Talk:Scrolls
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||pic || lv|| effect||- | ||pic || lv|| effect||- | ||
|} | |} | ||
+ | |||
+ | == Testing table codes == | ||
+ | |||
+ | {| border="1" cellpadding="4" style="font-size: 12px; border-collapse: collapse; border: 2px solid;" | ||
+ | |- style="background:#F9F9F9" | ||
+ | | rowspan="4" style="background:#DDDDDD" | | ||
+ | ==<span style="font-size:12px;text-decoration:none;font-weight:bold">Accuracy Increase</span>== | ||
+ | ||[[Image:Item-Power_(Tier_1).png]] || Lv 1|| Aim Increase by 65||- | ||
+ | |- style="background:#F5F5FF" | ||
+ | ||[[Image:Item-Power_(Tier_2).png]] || Lv 15|| Aim Increase by 142 ||- | ||
+ | |- style="background:#F9F9F9" | ||
+ | ||[[Image:Item-Power_(Tier_3).png]] || Lv 30|| Aim Increase by 229 ||- | ||
+ | |- style="background:#F5F5FF" | ||
+ | ||[[Image:Item-Power_(Tier_4).png]] || Lv 75|| Aim Increase by 326 ||- | ||
+ | |- style="background:#F9F9F9" | ||
+ | | rowspan="5" style="background:#DDDDDD" | | ||
+ | ==<span style="font-size:12px;text-decoration:none;font-weight:bold">Shield Increase</span>== | ||
+ | ||pic || lv|| effect||- | ||
+ | |- style="background:#F5F5FF" | ||
+ | ||pic || lv|| effect||- | ||
+ | |- style="background:#F9F9F9" | ||
+ | ||pic || lv|| effect||- | ||
+ | |- style="background:#F5F5FF" | ||
+ | ||pic || lv|| effect||- | ||
+ | |- style="background:#F9F9F9" | ||
+ | ||pic || lv|| effect||- | ||
+ | |- style="background:#F9F9F9" | ||
+ | | rowspan="5" style="background:#DDDDDD" | | ||
+ | ==<span style="font-size:12px;text-decoration:none;font-weight:bold">Vitality Increase</span>== | ||
+ | ||pic || lv|| effect||- | ||
+ | |- style="background:#F5F5FF" | ||
+ | ||pic || lv|| effect||- | ||
+ | |- style="background:#F9F9F9" | ||
+ | ||pic || lv|| effect||- | ||
+ | |- style="background:#F5F5FF" | ||
+ | ||pic || lv|| effect||- | ||
+ | |- style="background:#F9F9F9" | ||
+ | ||pic || lv|| effect||- | ||
+ | |} | ||
+ | |||
+ | Just playing around. Is this going to be the new format? [[User:Hessah|Hessah]] 23:30, 7 October 2008 (CDT) | ||
+ | |||
+ | ==New Layout== | ||
+ | I like the layout, but if I could make some changes here is the version I would say use: | ||
+ | |||
+ | {| border="1" cellpadding="4" style="font-size: 12px; border-collapse: collapse; border: 2px solid;" | ||
+ | |- | ||
+ | | colspan="3" style="background:#FCB4FC" | | ||
+ | ==<span style="font-size:16px;text-decoration:none;font-weight:bold">Divine Magic</span>== | ||
+ | |- style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | ||
+ | | Icon || Level || Effect | ||
+ | |- | ||
+ | | [[Image:Item-Divine_Magic_(Tier_1).png]] || 1 || Removes lowest tier 1 Curse | ||
+ | |- style="background:#F5F5FF" | ||
+ | | [[Image:Item-Divine_Magic_(Tier_2).png]] || 15 || Removes lowest tier 2 or lower Curse | ||
+ | |- style="background:#F9F9F9" | ||
+ | | [[Image:Item-Divine_Magic_(Tier_3).png]] || 30 || Removes lowest tier 3 or lower Curse | ||
+ | |- style="background:#F5F5FF" | ||
+ | | [[Image:Item-Divine_Magic_(Tier_4).png]] || 75 || Removes lowest tier 4 or lower Curse | ||
+ | |- | ||
+ | | colspan="3" style="background:#B4DCFC" | | ||
+ | ==<span style="font-size:16px;text-decoration:none;font-weight:bold">Magical Defense</span>== | ||
+ | |- style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | ||
+ | | Icon || Level || Effect | ||
+ | |- | ||
+ | | [[Image:Item-Magic_Defense_(Tier_1).png]] || 1 || Magic Defense +37 | ||
+ | |- style="background:#F5F5FF" | ||
