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04-04-2009, 12:24 AM
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#1
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Sharp Boar
In-Game Name: CrazyVietFs, CrazyAboutU, FadingSensation, SmexyCrazy
Current Level: Fighter 79, Cleric 6x, Archer 89, Mage, 6x
Server: Teva, Bijou
Posts: 153
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support cleric, "Not going to SOlo* *Not going to be PVP*
50end, 50 Dex, 30 Spr, "any other points can go to str ^^ when you are bored and want to solo
after 50end, point are only count as 1/2
same for dex, after 50 1/2
SPr after 30 1/2
str, go on forever ..
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04-07-2009, 02:24 PM
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#2
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Hungry Wolf
In-Game Name: Zanori/iSpirit/Isuma
Current Level: 89/85/85
Server: Apoline
Posts: 81
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You contradict yourself serverly within your first paragraph.
Quote:
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support cleric, "Not going to SOlo* *Not going to be PVP*
50end, 50 Dex, 30 Spr, "any other points can go to str ^^ when you are bored and want to solo
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Support Cleric should never have to solo, most of the good support clerics retire because they attempt to solo and get tired of the slow progress.
Originally Posted by CrazyVietFs
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support cleric, "Not going to SOlo* *Not going to be PVP*
50end, 50 Dex, 30 Spr, "any other points can go to str ^^ when you are bored and want to solo
after 50end, point are only count as 1/2
same for dex, after 50 1/2
SPr after 30 1/2
str, go on forever ..
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I could disagree here.
Support clerics are the basis of a good guild war. They are usually the hardest to take down and the most focused on in wars since everyone believes "kill all the clerics and we win". Examples if you're on Apoline: Satanlover (recently retired), charlwyn2, HeallFairy (retired) Morgen. All Full End builds and the toughest clerics to kill in Apoline.
Also.
Pure End would be best, the 50 on Dex wouldnt make much of a difference as you grow in levels, it would waste good points that could have been otherwise put into your HP. 30 Spr wouldnt be good, I dont even recommend 25 Spr, 25 Spr = 5% crit rate (not needed since you wont be attacking) 12.5mdef added, wont really show much of a difference unless you are charmed.
As a support cleric your goal would be to stay alive without too much effort and keep your party members alive, not worrying about your HP dropping while you keep everyone else alive is a huge part of that.
As for skill breakdowns.
Heal- 5 Power/ 5 CD
Rejuv- 5 Power/ 5 CD
Awaken- 5 CD
Invince- 5 CD
Quicken- 5 CD
Recover- 5 CD
Gears are as followed.
High End - Med. Spr
The high End help supports your HP, while the Spr balances out your mana so you wouldnt have to use SP stones after using 4 skills.
Hope that helps you out.
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iSpirit Level 85 Battle Warrior/Zanori Level 89 Battle Warrior/Isuma Level 85 Divine Paladin
Last edited by Isuma; 04-07-2009 at 02:31 PM..
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04-07-2009, 02:58 PM
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#3
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complete once again
Tournaments Won: 11
In-Game Name: Spirit_of_Water, Spirit_of_Earth, Spirit_of_Fire, Spirit_of_Wind, Spirit_of_Sky
Current Level: Level 101 Guardian, Level 70 Fighter, Level 90 Mage, Level 89 Archer, Level 72 Trickster
Server: Teva
Posts: 6,146
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I am 25 SPR: 50 END and now I am throwing the rest in STR simply because the benefit from adding more than 50 to END is simply not worth it. And at least this way, I can whack-a-mob in between heals.
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Spirit_of_Water- -Spirit_of_Earth- -Spirit_of_Fire- -Spirit_of_Wind- -Spirit_of_Skyx101xxxxxxxxxxx70xxxxxxxxxx90xxxxxxxxxx89xxxxxxxxxxx72
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04-07-2009, 03:07 PM
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#4
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Hungry Wolf
In-Game Name: Zanori/iSpirit/Isuma
Current Level: 89/85/85
Server: Apoline
Posts: 81
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Originally Posted by Spirit
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I am 25 SPR: 50 END and now I am throwing the rest in STR simply because the benefit from adding more than 50 to END is simply not worth it. And at least this way, I can whack-a-mob in between heals.
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It more-so depends if he/she wants to be an all-around support cleric.
i.e. war tank/aoeing/tanking(clanking).
__________________
iSpirit Level 85 Battle Warrior/Zanori Level 89 Battle Warrior/Isuma Level 85 Divine Paladin
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04-09-2009, 01:04 PM
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#5
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Speedy Slime
In-Game Name: Eliayth & Mandragora
Current Level: 5x & 2x
Server: Apoline
Posts: 17
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I'm loving my full END build with two MD rings which add 12 STR each plus a ton of other sexy stats. Makes me viable as a soloer without wasting points.
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04-16-2009, 09:28 AM
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#8
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Guest
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Originally Posted by Isuma
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Support Cleric should never have to solo, most of the good support clerics retire because they attempt to solo and get tired of the slow progress.
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I would have to disagree with this - when you do the title change quests, you have to hit something. If you don't, game over. Also, I have found on occasion when reviving someone that I had to clean up some of the mobs to be able to survive the inactive time needed to finish the spell. Otherwise, pretty strong analysis in my book.
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04-16-2009, 02:26 PM
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#9
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Hungry Wolf
In-Game Name: Zanori/iSpirit/Isuma
Current Level: 89/85/85
Server: Apoline
Posts: 81
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Originally Posted by overdhedge
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did you mean 5 power and 5 cd or you will have to choose if you want 5 power only? or 5cd only?
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Sorry, I meant both. Im just used to doing "/" so much! x_x
Originally Posted by Helion
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I would have to disagree with this - when you do the title change quests, you have to hit something. If you don't, game over. Also, I have found on occasion when reviving someone that I had to clean up some of the mobs to be able to survive the inactive time needed to finish the spell. Otherwise, pretty strong analysis in my book.
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Yes you do have to hit something but its not necessarily solo since you wont feel the excess need to do so just to get exp. By soloing i meant in the sense of grinding.
The instance of a support cleric is to support the party/guild. When deciding your build to become a support cleric you're basically stating that you will keep your party alive until you die.
Well, if you have a decent set of END gears you shouldnt have a problem reviving people and surviving on stones as you do so.
__________________
iSpirit Level 85 Battle Warrior/Zanori Level 89 Battle Warrior/Isuma Level 85 Divine Paladin
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