Status effects
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=== List of Debuffs === | === List of Debuffs === | ||
+ | |||
+ | ==== Curse ==== | ||
+ | |||
+ | ===== Monster Only ===== | ||
{| class="prettytable" | {| class="prettytable" | ||
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! Removal | ! Removal | ||
! Amounts | ! Amounts | ||
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|- style="background:#eeeeff;" | |- style="background:#eeeeff;" | ||
| [[Image:Debuff.gif ]] | | [[Image:Debuff.gif ]] | ||
- | | Decrease | + | | Decrease Critical Rate |
| Decreases Stats<br>Curse | | Decreases Stats<br>Curse | ||
- | | Player attains a red | + | | Player attains a red color and Critical is lowered. |
- | | Lowers | + | | Lowers Critical Rate |
| 5 min | | 5 min | ||
| Monster | | Monster | ||
| Dispel<br>Divine Magic | | Dispel<br>Divine Magic | ||
- | | | + | | 1%,2%,3%,4%,5% |
|- style="background:#eeeeff;" | |- style="background:#eeeeff;" | ||
Line 550: | Line 499: | ||
| Decrease Dexterity | | Decrease Dexterity | ||
| Decreases Stats<br>Curse | | Decreases Stats<br>Curse | ||
- | | Player attains a red | + | | Player attains a red color and Dexterity is lowered. |
| Lowers Dexterity | | Lowers Dexterity | ||
| 5 min | | 5 min | ||
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|- style="background:#eeeeff;" | |- style="background:#eeeeff;" | ||
| [[Image:Debuff.gif ]] | | [[Image:Debuff.gif ]] | ||
- | | Decrease | + | | Decrease Evasion |
| Decreases Stats<br>Curse | | Decreases Stats<br>Curse | ||
- | | Player attains a red | + | | Player attains a red color and Evasion is lowered. |
- | | Lowers | + | | Lowers Evasion |
| 5 min | | 5 min | ||
| Monster | | Monster | ||
| Dispel<br>Divine Magic | | Dispel<br>Divine Magic | ||
- | | | + | | Increases with Tier. |
|- style="background:#eeeeff;" | |- style="background:#eeeeff;" | ||
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| Decrease Speed | | Decrease Speed | ||
| Decreases Stats<br>Curse | | Decreases Stats<br>Curse | ||
- | | Player attains a dark blue | + | | Player attains a dark blue color and movement is lowered. |
| Lowers Movement Speed | | Lowers Movement Speed | ||
| 5 min | | 5 min | ||
Line 578: | Line 527: | ||
| Dispel<br>Divine Magic | | Dispel<br>Divine Magic | ||
| 40%,45%,50%,55% | | 40%,45%,50%,55% | ||
+ | |} | ||
+ | |||
+ | |||
+ | ===== Monster and Player ===== | ||
+ | {| class="prettytable" | ||
+ | |||
+ | |- style="background:#ccccff;" | ||
+ | ! Icon | ||
+ | ! Name | ||
+ | ! Type | ||
+ | ! Description | ||
+ | ! Effect | ||
+ | ! Duration | ||
+ | ! Castor | ||
+ | ! Removal | ||
+ | ! Amounts | ||
|- style="background:#eeeeff;" | |- style="background:#eeeeff;" | ||
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| Dispel<br>Divine Magic | | Dispel<br>Divine Magic | ||
| 30%,35%,40%,45%,50%,55%,60%,62% | | 30%,35%,40%,45%,50%,55%,60%,62% | ||
+ | |} | ||
+ | |||
+ | ===== Player Only ===== | ||
+ | {| class="prettytable" | ||
+ | |||
+ | |- style="background:#ccccff;" | ||
+ | ! Icon | ||
+ | ! Name | ||
+ | ! Type | ||
+ | ! Description | ||
+ | ! Effect | ||
+ | ! Duration | ||
+ | ! Castor | ||
+ | ! Removal | ||
+ | ! Amounts | ||
|- style="background:#eeeeff;" | |- style="background:#eeeeff;" | ||
- | | [[Image: | + | | [[Image:Fighter-DemHit01.PNG ]] |
- | | | + | | Demoralize Hit |
- | | | + | | Decrease Stats |
- | | | + | | Appearance doesn't change but attack decreases. |
- | | | + | | Decreases attack |
- | | | + | | 20,30,45,60 sec |
| Player | | Player | ||
- | | | + | | Dispel<br>Divine Magic [?] |
- | | | + | | 62,109,159,203,251,314,376 [?] |
|- style="background:#eeeeff;" | |- style="background:#eeeeff;" | ||
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|- style="background:#eeeeff;" | |- style="background:#eeeeff;" | ||
- | | [[Image: | + | | [[Image:Skill-Ice_Bolt_(01).png ]] |
- | | | + | | Ice Bolt |
- | | | + | | Stats Decrease<br>Curse |
