Archer Leveling


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==Soloing==
==Soloing==
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Generally, you probably might end up following your quests around, as they're basically a direction of where to go. It's a very good idea for soloing.
For the first 20 levels, it probably will be easiest to solo your way through. As an archer, you will be doing a pretty good amount of damage and can survive any attacks against you.
For the first 20 levels, it probably will be easiest to solo your way through. As an archer, you will be doing a pretty good amount of damage and can survive any attacks against you.

Revision as of 14:45, 7 April 2008

Need to know some things about archer leveling? o:


Soloing

Generally, you probably might end up following your quests around, as they're basically a direction of where to go. It's a very good idea for soloing.

For the first 20 levels, it probably will be easiest to solo your way through. As an archer, you will be doing a pretty good amount of damage and can survive any attacks against you.

1-3 Roumen (slimes)

4-5 Roumen/Forest of Tides (slimes/mushrooms/imps)

5-6 Forest of Tides/Sand Beach (fire mushrooms/honeyings/slow slimes)

7-8 Forest of Tides/Sand Beach (slow slimes/blue crabs)

9-10 Sand Beach (blue crabs, mini greenkies)

10-12 Forest of Mist//Echo Cave (mini greenkies // phinoflies)

13-15 Forest of Mist (ratmen)

15-18 Sea of Greed/Sand Beach (boogies/pirates)

17-20 Sea of Greed/Sand Beach (mara elites, pirate sailors)


20-22 Sea of Greed/Forest of Mist (Smart Phino, Joker Kebing, Grave Robber, Prock Zone)

22-26 Luminous Stone (Kebing, Grave Robber, Mage Book, Punch Mage Book, Skeleton) Or Burning Hill (Grave Robber, Baby Bat, Gold Slime) Or Sand Hill (Marlone Megaton, Marlone Archer)

27-30 Burning Hill//Moonlight Tomb (gold slimes, glow wolves // bats, spiders)

30-39 Abyss (portal in VT, forgot the exact name ^^;)

31-33 Moonlight Tomb (bats, spiders, wild imps, ice vivis, flying staves)

34-37 Moonlight Tomb (masic staves, tomb foxes, zombies, grave wolves, fire vivis)

38-40 Vine Tomb//Goblin Camp (grave wolves, baby werebears, ghosts, hobs, procks // goblins, procks)


40-49 Abysmal Summit (portal in GC)

40-42 Goblin Camp (goblins, procks, werebears, goblin swordsmen, goblin mages, sand ratmen)


Armour//Weapons

It's best to keep your armour all up to date. Check the Armors page for armour specifics. Since an archer is a DD, it is also extremely important to keep your Weapons up to date as well

Quests

It may seem dull, but completing all the quests that you get from NPC are a good way to level - you get experience from killing the beasts, and then an experience boost + more afterwards. It also gives you a direction to go in, rather than just wandering around. Also, Kingdom Quests are a great way to have some fun and gain experience.


... Enraya/lightningmystix && anonymous, who didn't put their name up o:

This page was created solely for the purpose to catch up to the other classes :3

Need to add more stuff on ... ^^;

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