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| ==Introduction== | | ==Introduction== |
| ==Buffs== | | ==Buffs== |
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| + | [[Image:2160034918_88d91912ae.jpg|frame|A cleric casting stoneskin.]] |
| + | Buffs are spells and items that boost your existing stats and powers to a higher level which will allow you to more effectively finish monsters and quests. There are several types of buffs item buffs, player buffs, cash shop buffs and other buffs. Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buff that are casted by players. A prime example is the cleric class where it is their job to help the party by "buffing". There are other types of buffs that do not fall under the categories of item and play which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them via real world money these are generally very useful like the HP/SP extender. Here is a table of known buffs: |
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Revision as of 19:27, 18 June 2009
Introduction
Buffs
A cleric casting stoneskin.
Buffs are spells and items that boost your existing stats and powers to a higher level which will allow you to more effectively finish monsters and quests. There are several types of buffs item buffs, player buffs, cash shop buffs and other buffs. Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buff that are casted by players. A prime example is the cleric class where it is their job to help the party by "buffing". There are other types of buffs that do not fall under the categories of item and play which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them via real world money these are generally very useful like the HP/SP extender. Here is a table of known buffs:
Icon
| Name
| Type
| Description
| Effect
| Duration
| Amounts
|
| Protect
| Self/Party
| Party's strength and defense increases for a certain amount of time.
| Increases attack and defense according to number of people in party.
| 1 hour
| Increases with tier
|
| Resist
| Self/Party
| Increase party's magic damage and magic resistance.
| Increases magic attack and defense according to number of people in party.
| 1 hour
| Increases with tier
|
| Restore
| Self/Friendly
| Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)
| Recovers health over time.
| 18 sec
| 35,43,54,64,71,80,89,99,107,117,126
|
| Invincible
| Self/Friendly
| Cast a Holy Shield on your target, making them temporarily invincible.
| Makes target invincible.
| 10-17.5 sec
| -
|
| Immune
| Self/Friendly
| Increase party's resistance against poison and disease.
| Increases resistance to poison and disease.
| 1 hour
| 10%,15%,20%,25%
|
| Stoneskin
| Self
| Bless one's shield to increase its defense rate.
| Increases block rate
| 1 hour
| 1%,2%,3%,4%
|
| Endure
| Self/Friendly
| Increase party's max HP and max SP.
| Increases max HP and SP
| 1 hour
| Increases with level
|
| Sacrifice
| Self
| Recover party's HP and SP at the moment of death.
| Heals party on death
| 1 hour
| 50%,55%,60%,65%,70%
|
| Vitality
| Self
| Increase your strength.
| Increases attack but decreases defense.
| 1 min
| Increases with tier.
|
| Toughness
| Self
| Increase your shield defense rate.
| Increases blocking rate.
| 30 sec
| 14% (+0.5%)
|
required
| Academy Buff
| All members
| Increases attack rate by 5%
| Increases attack rate by 5%
| unknown
| -
|
required
| Power of Love
| Self/Partner
| The power of love pushes you further.
| Increases all stats by 5%
| permanent
| -
|
Debuffs
Icon
| Name
| Type
| Description
| Effect
| Duration
| Castor
| Removal
| Amounts
|
| Poison Damage
| Periodic Damage Disease
| Players turns greenish colour and will receive a set amount of damage.
| Causes periodic damage in set amounts.
| 5 min
| Monster
| Cure Antidote
| 17,54,89,112
|
| Bleeding
| Periodic Damage Diease
| Player attains a red trail following them and will recieve a set amount of damage.
| Causes periodic damage in set amounts.
| 5 min. 20 sec
| Monster, Player
| Cure Antidote
| 37
|
| Venomous Shot
| Periodic Damage Poison
| Players turns darkish colour and will receive a set amount of damage.
| Causes periodic damage in set amounts.
| 5 min
| Player
| Cure Antidote
| 31,38,45,52,61,69,77
|
| Disease
| Periodic Damage Disease
| Player attains a dark colour and will recieve a set amount of damage.
| Causes periodic damage in set amounts.
| 5 min
| Monster
| Cure Antidote
| 54
|
| Poison Shot
| Periodic Damage Disease
| Player attains a dark green colour and will recieve a set amount of damage.
| Causes periodic damage in set amounts.
| 5 min
| Player
| Cure Antidote
| 7,14,23,32,40,49,59,70
|
| Decrease Evasion
| Decreases Stats Curse
| Player attains a red colour and Evasion is lowered.
| Lowers Evasion
| 5 min
| Monster
| Dispel Divine Magic
| Increases with Tier.
|
| Decrease Dexterity
| Decreases Stats Curse
| Player attains a red colour and Dexterity is lowered.
| Lowers Dexterity
| 5 min
| Monster
| Dispel Divine Magic
| Increases with Tier.
|
| Decrease Critical Rate
| Decreases Stats Curse
| Player attains a red colour and Critical is lowered.
| Lowers Critical Rate
| 5 min
| Monster
| Dispel Divine Magic
| 1%,2%,3%,4%,5%
|
| Decrease Speed
| Decreases Stats Curse
| Player attains a dark blue colour and movement is lowered.
| Lowers Movement Speed
| 5 min
| Monster
| Dispel Divine Magic
| 40%,45%,50%,55%
|
| Bone Slicer
| Decreases Stats Curse.
| Appearance doesn't change but attack speed decreases
| Lowers Attack Rate
| 5 min, 20 sec
| Monster, Player
| Dispel Divine Magic
| 30%,35%,40%,45%,50%,55%,60%,62%
|
| Concussive Charge
| Disable
| Target has star floating around their head and will not move.
| Stuns
| Depends on Player.
| Player
| Unresolvable
| Depends on Player.
|
| Fatal Slash
| Decrease Stats
| Appearance doesn't change but defense decreases.
| Decreases defense
| 20 sec
| Player
| Dispel Divine Magic [?]
| 13,26,47,70,94,117,147,179,210
|
| Demoralize Hit
| Decrease Stats
| Appearance doesn't change but attack decreases.
| Decreases attack
| 20,30,45,60 sec
| Player
| Dispel Divine Magic [?]
| 62,109,159,203,251,314,376 [?]
|
| Immobilize
| Decrease Stats
| Appearance doesn't change but dexterity decreases.
| Decreases dexterity
| 20 sec
| Player
| Dispel Divine Magic [?]
| 43,55,66,77,92,106,120
|
| Entangle
| Disable
| Root wrap targets legs, skills can still be used.
| Player unable to move
| 5,10 sec
| Monster
| Unresolvable
| -
|
| Stun
| Disable
| Target has star floating around their head and will not move.
| Stuns
| 5,10 sec
| Monster
| Unresolvable
| -
|
| Ice Bolt
| Stats Decrease Curse
| Appearance doesn't change but movement decreases.
| Slows oppenent
| 3 sec
| Player
| Dispel Divine Magic [?]
| -
|
See Also