 jump combo from the mini dragon. For every player, just watch when the mini dragon jumps again. For cleric, don't revive the dead until the mini dragon stops jumping.
The new verions (mini dragon hardcore) unlike the normal mini dragon kq, the mini dragon heals once and fears more than jumping. It is recommended to have 3 tankers in the hardcore mini dragon. Also before the mini dragon in hardcore dies, same thing as normal mini dragon, it summons werebears and ogre but since they are a lot stronger. It is recommend to pull mini dragon out from the mobs and leaving the mobs untouched.(most mini dragon hardcore failure comes from here)
General Tips
Damage dealer fighters should stand behind Giant Goblin King or face being killed by it's AoE. When Mini Dragon Appears you should avoid fighting it, just lure away and kill any mobs that appear for the tankers and archers/mages to keep fighting it.
If you see mini dragon fly up in the air, run as far back as possible. Magic defense will help in surviving it as well as being an End build.
there are currently glitches that even if you ran back as far as everyone else, you could still get hit by the blow. So run as far as you could to dodge the blow.
Rewards
Mini Dragon Earrings Lucky Xir (3) Blessed Lix (3) HP Potion T2
33,000EXP
Hardcore Version Rewards
111,400 exp
See also
Kingdom Quests | edit |
---|---|
Level Dependent: King Slime's Counterattack, Mara Pirates' Rage, Gold Hill Adventure, Millenium Robo Plot, Mean Giant Honeying, Lost Mini Dragon, Spider's Assault, King Kong Phino's Mess, Evil Spirit Gordon Master, Henneath Rebellion War, Fortress of Shadows All Levels: Spring Battlefield, Hidden Mine |