User:Couchpotato013


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==100+ skills==
==100+ skills==
Only clerics were finished. Would like to go back to Alberstol and get screenshots of everything this time. But being a level 50 cleric, it takes me a few tries to get back there <.<
Only clerics were finished. Would like to go back to Alberstol and get screenshots of everything this time. But being a level 50 cleric, it takes me a few tries to get back there <.<
-
==Respawn locations==
+
==Respawn locations version 1==
 +
*Sorted by city*
 +
 
Would be nice to know where you go if you die in certain maps. Current info I know are:
Would be nice to know where you go if you die in certain maps. Current info I know are:
Line 19: Line 21:
Alberstol
Alberstol
:Haven't died in alberstol yet...
:Haven't died in alberstol yet...
 +
 +
==Respawn Locations version 2==
 +
*Read from a somewhat Right-to-Left method on the U map, so I know which maps have been checked and which hasn't, and easier for the graphical representation later
 +
 +
R=Roumen F=Forest of Mist E=Elderine S= Sandhill U=Uruga A=Alberstol
 +
 +
:Roumen - R
 +
 +
:Sandbeach - R
 +
 +
:Forest of Tides - R
 +
 +
:Echo Cave - R
 +
 +
:Sea of Greed - R
 +
 +
:Forest of Mist - F
 +
 +
:Burning Hill - E (Seriously?! Why not Sandhill)
 +
 +
:Collapsed Prison - E
 +
 +
:Cave of Wind - E
 +
 +
:Scaffold Execution Grounds - E
 +
 +
:Sand Hill - S
 +
 +
:Moonlight Tomb - E
 +
 +
:Goblin Camp - E
 +
 +
:Dark passage II (there is a dot, but not labeled. Between Vinetomb and Moonlighttomb) - E
 +
 +
:Vine Tomb - E
 +
 +
:Dark Passage I (there is a dot, but not labeled. Between Uruga and SeG or CP) - U
 +
 +
:Uruga - U
 +
 +
:Golden Cave - U
 +
 +
:Ancient Elven Woods - U
 +
 +
:Forest of Slumber - U
 +
 +
:Burning Rock - U
 +
 +
:Swamp of Dawn - U
 +
 +
:Alberstol Ruins
 +
 +
Purple stuff (What's the difference between these purple locations and dungeons not on the map like Marlone Hideout and Concealed Peak? In those 2 cases, you respawn in the dungeon)
 +
 +
:Luminous Stone - E
 +
 +
:Concealed Prison - U
 +
 +
:Flaming Mine
 +
 +
:Temple of Spirit
 +
 +
Hidden Stuff
 +
 +
:Marlone Clan's Hideout - same map
 +
 +
:Graveyard of the Dead - over the level limit
 +
 +
:Concealed Peak - same map
 +
 +
:Bonds of Darkness - same map
 +
 +
:Land of Trials (60-76) - under the level limit
 +
 +
:Guardian's Holy Temple (Not sure if that's the correct name)
 +
 +
==Respawn Map=
 +
Colors of cities will use these color codes: http://www.computerhope.com/htmcolor.htm
 +
 +
grey, green, yellow, orange, red
 +
 +
Roumen: Dark Grey #808080
 +
 +
Forest of Mist: Turquoise #00FFFF
 +
 +
Elderine: Pastel Green #00FF00
 +
 +
Sand Hill: Brown #804000
 +
 +
Uruga: yellow #FFFF00
 +
 +
Alberstol: Orange #FF8040
 +
 +
Future city: Red #FF0000
 +
=Hints and Tips=
=Hints and Tips=
==Respawn Locations==
==Respawn Locations==
Tutorials on dynamic image editing
Tutorials on dynamic image editing
-
http://www.mediawiki.org/wiki/Extension:ImageMap
+
http://www.mediawiki.org/wiki/Extension:ImageMap Does NOT draw the circles! So not useable, unless I use tooltips. Mediawiki doesnt allow use of external images, so i can't work on it there unless I upload an image. Our wiki version is out of date and does not have this function.
 +
 
http://meta.wikimedia.org/wiki/Help:Images_and_other_uploaded_files#Navigational_maps
http://meta.wikimedia.org/wiki/Help:Images_and_other_uploaded_files#Navigational_maps
-
Imagemaps don't work D:
+
Imagemaps don't work D: Timelines do not use images
-
http://meta.wikimedia.org/wiki/Collaborative_images
+
 
 +
http://meta.wikimedia.org/wiki/Collaborative_images not exactly what I'm looking for either
=Sandbox=
=Sandbox=
==Respawn Locations==
==Respawn Locations==
-
 
-
Image:Map-Isya.png|300px
 
-
[[Image:Map-Isya.png|300px]]
 
