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Old 07-10-2008, 01:46 AM   #1
Eru
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Originally Posted by lvramire View Post
Competent Clerics can tank even when there's a good Fighter in party or time aggrro in such a way as to assure that it's the Cleric that the mobs go to, not the DDs. May not sound like a good thing but so long as you time Rejuvenate on yourself/ pot / stone properly, a Cleric can do more than just heal the party and help relieve the Tank.
Could you elaborate? And at what level could this start? I know that at lvl60 clerics sometimes draw aggro with party heal. Does the cleric have to be healing/rejuving himself? Personally, I've yet to be able to keep aggro by just healing/rejuving a similarly leveled mage in an aoe-duo party.

Originally Posted by Hessah View Post
This needs to be size 7'ed.... XD
lol Hess...i agree Tho, I think lrva's point about being able to draw aggro if needed is interesting.
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Old 07-10-2008, 02:14 AM   #2
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Originally Posted by Eruantien View Post
Could you elaborate? And at what level could this start? I know that at lvl60 clerics sometimes draw aggro with party heal. Does the cleric have to be healing/rejuving himself? Personally, I've yet to be able to keep aggro by just healing/rejuving a similarly leveled mage in an aoe-duo party.

I remember drawing aggro while GoC hunting so it can start as early as 40 I guess. You can even draw aggro from Mages because I know I used to in a full-Mage party killing Trumpys pre-cap raise. If you're forced to the point where you're shaving cast time just to keep someone alive, there's a good chance that the aggro will shift to you even if you don't want it to.


I remember saying before on this forum, something like 'I can keep you all alive but I'll end up the one dying.' That's the way it used to be.
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Old 07-10-2008, 03:47 AM   #3
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I know that at lvl60 clerics sometimes draw aggro with party heal.
will definitely draw agro, unless mock comes out immediately.

MOCKING HOO!!!
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Old 07-10-2008, 05:38 AM   #4
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I never lost aggro as a mage when I am aoe duoing with eru or other cleric guild mates and they were spamming heals at me constantly since I pull a lot of mobs o_o..I didn't lose any aggro to heals from cleric. I don't think clerics aggro well.
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Last edited by viasta; 07-10-2008 at 05:38 AM.. Reason: fixed spelling.
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Old 07-10-2008, 07:15 AM   #5
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Originally Posted by viasta View Post
I never lost aggro as a mage when I am aoe duoing with eru or other cleric guild mates and they were spamming heals at me constantly since I pull a lot of mobs o_o..I didn't lose any aggro to heals from cleric. I don't think clerics aggro well.
Because, as a monster, when facing cleric-mage party, who would you go after the one that heals the one killing you, or the one pumping fireballs up your behind?

I still say agro generated by heal can still bring monsters to the clank.

OKAY!!!
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Old 07-10-2008, 12:37 PM   #6
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Answer: "There is none because cleric soloing is pointless."
I disagree. I solo my cleric all the time. With a two-year-old, my playtime is sporadic and no one wants to party with someone who has to drop off all the time. Clerics(at least in my opinion), seem to be the most cost effective since they can heal/buff themselves, so I don't have to spend a lot of what little time I have to making a profit. So there IS a point to cleric soloing. As far as "Why play an MMORPG if you aren't going to party?". I do party sometimes and I enjoy the fellowship of others around me even when I'm not partying.
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Old 07-10-2008, 12:43 PM   #7
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I'm currently using a hybrid END and STR build. I guess you could define it has soloing. I always have double the amount of STR as END. Is this good?
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Old 07-10-2008, 01:03 PM   #8
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Originally Posted by Warning_Shot View Post
I'm currently using a hybrid END and STR build. I guess you could define it has soloing. I always have double the amount of STR as END. Is this good?
Sounds good to me. In my humble opinion, if you plan to solo a cleric but still party occasionally, the best builds are:
2:1 Str:End
1:1 Str:End (I don't really like this one, it's too "jack of all trades, master of none" for me)
1:2 Str:End

If you solo exclusively, you probably want to go with all STR. Some go all SPR for the increased critical rate and SP.
If you party mostly, you'll probably want to go pure END or maybe splash a bit of SPR.
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Old 07-10-2008, 01:14 PM   #9
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Originally Posted by Helbrax View Post
I disagree. I solo my cleric all the time. With a two-year-old, my playtime is sporadic and no one wants to party with someone who has to drop off all the time. Clerics(at least in my opinion), seem to be the most cost effective since they can heal/buff themselves, so I don't have to spend a lot of what little time I have to making a profit. So there IS a point to cleric soloing. As far as "Why play an MMORPG if you aren't going to party?". I do party sometimes and I enjoy the fellowship of others around me even when I'm not partying.
ic...its not like I never solo my cleric, and when solo grinding you still kill mobs and you still get exp, so my term "pointless" was really just an OTT exaggeration of course there is still some benefit from it.
Also, not sure if people with sporadic gameplay is "normal" so you may just be in a special situation? Have you tried playing as a warrior? I'd agree clerics are cheaper, but I didnt find the difference so great that I couldnt get a warrior to level...especially now with quest exp.

Originally Posted by Warning_Shot View Post
I'm currently using a hybrid END and STR build. I guess you could define it has soloing. I always have double the amount of STR as END. Is this good?
STR in a cleric seems to be used for soloing or pvp...im guessing you can tell my opinion on both One note tho...some people go 25SPR (for crit/sp) 50END(blockrate/HP) then rest STR for damage or some END/STR ratio after 50END...the reason for the 50 into END is that's when the increase to the blockrate freestat bonus decreases by half.

Originally Posted by Helbrax View Post
Sounds good to me. In my humble opinion, if you plan to solo a cleric but still party occasionally, the best builds are:
2:1 Str:End
1:1 Str:End (I don't really like this one, it's too "jack of all trades, master of none" for me)
1:2 Str:End

If you solo exclusively, you probably want to go with all STR. Some go all SPR for the increased critical rate and SP.
If you party mostly, you'll probably want to go pure END or maybe splash a bit of SPR.
if you play to solo, id say try playing each class to at least level20, 30 if you can take the extra time. If you like to, and can party, then do so.

*if* you still decide to build a solo cleric, there is definitely no reason *not* put 25 into SPR to get the crit bonus. i dont think loosing the 25 from STR will matter at higher levels. Also, get a +9 hammer, that should help a lot.

oh, and full SPR is definitely not a great solo build...its usually considered a support-only build, but I believed I addressed that too.
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