Talk:Job Change Quests
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If there is no response to this, I will go ahead and take them off. | If there is no response to this, I will go ahead and take them off. | ||
'''''[[User:Icy|Icy]] 20:38, 12 March 2009 (CDT)''''' | '''''[[User:Icy|Icy]] 20:38, 12 March 2009 (CDT)''''' | ||
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+ | :I was going to get started on this yesterday. I don't think I've seen anything conclusive that proves that your character's equipments (or lack of equips) affects your shadow in any meaningful way. I believe though that the whole theory came about due to the fact, that if you enter weaponless, your shadow will be too. (This is most noticeable with ranged-classes) I think though that it is only an animation-change with little difference or no difference to damage done. Seems easy enough to test. [[User:Lvramire|Lvramire]] 22:30, 12 March 2009 (CDT) | ||
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+ | == Level-60 (Cleric) == | ||
+ | There is a bit of a back-and-forth argument regarding the effectiveness of Heal/Rejuvenate aggro during the last part of the Job-Change. Some swear that it is a must to spam Heal/Rejuvenate to generate aggro, but others say it is completely useless inside this instance. In my personal experience, I would have to go with the latter. Since Clerics are the only class that really have any difficulty with this Job-Change, how should the article play out? [[User:Lvramire|Lvramire]] 22:30, 12 March 2009 (CDT) |
Revision as of 03:30, 13 March 2009
See FiestaWiki:Protected page.
Misinformation
I propose the removal of methods involving stripping all equipments before spawning the first job change quest dungeon for the following reason
- I believe it to be simply false that removal of equipment disables the target's attacks
Discuss.
If there is no response to this, I will go ahead and take them off. Icy 20:38, 12 March 2009 (CDT)
- I was going to get started on this yesterday. I don't think I've seen anything conclusive that proves that your character's equipments (or lack of equips) affects your shadow in any meaningful way. I believe though that the whole theory came about due to the fact, that if you enter weaponless, your shadow will be too. (This is most noticeable with ranged-classes) I think though that it is only an animation-change with little difference or no difference to damage done. Seems easy enough to test. Lvramire 22:30, 12 March 2009 (CDT)
Level-60 (Cleric)
There is a bit of a back-and-forth argument regarding the effectiveness of Heal/Rejuvenate aggro during the last part of the Job-Change. Some swear that it is a must to spam Heal/Rejuvenate to generate aggro, but others say it is completely useless inside this instance. In my personal experience, I would have to go with the latter. Since Clerics are the only class that really have any difficulty with this Job-Change, how should the article play out? Lvramire 22:30, 12 March 2009 (CDT)