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-   -   Natures Protection (http://www.fiestafan.com/forums/showthread.php?t=2132)

Phantom Badger 10-22-2007 05:17 PM

Natures Protection
 
What exactly does it do ?

O-mie 10-22-2007 05:22 PM

If you're in a party, and a monster attacks you and you use it, the monster will switch targets from you to another party member. If you're not in a party, and you're leveling and somebody tries to ks you, you use it, and it attacks them.

.o0O0O0o. 10-22-2007 05:33 PM

It reduces your hate on your targetted (or maybe non-targetted) monster. I'm not sure by how much. If you're the only on its hate list then it'll still come after you.

Phantom Badger 10-22-2007 06:13 PM

Thanks O-mie Thanks .o0O0O0o.

KY_Jelly 10-22-2007 08:03 PM

Quote:

Originally Posted by .o0O0O0o. (Post 31216)
It reduces your hate on your targetted (or maybe non-targetted) monster. I'm not sure by how much. If you're the only on its hate list then it'll still come after you.

if you think of agro on a scale of 0 to 100, nature's protection lowers it to 1.

it makes you the lowest priority on the monster's list of threats, but doesn't completely erase the threat (so you have no use for it solo'ing)

there are a few exceptions to this rule, the most common being in the Mara KQ. for some reason casting nature's protection after pulling one of them will cause them to stop completely, even if no one else has attacked it. sometimes even a taunt cant get them to move, the boss has to be physically attacked again to invoke agro.

AngellicDiety 10-22-2007 08:56 PM

Quote:

Originally Posted by KY_Jelly (Post 31242)
if you think of agro on a scale of 0 to 100, nature's protection lowers it to 1.

it makes you the lowest priority on the monster's list of threats, but doesn't completely erase the threat (so you have no use for it solo'ing)

there are a few exceptions to this rule, the most common being in the Mara KQ. for some reason casting nature's protection after pulling one of them will cause them to stop completely, even if no one else has attacked it. sometimes even a taunt cant get them to move, the boss has to be physically attacked again to invoke agro.


The extreme opposite is the Millenium Robo, casting it doesn't stop him from chasing those poor, poor archers. He has a fetish for archers and its diffficult to aggro him with the Snearing Kick (second level) when he is.

Symphoni 10-23-2007 02:09 AM

Oh mIllenium Robo is the Shiny' O ' HEad.


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