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Old 03-03-2008, 07:17 AM   #31
Hyper
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Woot. I hope this makes the game less boring... Doubt it. (Not much effects 5x's?)

$10 says that Bind Stones are the +15% success rate enhancing things.
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Old 03-03-2008, 07:18 AM   #32
Enraya
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Archer AoE Skill Cooldowns

I'm definately not complaining, but I think they're cooling down on the wrong skills .___.
We're not made for AoEing, can we please get a cooldown on our power/aim shots? @___@
But as they said, this is a first step to class balance issues ... and I'm glad that they've taken a step ^^

Level 20 Class Change Quest

I thought this was pretty easy @____@

Wedding/Guild Stuff

Sounds great! ^^ I'm definately looking forward to guild events. Don't really know how they're going to incorporate all of that stuff, but it's nice to have a cool bond with the rest of your guildies ;O

Even though they mucked up on some of their patches, I think that they were either saving up the good news or really trying their best now. This is a lot of stuff, even if it's spread out over time <3
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Old 03-03-2008, 10:58 AM   #33
AngellicDiety
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Originally Posted by Lady-Loki View Post

Hopefully everyone will just accept the issues that will without a doubt arise with the implementation of each enhancement. There is always the potential for issues but again, changes are good and over time the issues will be smoothed out also!
We dont have to accept anything...

Originally Posted by AngellicDiety View Post
Instead of trusting everything from OnsOnsoft, they should test it first. See if it works. Quality Assurance. If it doesn't, then they could yell at OnsOnsoft before it makes it out to us. Before we feel the effects. Before we begin yelling at outspark.

Its rather simple, and most of the people defending outspark in this thread simply dont get it. Outspark has the ability, and resources, to assure that faulty patches never make it into our system. You guys can say that outspark simply gets the patches. Yes thats true, but its not like it has to be applied.

All it takes is a 1 day test of all the maps, all the character skills by an employee, to find simple mistakes like a bug with a skill, or a gate that shouldn't be there, or a decreased drop rate.
If they test it, then the flawes will be exposed before release. They can simply contact OnsOnsoft to correct it BEFORE they release it.

Last edited by AngellicDiety; 03-03-2008 at 11:19 AM..
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Old 03-03-2008, 11:08 AM   #34
nerdzo
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OMG. i can get sbl from npc? :O
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Old 03-03-2008, 12:29 PM   #35
Zucchini
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:3 Hopefully i can get my lvl 37 skills cheap. <3
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Old 03-03-2008, 12:34 PM   #36
NotMyWay
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I wonder if we will get refunds for money already spent on skills?

And i dont think buying materials from NPCs will help at all... from what i understand of this announcement, SBLs should be 30c (thats about how much they sell for anyway) and other items like tough meat (i think worth about 5-10c?) will be sold for like 30c.... how does that help?
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Old 03-03-2008, 02:19 PM   #37
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^-^ Im Happy they are finally doing something about the archers =D

-.-; And I dont find the lvl 20 quest easy.. it was Easy for my archer but I still cant pass it with my cleric. D= Im too used to being an Archer, cause we pwn.

XP The Dance thing sounds fun

D= And once I star talmost catching up they raise the lvl cap. >< EVIL.
=/ Though im like 30 lvls away from 80 >.> but still
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Old 03-03-2008, 05:34 PM   #38
SeikeiMurasaki
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I love the fact that you don't get exp from monsters lvl 30+ your lvl! No more plvling! I love it! >:3
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Old 03-03-2008, 05:42 PM   #39
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No Offense to anyone but the clone has like 5000 hp that aint easy to take down so i think they should give it 3000 that will make it a lot easier
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Old 03-03-2008, 08:07 PM   #40
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Yepyep. I think for those that do not know what is going on the job change could be hard. I read the wiki before doing mine for all 4 of my classes and they were easy to me. However, someone who does not have the heads up and does not know what to expect, may have some trouble with it. Especially the younger kids that are playing.

And @ Loki, yepyep, no mater how much testing, planning, and double-checking, issues always arise, not just in thris game but everywhere, that is why they came up with Murphy's Law.
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