+ | | [[Image:Item-Magic_Defense_(Tier_2).png]] || 15 || Magic Defense +93 | ||
+ | |- style="background:#F9F9F9" | ||
+ | | [[Image:Item-Magic_Defense_(Tier_3).png]] || 30 || Magic Defense +156 | ||
+ | |- style="background:#F5F5FF" | ||
+ | | [[Image:Item-Magic_Defense_(Tier_4).png]] || 75 || Magic Defense + | ||
+ | |- | ||
+ | | colspan="3" style="background:#FCB4FC" | | ||
+ | ==<span style="font-size:16px;text-decoration:none;font-weight:bold">Mentality</span>== | ||
+ | |- style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | ||
+ | | Icon || Level || Effect | ||
+ | |- | ||
+ | | [[Image:Item-Mentality_(Tier_1).png]] || 1 || Maximum Spirit Points +200 | ||
+ | |- style="background:#F5F5FF" | ||
+ | | [[Image:Item-Mentality_(Tier_2).png]] || 15 || Maximum Spirit Points +500 | ||
+ | |- style="background:#F9F9F9" | ||
+ | | [[Image:Item-Mentality_(Tier_3).png]] || 30 || Maximum Spirit Points +800 | ||
+ | |- style="background:#F5F5FF" | ||
+ | | [[Image:Item-Mentality_(Tier_4).png]] || 75 || Maximum Spirit Points +1200 | ||
+ | |- | ||
+ | | colspan="3" style="background:#B4DCFC" | | ||
+ | ==<span style="font-size:16px;text-decoration:none;font-weight:bold">Nature's Agility</span>== | ||
+ | |- style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | ||
+ | | Icon || Level || Effect | ||
+ | |- | ||
+ | | [[Image:Item-Nature's_Agility_(Tier_1).png]] || 1 || Evasion +32 | ||
+ | |- style="background:#F5F5FF" | ||
+ | | [[Image:Item-Nature's_Agility_(Tier_2).png]] || 15 || Evasion +71 | ||
+ | |- style="background:#F9F9F9" | ||
+ | | [[Image:Item-Nature's_Agility_(Tier_3).png]] || 30 || Evasion +114 | ||
+ | |- style="background:#F5F5FF" | ||
+ | | [[Image:Item-Nature's_Aglity_(Tier_4).png]] || 75 || Evasion +163 | ||
+ | |- | ||
+ | | colspan="3" style="background:#FCB4FC" | | ||
+ | ==<span style="font-size:16px;text-decoration:none;font-weight:bold">Power</span>== | ||
+ | |- style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | ||
+ | | Icon || Level || Effect | ||
+ | |- | ||
+ | | [[Image:Item-Power_(Tier_1).png]] || 1 || Aim +65 | ||
+ | |- style="background:#F5F5FF" | ||
+ | | [[Image:Item-Power_(Tier_2).png]] || 15 || Aim +142 | ||
+ | |- style="background:#F9F9F9" | ||
+ | | [[Image:Item-Power_(Tier_3).png]] || 30 || Aim +229 | ||
+ | |- style="background:#F5F5FF" | ||
+ | | [[Image:Item-Power_(Tier_4).png]] || 75 || Aim +326 | ||
+ | |- | ||
+ | | colspan="3" style="background:#B4DCFC" | | ||
+ | ==<span style="font-size:16px;text-decoration:none;font-weight:bold">Shield Increase</span>== | ||
+ | |- style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | ||
+ | | Icon || Level || Effect | ||
+ | |- | ||
+ | | [[Image:Item-Shield_Increase_(Tier_1).png]] || 1 || Defence +26 | ||
+ | |- style="background:#F5F5FF" | ||
+ | | [[Image:Item-Shield_Defense_(Tier_2).png]] || 15 || Defense +72 | ||
+ | |- style="background:#F9F9F9" | ||
+ | | [[Image:Item-Shield_Increase_(Tier_3).png]] || 30 || Defense +122 | ||
+ | |- style="background:#F5F5FF" | ||
+ | | [[Image:Item-Shield_Increase_(Tier_4).png]] || 75 || Defense +177 | ||
+ | |- | ||
+ | | colspan="3" style="background:#FCB4FC" | | ||
+ | ==<span style="font-size:16px;text-decoration:none;font-weight:bold">Speed Increase</span>== | ||
+ | |- style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | ||
+ | | Icon || Level || Effect | ||
+ | |- | ||
+ | | [[Image:Item-Speed_Increase_(Tier_1).png]] || 1 || Speed +5% | ||
+ | |- style="background:#F5F5FF" | ||
