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Old 01-20-2008, 06:51 AM   #1
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but then does it really matter how many times u can cast heal if u are able to use SP stones and pots? and like booyah said there is also rejuvenate/restore and so on, so that means that ur are actually saving less then half the money on sp stones unless u empower the sp usage of every single skill...

just a off topic thought though, i think one lv60+ skill that might be worth empowering cooldown is recover, an aoe heal. i heard that it can provoke the enemies attacking ur party members better then mock, but i have yet to test it out. maybe quicken, which allows you to "instantly cast ur next spell" might be a possiblity, but how often do you need to instantly cast a skill? also, a complete list of skills (i think), including those aboce level 60, can be found at http://fiesta.gamengame.com/guide/li...sp?classType=2
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Old 01-20-2008, 06:56 AM   #2
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Originally Posted by NotMyWay View Post
just a off topic thought though, i think one lv60+ skill that might be worth empowering cooldown is recover, an aoe heal. i heard that it can provoke the enemies attacking ur party members better then mock, but i have yet to test it out. maybe quicken, which allows you to "instantly cast ur next spell" might be a possiblity, but how often do you need to instantly cast a skill?
Meh. I dun think you would need to empower cooldown for recover because after you aggro all the monsters, there woudn't be any point in trying to heal your teammates again. After that, you should only be healing youurself with Heal or Restore or whatever. And that's assuming you want to clank in the first place. I dun even want to tank as a fighter much less a cleric... >.>
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Old 01-20-2008, 11:24 AM   #3
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Originally Posted by NotMyWay View Post
but then does it really matter how many times u can cast heal if u are able to use SP stones and pots?
Without the empowerment, you'd have to use SP stones and pots more often. That means you would have to travel all the way back to town from your grinding spot more often, and it can get quite annoying if you're somewhere far from the nearest town.
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Old 01-20-2008, 11:29 AM   #4
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Yeah, if you've got a risk-big party and have to stone while spamming skills every minute, it's going to get annoying and it's going to cost money.
Empowering on SP Usage will actually save you a lot of stones in the long run. And who knows, you might need that silver for something in the future.
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Old 01-20-2008, 11:34 AM   #5
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Originally Posted by NotMyWay View Post
but then does it really matter how many times u can cast heal if u are able to use SP stones and pots? and like booyah said there is also rejuvenate/restore and so on, so that means that ur are actually saving less then half the money on sp stones unless u empower the sp usage of every single skill...

just a off topic thought though, i think one lv60+ skill that might be worth empowering cooldown is recover, an aoe heal. i heard that it can provoke the enemies attacking ur party members better then mock, but i have yet to test it out. maybe quicken, which allows you to "instantly cast ur next spell" might be a possiblity, but how often do you need to instantly cast a skill? also, a complete list of skills (i think), including those aboce level 60, can be found at http://fiesta.gamengame.com/guide/li...sp?classType=2
Being a support cleric, I spam the all the buff skills the most. I can tell you that I use Heal more than any other buff skill - that includes restore which is the next most common skill I use. I personally don't use rejuv at all. It takes too long to cast for me, or maybe I just tend to have a late reaction. I tried using it a few times, but Heal works way better for me, so I stick to Heal.

Besides, you don't need to cast restore so often since it lasts 15 seconds. You only cast restore repeatedly when you're in a party with four other members going down in health. (But then again, I might reduce SP consumption for this skill too).

Like wacky says, it really saves a lot of money and time from going back and forth.
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Old 01-20-2008, 02:40 PM   #6
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i use rejuv only to gain/hold aggro :x
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Old 01-20-2008, 05:37 PM   #7
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I'm not sure if this was covered yet but reducing SP on skills for a cleric is great because it's all about SP stones and pots. Basically you save money and time getting stones or pots and can esentially fight longer and lvl up faster
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Old 01-20-2008, 10:21 PM   #8
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Empowering Heal's SP consumption results in less SP spent per cast, and longer time in the field. When you start grinding in Forest of Slumber, you'll begin to realize how much you appreciate SP conservation.

Heal's cooldown is handy for times when the tank has to hold a lot more mobs.

Bash is your strongest skill; Extinguish, Break, Bleed, and Trip don't come close. Empower it.

I wouldn't suggest empowering Recover. It draws way too much aggro, but I put 5 points into it anyways.
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Old 01-20-2008, 10:24 PM   #9
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i spent 30+ stones in a Mini Dragon KQ once... i would be close to hving none left if i didnt empower heal...

but then again, a lot of the SP was spent on re-buffing ppl after they died... but none-the-less.. my heal was spammed too....

@ Tri.. is Recover the skill we can get from Nina?? can we also get the skill from quest?
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Old 01-20-2008, 10:55 PM   #10
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What is "break"? and yes, recover can be bought for fame, and i think theres a quest to get it too... i also think that sometimes you might want to draw aggro if there is no fighter...

btw while i understand that the amount of stones u can carry is limited, isnt the amount of potions you can carry unlimited, or will tier one SP potions not be able to heal SP fast enough?

also, i wonder which skill i should reduce sp usage for, because when soloing i use bash the most often, whereas in parties sometimes i use heal more often, sometimes restore... should i spend just one point per skill?
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