Talk:All About Stats
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Edit(PhoenixICE)
critical changes to 0.05% per stat point when you reach 60 for SPR, Int actaully increases by +1 Mdmg per level, but you gain 1 extra mdmg every 5 levels. 1% in evasion and 1% in aim = 10 evasion and 10 aim, it does not actaully give you 1%.
- Have you placed over 60 points into SPR yourself? Also, I am interested in how you came to know that 1% aim is 10 aim, since none of these 'bonus' stats is reflected in the stats window. Icy
STR | Dmg |
+1 | +1 |
+2 | +2 |
+3 | +3 |
+4 | +4 |
END | Def | Block | HP |
+1 | +1 | +0,1 | +5 |
+2 | +1 | +0,2 | +10 |
+3 | +2 | +0,3 | +15 |
+4 | +2 | +0,4 | +20 |
+5 | +3 | +0,5 | +25 |
+6 | +3 | +0,6 | +30 |
+7 | +4 | +0,7 | +35 |
+8 | +4 | +0,8 | +40 |
DEX | Aim | Ev |
+1 | +0,3 | +0,2 |
+2 | ? | ? |
+3 | ? | ? |
+4 | ? | ? |
+5 | +1,2 | +0,8 |
+6 | ? | ? |
+7 | ? | ? |
+8 | +2,4 | +1,6 |
+9 | ? | ? |
INT | M.Dmg |
+1 | ? |
END | M.Def. | Crit | HP |
+1 | +1 | +0,2 | +5 |
Free Stat Points
STR = +1.2 DMG
END = +0.1 BLOCK% (1~50)/0.05 BLOCK% (51+), +0.5 DEF, +5 HP
DEX = +0.2 EVA% (1~50)/0.1 EVA% (51+), +0.3% AIM (1~33)/0.2% AIM (34~67)/0.1% AIM (68+)
INT = +1.2 MDMG
SPR = +0.2 CRIT% (1~25)/0.1 CRIT% (26+), +0.5 MDEF, +5 SP
Si le lvl max est 100 alors voilà à quoi ressemble un build pur.
Translation by a nice person: If max level was 100 this is what a pure build would look like
STR = +138 DMG
END = +8.25 BLOCK%, +57.5def, +575hp
DEX = +16.5 EVA%, +21.2 AIM%
INT = +138 MDMG
SPR = +14 CRIT%, +57.5 MDEF, +575 SP
- Ces calculs supposent que vous avez gagné 1 point de Free Stat à chaque niveau du niveau 1 à 100 et que vous avez obtenu 5 points lors de votre premier changement de job et 10 points lors du deuxieme changement de job.
- Ces données ont été prise sur une ancienne database mais ces informations semblent toujours être juste.
Notes :
STR = Strength
END = Endurance
DEX = Dexterity
INT = Intelligence
SPR = Spirit
DMG = Damage
MDMG = Magic Damage
DEF = Defense
MDEF = Magic Defense
HP = Health Points / Hit Points
SP = Spirit Points / Mana
BLOCK% = Pourcentage de Parade(chances de Bloquer l'attaque ennemie)
EVA% = Pourcentage 'Esquive (chances d'esquiver l'attaque ennemie)
AIM% = Pourcentage de Précision (chances de Toucher l'ennemi lors d'une attaque)
CRIT% = Pourcentage de Coup Critique (chances de faire un Coup Critique lors d'une attaque)