-
 
-
<imagemap>
 
-
Image:Map-Isya.png|300px
 
-
circle  320  315 165 [[w:1|1]]
 
-
circle  750  315 160 [[w:2|2]]
 
-
circle 1175  315 160 [[w:3|3]]
 
-
circle  320  750 160 [[w:4|4]]
 
-
circle  750  750 160 [[w:5|5]]
 
-
circle 1175  750 160 [[w:6|6]]
 
-
circle  320 1175 160 [[w:7|7]]
 
-
circle  750 1175 160 [[w:8|8]]
 
-
circle 1175 1175 160 [[w:9|9]]
 
-
default [[w:Number|Number]]
 
-
</imagemap>
 
-
 
-
<timeline>
 
-
ImageSize  = width:400 height:150
 
-
PlotArea  = width:400 height:150 left:0 bottom:0
 
-
TimeAxis  = orientation:vertical # dummy, required
 
-
Period    = from:0 till:1 # dummy, required
 
-
Define $s = fontsize:XL
 
-
TextData  =
 
-
  pos:(50,120) $s text:[http://en.wikipedia.org/wiki/Leiden|o Leiden]
 
-
  pos:(150,110) $s text:[http://en.wikipedia.org/wiki/Alphen%20aan%20den%20Rijn|o Alphen aan den Rijn]
 
-
  pos:(10,80) $s text:[http://en.wikipedia.org/wiki/The%20Hague|o The Hague]
 
-
  pos:(50,40) $s text:[http://en.wikipedia.org/wiki/Rotterdam|o Rotterdam]
 
-
</timeline>
 

Current revision as of 14:02, 25 July 2009

Contents

Works in Progress

100+ skills

Only clerics were finished. Would like to go back to Alberstol and get screenshots of everything this time. But being a level 50 cleric, it takes me a few tries to get back there <.<

Respawn locations version 1

  • Sorted by city*

Would be nice to know where you go if you die in certain maps. Current info I know are:

Roumen

Forest of Tides

Forest of Mist

Forest of Mist

Elderine

Scaffold Execution Ground
Moonlight Tomb

Uruga

Uruga
Swamp of dawn
Burning Rock
Forest of Slumber

Alberstol

Haven't died in alberstol yet...

Respawn Locations version 2

  • Read from a somewhat Right-to-Left method on the U map, so I know which maps have been checked and which hasn't, and easier for the graphical representation later

R=Roumen F=Forest of Mist E=Elderine S= Sandhill U=Uruga A=Alberstol

Roumen - R
Sandbeach - R
Forest of Tides - R
Echo Cave - R
Sea of Greed - R
Forest of Mist - F
Burning Hill - E (Seriously?! Why not Sandhill)
Collapsed Prison - E
Cave of Wind - E
Scaffold Execution Grounds - E
Sand Hill - S
Moonlight Tomb - E
Goblin Camp - E
Dark passage II (there is a dot, but not labeled. Between Vinetomb and Moonlighttomb) - E
Vine Tomb - E
Dark Passage I (there is a dot, but not labeled. Between Uruga and SeG or CP) - U
Uruga - U
Golden Cave - U
Ancient Elven Woods - U
Forest of Slumber - U
Burning Rock - U
Swamp of Dawn - U
Alberstol Ruins

Purple stuff (What's the difference between these purple locations and dungeons not on the map like Marlone Hideout and Concealed Peak? In those 2 cases, you respawn in the dungeon)

Luminous Stone - E
Concealed Prison - U
Flaming Mine
Temple of Spirit

Hidden Stuff

Marlone Clan's Hideout - same map
Graveyard of the Dead - over the level limit
Concealed Peak - same map
Bonds of Darkness - same map
Land of Trials (60-76) - under the level limit
Guardian's Holy Temple (Not sure if that's the correct name)

=Respawn Map

Colors of cities will use these color codes: http://www.computerhope.com/htmcolor.htm

grey, green, yellow, orange, red

Roumen: Dark Grey #808080

Forest of Mist: Turquoise #00FFFF

Elderine: Pastel Green #00FF00

Sand Hill: Brown #804000

Uruga: yellow #FFFF00

Alberstol: Orange #FF8040

Future city: Red #FF0000


Hints and Tips

Respawn Locations

Tutorials on dynamic image editing http://www.mediawiki.org/wiki/Extension:ImageMap Does NOT draw the circles! So not useable, unless I use tooltips. Mediawiki doesnt allow use of external images, so i can't work on it there unless I upload an image. Our wiki version is out of date and does not have this function.

http://meta.wikimedia.org/wiki/Help:Images_and_other_uploaded_files#Navigational_maps Imagemaps don't work D: Timelines do not use images

http://meta.wikimedia.org/wiki/Collaborative_images not exactly what I'm looking for either

Sandbox

Respawn Locations

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