- | | Appearance doesn't change but | + | | Appearance doesn't change but movement decreases. |
- | | | + | | Slows opponent |
- | | | + | | 3 sec |
| Player | | Player | ||
| Dispel<br>Divine Magic [?] | | Dispel<br>Divine Magic [?] | ||
- | | | + | | - |
|- style="background:#eeeeff;" | |- style="background:#eeeeff;" | ||
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| Dispel<br>Divine Magic [?] | | Dispel<br>Divine Magic [?] | ||
| 43,55,66,77,92,106,120 | | 43,55,66,77,92,106,120 | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==== Disable ==== | ||
+ | |||
+ | ===== Monster Only ===== | ||
+ | {| class="prettytable" | ||
+ | |||
+ | |- style="background:#ccccff;" | ||
+ | ! Icon | ||
+ | ! Name | ||
+ | ! Type | ||
+ | ! Description | ||
+ | ! Effect | ||
+ | ! Duration | ||
+ | ! Castor | ||
+ | ! Removal | ||
+ | ! Amounts | ||
|- style="background:#eeeeff;" | |- style="background:#eeeeff;" | ||
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| Unresolvable | | Unresolvable | ||
| - | | - | ||
+ | |} | ||
+ | |||
+ | |||
+ | ===== Player Only ===== | ||
+ | {| class="prettytable" | ||
+ | |||
+ | |- style="background:#ccccff;" | ||
+ | ! Icon | ||
+ | ! Name | ||
+ | ! Type | ||
+ | ! Description | ||
+ | ! Effect | ||
+ | ! Duration | ||
+ | ! Castor | ||
+ | ! Removal | ||
+ | ! Amounts | ||
|- style="background:#eeeeff;" | |- style="background:#eeeeff;" | ||
- | | [[Image:Skill- | + | | [[Image:Skill-Concussive_Charge_(01).png ]] |
- | | | + | | Concussive Charge |
- | | | + | | Disable |
- | | | + | | Target has star floating around their head and will not move. |
- | | | + | | Stuns |
- | | | + | | Depends on Player. |
| Player | | Player | ||
- | | | + | | Unresolvable |
- | | | + | | Depends on Player. |
+ | |} | ||
+ | |||
+ | ==== Disease ==== | ||
+ | |||
+ | ===== Monster Only ===== | ||
+ | {| class="prettytable" | ||
+ | |||
+ | |- style="background:#ccccff;" | ||
+ | ! Icon | ||
+ | ! Name | ||
+ | ! Type | ||
+ | ! Description | ||
+ | ! Effect | ||
+ | ! Duration | ||
+ | ! Castor | ||
+ | ! Removal | ||
+ | ! Amounts | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Debuff-Disease.jpg ]] | ||
+ | | Disease | ||
+ | | Periodic Damage<br> Disease | ||
+ | | Player attains a dark color and will receive a set amount of damage. | ||
+ | | Causes periodic damage in set amounts. | ||
+ | | 5 min | ||
+ | | Monster | ||
+ | | Cure<br>Antidote | ||
+ | | 54 | ||
+ | |} | ||
+ | |||
+ | |||
+ | ===== Monster and Player ===== | ||
+ | {| class="prettytable" | ||
+ | |||
+ | |- style="background:#ccccff;" | ||
+ | ! Icon | ||
+ | ! Name | ||
+ | ! Type | ||
+ | ! Description | ||
+ | ! Effect | ||
+ | ! Duration | ||
+ | ! Castor | ||
+ | ! Removal | ||
+ | ! Amounts | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Skill-Bone_Shot_(07).jpg ]] | ||
+ | | Bleeding | ||
+ | | Periodic Damage<br>Disease | ||
+ | | Player attains a red trail following them and will receive a set amount of damage. | ||
+ | | Causes periodic damage in set amounts. | ||
+ | | 5 min. 20 sec | ||
+ | | Monster, Player | ||
+ | | Cure<br>Antidote | ||
+ | | 37 | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==== Poison ==== | ||
+ | |||
+ | ===== Monster Only ===== | ||
+ | {| class="prettytable" | ||
+ | |||
+ | |- style="background:#ccccff;" | ||
+ | ! Icon | ||
+ | ! Name | ||
+ | ! Type | ||
+ | ! Description | ||
+ | ! Effect | ||
+ | ! Duration | ||
+ | ! Castor | ||
+ | ! Removal | ||
+ | ! Amounts | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Skill-Magic_Missile_(08).png ]] | ||
+ | | Poison Damage | ||
+ | | Periodic Damage<br>Disease | ||
+ | | Players turns greenish color and will receive a set amount of damage. | ||
+ | | Causes periodic damage in set amounts. | ||
+ | | 5 min | ||
+ | | Monster | ||
+ | | Cure<br>Antidote | ||
+ | | 17,54,89,112 | ||
+ | |} | ||
+ | |||
+ | |||
+ | ===== Player Only ===== | ||
+ | {| class="prettytable" | ||
