Spring Battlefield


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[[image:flag notice.png|thumb|Flag Respawn Notice]]
[[image:flag notice.png|thumb|Flag Respawn Notice]]
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If a player is carrying the flag, they will automatically be cast with a debuff ([[image:debuff.png|debuff.png]])which reduces their travel speed. A large green arrow will appear above all flag bearers to draw attention to them. Players may wish to use speed scrolls or boosts (e.g. through [[Title_Guide|character titles]]) to overcome the speed debuff.
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If a player is carrying the flag, they will automatically be cast with a debuff ([[image:debuff.png|debuff.png]]) which reduces their travel speed. A large green arrow will appear above all flag bearers to draw attention to them. Players may wish to use speed scrolls or boosts (e.g. through [[Title_Guide|character titles]]) to overcome the speed debuff.

Revision as of 05:51, 12 November 2013

Map of Spring Battlefield Kingdom Quest

A new battlefield has appeared with the beginning of spring on the continent of Isya! You can battle between two teams upon this battlefield- the highlight in comparison to conventional battlefields. This can be won with a big portion of team spirit. Enjoy great gameplay with your friends in the "Spring Battlefield" and win by bringing flags back to your base with two different balls.

Level Requirement: 1 ~ 120
Number of Participants: 10
Time Limit: 10 Minutes (+30 seconds countdown start and 2 minute sudden death)
Lives: 3
Frequency: Every 2 Hours

This Kingdom Quest takes place on Spring Battlefield.

Strategy

Note: This is a SAFE Kingdom Quest (KQ). Players cannot use any skills, weapons or armour in this KQ. Players cannot die here and no EXP is gained or lost.

At the start of the KQ, players are transported to the centre of the map. As a point of reference, this is where the flag also respawns. After a brief pause, players are automatically divided into equal teams and teleported to the team base (Note: If there are an odd number of players to begin with, then one team will have an extra player).

Center of Map and Location of the Flag Respawn
Blue team base

Each team base has a manager where three items may be purchased:

  • Honey Ball
  • Beehive Ball
  • Teleport Amulet


Honey Ball:
image:Honey Ball.png Honey balls can be used on both team members and opposition. When the the Honey Ball is used, the player fires a projectile. If it hits another player, he or she will become dis-orientated in a similar manner to the fear debuff skill used by fighters. This cannot be used to cause another player to drop the flag but is commonly used to make it more difficult for the opposing player to reach the base. Players have also used this to try and prevent opposing team members camping at the flag respawn.


Beehive Ball:
image:Beehive Ball.png Beehive balls can be used on both team members and opposition. If the Beehive Ball is used, the player fires a projectile which causes another player to fall onto the ground. This can be used to cause another player to drop the flag. This is commonly used to steal the flag from opposing team members. Be warned however, that this can also cause your fellow team members to drop the flag too!


Teleport Amulet:
image:Teleport Amulet.png A teleport amulet can be used to instantly teleport a player a few meters in the direction the character is facing. This can be useful when a flag bearer is surrounded by opposition or indeed to beat the opposition team to the flag respawn.

After players have purchased their items, a 30 second countdown begins. Before this, players are unable to leave their base as they are trapped behind a magical fence. Once the countdown ends, the game begins and the teams have 10 minutes to capture the flag from the respawn and bring it to their base as many times as possible. Each time a team captures the flag, a notice is given, the score is updated and the flag is respawned at the respawn location.

Flag Respawn Notice

If a player is carrying the flag, they will automatically be cast with a debuff (debuff.png) which reduces their travel speed. A large green arrow will appear above all flag bearers to draw attention to them. Players may wish to use speed scrolls or boosts (e.g. through character titles) to overcome the speed debuff.


If the scores are tied after 10 minutes, a 2 minute sudden death occurs where the next team to capture the flag are declared winners.

Upon completion of the KQ, players are transported to the Gate field Map which has portals major towns. There is a minimum level requirement to use some of the portals:

  • Roumen
  • Sand Hill
  • Elderine
  • Uruga (Level ?? higher required)
  • Alberstol Ruins (Level 80 or higher required)
  • Adealia (Level 110 or higher required)

Rewards

Players are rewarded with a chest. Upon opening a chest, winning teams will obtain a winners chest and losing teams will obtain a losers chest. All winners receive an EXP Boost card and 3 randomly selected items. All losers receive 3 randomly selected items but do not obtain a chest.

  • Winners chest:
    • Guaranteed Reward:
      • EXP Boost Card (20%) (1 hour)
  • Winners and Losers chest:
    • Any three from:
      • Quickness (Tier 1)
      • Quickness (Tier 2)
      • Quickness (Tier 3)
      • Quickness (Tier 4)
      • Quickness (Tier 5)
      • Strength Increase (Tier 1)
      • Strength Increase (Tier 2)
      • Strength Increase (Tier 3)
      • Strength Increase (Tier 4)
      • Strength Increase (Tier 5)
      • Concentration Increase (Tier 1)
      • Concentration Increase (Tier 2)
      • Concentration Increase (Tier 3)
      • Concentration Increase (Tier 4)
      • Concentration Increase (Tier 5)

See Also

Kingdom Quests

Level Dependent: King Slime's Counterattack, Mara Pirates' Rage, Gold Hill Adventure, Millenium Robo Plot, Mean Giant Honeying, Lost Mini Dragon, Spider's Assault, King Kong Phino's Mess, Evil Spirit Gordon Master, Henneath Rebellion War, Fortress of Shadows

All Levels: Spring Battlefield, Hidden Mine

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