Charismatic Mara
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Mara is veary powerfull she can hit for 400-950. It is recomended that a archer or mage lures Mara and the tank (if fighter use snearing kick) will attack her and one more because anyone who has less then 600hp wil die in one hit so there should be aleast four clerics that can revive. | Mara is veary powerfull she can hit for 400-950. It is recomended that a archer or mage lures Mara and the tank (if fighter use snearing kick) will attack her and one more because anyone who has less then 600hp wil die in one hit so there should be aleast four clerics that can revive. | ||
- | Mara also | + | Mara also uses an attack which stuns all characters in melee range around her for a few seconds. Thus all non-fighters should keep a safe distance. |
{{Kingdom Quest Monsters}} | {{Kingdom Quest Monsters}} |
Revision as of 01:08, 6 October 2008
One of two boss monsters in Mara Pirates' Rage.
Mara is veary powerfull she can hit for 400-950. It is recomended that a archer or mage lures Mara and the tank (if fighter use snearing kick) will attack her and one more because anyone who has less then 600hp wil die in one hit so there should be aleast four clerics that can revive.
Mara also uses an attack which stuns all characters in melee range around her for a few seconds. Thus all non-fighters should keep a safe distance.