Status effects
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+ | ==Introduction== | ||
+ | |||
+ | [[Image:Debuff_Archer.jpg|frame|Archers are great at casting DoT debuffs]] | ||
+ | A major aspect of all MMOs are the status effects, they provide an even deeper strategy within the game and provide unique challenges and/or interesting effects. Fiesta Online has a number of these that will either help or hinder a player to complete tasks. Other terms for status effects are known as the buff and debuff. These words tell the difference whether a status effect is helpful or harmful to the player. | ||
+ | |||
+ | A buff is generally a good thing, however some buffs will require you to give something up in order to gain something, and will most of the time be casted by a friend or yourself and can be strategically used to provide even greater benefits. For example, the buff Vitality allows the player to increase their attack temporarily but lowers their defense. This can be used best when the Fighter (class that uses vitality) is partied with a Cleric who can heal the Fighter, thus negating the defense lost leaving the Fighter with greater attack. The Cleric also has the Protect buff which adds defense to the party, helping to negate defense lost. Buffs last in varying lengths the most common times being 1 min and 1 hour. | ||
+ | |||
+ | A debuff is the opposite of buffs (hence "de") meaning that it hinders players to complete tasks. Debuffs are casted by enemies and foes. There are a three catagories of debuffs ranging from DoT (Damage over time), stats reduction and disabling spells. DoT is slow progressive damage which will require you to use more healing items and spells. Fortunately, these spells cannot kill you alone because they will not damage below 1 HP so if you are in a safe place (like a city) then you can`t die. Stats-decreasing debuffs lowers your stats to make it harder for you to kill an enemy and or player by decreasing your ability to do damage or let`s the enemy damage you. Finally, disabling buffs completely stop you from doing anything, from movement or attacking these cannot be removed and are always short in duration. | ||
+ | |||
==Buffs== | ==Buffs== | ||
- | == | + | |
+ | [[Image:2160034918_88d91912ae.jpg|frame|A cleric casting stoneskin.]] | ||
+ | Buffs are spells and items that boost your existing stats and powers which will allow you to more effectively finish monsters and quests. There are several types of buffs | ||
+ | *Item buffs | ||
+ | *Player buffs | ||
+ | *Cash shop buffs | ||
+ | *Miscellaneous buffs | ||
+ | |||
+ | Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buffs that are cast by players. A prime example is the Cleric's Endure, which increases the targets HP and SP for an hour. A cleric can buff players as they want too. There are other types of buffs that do not fall under the categories of item and player, which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them through the [[Cash Shop]], these are generally very useful like the HP/SP extender. Here is a table of known buffs: | ||
+ | |||
+ | === List of Buffs === | ||
+ | |||
{| class="prettytable" | {| class="prettytable" | ||
+ | |||
+ | |- | ||
+ | | Colspan=7 | | ||
+ | ==== Casting Buffs ==== | ||
+ | | | ||
+ | |||
+ | |- | ||
+ | | Colspan=7 | | ||
+ | ===== Self ===== | ||
+ | | | ||
|- style="background:#ccccff;" | |- style="background:#ccccff;" | ||
Line 11: | Line 41: | ||
! Effect | ! Effect | ||
! Duration | ! Duration | ||
- | |||
- | |||
! Amounts | ! Amounts | ||
|- style="background:#eeeeff;" | |- style="background:#eeeeff;" | ||
