Weapons
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Each class has a distinct weapon type. | Each class has a distinct weapon type. | ||
- | *Cleric: | + | *Cleric: Maces/Hammers |
- | *Fighter: | + | *Fighter: 1-Hand Swords/2-Hand Swords/Axes |
- | *Archer: | + | *Archer: Bows/Crossbows |
- | *Mage: | + | *Mage: Staves/Wands |
Each weapon has pro's and con's: | Each weapon has pro's and con's: | ||
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Each weapon is costly, especially at level 20. The weapons cost near 6s. It is pretty hard to make money near that level. Read the "Money Making" guide for some tips. ^^; | Each weapon is costly, especially at level 20. The weapons cost near 6s. It is pretty hard to make money near that level. Read the "Money Making" guide for some tips. ^^; | ||
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+ | =Prefixes= | ||
Green equipment can have damage, aim, critical rate and/or block rate bonuses in addition to stats. | Green equipment can have damage, aim, critical rate and/or block rate bonuses in addition to stats. | ||
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+ | ==Weapons== | ||
Prefix with Moon/Lunar are only for wands and staves. | Prefix with Moon/Lunar are only for wands and staves. | ||
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+ | ==Armors== | ||
*Green Shield: +1% block | *Green Shield: +1% block | ||
*Green Armor: No bonus | *Green Armor: No bonus | ||
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= Fighter = | = Fighter = | ||
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= Cleric = | = Cleric = | ||
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The Cleric has two one-handed weapon choices. The Mace and the Hammer (available at lvl 20). Both allow use of a shield. | The Cleric has two one-handed weapon choices. The Mace and the Hammer (available at lvl 20). Both allow use of a shield. | ||
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* 1.3 Attack Rate | * 1.3 Attack Rate | ||
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= Archer = | = Archer = | ||
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The Archer has two ranged weapon choices. The Bow and the Crossbow (available at lvl 20). | The Archer has two ranged weapon choices. The Bow and the Crossbow (available at lvl 20). | ||
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+ | = Mage = | ||
The Mage has two ranged weapon choices. The Staff and the Wand (available at lvl 20). | The Mage has two ranged weapon choices. The Staff and the Wand (available at lvl 20). | ||
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* Note: The speed of the spells are independent of the attack rate of the weapon. | * Note: The speed of the spells are independent of the attack rate of the weapon. | ||
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+ | = Cash Shop Weapons = | ||
This is temporary information on Cash Shop weapons. Most are subject to change in the next few weeks once the english Fiesta Online has them added to the Store. | This is temporary information on Cash Shop weapons. Most are subject to change in the next few weeks once the english Fiesta Online has them added to the Store. | ||
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* Weapons are sold for each class. | * Weapons are sold for each class. | ||
* Weapons tend to be better then In-game Weapons. | * Weapons tend to be better then In-game Weapons. | ||
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==View Cash Shop Weapons== | ==View Cash Shop Weapons== | ||
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*[[Weapons_Cash_Archer|Archer Cash Weapons]] | *[[Weapons_Cash_Archer|Archer Cash Weapons]] | ||
*[[Weapons_Cash_Mage|Mage Cash Weapons]] | *[[Weapons_Cash_Mage|Mage Cash Weapons]] | ||
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=See also= | =See also= | ||
- | [[Armors]] | + | *[[Armors]] |
- | [[Weapons_Fighter|Fighter Weapons]], [[Weapons_Cleric|Cleric Weapons]], [[Weapons_Archer|Archer Weapons]], [[Weapons_Mage|Mage Weapons]]<br /> | + | *[[Weapons_Fighter|Fighter Weapons]], [[Weapons_Cleric|Cleric Weapons]], [[Weapons_Archer|Archer Weapons]], [[Weapons_Mage|Mage Weapons]]<br /> |
- | [[Weapons_Cash_Fighter|Fighter Cash Weapons]], [[Weapons_Cash_Cleric|Cleric Cash Weapons]], [[Weapons_Cash_Archer|Archer Cash Weapons]], [[Weapons_Cash_Mage|Mage Cash Weapons]] | + | *[[Weapons_Cash_Fighter|Fighter Cash Weapons]], [[Weapons_Cash_Cleric|Cleric Cash Weapons]], [[Weapons_Cash_Archer|Archer Cash Weapons]], [[Weapons_Cash_Mage|Mage Cash Weapons]] |
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{{Items}} | {{Items}} |
Revision as of 08:17, 6 August 2008
Each class has a distinct weapon type.
