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Old 06-09-2008, 06:58 PM   #1
D.A.R.E.boy
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i never use it i just find a friend and i cast it over her xD
 
Old 06-09-2008, 07:16 PM   #2
Hazu
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Originally Posted by SerodinSilver View Post
Nature's Call? o.O It's Nature's Protection. And best used in parties when tank couldn't hold everything, or when you're trying to kill someone through training.
D: bad bad Sero, training isnt nice.
Originally Posted by resol View Post
i never use it i just find a friend and i cast it over her xD
=3 yay im not the onlyone that doesnt use the skill when training. I just like the make the little sparklyglitters from it ^^



Btw the skill works better when the monster(s) are touching teh shiny stuff that appears around you.
In the lower lvls I used to use the skill a bit cause i used to be really squishy, lol. But one time when i used Natures Protection and a fighter stunned. The monster didnt move after that..... it was kinda weird. Never happened again though.
But the skill is really useful if you cant take the hits. But I suggest using it if you have a good tank if possible, cause it might turn on the cleirc at times.
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Old 06-10-2008, 07:18 AM   #3
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Originally Posted by Hazu View Post
Btw the skill works better when the monster(s) are touching teh shiny stuff that appears around you.
In the lower lvls I used to use the skill a bit cause i used to be really squishy, lol. But one time when i used Natures Protection and a fighter stunned. The monster didnt move after that..... it was kinda weird. Never happened again though.
But the skill is really useful if you cant take the hits. But I suggest using it if you have a good tank if possible, cause it might turn on the cleirc at times.
Lol lots of deepskyblue color codes :P
Thanks, that was even more useful ^^
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Old 06-10-2008, 07:45 AM   #4
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Originally Posted by Hazu View Post
D: bad bad Sero, training isnt nice.

=3 yay im not the onlyone that doesnt use the skill when training. I just like the make the little sparklyglitters from it ^^



Btw the skill works better when the monster(s) are touching teh shiny stuff that appears around you.
In the lower lvls I used to use the skill a bit cause i used to be really squishy, lol. But one time when i used Natures Protection and a fighter stunned. The monster didnt move after that..... it was kinda weird. Never happened again though.
But the skill is really useful if you cant take the hits. But I suggest using it if you have a good tank if possible, cause it might turn on the cleirc at times.
Situations wherein you may have to take someone out come normally, and archers do it best. Anyways even if the monster isn't in the glittery thing when you cast, it still works. For example, when a Vivi is attacking you. But if the monster is not ranged, it may not work.
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Originally Posted by vasu619 View Post
Ugh...Serodin is on a roll...

Note to self: Nevar EVAR get Serodin talking about umm, sticks with sacks.
Originally Posted by Vivi View Post
Another note for handling Sero: do not get him started about moms.
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I agree with Blaaaahs. Serodin cracks me up.

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Old 06-10-2008, 08:19 AM   #5
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It just works better if they are in the sphere.


Still works if they aren't just not as great an effect.
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Old 06-10-2008, 08:21 AM   #6
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u should use it. like when u duo with a cleric, it's really helpful!
Tanks can't mock everything all the time, use it!
i see it as a very useful skill if u know how to use it properly.

edit: i'm not an archer, but as a duocleric mostly and as a tank i see it as fucking useful
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Old 06-10-2008, 12:42 PM   #7
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Also, I don't know exactly what level you are but when you get around in the 50's, archers get AOE poison (I don't know exactly what it's called but its a spell that poisons multiple enemy's all at once)...and enemy's tend to go to the person that deals the most damage...and usually when that skill is casted, archers aggro a lot of enemy's, considering a fighter may have not fought the enemy yet while all of them are attacking him/her. So using natures protection comes useful in those situations, especially if you have low defense.
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Old 06-10-2008, 12:46 PM   #8
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Nature's Mist ^
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Old 06-10-2008, 03:39 PM   #9
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Originally Posted by Flowersss View Post
Also, I don't know exactly what level you are but when you get around in the 50's, archers get AOE poison (I don't know exactly what it's called but its a spell that poisons multiple enemy's all at once)...and enemy's tend to go to the person that deals the most damage...and usually when that skill is casted, archers aggro a lot of enemy's, considering a fighter may have not fought the enemy yet while all of them are attacking him/her. So using natures protection comes useful in those situations, especially if you have low defense.
Nature's Mist

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~I have no STR yet I do this and get aggroed. Imagine the STR archers...
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Originally Posted by vasu619 View Post
Ugh...Serodin is on a roll...

Note to self: Nevar EVAR get Serodin talking about umm, sticks with sacks.
Originally Posted by Vivi View Post
Another note for handling Sero: do not get him started about moms.
Originally Posted by Spirit View Post
I agree with Blaaaahs. Serodin cracks me up.

Oh and for the record, I am weird.
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Old 06-22-2008, 03:13 AM   #10
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What lvl do you get the skill and where do you get it? My archer is lvl 17 and I never got it
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