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Old 01-31-2011, 01:34 AM   #1
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When the MD casts Fear on you, the dragon basically send you off walking around the map and you can't control your movements..

At the same time you also lose aggro..

So when a tank is feared, they usually call out, so that the 2nd tank knows to mock/kick and not let the dragon go off to other squishies...

Mages have that skill too, if you have a lvl 60+ mage friend that could take you to FBZ and cast Mind Drain on you, you'll know what fear is..

(Robo in MD also have fear ability..)
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Old 01-31-2011, 02:55 AM   #2
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Originally Posted by Hessah View Post
When the MD casts Fear on you, the dragon basically send you off walking around the map and you can't control your movements..

At the same time you also lose aggro..

So when a tank is feared, they usually call out, so that the 2nd tank knows to mock/kick and not let the dragon go off to other squishies...

Mages have that skill too, if you have a lvl 60+ mage friend that could take you to FBZ and cast Mind Drain on you, you'll know what fear is..

(Robo in MD also have fear ability..)
Lol I think that happened when I was killing ghosts and foxes...I kept slamming my keys wondering why I couldn't control it. Yeah during the kq one tank said she had fear and stopped fighting :P
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Old 01-31-2011, 02:57 AM   #3
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Ah yeah the ghost has that too.. a pain in the neck coz it makes u walk into all the other mobs..
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Old 01-31-2011, 03:54 AM   #4
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Originally Posted by Hessah View Post
Ah yeah the ghost has that too.. a pain in the neck coz it makes u walk into all the other mobs..
Lol yeah when I tried to solo ghosts and that happen I died cuz
I ran into the foxes -.- So mages are the only class that can fear?
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Old 01-31-2011, 04:31 AM   #5
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Yeah mages are the only class with that skill..
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Old 01-31-2011, 05:28 AM   #6
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Fear is the biggest pain in the ass skill that mobs can cast, IMO. The second would be the SP drain that gets cast in some higher level mobs. In mini dragon, the tank is guaranteed to be feared at least 3 times. Not a big deal because multiple people should be tanking, anyway. What I found was my archer would draw enough agro that I became the tank at that point. If you pick up agro, run the dragon back up to the ledge and stone/pot/pray you can hang on until a tank can take back over. In my case, it would usually happen when I would get feared, since most tanks would not use mock to get agro back, enjoying getting a breather from taking the heat (or they were just too stupid).
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Old 01-31-2011, 08:54 PM   #7
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If you want the tanks to take aggro back, you gotta make sure you're not spamming your skills at the same time (unless u're cleric you should be spamming heal to stay alive xD)
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