+ | | [[Image:Item-Speed_Increase_(Tier_2).png]] || 15 || Speed +10% | ||
+ | |- style="background:#F9F9F9" | ||
+ | | [[Image:Item-Speed_Increase_(Tier_3).png]] || 30 || Speed +15% | ||
+ | |- style="background:#F5F5FF" | ||
+ | | [[Image:Item-Speed_Increase_(Tier_4).png]] || 75 || Speed +20% | ||
+ | |- | ||
+ | | colspan="3" style="background:#B4DCFC" | | ||
+ | ==<span style="font-size:16px;text-decoration:none;font-weight:bold">Vitality</span>== | ||
+ | |- style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | ||
+ | | Icon || Level || Effect | ||
+ | |- | ||
+ | | [[Image:Item-Vitality_(Tier_1).png]] || 1 || Maximum Health Points +200 | ||
+ | |- style="background:#F5F5FF" | ||
+ | | [[Image:Item-Vitality_(Tier_2).png]] || 15 || Maximum Health Points +500 | ||
+ | |- style="background:#F9F9F9" | ||
+ | | [[Image:Item-Vitality_(Tier_3).png]] || 30 || Maximum Health Points +900 | ||
+ | |- style="background:#F5F5FF" | ||
+ | | [[Image:Item-Vitality_(Tier_4).png]] || 75 || Maximum Health Points +1200 | ||
+ | |} | ||
+ | |||
+ | Yes, I like colors and headings :) | ||
+ | '''''[[User:Gandalfa82|Gandalfa82]] 01:34, 8 October 2008 (CDT)''''' | ||
+ | |||
+ | ==New Layout 2 == | ||
+ | |||
+ | {| border="1" cellpadding="4" style="font-size: 12px; border-collapse: collapse; border: 2px solid; text-align: center;" | ||
+ | |- | ||
+ | | colspan="5" style="background:#FCB4FC" | | ||
+ | ==<span style="font-size:16px;text-decoration:none;font-weight:bold;">Divine Magic</span>== | ||
+ | |- | ||
+ | | colspan="5" style="| A Scroll that removes the lowest grade curse | ||
+ | |- style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | ||
+ | | || Tier 1 || Tier 2 || Tier 3 || Tier 4 | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Icon || style="background:#F5F5FF" | [[Image:Item-Divine_Magic_(Tier_1).png]] || style="background:#F9F9F9" | [[Image:Item-Divine_Magic_(Tier_2).png]] || style="background:#F5F5FF" | [[Image:Item-Divine_Magic_(Tier_3).png]] || style="background:#F9F9F9" | [[Image:Item-Divine_Magic_(Tier_4).png]] | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Level || style="background:#F5F5FF" | 1 || style="background:#F9F9F9" | 15 || style="background:#F5F5FF" | 30 || style="background:#F9F9F9" | 75 | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Effect || style="background:#F5F5FF" | Removes lowest Tier 1 Curse || style="background:#F9F9F9" | Removes lowest Tier 2 or lower Curse || style="background:#F5F5FF" | Removes lowest Tier 3 or lower Curse || style="background:#F9F9F9" | Removes lowest Tier 4 or lower Curse | ||
+ | |- | ||
+ | | colspan="5" style="border:0px solid" | | ||
+ | |- | ||
+ | | colspan="5" style="background:#B4DCFC" | | ||
+ | ==<span style="font-size:16px;text-decoration:none;font-weight:bold">Magical Defense</span>== | ||
+ | |- | ||
+ | | colspan="5" style="| A Scroll that Increases Magical Defense | ||
+ | |- style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | ||
+ | | || Tier 1 || Tier 2 || Tier 3 || Tier 4 | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Icon || style="background:#F5F5FF" | [[Image:Item-Magic_Defense_(Tier_1).png]] || style="background:#F9F9F9" | [[Image:Item-Magic_Defense_(Tier_2).png]] || style="background:#F5F5FF" | [[Image:Item-Magic_Defense_(Tier_3).png]] || style="background:#F9F9F9" | [[Image:Item-Magic_Defense_(Tier_4).png]] | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Level || style="background:#F5F5FF" | 1 || style="background:#F9F9F9" | 15 || style="background:#F5F5FF" | 30 || style="background:#F9F9F9" | 75 | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Effect || style="background:#F5F5FF" | Magic Defense +37 || style="background:#F9F9F9" | Magic Defense +93 || style="background:#F5F5FF" | Magic Defense +156 || style="background:#F9F9F9" | Magic Defense + | ||
