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(Character statuses page (Proposed): New page idea XP lost per death)
(XP Lost on Death: Added: Proposal to Heading)
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::Debuffs, or something like Harmful Effects? simple as that.<br />Debuffs - Debuffs are things that will be done to your character by enemies in order to hinder your abilities.  There are 3 types of Debuffs in Fiesta:<br />*Curse<br />*Illness<br />*Poison<br />.<b>Curse</b> - Curse effect your Character by subtracting from your stats.  Your Character will turn (Red/Blue) when effective by a Curse. Aim decrease, Speed decrease, etc. (maybe list all the curses, and I could be wrong about what curse does)<br /><b>Illness</b> - Illnesses effect your character in order to make it where you can not preform the functions correctly.  Your character will turn (Red/Blue) when effected by an Illness.  Illnesses are: (list the different types of Illnesses, maybe Bleed damage would be illness?  I don't know)<br /><b>Poison</b> - Poisons will do damage to you over time, Your character will turn Green when effected by a Poison. There is only 1 type of Poison and it comes in various Tiers. (unless Bleed is a Poison? but you go Red with Bleed, I really don't know enough here to know.)<br />Can make 3 sub pages for each type since there is a chance for more stuff to get added later.  The Sub pages can have the full list of what is a (Curse/Illness/Poison) and what will cure them.  But like I said, I don't know enough here and I'm doing this after I woke up before I got my morning Smoke :(.  I'll check back after I have done that and woken up.[[User:Gandalfa82|Gandalfa82]] 11:55, 30 July 2008 (CDT)
::Debuffs, or something like Harmful Effects? simple as that.<br />Debuffs - Debuffs are things that will be done to your character by enemies in order to hinder your abilities.  There are 3 types of Debuffs in Fiesta:<br />*Curse<br />*Illness<br />*Poison<br />.<b>Curse</b> - Curse effect your Character by subtracting from your stats.  Your Character will turn (Red/Blue) when effective by a Curse. Aim decrease, Speed decrease, etc. (maybe list all the curses, and I could be wrong about what curse does)<br /><b>Illness</b> - Illnesses effect your character in order to make it where you can not preform the functions correctly.  Your character will turn (Red/Blue) when effected by an Illness.  Illnesses are: (list the different types of Illnesses, maybe Bleed damage would be illness?  I don't know)<br /><b>Poison</b> - Poisons will do damage to you over time, Your character will turn Green when effected by a Poison. There is only 1 type of Poison and it comes in various Tiers. (unless Bleed is a Poison? but you go Red with Bleed, I really don't know enough here to know.)<br />Can make 3 sub pages for each type since there is a chance for more stuff to get added later.  The Sub pages can have the full list of what is a (Curse/Illness/Poison) and what will cure them.  But like I said, I don't know enough here and I'm doing this after I woke up before I got my morning Smoke :(.  I'll check back after I have done that and woken up.[[User:Gandalfa82|Gandalfa82]] 11:55, 30 July 2008 (CDT)
-
==XP Lost on Death==
+
==XP Lost on Death (Proposal)==
I have not found a chart for this but it could be interested.  Will add information here for a quick reference if you think it would be nice then please feel free to post a comment and I would be willing to make the page.  Need Title (Experience lost per Death?)
I have not found a chart for this but it could be interested.  Will add information here for a quick reference if you think it would be nice then please feel free to post a comment and I would be willing to make the page.  Need Title (Experience lost per Death?)
Level 17 - 50 xp[[User:Gandalfa82|Gandalfa82]] 16:21, 30 July 2008 (CDT)
Level 17 - 50 xp[[User:Gandalfa82|Gandalfa82]] 16:21, 30 July 2008 (CDT)

Revision as of 21:22, 30 July 2008

Contents

Restructuring the monsters section (Materialised, more input needed)

I intend to collate the bits and pieces of information in existing pages, none of which is complete, into a more unified structure in which each page serves a specific purpose, with a greater amount of interlinking amongst the pages, for increased ease of access. These pages should be laid out in such a manner so as to minimise confusion for someone who is contemplating input. This means the removal of repetition of content in several loosely linked pages and in some cases routing links away from certain pages.

If you need to raise your concern with regards to what I have changed, you can either append to this topic, or post a new one on my talk.

Currently, the following pages have been set up:

Requiring attention:

The old table's data need to be recoded. There is now a table showing all grades of materials for reference on the page itself.


Changing the structure of this potentially huge section is as much as I can do as an individual. Unless I gain the assistance of a bot, I will not be updating all the individual monster pages.

Icy 11:37, 30 July 2008 (CDT)

Restructuring Quest List (Accomplished)

Now that we have an new template and a new patch, it would be of great help if everybody could record down any quests they have received and write down all the quest rewards for that quest.

Also, the previous format for the quests needs to be erased and reformatted to match the new blue/pink format which is easier on the eyes. Blargh.