- | | [[Image: | + | | [[Image:Stoneskin01.JPG ]] |
- | | | + | | Stoneskin |
- | | | + | | Self<br>Player |
- | | | + | | Bless one's shield to increase its defense rate. |
- | | | + | | Increases block rate |
- | | | + | | 1 hour |
- | + | | 1%,2%,3%,4% | |
- | + | ||
- | | | + | |
|- style="background:#eeeeff;" | |- style="background:#eeeeff;" | ||
- | | [[Image: | + | | [[Image:Fighter-Toughness01.PNG ]] |
- | | | + | | Toughness |
- | | | + | | Self<br>Player |
- | | | + | | Increase your shield defense rate. |
- | | | + | | Increases blocking rate. |
- | | | + | | 30 sec |
- | | | + | | 14% (+0.5%) |
- | + | ||
- | + | ||
|- style="background:#eeeeff;" | |- style="background:#eeeeff;" | ||
- | | [[ Image: | + | | [[Image:Fighter-Vitality02.PNG ]] |
- | | | + | | Vitality |
- | | | + | | Self<br>Player |
- | | | + | | Increase your strength. |
- | | | + | | Increases attack but decreases defense. |
- | | | + | | 1 min |
- | | | + | | Increases with tier. |
- | | | + | |
- | | | + | |- |
+ | | Colspan=7 | | ||
+ | ===== Party ===== | ||
+ | | | ||
+ | |||
+ | |- style="background:#ccccff;" | ||
+ | ! Icon | ||
+ | ! Name | ||
+ | ! Type | ||
+ | ! Description | ||
+ | ! Effect | ||
+ | ! Duration | ||
+ | ! Amounts | ||
|- style="background:#eeeeff;" | |- style="background:#eeeeff;" | ||
- | | [[Image: | + | | [[Image:Protect01.JPG ]] |
- | | | + | | Protect |
- | | | + | | Self/Party<br>Player |
- | | | + | | Party's strength and defense increases for a certain amount of time. |
- | | | + | | Increases attack and defense according to number of people in party. |
- | | | + | | 1 hour |
- | + | | Increases with tier | |
- | + | ||
- | | | + | |
|- style="background:#eeeeff;" | |- style="background:#eeeeff;" | ||
- | | [[Image: | + | | [[Image:Resist01.JPG ]] |
- | | | + | | Resist |
- | | | + | | Self/Party<br>Player |
- | | | + | | Increase party's magic damage and magic resistance. |
- | | | + | | Increases magic attack and defense according to number of people in party. |
- | | | + | | 1 hour |
- | | Player | + | | Increases with tier |
- | | | + | |
- | | 7, | + | |- style="background:#eeeeff;" |
+ | | [[Image:Skill-Sacrifice_(02).jpg ]] | ||
+ | | Sacrifice | ||
+ | | Self<br>Player | ||
+ | | Recover party's HP and SP at the moment of death. | ||
+ | | Heals party on death | ||
+ | | 1 hour | ||
+ | | 50%,55%,60%,65%,70% | ||
+ | |||
+ | |- | ||
+ | | Colspan=7 | | ||
+ | ===== Target ===== | ||
+ | | | ||
+ | |||
+ | |- style="background:#ccccff;" | ||
+ | ! Icon | ||
+ | ! Name | ||
+ | ! Type | ||
+ | ! Description | ||
+ | ! Effect | ||
+ | ! Duration | ||
+ | ! Amounts | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Skill-Restore_(04).png ]] | ||
+ | | Restore | ||
+ | | Self/Friendly<br>Player | ||
+ | | Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.) | ||
+ | | Recovers health over time. | ||
+ | | 18 sec | ||
+ | | 35,43,54,64,71,80,89,99,107,117,126 | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Invincible01.JPG ]] | ||
+ | | Invincible | ||
+ | | Self/Friendly<br>Player | ||
+ | | Cast a Holy Shield on your target, making them temporarily invincible. | ||
+ | | Absorbs all damage depending on tier. | ||
+ | | 10-17.5 sec or until max damage is reached | ||
+ | | Increases with tier. | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Immune01.JPG ]] | ||
+ | | Immune | ||
+ | | Self/Friendly<br>Player | ||
+ | | Increase party's resistance against poison and disease. | ||
+ | | Increases resistance to poison and disease. | ||
+ | | 1 hour | ||
+ | | 10%,15%,20%,25% | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Endure01.JPG ]] | ||
