Status effects
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Cookies12100 (Talk | contribs) (started table) |
Cookies12100 (Talk | contribs) m (added cleric buffs) |
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! Duration | ! Duration | ||
! Amounts | ! Amounts | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Protect01.JPG ]] | ||
+ | | Protect | ||
+ | | Self/Party | ||
+ | | Party's strength and defense increases for a certain amount of time. | ||
+ | | Increases attack and defense according to number of people in party. | ||
+ | | 1 hour | ||
+ | | Increases with tier | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Resist01.JPG ]] | ||
+ | | Resist | ||
+ | | Self/Party | ||
+ | | Increase party's magic damage and magic resistance. | ||
+ | | Increases magic attack and defense according to number of people in party. | ||
+ | | 1 hour | ||
+ | | Increases with tier | ||
+ | |||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Skill-Restore_(04).png ]] | ||
+ | | Restore | ||
+ | | Self/Friendly | ||
+ | | Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.) | ||
+ | | Recovers health over time. | ||
+ | | 18 sec | ||
+ | | 35,43,54,64,71,80,89,99,107,117,126 | ||
+ | |||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Invincible01.JPG ]] | ||
+ | | Invincible | ||
+ | | Self/Friendly | ||
+ | | Cast a Holy Shield on your target, making them temporarily invincible. | ||
+ | | Makes target invincible. | ||
+ | | 10-17.5 sec | ||
+ | | - | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Immune01.JPG ]] | ||
+ | | Immune | ||
+ | | Self/Friendly | ||
+ | | Increase party's resistance against poison and disease. | ||
+ | | Increases resistance to poison and disease. | ||
+ | | 1 hour | ||
+ | | 10%,15%,20%,25% | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Stoneskin01.JPG ]] | ||
+ | | Stoneskin | ||
+ | | Self | ||
+ | | Bless one's shield to increase its defense rate. | ||
+ | | Increases block rate | ||
+ | | 1 hour | ||
+ | | 1%,2%,3%,4% | ||
+ | |||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Endure01.JPG ]] | ||
+ | | Endure | ||
+ | | Self/Friendly | ||
+ | | Increase party's max HP and max SP. | ||
+ | | Increases max HP and SP | ||
+ | | 1 hour | ||
+ | | Increases with level | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Skill-Sacrifice_(02).jpg ]] | ||
+ | | Sacrifice | ||
+ | | Self | ||
+ | | Recover party's HP and SP at the moment of death. | ||
+ | | Heals party on death | ||
+ | | 1 hour | ||
+ | | 50%,55%,60%,65%,70% | ||
|} | |} | ||
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| Poison Damage | | Poison Damage | ||
| Periodic Damage<br>Disease | | Periodic Damage<br>Disease | ||
- | | Players turns greenish colour | + | | Players turns greenish colour and will receive a set amount of damage. |
- | | Causes periodic damage | + | | Causes periodic damage in set amounts. |
| 5 min | | 5 min | ||
| Monster | | Monster | ||
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| Bleeding | | Bleeding | ||
| Periodic Damage<br>Diease | | Periodic Damage<br>Diease | ||
- | | Player attains a red | + | | Player attains a red trail following them and will recieve a set amount of damage. |
- | | Causes periodic damage | + | | Causes periodic damage in set amounts. |
| 5 min. 20 sec | | 5 min. 20 sec | ||
| Monster, Player | | Monster, Player | ||
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| Venomous Shot | | Venomous Shot | ||
| Periodic Damage<br>Poison | | Periodic Damage<br>Poison | ||
- | | Players turns darkish colour | + | | Players turns darkish colour and will receive a set amount of damage. |
- | | Causes periodic damage | + | | Causes periodic damage in set amounts. |
| 5 min | | 5 min | ||
| Player | | Player | ||
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| Disease | | Disease | ||
| Periodic Damage<br> Disease | | Periodic Damage<br> Disease | ||
- | | Player attains a dark | + | | Player attains a dark colour and will recieve a set amount of damage. |
- | | Causes periodic damage | + | | Causes periodic damage in set amounts. |
