Remember, you MUST register to post on the Fiesta Fan forums. It's completely free to join. Just click HERE to become a member for free!


REGISTER NOW TO REMOVE ALL ADS ON THIS FORUM!

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
Old 04-29-2008, 12:59 AM   #13
Loveless
Super Moderator


 
Loveless's Avatar
 

In-Game Name: Espei
Posts: 8,305
Loveless has disabled reputation
Holding back on damage is stupid and pointless. If you are a Mage (or Archer) and is pulling aggro then that means you probably should reduce the amount your party is taking on all together. That way the Mock/Deva will be sure to keep that run under control. If you can go about each run without having to run around from mobs or reviving... I'm sure that overall you'll gain much more down the road.

I'll add on that in BK they have actually increased the effectiveness of Mock and Snearing Kick (haven't decreased cooldown though). So they obviously saw a fault in its effectiveness to keep aggro... another reason is probably that every player has +9 weapons.

I hate. I absolutely hate it when I lose aggro and see my DD's health plummet. I will be smashing Mock/Deva (I'm afraid I'll break it soon). I will never let a DD tank... that's not how the game is. I would rather take the hits and die away from the party than to let the others die. D< And like I said, no matter how much END/Def they have my base stat END is still a lot more than what a DD will gain.

Last edited by Loveless; 04-29-2008 at 01:01 AM..
Loveless is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:18 PM.
Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.