+ | | Endure | ||
+ | | Self/Friendly<br>Player | ||
+ | | Increase party's max HP and max SP. | ||
+ | | Increases max HP and SP | ||
+ | | 1 hour | ||
+ | | Increases with level | ||
+ | |||
+ | |- | ||
+ | | Colspan=7 | | ||
+ | ===== Misc. ===== | ||
+ | | | ||
+ | |||
+ | |- style="background:#ccccff;" | ||
+ | ! Icon | ||
+ | ! Name | ||
+ | ! Type | ||
+ | ! Description | ||
+ | ! Effect | ||
+ | ! Duration | ||
+ | ! Amounts | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Buffs18ca2.jpg ]] | ||
+ | | Academy Buff | ||
+ | | All members<br>Other | ||
+ | | Increases attack rate by 5% | ||
+ | | Increases attack rate by 5% | ||
+ | | Variable | ||
+ | | Variable | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:PowerOfLove.jpg ]] | ||
+ | | Power of Love | ||
+ | | Self/Partner<br>Other | ||
+ | | The power of love pushes you further. | ||
+ | | Increases all stats by 5% | ||
+ | | Permanent | ||
+ | | 5% Self | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:PowerOfLove.jpg ]] | ||
+ | | Power of Love | ||
+ | | Partner<br>Other | ||
+ | | The power of love pushes you further. | ||
+ | | Increases all stats by 5% | ||
+ | | While grouped with spouse | ||
+ | | 5% Partner (stacked with self) | ||
+ | |||
+ | |- | ||
+ | | Colspan=7 | | ||
+ | ==== Item Buffs ==== | ||
+ | | | ||
+ | |||
+ | |- | ||
+ | | Colspan=7 | | ||
+ | ===== Scrolls ===== | ||
+ | | | ||
+ | |||
+ | |- style="background:#ccccff;" | ||
+ | ! Icon | ||
+ | ! Name | ||
+ | ! Type | ||
+ | ! Description | ||
+ | ! Effect | ||
+ | ! Duration | ||
+ | ! Amounts | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Item-Power_(Tier_1).png ]] | ||
+ | | Aim Scroll | ||
+ | | Item | ||
+ | | An Aim Scroll, which increases the Aim of your weapon or magic spell. | ||
+ | | Increases aim. | ||
+ | | 1 hour | ||
+ | | 65,142,229,326,422 | ||
+ | |||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Item-Nature's_Agility_(Tier_1).png ]] | ||
+ | | Nature's Agility | ||
+ | | Item | ||
+ | | A Nature's Agility Scroll, which increases your Evasion. | ||
+ | | Increases evasion. | ||
+ | | 1 hour | ||
+ | | 32,71,114,163,211 | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Item-Magic_Defense_(Tier_1).png ]] | ||
+ | | Magical Defense | ||
+ | | Item | ||
+ | | A Magical Defense Scroll, which increases Magic Defense. | ||
+ | | Increases Magic defense. | ||
+ | | 1 hour | ||
+ | | 37,93,156,226,296 | ||
+ | |||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Item-Magic_Defense_(Tier_1).png ]] | ||
+ | | Shield Increase | ||
+ | | Item | ||
+ | | A Shield Scroll, which increases Defense. | ||
+ | | Increases defense. | ||
+ | | 1 hour | ||
+ | | 29,72,122,177,232 | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Item-Vitality_(Tier_1).png ]] | ||
+ | | Vitality | ||
+ | | Item | ||
+ | | A Vitality Scroll, which increases maximum HP. | ||
+ | | Increases max HP. | ||
+ | | 1 hour | ||
+ | | 200,500,900,1200,1600 | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Item-Mentality_(Tier_1).png ]] | ||
+ | | Mentality | ||
+ | | Item | ||
+ | | A Mentality Scroll, which increases maximum SP. | ||
+ | | Increases max SP. | ||
+ | | 1 hour | ||
+ | | 200,500,800,1200,1600 | ||
+ | |||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Item-Mentality_(Tier_1).png ]] | ||
+ | | Speed Increase | ||
+ | | Item | ||
+ | | A Speed Scroll, which increases Travel Speed. | ||
+ | | Increases movement speed. | ||
+ | | 1 hour | ||
+ | | 5%,10%,15%,20%,25% | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Item-Concentration_Increase_(Tier_1).jpg ]] | ||
+ | | Concentration Increase | ||