+ | |- | ||
+ | | colspan="5" style="border:0px solid" | | ||
+ | |- | ||
+ | | colspan="5" style="background:#FCB4FC" | | ||
+ | ==<span style="font-size:16px;text-decoration:none;font-weight:bold">Mentality</span>== | ||
+ | |- | ||
+ | | colspan="5" style="| A Scroll that Increases Maximum Spirit Points | ||
+ | |- style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | ||
+ | | || Tier 1 || Tier 2 || Tier 3 || Tier 4 | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Icon || style="background:#F5F5FF" | [[Image:Item-Mentality_(Tier_1).png]] || style="background:#F9F9F9" | [[Image:Item-Mentality_(Tier_2).png]] || style="background:#F5F5FF" | [[Image:Item-Mentality_(Tier_3).png]] || style="background:#F9F9F9" | [[Image:Item-Mentality_(Tier_4).png]] | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Level || style="background:#F5F5FF" | 1 || style="background:#F9F9F9" | 15 || style="background:#F5F5FF" | 30 || style="background:#F9F9F9" | 75 | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Effect || style="background:#F5F5FF" | Maximum Spirit Points +200 || style="background:#F9F9F9" | Maximum Spirit Points +500 || style="background:#F5F5FF" | Maximum Spirit Points +800 || style="background:#F9F9F9" | Maximum Spirit Points +1200 | ||
+ | |- | ||
+ | | colspan="5" style="border:0px solid" | | ||
+ | |- | ||
+ | | colspan="5" style="background:#B4DCFC" | | ||
+ | ==<span style="font-size:16px;text-decoration:none;font-weight:bold">Nature's Agility</span>== | ||
+ | |- | ||
+ | | colspan="5" style="| A Scroll that Increases Evasion | ||
+ | |- style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | ||
+ | | || Tier 1 || Tier 2 || Tier 3 || Tier 4 | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Icon || style="background:#F5F5FF" | [[Image:Item-Nature's_Agility_(Tier_1).png]] || style="background:#F9F9F9" | [[Image:Item-Nature's_Agility_(Tier_2).png]] || style="background:#F5F5FF" | [[Image:Item-Nature's_Agility_(Tier_3).png]] || style="background:#F9F9F9" | [[Image:Item-Nature's_Aglity_(Tier_4).png]] | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Level || style="background:#F5F5FF" | 1 || style="background:#F9F9F9" | 15 || style="background:#F5F5FF" | 30 || style="background:#F9F9F9" | 75 | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Effect || style="background:#F5F5FF" | Evasion +32 || style="background:#F9F9F9" | Evasion +71 || style="background:#F5F5FF" | Evasion +114 || style="background:#F9F9F9" | Evasion +163 | ||
+ | |- | ||
+ | | colspan="5" style="border:0px solid" | | ||
+ | |- | ||
+ | | colspan="5" style="background:#FCB4FC" | | ||
+ | ==<span style="font-size:16px;text-decoration:none;font-weight:bold">Power</span>== | ||
+ | |- | ||
+ | | colspan="5" style="| A Scroll that Increases Aim | ||
+ | |- style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | ||
