Mean Giant Honeying
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Yeah, can we get a walkthrough? | Yeah, can we get a walkthrough? | ||
- | Note: Last i heard nobody does the quest b/c there can only be 10 people instead of 15 or something like that. | + | Note 1: Last i heard nobody does the quest b/c there can only be 10 people instead of 15 or something like that. |
- | + | Note 2: Well, in Robo there's 20. In Honeying, there's ten, but that also makes it easier to work together, which is really needed. The only walkthrough i can come up with is to have the following players: | |
1 Built-to-tank Fighter | 1 Built-to-tank Fighter | ||
1 DD fighter, just in case fighter above dies | 1 DD fighter, just in case fighter above dies | ||
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And the tank would aggro 15-20 enemies at once and the dds would rip them to shreds, repeat ad infinitem. | And the tank would aggro 15-20 enemies at once and the dds would rip them to shreds, repeat ad infinitem. | ||
+ | |||
+ | Note 3: Note 2 is the way to go. The mages have to follow the tanks and use the AOE burst religeously, and the clerics need to religieously heal both mages and tanks. We got all the way to the boss on this kq with a group of higher Lvl 40s. As the only mage, i was constanly using my AOE spell which cost me a full 100,000 HP pot but we ran out of time. With another 2 or 3 AOE mages this would be easy as long as people are willing to burn some stones and pots. The mages can't wimp out and just spam low level fireball and magic missle. |
Revision as of 15:53, 2 January 2008
Some plz post some hints here damnit~ i have been wait for like a month sucker
Yeah, can we get a walkthrough?
Note 1: Last i heard nobody does the quest b/c there can only be 10 people instead of 15 or something like that.
Note 2: Well, in Robo there's 20. In Honeying, there's ten, but that also makes it easier to work together, which is really needed. The only walkthrough i can come up with is to have the following players: 1 Built-to-tank Fighter 1 DD fighter, just in case fighter above dies 2 Clerics to heal fighters, one in each party. At least one that can Endure. 6 AoE archers/mages.
And the tank would aggro 15-20 enemies at once and the dds would rip them to shreds, repeat ad infinitem.
Note 3: Note 2 is the way to go. The mages have to follow the tanks and use the AOE burst religeously, and the clerics need to religieously heal both mages and tanks. We got all the way to the boss on this kq with a group of higher Lvl 40s. As the only mage, i was constanly using my AOE spell which cost me a full 100,000 HP pot but we ran out of time. With another 2 or 3 AOE mages this would be easy as long as people are willing to burn some stones and pots. The mages can't wimp out and just spam low level fireball and magic missle.