+ | | Item | ||
+ | | A Concentration Scroll, which increases Intelligence and Critical Rate. | ||
+ | | Increases Magic attack and CRIT%. | ||
+ | | 1 hour | ||
+ | | Increases with tier. | ||
+ | |||
+ | |- | ||
+ | | Colspan=7 | | ||
+ | |||
+ | ===== Potions ===== | ||
+ | | | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Item-HP_Potion_(Tier_1).png ]] | ||
+ | | HP Regeneration | ||
+ | | Item | ||
+ | | A mysterious potion that constantly heals you for HP every second for 15 seconds. | ||
+ | | Heals over time. | ||
+ | | 1 hour | ||
+ | | Increases with tier. | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Item-SP_Potion_(Tier_1).png ]] | ||
+ | | SP Regeneration | ||
+ | | Item | ||
+ | | A mysterious potion that constantly heals you for SP every second for 15 seconds. | ||
+ | | Heals SP over time. | ||
+ | | 1 hour | ||
+ | | Increases with tier. | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Item-Antibiotic_(Tier_1).png ]] | ||
+ | | Antibiotic | ||
+ | | Item | ||
+ | | An antibiotic which increases illness resistance. | ||
+ | | Increases Illness resistance. | ||
+ | | 1 hour | ||
+ | | 5%,10%,20% | ||
+ | |||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Item-Antibiotic_(Tier_2).png ]] | ||
+ | | Antitoxin | ||
+ | | Item | ||
+ | | An antitoxin which increases disease resistance. | ||
+ | | Increases disease resistance. | ||
+ | | 1 hour | ||
+ | | 5%,10%,20% | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Item-Antibiotic_(Tier_3).png ]] | ||
+ | | Bless | ||
+ | | Item | ||
+ | | An Bless potion, which increases curse Resistance. | ||
+ | | Increases curse resistance. | ||
+ | | 1 hour | ||
+ | | 5%,10%,20% | ||
+ | |||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Item-Antibiotic_(Tier_1).png ]] | ||
+ | | Curse Immunity | ||
+ | | Item | ||
+ | | An Immunity Potion, which provides Immunity. | ||
+ | | No chance of getting a curse. | ||
+ | | 1 hour | ||
+ | | 100% | ||
+ | |||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Item-Antibiotic_(Tier_2).png ]] | ||
+ | | Disease Immunity | ||
+ | | Item | ||
+ | | An Immunity Potion, which provides Immunity. | ||
+ | | No chance of getting a disease. | ||
+ | | 1 hour | ||
+ | | 100% | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Item-Antibiotic_(Tier_3).png ]] | ||
+ | | Illness Immunity | ||
+ | | Item | ||
+ | | An Immunity Potion, which provides Immunity. | ||
+ | | No chance of getting a illness. | ||
+ | | 1 hour | ||
+ | | 100% | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Item-Protection_(Tier_1).jpg ]] | ||
+ | | Protection | ||
+ | | Item | ||
+ | | A Protection Potion, which increases Defense and Magic Resistance. | ||
+ | | Increases both defenses. | ||
+ | | 1 hour | ||
+ | | Increases with tier | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Item-Protection_(Tier_2).jpg ]] | ||
+ | | Quickness | ||
+ | | Item | ||
+ | | A Quickness Potion, which increases Dexterity. | ||
+ | | Increases evasion. | ||
+ | | 1 hour | ||
+ | | Increases with tier | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Item-Protection_(Tier_3).jpg ]] | ||
+ | | Strength Increase | ||
+ | | Item | ||
+ | | A Strength Potion, which increases Strength and Critical Rate. | ||
+ | | Increases attack and CRIT% | ||
+ | | 1 hour | ||
+ | | Increases with tier | ||
+ | |||
+ | |- | ||
+ | | Colspan=7 | | ||
+ | ==== Cash Shop Buffs ==== | ||
+ | | | ||
+ | |||
+ | |- style="background:#ccccff;" | ||
+ | ! Icon | ||
+ | ! Name | ||
+ | ! Type | ||
+ | ! Description | ||
+ | ! Effect | ||
+ | ! Duration | ||
