Template:Monstats
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<b>[[Licenses|License]]</b>: {{{Lic}}} | <b>[[Licenses|License]]</b>: {{{Lic}}} | ||
[[Category:Monsters]]</includeonly><noinclude> | [[Category:Monsters]]</includeonly><noinclude> | ||
- | |||
- | An exhausive sample | + | |
+ | =An exhausive sample= | ||
<pre> | <pre> | ||
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}}</pre> | }}</pre> | ||
+ | =Example= | ||
- | + | <pre>{{Monstats | |
+ | |Pic=25SkelArcher.jpg | ||
+ | |Caption=A Skeleton Archer | ||
+ | |Lv=24 | ||
+ | |HP=784 | ||
+ | |Agg=<35 | ||
+ | |Map1=Luminous Stone | ||
+ | |Lic=Destroyer - 417 | ||
+ | |Grade=General | ||
+ | |Type=Undead | ||
+ | }}</pre> | ||
+ | |||
+ | |||
+ | What looks like : | ||
+ | ----- | ||
+ | {{Monstats | ||
+ | |Pic=25SkelArcher.jpg | ||
+ | |Caption=A Skeleton Archer | ||
+ | |Lv=24 | ||
+ | |HP=784 | ||
+ | |Agg=<35 | ||
+ | |Map1=Luminous Stone | ||
+ | |Lic=Destroyer - 417 | ||
+ | |Grade=General | ||
+ | |Type=Undead | ||
+ | }} | ||
+ | ----- | ||
+ | =Usage= | ||
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Revision as of 23:29, 16 November 2008
An exhausive sample
{{Monstats |Pic= |Caption= |Lv= |HP= |Agg= |Map1= |Map2= |Map3= |Map4= |Map5= |Lic= |Grade= |Type= }}
Example
{{Monstats |Pic=25SkelArcher.jpg |Caption=A Skeleton Archer |Lv=24 |HP=784 |Agg=<35 |Map1=Luminous Stone |Lic=Destroyer - 417 |Grade=General |Type=Undead }}
What looks like :
General Monster Undead
Level: 24
HP: 784
Aggro: <35
Found in:
License: Destroyer - 417
Usage
Attribute | Use | Comment |
---|---|---|
Mandatory attributes (must be provided) | ||
Lv | Monster Level | Can be found in Monster Index |
HP | Monster HP | Can be found in Monster Index |
Agg | Monster Aggro | 'No' if monster is non-aggressive; the level range for which it is, otherwise. This will be of the form '<XX' where XX is (monster level + 11). |
Grade | Grade of monster | The 'Monster' portion is automatically included. Fill in one of: General/Elite/Chief/Hero |
Type | Type of monster | Fill in one of: Beast/Summoned Monster/Human/Undead/Elemental Monster/Spirit |
Lic | License info | This information can be found in Licenses. 'No License' if there isn't one. Otherwise, this should be of the form 'MAX_LICENSE_LEVEL - KILL_COUNT'. For example, 'Conqueror - 6,781'. |
Optional attributes (omit if blank) | ||
Map1 | Map in which monster can be found | At least one of these should be filled in. |
Map2 | Map in which monster can be found | At least one of these should be filled in. |
Map3 | Map in which monster can be found | At least one of these should be filled in. |
Map4 | Map in which monster can be found | At least one of these should be filled in. |
Map5 | Map in which monster can be found | At least one of these should be filled in. |