+ | | || Tier 1 || Tier 2 || Tier 3 || Tier 4 | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Icon || style="background:#F5F5FF" | [[Image:Item-Power_(Tier_1).png]] || style="background:#F9F9F9" | [[Image:Item-Power_(Tier_2).png]] || style="background:#F5F5FF" | [[Image:Item-Power_(Tier_3).png]] || style="background:#F9F9F9" | [[Image:Item-Power_(Tier_4).png]] | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Level || style="background:#F5F5FF" | 1 || style="background:#F9F9F9" | 15 || style="background:#F5F5FF" | 30 || style="background:#F9F9F9" | 75 | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Effect || style="background:#F5F5FF" | Aim +65 || style="background:#F9F9F9" | Aim +142 || style="background:#F5F5FF" | Aim +229 || style="background:#F9F9F9" | Aim +326 | ||
+ | |- | ||
+ | | colspan="5" style="border:0px solid" | | ||
+ | |- | ||
+ | | colspan="5" style="background:#B4DCFC" | | ||
+ | ==<span style="font-size:16px;text-decoration:none;font-weight:bold">Shield Increase</span>== | ||
+ | |- | ||
+ | | colspan="5" style="| A Scroll that Increases Defense | ||
+ | |- style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | ||
+ | | || Tier 1 || Tier 2 || Tier 3 || Tier 4 | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Icon || style="background:#F5F5FF" | [[Image:Item-Shield_Increase_(Tier_1).png]] || style="background:#F9F9F9" | [[Image:Item-Shield_Defense_(Tier_2).png]] || style="background:#F5F5FF" | [[Image:Item-Shield_Increase_(Tier_3).png]] || style="background:#F9F9F9" | [[Image:Item-Shield_Increase_(Tier_4).png]] | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Level || style="background:#F5F5FF" | 1 || style="background:#F9F9F9" | 15 || style="background:#F5F5FF" | 30 || style="background:#F9F9F9" | 75 | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Effect || style="background:#F5F5FF" | Defence +26 || style="background:#F9F9F9" | Defense +72 || style="background:#F5F5FF" | Defense +122 || style="background:#F9F9F9" | Defense +177 | ||
+ | |- | ||
+ | | colspan="5" style="border:0px solid" | | ||
+ | |- | ||
+ | | colspan="5" style="background:#FCB4FC" | | ||
+ | ==<span style="font-size:16px;text-decoration:none;font-weight:bold">Speed Increase</span>== | ||
+ | |- | ||
+ | | colspan="5" style="| A Scroll that Increases Movement Speed | ||
+ | |- style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | ||
+ | | || Tier 1 || Tier 2 || Tier 3 || Tier 4 | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Icon || style="background:#F5F5FF" | [[Image:Item-Speed_Increase_(Tier_1).png]] || style="background:#F9F9F9" | [[Image:Item-Speed_Increase_(Tier_2).png]] || style="background:#F5F5FF" | [[Image:Item-Speed_Increase_(Tier_3).png]] || style="background:#F9F9F9" | [[Image:Item-Speed_Increase_(Tier_4).png]] | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Level || style="background:#F5F5FF" | 1 || style="background:#F9F9F9" | 15 || style="background:#F5F5FF" | 30 || style="background:#F9F9F9" | 75 | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Effect || style="background:#F5F5FF" | Speed +5% || style="background:#F9F9F9" | Speed +10% || style="background:#F5F5FF" | Speed +15% || style="background:#F9F9F9" | Speed +20% | ||
+ | |- | ||
+ | | colspan="5" style="border:0px solid" | | ||
+ | |- | ||
+ | | colspan="5" style="background:#B4DCFC" | | ||
+ | ==<span style="font-size:16px;text-decoration:none;font-weight:bold">Vitality</span>== | ||
+ | |- | ||
+ | | colspan="5" style="| A Scroll that Increases Maximum Health Points | ||
+ | |- style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | ||
+ | | || Tier 1 || Tier 2 || Tier 3 || Tier 4 | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Icon || style="background:#F5F5FF" | [[Image:Item-Vitality_(Tier_1).png]] || style="background:#F9F9F9" | [[Image:Item-Vitality_(Tier_2).png]] || style="background:#F5F5FF" | [[Image:Item-Vitality_(Tier_3).png]] || style="background:#F9F9F9" | [[Image:Item-Vitality_(Tier_4).png]] | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Level || style="background:#F5F5FF" | 1 || style="background:#F9F9F9" | 15 || style="background:#F5F5FF" | 30 || style="background:#F9F9F9" | 75 | ||
