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03-17-2009, 02:54 PM
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#1
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Ice Vivi
In-Game Name: CrimsonChaos
Current Level: 67
Server: AP-PO-LEEN
Posts: 312
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Originally Posted by FutureKnight
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yes... and the end wont raise the mage's def much.
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Are you kidding me? It doubles at +9, Meaning that whatever your whimpy storebought armor is now, it's like, 3x tougher. And lets not forget that if it has stats, Preferrably godly, It'll add just that much more own.
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04-03-2009, 07:05 AM
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#3
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Phino
In-Game Name: FutureKnight
Current Level: 87
Server: Epith
Posts: 88
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sorry i didnt see that post
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FutureKnight Fighter | lvl 88 | 6k hp | 1,5k def | 4,1k dmg | status : Banned
_chronical_ Mage | lvl 69 | 4.3k hp | 900def | 1,5k m.dmg | Status : Banned
Mainproof Fighter | lvl 70 | 4.3k axe hp/4,6k shield hp| 1,2k axe def | 2,7k dmg | Status : Banned
iPerv | lvl 64 | 3,6k hp | 700 def | 1.8k m.dmg | Status : Retired & Gearless
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04-03-2009, 07:09 AM
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#4
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Touch all the butts
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In short.
+9 wand
High end/dex enhanced gears.
25 spr rest int build.
Increase duration time on fear.
Max fireball power.
Your pvp mage is set.
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04-07-2009, 08:40 PM
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#5
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Wiki Head Admin
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Statistically, pure INT > INT:25 SPR.
More reliable: Pure INT
More criticals: INT:25 SPR
You decide. CN and JP Fiesta players both prefer pure INT.
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04-07-2009, 10:20 PM
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#6
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Huge Slime
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Originally Posted by Triumph
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Statistically, pure INT > INT:25 SPR.
More reliable: Pure INT
More criticals: INT:25 SPR
You decide. CN and JP Fiesta players both prefer pure INT.
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What he really wanted to say was,
Quote:
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"Statistically, pure INT > INT:25 SPR provided that your expected actual damage infliction prior to free-stat influence is below the range of 700-1200; above this range, the full SPR build will have a higher mean damage"
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Ungrateful pickle followed-up his post below.
__________________
AD ASTRA PER ASPERA
"You should never judge a book by it's cover unless you understand what you are getting into. But anyone with eyes can determine your kind rather easily. You and Triumph are of the same breed. Egotistical, narcissists who believe that numbers are some how important. It is one's love for something that truly determines who knows more and it is without a doubt that my love for the mage class trumps yours any day."
Last edited by Icy; 04-08-2009 at 01:25 AM..
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04-08-2009, 01:18 AM
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#7
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Wiki Head Admin
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Originally Posted by Triumph
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Alright, I'll clarify.
As for the spreadsheets, my personal spreadsheets are destroyed. My former laptop is gone, destroyed by a female entity known as my sister. However, if it's possible, I'll see if Icy will divulge his. His were better than mine, anyways.
Secondly, I'll recite what I can remember from testing. Since I really have nothing better to do, yes, I spend time doing math for a game. For want of information rather than walls of text, I'll say this:
Without any critical equipment, the damage margin is smaller between builds. For instance (and this is pure theoretical data), assume that a level 79 mage does 325 damage average on a level 79 fighter in PvP. The theoretical data spread will be this, criticals bolded.
325, 314, 329, 714, 336, 322, 312, 326, 335, 320, 330, 341, 335, 324, 334, 337, 342, 310, 309, 308.
= 6903.
Your critical ratio boost is assumed to be the base critical of a standard wand at 3%. Consequently, your chances are less than ideal for criticals. Now assume that you have a hybrid build, with 69 INT/25 SPR. Your damage will be decreased by roughly 30 or so.
Hypothetically, you have a critical percent boost of 8%, which is almost three times the boost from a pure INT build.
295, 284, 299, 560, 306, 292, 564, 558, 296, 300, 311, 305, 294, 304, 307, 312, 280, 279, 278.
= 6424
Regardless of critical, the hybrid build does lower damage, despite a higher percent for criticals. This margin increases with the addition of say, a 15% critical boost set, with the further addition of earrings, license, and glasses, at a further addition of 9%, culminating to the addition of 24% to both builds.
Pure build - Critical rate: 27%: 650, 628, 329, 714, 336, 322, 312, 326, 335, 320, 330, 341, 335, 324, 334, 337, 342, 310, 618, 308.
= 7851
Hybrid build - Critical rate: 32%: 590, 284, 299, 560, 306, 292, 564, 558, 296, 300, 622, 305, 294, 304, 307, 312, 560, 279, 278.
= 7310.
Each time, it is proven that a pure build will do more damage. However, these calculations should not be assumed to be fully accurate. The critical rate is based on a static rate: sometimes, half the hits may be criticals; others, none. Consequently, however, in theory, pure build defeats hybrid builds.
If you still don't trust it, go compare a level 79 pure build and a level 79 hybrid build. Collect data for both, using the same weapon and no other equipment. Then add as much critical equipment as possible. I've conducted studies for this as well: pure build defeats a hybrid build.
/end wall of text.
/run tl; dr.exe
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Originally Posted by Triumph
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Use pure SPR only if you do 1200+ damage on mobs.
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Originally Posted by Triumph
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That's the point. You will find it very hard to hit above 1200 damage, so that is why you should not use pure SPR.
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I got lazy. Go figure.
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04-03-2009, 07:00 AM
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#8
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Touch all the butts
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Some people seem clueless
listen to lvra! He is right and knows what he is talking about.
edit: free stat end for a mage is useless. follow the suggestions of lvra and the few i put in ( and any others that said the same im just to lazy to go back and look xD)
Last edited by MikeyG; 04-03-2009 at 07:04 AM..
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