| 5 min | | 5 min | ||
| Monster | | Monster | ||
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| Poison Shot | | Poison Shot | ||
| Periodic Damage<br> Disease | | Periodic Damage<br> Disease | ||
- | | Player attains a dark green | + | | Player attains a dark green colour and will recieve a set amount of damage. |
- | | Causes periodic damage | + | | Causes periodic damage in set amounts. |
| 5 min | | 5 min | ||
| Player | | Player | ||
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| Decrease Evasion | | Decrease Evasion | ||
| Decreases Stats<br>Curse | | Decreases Stats<br>Curse | ||
- | | Player attains a red | + | | Player attains a red colour and Evasion is lowered. |
| Lowers Evasion | | Lowers Evasion | ||
| 5 min | | 5 min | ||
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| Decrease Dexterity | | Decrease Dexterity | ||
| Decreases Stats<br>Curse | | Decreases Stats<br>Curse | ||
- | | Player attains a red | + | | Player attains a red colour and Dexterity is lowered. |
| Lowers Dexterity | | Lowers Dexterity | ||
| 5 min | | 5 min | ||
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| Decrease Critical Rate | | Decrease Critical Rate | ||
| Decreases Stats<br>Curse | | Decreases Stats<br>Curse | ||
- | | Player attains a red | + | | Player attains a red colour and Critical is lowered. |
| Lowers Critical Rate | | Lowers Critical Rate | ||
| 5 min | | 5 min | ||
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| Decrease Speed | | Decrease Speed | ||
| Decreases Stats<br>Curse | | Decreases Stats<br>Curse | ||
- | | Player attains a dark blue | + | | Player attains a dark blue colour and movement is lowered. |
| Lowers Movement Speed | | Lowers Movement Speed | ||
| 5 min | | 5 min | ||
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| Bone Slicer | | Bone Slicer | ||
| Decreases Stats<br>Curse. | | Decreases Stats<br>Curse. | ||
- | | Appearance doesn't change | + | | Appearance doesn't change but attack speed decreases |
| Lowers Attack Rate | | Lowers Attack Rate | ||
| 5 min, 20 sec | | 5 min, 20 sec | ||
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| Concussive Charge | | Concussive Charge | ||
| Disable | | Disable | ||
- | | Target has star floating | + | | Target has star floating around their head and will not move. |
| Stuns | | Stuns | ||
| Depends on Player. | | Depends on Player. | ||
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| Fatal Slash | | Fatal Slash | ||
| Decrease Stats | | Decrease Stats | ||
- | | Appearance doesn't change | + | | Appearance doesn't change but defense decreases. |
| Decreases defense | | Decreases defense | ||
| 20 sec | | 20 sec | ||
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| Demoralize Hit | | Demoralize Hit | ||
| Decrease Stats | | Decrease Stats | ||
- | | Appearance doesn't change | + | | Appearance doesn't change but attack decreases. |
| Decreases attack | | Decreases attack | ||
| 20,30,45,60 sec | | 20,30,45,60 sec | ||
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| Immobilize | | Immobilize | ||
| Decrease Stats | | Decrease Stats | ||
- | | Appearance doesn't change | + | | Appearance doesn't change but dexterity decreases. |
| Decreases dexterity | | Decreases dexterity | ||
| 20 sec | | 20 sec | ||
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| Entangle | | Entangle | ||
| Disable | | Disable | ||
- | | Root wrap targets legs | + | | Root wrap targets legs, skills can still be used. |
| Player unable to move | | Player unable to move | ||
| 5,10 sec | | 5,10 sec | ||
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| Stun | | Stun | ||
| Disable | | Disable | ||
- | | Target has star floating | + | | Target has star floating around their head and will not move. |
| Stuns | | Stuns | ||
| 5,10 sec | | 5,10 sec | ||
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| Ice Bolt | | Ice Bolt | ||
| Stats Decrease<br>Curse | | Stats Decrease<br>Curse | ||
- | | Appearance doesn't change | + | | Appearance doesn't change but movement decreases. |
| Slows oppenent | | Slows oppenent | ||
| 3 sec | | 3 sec |