All About Stats


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Revision as of 20:47, 13 January 2008 by Renki (Talk | contribs)
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Free Stat Points

STR = +1.2 DMG
END = +0.1 BLOCK% (1~50)/0.05 BLOCK% (51+), +0.5 DEF, +5 HP
DEX = +0.2 EVA% (1~50)/0.1 EVA% (51+), +0.3% AIM (1~33)/0.2% AIM (34~67)/0.1% AIM (68+)
INT = +1.2 MDMG
SPR = +0.2 CRIT% (1~25)/0.1 CRIT% (26+), +0.5 MDEF, +5 SP

If the max level is 100, then this is how a PURE build would look like.

STR = +138 DMG
END = +8.25 BLOCK%, +57.5def, +575hp
DEX = +16.5 EVA%, +21.2 AIM%
INT = +138 MDMG
SPR = +14 CRIT%, +57.5 MDEF, +575 SP

  • This is assuming that from level 1~100 you get a free stat point each level, and that you received the +5 free stat points from the first job advance, and +10 free stat points from the second job advance.
  • This data was taken from an old bright kingdom database, but the info show here still seems current.<br<

Traduction Française (par Renki)

Free Stat Points

STR = +1.2 DMG
END = +0.1 BLOCK% (1~50)/0.05 BLOCK% (51+), +0.5 DEF, +5 HP
DEX = +0.2 EVA% (1~50)/0.1 EVA% (51+), +0.3% AIM (1~33)/0.2% AIM (34~67)/0.1% AIM (68+)
INT = +1.2 MDMG
SPR = +0.2 CRIT% (1~25)/0.1 CRIT% (26+), +0.5 MDEF, +5 SP

Si le lvl max est 100 alors voilà à quoi ressemble un build pur.

STR = +138 DMG
END = +8.25 BLOCK%, +57.5def, +575hp
DEX = +16.5 EVA%, +21.2 AIM%
INT = +138 MDMG
SPR = +14 CRIT%, +57.5 MDEF, +575 SP

  • Ces calculs supposent que vous avez gagné 1 point de Free Stat à chaque niveau du niveau 1 à 100 et que vous avez obtenu 5 points lors de votre premier changement de job et 10 points lors du second changement de job.
  • Ces données ont été prise sur une ancienne database mais ces informations semblent toujours être juste.

Notes :

STR = Force
END = Endurance
DEX = Dextérité
INT = Intelligence
SPR = Esprit
DMG = Dommages Physiques
MDMG = Dommages Magiques
DEF = Défense Physique
MDEF = Défense Magique
HP = Points de vie
SP = Point de Skill
BLOCK% = Pourcentage de Parade(chances de Bloquer l'attaque ennemie)
EVA% = Pourcentage 'Esquive (chances d'esquiver l'attaque ennemie)
AIM% = Pourcentage de Précision (chances de Toucher l'ennemi lors d'une attaque)
CRIT% = Pourcentage de Coup Critique (chances de faire un Coup Critique lors d'une attaque)

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