+ | ! Amounts | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Strength_Charm.jpg ]] | ||
+ | | Charm of Strength | ||
+ | | Cash Shop | ||
+ | | Increases your damage by 20% for 1 hour. | ||
+ | | Increases Damage | ||
+ | | 1 hour | ||
+ | | 20% | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Charm_of_Defense.jpg ]] | ||
+ | | Charm of Defense | ||
+ | | Cash Shop | ||
+ | | Increases your defense by 20% for 1 hour. | ||
+ | | Increases defense | ||
+ | | 1 hour | ||
+ | | 20% | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Charm_of_Might.jpg ]] | ||
+ | | Charm of Might | ||
+ | | Cash Shop | ||
+ | | Increases your defense and attack by 20% for 1 hour. | ||
+ | | Increases defense and attack | ||
+ | | 1 hour | ||
+ | | 20% each | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:HP_and_SP_Extender.jpg ]] | ||
+ | | HP and SP Extender | ||
+ | | Cash Shop | ||
+ | | Increases HP and SP by 30% for 2 hours. | ||
+ | | Increases max HP and SP | ||
+ | | 2 hour | ||
+ | | 30%,50% | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Might_Potion.jpg ]] | ||
+ | | Might Potion | ||
+ | | Cash Shop | ||
+ | | Increases STR,DEX,END,INT,SPR by 10 each for 1 hour. | ||
+ | | Increases all stats | ||
+ | | 1 hour | ||
+ | | 10 each | ||
+ | |||
+ | |} | ||
+ | |||
+ | ==Debuffs== | ||
+ | '''List of Debuffs''' | ||
+ | {| class="prettytable" | ||
+ | |||
+ | |- | ||
+ | | Colspan=9 | | ||
+ | === Curse === | ||
+ | | | ||
+ | |- | ||
+ | | Colspan=9 | | ||
+ | ===== Monster Only ===== | ||
+ | | | ||
+ | |||
+ | |- style="background:#ccccff;" | ||
+ | ! Icon | ||
+ | ! Name | ||
+ | ! Type | ||
+ | ! Description | ||
+ | ! Effect | ||
+ | ! Duration | ||
+ | ! Castor | ||
+ | ! Removal | ||
+ | ! Amounts | ||
|- style="background:#eeeeff;" | |- style="background:#eeeeff;" | ||
| [[Image:Debuff.gif ]] | | [[Image:Debuff.gif ]] | ||
- | | Decrease | + | | Decrease Critical Rate |
| Decreases Stats<br>Curse | | Decreases Stats<br>Curse | ||
- | | Player attains a red | + | | Player attains a red color and Critical is lowered. |
- | | Lowers | + | | Lowers Critical Rate |
| 5 min | | 5 min | ||
| Monster | | Monster | ||
| Dispel<br>Divine Magic | | Dispel<br>Divine Magic | ||
- | | | + | | 1%,2%,3%,4%,5% |
|- style="background:#eeeeff;" | |- style="background:#eeeeff;" | ||
Line 85: | Line 504: | ||
| Decrease Dexterity | | Decrease Dexterity | ||
| Decreases Stats<br>Curse | | Decreases Stats<br>Curse | ||
- | | Player attains a red | + | | Player attains a red color and Dexterity is lowered. |
| Lowers Dexterity | | Lowers Dexterity | ||
| 5 min | | 5 min | ||
Line 94: | Line 513: | ||
|- style="background:#eeeeff;" | |- style="background:#eeeeff;" | ||
| [[Image:Debuff.gif ]] | | [[Image:Debuff.gif ]] | ||
- | | Decrease | + | | Decrease Evasion |
| Decreases Stats<br>Curse | | Decreases Stats<br>Curse | ||
- | | Player attains a red | + | | Player attains a red color and Evasion is lowered. |
- | | Lowers | + | | Lowers Evasion |
| 5 min | | 5 min | ||
| Monster | | Monster | ||
| Dispel<br>Divine Magic | | Dispel<br>Divine Magic | ||
- | | | + | | Increases with Tier. |
|- style="background:#eeeeff;" | |- style="background:#eeeeff;" | ||
Line 107: | Line 526: | ||
| Decrease Speed | | Decrease Speed | ||
| Decreases Stats<br>Curse | | Decreases Stats<br>Curse | ||
- | | Player attains a dark blue | + | | Player attains a dark blue color and movement is lowered. |
| Lowers Movement Speed | | Lowers Movement Speed | ||
| 5 min | | 5 min | ||
Line 114: | Line 533: | ||
| 40%,45%,50%,55% | | 40%,45%,50%,55% | ||
- | |- style="background#eeeeff;" | + | |- |
+ | | Colspan=9 | | ||