+ | |- | ||
+ | | style="font-size: 12px; font-weight:bold; font-variant: small-caps; background:#DDDDDD" | Effect || style="background:#F5F5FF" | Maximum Health Points +200 || style="background:#F9F9F9" | Maximum Health Points +500 || style="background:#F5F5FF" | Maximum Health Points +900 || style="background:#F9F9F9" | Maximum Health Points +1200 | ||
+ | |} | ||
+ | |||
+ | I like this version very well. Just leaves the question of if the game gets higher Tiers how many can this version hold? 1 more easy, might be able to get 2 more out of it. Either way that should last for a decent amount of time. | ||
+ | '''''[[User:Gandalfa82|Gandalfa82]] 03:03, 8 October 2008 (CDT)'''' | ||
+ | |||
+ | Oh waoh~ I don't think our game will go pass tier 5 any time soon, so I think the second version looks good. Though the first one seems neater to me, and probably easier on the editing code. So are we waiting for Icy / Triumph to say yay or nah? Coz that looks really good!! [[User:Hessah|Hessah]] 21:31, 9 October 2008 (CDT) | ||
+ | |||
+ | :Editing code would not be a problem cause I can make it into a template the way it is. So, Editing would just be something like | ||
+ | <pre> | ||
+ | {scroll1 or scroll2 | ||
+ | |name=name | ||
+ | |desc=Description | ||
+ | |T1=Effect of T1 | ||
+ | |T2=Effect of T2 | ||
+ | |T3=Effect of T3 | ||
+ | |T4=Effect of T4 | ||
+ | |} | ||
+ | </pre> | ||
+ | :so don't see why it would be hard to edit :) | ||
+ | :'''''[[User:Gandalfa82|Gandalfa82]] 11:44, 10 October 2008 (CDT)''''' |
Current revision as of 16:44, 10 October 2008
last time I used a power scroll, It made me miss like 60% less, but I didn't get any atack bonus (2 month ago or so)
Same here, I think the description is bugged 15:02, 26 October 2007 (CDT)
- Power scrolls are in fact Accuracy Increase scrolls; they do not give any damage bonus but increases your aim. The in-game description is, unfortunately, incorrect (as with so many other instances of in-game text. -sigh- ) Icy
Testing table codes
Testing table codes
Just playing around. Is this going to be the new format? Hessah 23:30, 7 October 2008 (CDT)
New Layout
I like the layout, but if I could make some changes here is the version I would say use:
Yes, I like colors and headings :) Gandalfa82 01:34, 8 October 2008 (CDT)
New Layout 2
I like this version very well. Just leaves the question of if the game gets higher Tiers how many can this version hold? 1 more easy, might be able to get 2 more out of it. Either way that should last for a decent amount of time. Gandalfa82 03:03, 8 October 2008 (CDT)'
Oh waoh~ I don't think our game will go pass tier 5 any time soon, so I think the second version looks good. Though the first one seems neater to me, and probably easier on the editing code. So are we waiting for Icy / Triumph to say yay or nah? Coz that looks really good!! Hessah 21:31, 9 October 2008 (CDT)
- Editing code would not be a problem cause I can make it into a template the way it is. So, Editing would just be something like
{scroll1 or scroll2 |name=name |desc=Description |T1=Effect of T1 |T2=Effect of T2 |T3=Effect of T3 |T4=Effect of T4 |}
- so don't see why it would be hard to edit :)
- Gandalfa82 11:44, 10 October 2008 (CDT)