Ralath 01:07, 23 June 2008 (CDT)

I will add that I am advocating the break up of the list into sections, by level ranges. It is clear that the page is very long indeed, and it is taking a while to load. Everytime I view a diff, some 200 kB caches. Everytime I click on it, some 200 kB caches. Everytime I edit, some 100 kB loads. Everytime I click Preview, some 300 kB loads. Everytime I click Save Page, 200 kB loads. It gets annoying after a while. Not only will fragmenting it make it easier to scroll, it will also reduce bandwith and loading times. Icy 13:03, 23 June 2008 (CDT)
Sure. I dunno what that means but the 100-200-300 numbers sound bad. xD. Isn't it already broken up into level ranges now? Ralath 18:21, 23 June 2008 (CDT)
Everytime I load the page for a difference comparison, the server processes about 100 kB of data and sends me about 250 kB. Everytime I click on Preview, I upload about 95 kB of stuff to the server, which then process another 100 kB to send me another 250 kB PLUS the 92 kB worth of code. And then finally everytime I click Save, I send 92 kB away, and the server process 92 kB again and sends me 250 kB more. Because of the number of view diff - edit - save cycles I do on Quest List, it is starting to bug me.

The raw data of Quest List is over 92 kB, and the rendered page is over 250 kB in size. Icy 15:27, 24 June 2008 (CDT)

Monster XP rates (Materialised, more input needed)

Why is there two monster xp rate tables--one that is "complete" and one that is "incomplete" (the bottom one). Can we just delete the bottom one after all the values have been transferred to the new one or does the one on the bottom hold some sort of significance?

Also, in the new table, the last column of XP values doesn't have bars so it looks like one giant column.Ralath 14:21, 26 June 2008 (CDT)

So it happened that Firefox displays the table without showing any effect from the missing last column, and I was therefore unaware. It's a bit late now to append the extra column by hand (oooo so tedious) so unless someone feels very strongly about the outward appearance, it will be like that...
I'm removing the bottom section. If someone wishes to add info, they can add fresh ones. If someone really wishes to, they can dig up the history. Icy 15:37, 26 June 2008 (CDT)

Single item pages (In progress)

These pages annoy me to no end:

http://www.fiestafan.com/wiki/Lustered_Soul_Dust

http://www.fiestafan.com/wiki/Lustered_Gem_Dust

http://www.fiestafan.com/wiki/Glowing_Spirit_Dust

and etc. (See recent changes for a whole chunk of them.)


It will be a pain to create a new page for every single one of these items, not to mention the fact that there is not a lot of information that can be stored on a page like this, especially when we already have big categorical pages like these:

http://www.fiestafan.com/wiki/Potions

or

http://www.fiestafan.com/wiki/Gem_Dusts

Yeah... those pages aren't exactly filled in yet.... But, I played around with this one and I prefer this format a lot better. It'll make for bigger pages but... IMO, it becomes more streamlined. If you guys don't like it, just revert the edit. :3

http://www.fiestafan.com/wiki/Spirit_Dusts

And all I did there was just copy the information from the page SPECIFICALLY for Old Spirit Dust (which, I should mention, I had to go through the Quest List again to find) and just paste it right there.

So yeah.

If you guys like that better, it'll give me something to work on since the Quest List is basically done now.

Finally, could we get a link to the Materials page (it's a non-existent page, as of right now)? It's kind of tricky finding it and the way I do it involves going to go the Quest List to find something that involves Dust and then clicking the Dust link to access it. =/

Ralath 14:47, 13 July 2008 (CDT)

If you need anything deleted, moved, protected, or otherwise modified by the almighty Wiki God (myself), send me a PM of the list or post the list. Triumph Talk
So is that a yes on the project? Ralath 20:44, 23 July 2008 (CDT)
If you look carefully, the pages you're dumping copied information into were created by me back in April. I set the traps for edit slaves to come forward to do more work, and then moved on to deal with the Monsters section. When you're done relocating information, you should tell me the pages you've been through, and I'll move/delete/redirect as required. Materials doesn't exist. When it does, a link will point to it from the Main Page. The template I made for Materials gives you a suggested list of generic names to use. You may or may not like them and you are free to nominate your own preferred name, but if you do so, check the links to make sure you haven't created broken links. Icy 23:24, 23 July 2008 (CDT)
Ooooou.... Icy is very sneaky. o-o I don't understand what templates you are talking about though so I will ignore the comment and pretend like I never heard it. Als, now that the Materials page exists, can we get a link from the Main Page? Ralath 04:44, 30 July 2008 (CDT)
Template:Materials. Main Page articles need to be complete ~.~ Icy 05:25, 30 July 2008 (CDT)

Page: Materials (In progress)