+ | ===== Monster and Player ===== | ||
+ | | | ||
+ | |||
+ | |||
+ | |- style="background:#ccccff;" | ||
+ | ! Icon | ||
+ | ! Name | ||
+ | ! Type | ||
+ | ! Description | ||
+ | ! Effect | ||
+ | ! Duration | ||
+ | ! Castor | ||
+ | ! Removal | ||
+ | ! Amounts | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
| [[Image:Skill-Bone_Slicer_(01).png]] | | [[Image:Skill-Bone_Slicer_(01).png]] | ||
| Bone Slicer | | Bone Slicer | ||
| Decreases Stats<br>Curse. | | Decreases Stats<br>Curse. | ||
- | | Appearance doesn't change | + | | Appearance doesn't change but attack speed decreases |
| Lowers Attack Rate | | Lowers Attack Rate | ||
| 5 min, 20 sec | | 5 min, 20 sec | ||
Line 125: | Line 561: | ||
| 30%,35%,40%,45%,50%,55%,60%,62% | | 30%,35%,40%,45%,50%,55%,60%,62% | ||
+ | |- | ||
+ | | Colspan=9 | | ||
+ | ===== Player Only ===== | ||
+ | | | ||
- | |- style="background#eeeeff;" | + | |- style="background:#ccccff;" |
- | | [[Image: | + | ! Icon |
- | | | + | ! Name |
- | | | + | ! Type |
- | | | + | ! Description |
- | | | + | ! Effect |
- | | | + | ! Duration |
+ | ! Castor | ||
+ | ! Removal | ||
+ | ! Amounts | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Fighter-DemHit01.PNG ]] | ||
+ | | Demoralize Hit | ||
+ | | Decrease Stats | ||
+ | | Appearance doesn't change but attack decreases. | ||
+ | | Decreases attack | ||
+ | | 20,30,45,60 sec | ||
| Player | | Player | ||
- | | | + | | Dispel<br>Divine Magic [?] |
- | | | + | | 62,109,159,203,251,314,376 [?] |
- | |- style="background#eeeeff;" | + | |- style="background:#eeeeff;" |
| [[Image:Skill-Fatal_Slash_(01).png ]] | | [[Image:Skill-Fatal_Slash_(01).png ]] | ||
| Fatal Slash | | Fatal Slash | ||
| Decrease Stats | | Decrease Stats | ||
- | | Appearance doesn't change | + | | Appearance doesn't change but defense decreases. |
| Decreases defense | | Decreases defense | ||
| 20 sec | | 20 sec | ||
Line 148: | Line 599: | ||
| 13,26,47,70,94,117,147,179,210 | | 13,26,47,70,94,117,147,179,210 | ||
- | |- style="background#eeeeff;" | + | |- style="background:#eeeeff;" |
- | | [[Image: | + | | [[Image:Skill-Ice_Bolt_(01).png ]] |
- | | | + | | Ice Bolt |
- | | | + | | Stats Decrease<br>Curse |
- | | Appearance doesn't change | + | | Appearance doesn't change but movement decreases. |
- | | | + | | Slows opponent |
- | | | + | | 3 sec |
| Player | | Player | ||
| Dispel<br>Divine Magic [?] | | Dispel<br>Divine Magic [?] | ||
- | | | + | | - |
- | |- style="background#eeeeff;" | + | |- style="background:#eeeeff;" |
| [[Image:Fighter-Immobilize01.PNG ]] | | [[Image:Fighter-Immobilize01.PNG ]] | ||
| Immobilize | | Immobilize | ||
| Decrease Stats | | Decrease Stats | ||
- | | Appearance doesn't change | + | | Appearance doesn't change but dexterity decreases. |
| Decreases dexterity | | Decreases dexterity | ||
| 20 sec | | 20 sec | ||
Line 170: | Line 621: | ||
| 43,55,66,77,92,106,120 | | 43,55,66,77,92,106,120 | ||
- | |- style="background#eeeeff;" | + | |- |
+ | | Colspan=9 | | ||
+ | |||
+ | |||
+ | === Disable === | ||
+ | | | ||
+ | |||
+ | |- | ||
+ | | Colspan=9 | | ||
+ | ===== Monster Only ===== | ||
+ | | | ||
+ | |||
+ | |- style="background:#ccccff;" | ||
+ | ! Icon | ||
+ | ! Name | ||
+ | ! Type | ||
+ | ! Description | ||
+ | ! Effect | ||
+ | ! Duration | ||
+ | ! Castor | ||
+ | ! Removal | ||
+ | ! Amounts | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
| [[Image:Binding.gif ]] | | [[Image:Binding.gif ]] | ||
| Entangle | | Entangle | ||
| Disable | | Disable | ||
- | | Root wrap targets legs | + | | Root wrap targets legs, skills can still be used. |
| Player unable to move | | Player unable to move | ||
