Originally Posted by .o0O0O0o.
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It reduces your hate on your targetted (or maybe non-targetted) monster. I'm not sure by how much. If you're the only on its hate list then it'll still come after you.
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if you think of agro on a scale of 0 to 100, nature's protection lowers it to 1.
it makes you the lowest priority on the monster's list of threats, but doesn't completely erase the threat (so you have no use for it solo'ing)
there are a few exceptions to this rule, the most common being in the Mara KQ. for some reason casting nature's protection after pulling one of them will cause them to stop completely, even if no one else has attacked it. sometimes even a taunt cant get them to move, the boss has to be physically attacked again to invoke agro.