- Cleric: Maces/Hammers
- Fighter: 1-Hand Swords/2-Hand Swords/Axes
- Archer: Bows/Crossbows
- Mage: Staves/Wands
Each weapon has pro's and con's:
Each weapon is costly, especially at level 20. The weapons cost near 6s. It is pretty hard to make money near that level. Read the "Money Making" guide for some tips. ^^;
Contents |
Prefixes
Green equipment can have damage, aim, critical rate and/or block rate bonuses in addition to stats.
Weapons
Prefix with Moon/Lunar are only for wands and staves.
The more '+'s the more bonuses.
Prefix | Damage | Aim | Crit. Rate |
---|---|---|---|
Wind | ++ | ||
Sun | ++ | ||
Solar Eclipse | 1% | ||
Thunder | 3% | ||
Lightning | + | 2% | |
Raging Wind | + | + | |
Storm | + | 2% | |
Moon | ++ | ||
Sad Moon | + | + | |
ShdwMoon | + | 2% | |
Spirit Moon | + | 2% | |
Lunar Eclipse | 1% | ||
Mutant Wolf (level 15) | +++ | +++ | 2% |
King Boogy (level 15) | +++ | +++ | 2% |
Mara's (level 20) | |||
King Marlone (level 20) | +++ | +++ | 2% |
Zombie King (level 30) | +++ | +++ | 2% |
Giant Goblin King (level 40) | +++ | +++ | 2% |
Chief Guard (level 50) | +++ | +++ | 2% |
Giant Orc Captain (level 60) | +++ | +++ | 2% |
Giant Harpy (level 70) | +++ | +++ | 2% |
Guardian Master (level 80) | +++ | +++ | 2% |
Cursed Knight (level 80) | +++ | +++ | 2% |
Cursed Knight Lord (level 90) | +++ | +++ | 2% |
Shadow Master (level 100) | +++ | +++ | 2% |
Armors
- Green Shield: +1% block
- Green Armor: No bonus
Fighter
The fighter has three choices for weapons. One-Handed Swords, Two-Handed Swords and Axes.
One-Handed Swords | Two-Handed Swords | Axes | |||
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Advantages | Disadvantages | Advantages | Disadvantages | Advantages | Disadvantages |
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Cleric
The Cleric has two one-handed weapon choices. The Mace and the Hammer (available at lvl 20). Both allow use of a shield.
Maces | Hammers | ||
---|---|---|---|
Advantages | Disadvantages | Advantages | Disadvantages |
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|
|
|
Archer
The Archer has two ranged weapon choices. The Bow and the Crossbow (available at lvl 20).
Bows | Crossbows | ||
---|---|---|---|
Advantages | Disadvantages | Advantages | Disadvantages |
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Mage
The Mage has two ranged weapon choices. The Staff and the Wand (available at lvl 20).
Staves | Wand | ||
---|---|---|---|
Advantages | Disadvantages | Advantages | Disadvantages |
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|
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- Note: The speed of the spells are independent of the attack rate of the weapon.
Cash Shop Weapons
This is temporary information on Cash Shop weapons. Most are subject to change in the next few weeks once the english Fiesta Online has them added to the Store.
- Weapons from the Fiesta Store are permanent.
- Weapons are sold for each class.
- Weapons tend to be better then In-game Weapons.
View Cash Shop Weapons
See also
- Armors
- Fighter Weapons, Cleric Weapons, Archer Weapons, Mage Weapons
- Fighter Cash Weapons, Cleric Cash Weapons, Archer Cash Weapons, Mage Cash Weapons
Items | edit |
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Armors: Fighter, Cleric, Archer, Mage, Trickster, Crusader | Shields: Cleric, Fighter Weapons: Fighter, Cleric, Archer, Mage, Trickster, Crusader Purple Set Items: Fighter, Cleric, Archer, Mage, Trickster, Crusader, Jewellery |