| 5,10 sec | | 5,10 sec | ||
Line 181: | Line 655: | ||
| - | | - | ||
- | |- style="background#eeeeff;" | + | |- style="background:#eeeeff;" |
| [[Image:MightyPunch.gif ]] | | [[Image:MightyPunch.gif ]] | ||
| Stun | | Stun | ||
| Disable | | Disable | ||
- | | Target has star floating | + | | Target has star floating around their head and will not move. |
| Stuns | | Stuns | ||
| 5,10 sec | | 5,10 sec | ||
Line 192: | Line 666: | ||
| - | | - | ||
- | |- style="background#eeeeff;" | + | |- |
- | | [[Image:Skill- | + | | Colspan=9 | |
- | | | + | ===== Player Only ===== |
- | | | + | | |
- | | | + | |
- | | | + | |- style="background:#ccccff;" |
- | | | + | ! Icon |
+ | ! Name | ||
+ | ! Type | ||
+ | ! Description | ||
+ | ! Effect | ||
+ | ! Duration | ||
+ | ! Castor | ||
+ | ! Removal | ||
+ | ! Amounts | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Skill-Concussive_Charge_(01).png ]] | ||
+ | | Concussive Charge | ||
+ | | Disable | ||
+ | | Target has star floating around their head and will not move. | ||
+ | | Stuns | ||
+ | | Depends on Player. | ||
| Player | | Player | ||
- | | | + | | Unresolvable |
- | | - | + | | Depends on Player. |
- | + | ||
+ | |- | ||
+ | | Colspan=9 | | ||
+ | |||
+ | |||
+ | === Disease === | ||
+ | | | ||
+ | |||
+ | |- | ||
+ | | Colspan=9 | | ||
+ | ===== Monster Only ===== | ||
+ | | | ||
+ | |||
+ | |- style="background:#ccccff;" | ||
+ | ! Icon | ||
+ | ! Name | ||
+ | ! Type | ||
+ | ! Description | ||
+ | ! Effect | ||
+ | ! Duration | ||
+ | ! Castor | ||
+ | ! Removal | ||
+ | ! Amounts | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Debuff-Disease.jpg ]] | ||
+ | | Disease | ||
+ | | Periodic Damage<br> Disease | ||
+ | | Player attains a dark color and will receive a set amount of damage. | ||
+ | | Causes periodic damage in set amounts. | ||
+ | | 5 min | ||
+ | | Monster | ||
+ | | Cure<br>Antidote | ||
+ | | 54 | ||
+ | |||
+ | |- | ||
+ | | Colspan=9 | | ||
+ | ===== Monster and Player ===== | ||
+ | | | ||
+ | |||
+ | |- style="background:#ccccff;" | ||
+ | ! Icon | ||
+ | ! Name | ||
+ | ! Type | ||
+ | ! Description | ||
+ | ! Effect | ||
+ | ! Duration | ||
+ | ! Castor | ||
+ | ! Removal | ||
+ | ! Amounts | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Skill-Bone_Shot_(07).jpg ]] | ||
+ | | Bleeding | ||
+ | | Periodic Damage<br>Disease | ||
+ | | Player attains a red trail following them and will receive a set amount of damage. | ||
+ | | Causes periodic damage in set amounts. | ||
+ | | 5 min. 20 sec | ||
+ | | Monster, Player | ||
+ | | Cure<br>Antidote | ||
+ | | 37 | ||
+ | |||
+ | |- | ||
+ | | Colspan=9 | | ||
+ | |||
+ | |||
+ | === Poison === | ||
+ | | | ||
+ | |||
+ | |- | ||
+ | | Colspan=9 | | ||
+ | ===== Monster Only ===== | ||
+ | | | ||
+ | |||
+ | |- style="background:#ccccff;" | ||
+ | ! Icon | ||
+ | ! Name | ||
+ | ! Type | ||
+ | ! Description | ||
+ | ! Effect | ||
+ | ! Duration | ||
+ | ! Castor | ||
+ | ! Removal | ||
+ | ! Amounts | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Skill-Magic_Missile_(08).png ]] | ||
+ | | Poison Damage | ||
+ | | Periodic Damage<br>Disease | ||
+ | | Players turns greenish color and will receive a set amount of damage. | ||
+ | | Causes periodic damage in set amounts. | ||
+ | | 5 min | ||
+ | | Monster | ||
+ | | Cure<br>Antidote | ||
+ | | 17,54,89,112 | ||
+ | |||
+ | |- | ||
+ | | Colspan=9 | | ||
+ | ===== Player Only ===== | ||
+ | | | ||
+ | |||
+ | |- style="background:#ccccff;" | ||
+ | ! Icon | ||
+ | ! Name | ||
+ | ! Type | ||
+ | ! Description | ||
+ | ! Effect | ||
+ | ! Duration | ||
