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04-02-2009, 02:15 AM
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#1
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WONDERCLERIC
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Yeah, I get annoyed when the person has empowered devastate and their stun outlasts my fear!!
Devastate do sort of have a cast time (maybe not cast time, but skill animation?), just not as long as fire ball or magic blast.
I mean, you can't really stop them from casting the stun, but I can fear them in time if I see them using devastate on me. Problem is.. my fear doesn't stop them from stunning me, so yeah. In the end though, I still get enough time to run (usually).
I rarely outlast the stun though if I didn't fear them away at the same time. Make that never. The only times I did was:
1) the fighter did not have a +9
2) the fighter had the casting range bug
3) the fighter only auto attacked for whatever reason
No. 1) rarely happens.
No. 2) makes me happy and is pure luck.
No. 3) is when my HP stone can save me from being killed before stun ends.
__________________
=)

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04-02-2009, 11:52 PM
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#2
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Zombie
Tournaments Won: 3
In-Game Name: Edward_Warlock
Current Level: Enchanted Warlock 8x, my other players are just production whores.
Server: Apoline
Posts: 349
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Originally Posted by Blaaaaaaaah
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Yeah, I get annoyed when the person has empowered devastate and their stun outlasts my fear!!
Devastate do sort of have a cast time (maybe not cast time, but skill animation?), just not as long as fire ball or magic blast.
I mean, you can't really stop them from casting the stun, but I can fear them in time if I see them using devastate on me. Problem is.. my fear doesn't stop them from stunning me, so yeah. In the end though, I still get enough time to run (usually).
I rarely outlast the stun though if I didn't fear them away at the same time. Make that never. The only times I did was:
1) the fighter did not have a +9
2) the fighter had the casting range bug
3) the fighter only auto attacked for whatever reason
No. 1) rarely happens.
No. 2) makes me happy and is pure luck.
No. 3) is when my HP stone can save me from being killed before stun ends.
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Yeah sometimes the stun lasts longer than the fear duration. And at least when you stunned you stay in one place, instead of chasing your opponent down when they run feared out of casting rage and Inferno/Nova range. An auto-attack plus fighter can carve through a mage without +9 armor. It's a deadly game of cat and mouse.
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04-03-2009, 12:28 AM
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#4
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Zombie
Tournaments Won: 3
In-Game Name: Edward_Warlock
Current Level: Enchanted Warlock 8x, my other players are just production whores.
Server: Apoline
Posts: 349
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Originally Posted by Hessah
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well.. I guess each class needs to have someone that they're weak against... with stifle Mage would be fairly effective against clerics, which most other classes cannot pierce through...
Fighters can be strong against low defence mages... but that is if they can reach you... I still think slowness + fear (chain cast fear if need be) is an effective way of running away LOL Not necessarily killing them but... at least we have a hope to survive when we're allowed to run.
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You also have to wtach out for fighters with excellent SPR equipment, which is pretty abundant on my server. You'll do pissy damage, even with a +9 wand with a fighter of the same level. And in PVP, you trying to kill, not run too much. Nova and Inferno got some long cooldowns, and so does chain cast. End the fight quickly, before a restone....
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04-03-2009, 05:43 AM
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#5
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A to the R to the K
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Fighters are usually the only class I go after in PvP. ._.
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04-03-2009, 11:55 PM
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#8
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Zombie
Tournaments Won: 3
In-Game Name: Edward_Warlock
Current Level: Enchanted Warlock 8x, my other players are just production whores.
Server: Apoline
Posts: 349
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Ok, I'm just putting it out there. Fighters are a mage's greatest threat. Archers can be a threat too, when they are properly equipped. Against other mages, you normally won't have too much of a problem unless they are about 10 or more levels higher than you, because they may have higher MDEF and better stats or their gears, or +9 gears and charmed with higher stats. Paladins are tough after 75, due to heal spamming and blue gears, but if you manage to stifle them twice, fear them and catch them in a Frost Nova/Inferno ring they are as good as dead, unless they have high END/SPR gear, which is the case the majority of the time. Hopefully you empowered your spells correctly.... 
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