Materials Page Does Exist Now :), sorry I got bored!
Materials List It has all items that are required for Alchemy listed, including all tiers and broken down into groups based on how to get them Harvesting or from Drops. Also, has the harvesting done based off of what it comes from and the drop list done based on if it is a part of the Mob (leather/meat/bone/Badge) or Magic related (crystals/fruit/dust). To help with the single page you could redirect to this page. Just an idea.
Also, a side note, if you would like for me to add Apples, Sea Mushrooms, etc... But I really don't like the idea of Quest Items being listed on this page. Maybe for a Quest Items page?
I do have broken links on this page and I will be working on those in the near future. Please check this page and if a link should be something else then either let me know or feel free to change it to the correct link. I have not been able to find all links that are needed. I also added Gems to the Ore page since ores drop Gems out of them. Have not added all the information yet.Gandalfa82 02:14, 30 July 2008 (CDT)

I like it! I will help you tomorrow. I added one tonight just to test it out but I am tired at thhe moment so I am going to bed. I'm not really found of the Quest row so I wouldn't mind if we deleted that. But if everybody else likes it.... Ralath 04:43, 30 July 2008 (CDT)
Halt. Materials should take up a similar format to Production Skills as an introduction-cum-directory page. Listing of materials is in a table on Mob Drops and that is the format preferred on the Materials page. The reason I say this is that most of these materials already have their generic pages and I advise against starting a page that can potentially get very long. It is generally a bad idea to cram more than one article into one page, and I would consider each of the families of materials an article.
Furthermore, information relating to monster drops should not be repeated on this page. As an introduction, links to the various sources like Mob Drops should be provided instead.
I do not mean to pour cold water on your efforts. However, I also do not wish to see the Materials section of the Wiki becoming what the Monsters section used to be like before I consolidated and deleted stuff. That one went unregulated and the outcome were several long-ass pages with duplicate information, neither of which functioned well as a standalone page but none of them had any crosslinking to the others. Icy 05:06, 30 July 2008 (CDT)
You would like to see it as Copper Ore - Low Quality, Copper Ore, High Quality. (?)
I might not be understand what you want if not. I understand what you were saying about it being to much, but it was also what 2:00 am - 5:00 am when I was doing it, lol. But I can make it list style that just gives the quick list of all the Qualities where people can then pick to zoom in on one thing. Just what I am thinking that your talking about.Gandalfa82 12:01, 30 July 2008 (CDT)
Adding: I put this idea on the page above Copper Ore Table, if it is what your looking for just leave me a message and I can change the whole page to that. It will be very easy. If it is not then I missed your point and if you could take a few moments to do an example of your idea on copper ore then it would be greatly appreciated. I can follow it if I understand.Gandalfa82 12:08, 30 July 2008 (CDT)
Icy, Check this page Talk:Materials let me know your thoughts on that layout.
Not sure if this should be something different but there is a Material for Stone Production called Badges (Iron Badge, Master Commander Badge) but there is nowhere on the Also See Material for it.

Character statuses page (Proposed)

A proposal to create a page that concerns itself with various afflicted statuses, made by Gandalfa82.

How about a page for the Curse, Illness, Poisions. Could be just one page but have on it what Cleric spells cure what, what potions cure what, what scrolls cure what.
Basic idea:
Curses
*Common
*Uncommon
etc. repeat for Illness and Poison. Get me the list and I'll figure it all out. I just have no clue and would really like to know, lol.Gandalfa82 04:03, 30 July 2008 (CDT)

In essence, you wish to write about character status. This would fall into the combat section. It will be a new, self-encompassing page. What would you like to be the title? Icy 05:23, 30 July 2008 (CDT)
Debuffs, or something like Harmful Effects? simple as that.
Debuffs - Debuffs are things that will be done to your character by enemies in order to hinder your abilities. There are 3 types of Debuffs in Fiesta:
*Curse
*Illness
*Poison
.Curse - Curse effect your Character by subtracting from your stats. Your Character will turn (Red/Blue) when effective by a Curse. Aim decrease, Speed decrease, etc. (maybe list all the curses, and I could be wrong about what curse does)
Illness - Illnesses effect your character in order to make it where you can not preform the functions correctly. Your character will turn (Red/Blue) when effected by an Illness. Illnesses are: (list the different types of Illnesses, maybe Bleed damage would be illness? I don't know)
Poison - Poisons will do damage to you over time, Your character will turn Green when effected by a Poison. There is only 1 type of Poison and it comes in various Tiers. (unless Bleed is a Poison? but you go Red with Bleed, I really don't know enough here to know.)
Can make 3 sub pages for each type since there is a chance for more stuff to get added later. The Sub pages can have the full list of what is a (Curse/Illness/Poison) and what will cure them. But like I said, I don't know enough here and I'm doing this after I woke up before I got my morning Smoke :(. I'll check back after I have done that and woken up.Gandalfa82 11:55, 30 July 2008 (CDT)

XP Lost on Death (Proposal)

I have not found a chart for this but it could be interested. Will add information here for a quick reference if you think it would be nice then please feel free to post a comment and I would be willing to make the page. Need Title (Experience lost per Death?) Level 17 - 50 xpGandalfa82 16:21, 30 July 2008 (CDT)

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