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Old 02-04-2009, 09:26 AM   #1
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dang thats to bad :/
i wonder if the stun time is different for each class? o.0 also, i have a feeling that kqs just got easier for lower lvls

hmm is roumen flooded with people? xD
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Old 02-04-2009, 09:29 AM   #2
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No, there wasn't a lot around... I just went in to pick up my candy and see how the crit/stun worked. I wasn't expecting the stun to be 'long'... but... it doesn't make any difference? At least archers will be happy to know that this will not hinder their kiting, at all.

EDIT: I tested it out on my cleric who crits every other attack... I stun about the same rate as my archer would crit which is... not very many.
It seemed a little longer... 3 seconds maybe? Lol

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Old 02-04-2009, 09:58 AM   #3
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lol i wouldnt be suprised if its in this order
clerics-3%
archers-2%
mages-1%
fighter- big fat 0
lol xD since fighters already have stun... xP lol idk
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Old 02-04-2009, 10:16 AM   #4
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Seems Clerics/Mages will benefit most then.


Least it isn't game-breaking xD
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Old 02-04-2009, 10:25 AM   #5
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At least the stuns can possibly save me from death while AoE-ing a heap of mobs. xD
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Old 02-04-2009, 10:35 AM   #6
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Still, what about Mages with FN and Inferno?


Even 2 seconds or so of Stun is a big deal, seeing as FN also slows you down. Did anything change there?
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Old 02-04-2009, 10:41 AM   #7
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Huh?


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Old 02-04-2009, 11:37 PM   #8
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Originally Posted by cillia View Post
lol i wouldnt be suprised if its in this order
clerics-3%
archers-2%
mages-1%
fighter- big fat 0
lol xD since fighters already have stun... xP lol idk
Maybe this is true cause, what happends when a fighter crits while devastating. o:
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Old 02-05-2009, 12:50 AM   #9
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When I AOE, I crit every skill useage. When I point attack, I crit 3/4 of the time. I have yet to see a stun.

Bring my blood back damnit.
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Old 02-05-2009, 01:15 AM   #10
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I like my blood.... i want it back ...
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