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07-10-2007, 11:46 PM
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#81
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Bone Imp
In-Game Name: Synelia
Current Level: 34
Posts: 434
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*sobs* yes, no love for syn syn ;-;!
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07-11-2007, 10:21 AM
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#82
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Gang Imp
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Originally Posted by Synelia
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*sobs* yes, no love for syn syn ;-;!
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I'll share some <3.
On Topic : Pee Vee Pee.
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Claude - Lv45 - Hybrid Fighter
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07-11-2007, 05:00 PM
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#83
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Bone Imp
In-Game Name: Synelia
Current Level: 34
Posts: 434
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yeah pvp is where the problem is, if there is one. Because if it was 1v1 cleric vs a different class....good god that fight would last forever! x.x
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07-11-2007, 06:55 PM
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#84
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Smart Phino
In-Game Name: --
Current Level: --
Posts: 182
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Full END Cleric vs. Full END Cleric.
lulz.
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07-11-2007, 07:31 PM
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#85
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Slow Slime
In-Game Name: Revy
Posts: 47
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Originally Posted by Stryfe
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^ Lmao. Don't worry Syn, I'm here for ya.
However, as I progressed into the game, I soon found out that it only seems overpowered at first. Understand that damage doesn't stay at 50's and 60's. The higher you level, so does your HP and Damage output. What does this mean? During the 20's, 1000HP damage may seem like alot, especially with monsters doing less than 100's on you. However, the higher the lvl you attain, you'll soon realize that damage increases as well. At around 40, the damage done is can range anywhere from 50~200. Also remember that monsters at this lvl are as mobby as ever, and you'll be getting multiple times, thus draining the shield quickly. In the end, the skill itself becomes a simple necessity in fighting Bosses, beating KQs, surviving Aggro heavy areas, and giving the healer even the tiniest amount of breathing room to heal.
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What about making the amout of dmg absorbed based on the target character's level? ^_^
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07-11-2007, 10:25 PM
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#86
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Bone Imp
In-Game Name: Synelia
Current Level: 34
Posts: 434
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I think thats the best way to go because no matter what most clerics in pvp will use invincible and people around their lvl can't do 2k damage within the time limit before they can shield up again. It's not exactly fair in that sense.
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07-11-2007, 11:51 PM
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#87
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Marlone Archer
In-Game Name: Sheapy
Current Level: 28
Posts: 241
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Invincible is overpowered for PvP with levels 1~30ish. THe max damage that I have so far achieved with a pure INT mage is only 250 to monsters near my level. I have about 4 skills, and 3 having 15 second cool down times. If I alternate between Magic Missle->bolt->bolt->Magic Missle->bolt, that still wouldn't be 2k damage in 30 seconds. Also fighting against people, the damage would be a lot less, as I noticed during a GuildvPlayer thing. A lvl 28 mage against a level 34 archer. I'd expect at least 1~20 damage based on level difference, but everything came up as 0 damage including firebolt.
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07-12-2007, 12:16 AM
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#88
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Slow Slime
In-Game Name: Revy
Posts: 47
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If you dealt 0 damages on an archer 6 lvls higher than you, that simply means that some cleric used absorbtion on him.
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07-12-2007, 12:52 AM
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#89
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Bone Imp
In-Game Name: Synelia
Current Level: 34
Posts: 434
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yeah the archer was invinc. There is no other reason unless hacked or something O.o. When you start seeing only 0s look a the status of the char there is probably an icon that looks like a stone: invinc.
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09-17-2007, 08:31 AM
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#90
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Mushroom
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Rawww
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Marijunia GM changed to TheGrudge
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