Talk:Enhancement Guide
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In reference to this edit | In reference to this edit | ||
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Since when? '''''[[User:Icy|Icy]] 20:06, 29 March 2009 (CDT)''''' | Since when? '''''[[User:Icy|Icy]] 20:06, 29 March 2009 (CDT)''''' |
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Enhancer level
In reference to this edit
Since when? Icy 20:06, 29 March 2009 (CDT)
- I think he is trying to refer to the fact that there are level restrictions on Elrue, Lix, Xir, etc. Triumph Talk
- Confirm your response. If so, then that edit is false. He placed 'enhancer level' in the 'factors that affect probability of success'. Icy 07:43, 31 March 2009 (CDT)
Icy, Triump - sent you both a personal message with details. Let me know what you think. Regards!
After much research and discussion - level of player does NOT seem to influence the outcome. I suggest the wiki simply state that each player look at the odds of enhancement (per the stones page) and realize it is a gamble with MANY factors. The best general statement is the odds of an item breaking increase as the item gets more powerful, enhance with care!
+10
Needless to say, +10 weapons will be avaliable for any weapon after level 94. Pictures need to be taken, If aviliable, Which i'm going to doubt will happen for a while. SenyxTheSoullessone-4682
- About a year ago, someone reported this in the Korean game on the forum. Most of us have seen it then; the +10 mode is a black, astral glow. But of course, we must wait till it is in the game before we can pull data about it. Icy 12:14, 21 April 2009 (CDT)
- Added a small extra text section in 'How to Enhance' on +10 items, I'm going to add a section on making +10 weapons shortly, although I'll leave the images to someone else, I don't wanna mess anything up --01G 04:59, 1 August 2010 (UTC)