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04-29-2008, 01:09 AM
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#31
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Hardcore Procrastinator
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Originally Posted by Loveless
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I'll add on that in BK they have actually increased the effectiveness of Mock and Snearing Kick (haven't decreased cooldown though). So they obviously saw a fault in its effectiveness to keep aggro... another reason is probably that every player has +9 weapons.
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Good point, if only fighters to enhance something that will amplify their mock! (like how mages enhance their weapon to amplify power...)
Are there any more mock skills after lvl 60?
Originally Posted by Loveless
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I hate. I absolutely hate it when I lose aggro and see my DD's health plummet. I will be smashing Mock/Deva (I'm afraid I'll break it soon). I will never let a DD tank... that's not how the game is. I would rather take the hits and die away from the party than to let the others die. D< And like I said, no matter how much END/Def they have my base stat END is still a lot more than what a DD will gain.
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Yeah, and I hate to see a mage/archer die within seconds coz I was there healing the tank, then suddenly i had to switch my healing target, but i could never heal in time...
Do we need to start a thread on the official forum telling them to increase the mock power?! keekek
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Ninja text! For those who's easily amused
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okay...
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04-29-2008, 02:14 AM
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#32
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RAGING OVERHEATTT!!!!!!!!
Tournaments Won: 4
In-Game Name: viaAoE
Current Level: Level of viasta
Server: Epith
Posts: 1,612
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Originally Posted by Loveless
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I don't think it's really about the CD but to strengthen its effect. It's pretty obvious Mages' attacks are a LOT stronger than what Mock can pull off.
Just last night I met a 51 Mage who had def that was really close to what I had. He told me he can tank if I can't keep aggro... then why don't you just keep on duoing with your partner? I am a (almost) full END build with END gear and +8 shield. o__o C'mon now... it's becoming a tad bit ridiculous. All the Mages are looking for END gear... they wouldn't even buy high INT wand/staves now.
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I dont think mages of today are into spamming skills at far distance as a DD anymore, they want more action to be tanks.
If the mages today are turning into what I said, why even spam magic, just get an str wand or staff and become a str mage to hit with minimal use of magic if they want to be a tank so bad.
__________________
Thanks Loveless!
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04-29-2008, 05:05 AM
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#33
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Super Moderator
In-Game Name: Espei
Posts: 8,305
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@Hessah: Not that I've seen or checked. :P
@viasta: Yes, I have a load of STR wand/staves as well as armor waiting to be used by those up and coming Mage tanks! XD
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04-29-2008, 05:12 AM
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#34
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Bbang ggoo ddong ggoo
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Originally Posted by Kyrillos
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People are viewing the mage as changing. They are expecting them to become much more like an archer, really after the CD time decrese to the Archer class. Maybe it's time to add DAMAGE to mage spells. They arer already really high, but the mock CD and Kick needs decresed, or mage damage should go up. I'd go with the former.
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Surely this is a typo, yes? Be more like the Archer class? What does that even mean? Do DoT poisons? Have Nature's Protection? Do about HALF as much DAMAGE? Can't find AOE parties?
I'm pretty sure the last thing Mage spells need are more damage. The mage spells are already doing an insane amount of damage and I don't know how increasing mage damage will help you draw less aggro.
Anyway, the main problem is still with Fighter's Mock. It fails.
Thank god for Nature's Protection.
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04-29-2008, 06:13 AM
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#35
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Sucked back into the 'net
In-Game Name: An occupation
Current Level: 8 hours a day
Server: 4reL-lyfe
Posts: 2,930
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Originally Posted by Hessah
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Good point, if only fighters to enhance something that will amplify their mock! (like how mages enhance their weapon to amplify power...)
Are there any more mock skills after lvl 60?
Yeah, and I hate to see a mage/archer die within seconds coz I was there healing the tank, then suddenly i had to switch my healing target, but i could never heal in time...
Do we need to start a thread on the official forum telling them to increase the mock power?! keekek
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I think kFiesta has like 4 Mocks total. I know three, but I think they recently added another. I'll check later if I remember... 20, 55, and the 60+'s.
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04-29-2008, 07:03 AM
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#37
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Sucked back into the 'net
In-Game Name: An occupation
Current Level: 8 hours a day
Server: 4reL-lyfe
Posts: 2,930
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Originally Posted by Hessah
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I dont mean kFiesta or another version.. i mean us...
i know cleric's have Heal 11, 12, 13 etc after level 60 on BK or kFiesta... but Outspark didnt give it to us...
so i was wondering if Fighters get any new mock upgrades after lvl 60...?
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Ohhhh.
There might be a 65-75 one?
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04-29-2008, 04:28 PM
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#38
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RAGING OVERHEATTT!!!!!!!!
Tournaments Won: 4
In-Game Name: viaAoE
Current Level: Level of viasta
Server: Epith
Posts: 1,612
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Originally Posted by Loveless
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@Hessah: Not that I've seen or checked. :P
@viasta: Yes, I have a load of STR wand/staves as well as armor waiting to be used by those up and coming Mage tanks! XD
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;P, nice, those stuff could sell for really high soon since mages are going to become a fighter but not creating a fighter.
__________________
Thanks Loveless!
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04-29-2008, 04:34 PM
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#39
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Super Moderator
In-Game Name: Espei
Posts: 8,305
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Originally Posted by hyperswoss
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Ohhhh.
There might be a 65-75 one?
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Nope. It's only 20 and 55 from what I saw. :/
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04-29-2008, 04:37 PM
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#40
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Corgi Addict
In-Game Name: Cubyrop(WoW)
Current Level: 85
Server: Maelstrom
Posts: 5,902
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Originally Posted by SpartanLaser
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I dont think mages of today are into spamming skills at far distance as a DD anymore, they want more action to be tanks.
If the mages today are turning into what I said, why even spam magic, just get an str wand or staff and become a str mage to hit with minimal use of magic if they want to be a tank so bad.
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I don't mind tanking time to time. But no... its not my goal to tank.
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