+ | |||
+ | |- style="background:#ccccff;" | ||
+ | ! Icon | ||
+ | ! Name | ||
+ | ! Type | ||
+ | ! Description | ||
+ | ! Effect | ||
+ | ! Duration | ||
+ | ! Castor | ||
+ | ! Removal | ||
+ | ! Amounts | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[Image:Power_Shot_(01).png ]] | ||
+ | | Poison Shot | ||
+ | | Periodic Damage<br> Disease | ||
+ | | Player attains a dark green color and will receive a set amount of damage. | ||
+ | | Causes periodic damage in set amounts. | ||
+ | | 5 min | ||
+ | | Player | ||
+ | | Cure<br>Antidote | ||
+ | | 7,14,23,32,40,49,59,70 | ||
+ | |||
+ | |- style="background:#eeeeff;" | ||
+ | | [[ Image:Skill-Venomous_Shot_(01).png ]] | ||
+ | | Venomous Shot | ||
+ | | Periodic Damage<br>Poison | ||
+ | | Players turns darkish color and will receive a set amount of damage. | ||
+ | | Causes periodic damage in set amounts. | ||
+ | | 5 min | ||
+ | | Player | ||
+ | | Cure<br>Antidote | ||
+ | | 31,38,45,52,61,69,77 | ||
|} | |} | ||
==See Also== | ==See Also== |
Revision as of 01:48, 2 July 2009
Contents |
Introduction
A major aspect of all MMOs are the status effects, they provide an even deeper strategy within the game and provide unique challenges and/or interesting effects. Fiesta Online has a number of these that will either help or hinder a player to complete tasks. Other terms for status effects are known as the buff and debuff. These words tell the difference whether a status effect is helpful or harmful to the player.
A buff is generally a good thing, however some buffs will require you to give something up in order to gain something, and will most of the time be casted by a friend or yourself and can be strategically used to provide even greater benefits. For example, the buff Vitality allows the player to increase their attack temporarily but lowers their defense. This can be used best when the Fighter (class that uses vitality) is partied with a Cleric who can heal the Fighter, thus negating the defense lost leaving the Fighter with greater attack. The Cleric also has the Protect buff which adds defense to the party, helping to negate defense lost. Buffs last in varying lengths the most common times being 1 min and 1 hour.
A debuff is the opposite of buffs (hence "de") meaning that it hinders players to complete tasks. Debuffs are casted by enemies and foes. There are a three catagories of debuffs ranging from DoT (Damage over time), stats reduction and disabling spells. DoT is slow progressive damage which will require you to use more healing items and spells. Fortunately, these spells cannot kill you alone because they will not damage below 1 HP so if you are in a safe place (like a city) then you can`t die. Stats-decreasing debuffs lowers your stats to make it harder for you to kill an enemy and or player by decreasing your ability to do damage or let`s the enemy damage you. Finally, disabling buffs completely stop you from doing anything, from movement or attacking these cannot be removed and are always short in duration.
Buffs
Buffs are spells and items that boost your existing stats and powers which will allow you to more effectively finish monsters and quests. There are several types of buffs
- Item buffs
- Player buffs
- Cash shop buffs
- Miscellaneous buffs
Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buffs that are cast by players. A prime example is the Cleric's Endure, which increases the targets HP and SP for an hour. It is a Cleric's job to help the party by "buffing". There are other types of buffs that do not fall under the categories of item and player, which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them through the Cash Shop, these are generally very useful like the HP/SP extender. Here is a table of known buffs:
List of Buffs
Debuffs
List of Debuffs
Curse
Monster Only
Monster and Player
Player Only
Disable
Monster Only
Player Only
Disease
Monster Only
Monster and Player
Poison
Monster Only