+ | ! Castor | ||
+ | ! Removal | ||
+ | ! Amounts | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Power_Shot_(01).png ]] | ||
+ | | Poison Shot | ||
+ | | Periodic Damage<br> Disease | ||
+ | | Player attains a dark green color and will receive a set amount of damage. | ||
+ | | Causes periodic damage in set amounts. | ||
+ | | 5 min | ||
+ | | Player | ||
+ | | Cure<br>Antidote | ||
+ | | 7,14,23,32,40,49,59,70 | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[ Image:Skill-Venomous_Shot_(01).png ]] | ||
+ | | Venomous Shot | ||
+ | | Periodic Damage<br>Poison | ||
+ | | Players turns darkish color and will receive a set amount of damage. | ||
+ | | Causes periodic damage in set amounts. | ||
+ | | 5 min | ||
+ | | Player | ||
+ | | Cure<br>Antidote | ||
+ | | 31,38,45,52,61,69,77 | ||
+ | |} | ||
==See Also== | ==See Also== |
Current revision as of 08:55, 21 May 2012
Contents |
Introduction
A major aspect of all MMOs are the status effects, they provide an even deeper strategy within the game and provide unique challenges and/or interesting effects. Fiesta Online has a number of these that will either help or hinder a player to complete tasks. Other terms for status effects are known as the buff and debuff. These words tell the difference whether a status effect is helpful or harmful to the player.
A buff is generally a good thing, however some buffs will require you to give something up in order to gain something, and will most of the time be casted by a friend or yourself and can be strategically used to provide even greater benefits. For example, the buff Vitality allows the player to increase their attack temporarily but lowers their defense. This can be used best when the Fighter (class that uses vitality) is partied with a Cleric who can heal the Fighter, thus negating the defense lost leaving the Fighter with greater attack. The Cleric also has the Protect buff which adds defense to the party, helping to negate defense lost. Buffs last in varying lengths the most common times being 1 min and 1 hour.
A debuff is the opposite of buffs (hence "de") meaning that it hinders players to complete tasks. Debuffs are casted by enemies and foes. There are a three catagories of debuffs ranging from DoT (Damage over time), stats reduction and disabling spells. DoT is slow progressive damage which will require you to use more healing items and spells. Fortunately, these spells cannot kill you alone because they will not damage below 1 HP so if you are in a safe place (like a city) then you can`t die. Stats-decreasing debuffs lowers your stats to make it harder for you to kill an enemy and or player by decreasing your ability to do damage or let`s the enemy damage you. Finally, disabling buffs completely stop you from doing anything, from movement or attacking these cannot be removed and are always short in duration.
Buffs
Buffs are spells and items that boost your existing stats and powers which will allow you to more effectively finish monsters and quests. There are several types of buffs
- Item buffs
- Player buffs
- Cash shop buffs
- Miscellaneous buffs
Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buffs that are cast by players. A prime example is the Cleric's Endure, which increases the targets HP and SP for an hour. A cleric can buff players as they want too. There are other types of buffs that do not fall under the categories of item and player, which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them through the Cash Shop, these are generally very useful like the HP/SP extender. Here is a table of known buffs:
List of Buffs
Debuffs
List of Debuffs