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Old 03-03-2008, 08:44 PM   #41
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Originally Posted by Spirit View Post
And @ Loki, yepyep, no mater how much testing, planning, and double-checking, issues always arise, not just in thris game but everywhere, that is why they came up with Murphy's Law.
Anything that can go wrong will? -Thinks- Murphy Murphy Can't remember
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Old 03-03-2008, 10:36 PM   #42
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make the job change easier? It IS easy lol. And I have mix feelings about the 1 exp for killing a monster that is much high leveled than you
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Old 03-03-2008, 11:38 PM   #43
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I think that the 1 exp for 30+ above you seems fair. ONLY if they increase the reason for the people to kill mobs at their lvls! People are only killing so high up because they want to level at a somewhat ok rate.

The HP/SP stone increase will be the best. I hate being out in FoS, and then out of nowhere, I've run out of SP stones, and need to restone =/

I'm hopeful, and I'll be grateful if I get an improvement, because I'm just grateful to be playing a game of this calibur for free.

Oo.
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Originally Posted by el eye Zee
Lol. He said, "I'll punch you in the boob." and I was like, "I'll punch you in the bawlz and we both know that hurts more D<" and he was like, "I won't let you." and I was like, "d00d.. ur a tiny piece of sheet. u punch, i punch. mine will hurt more." and then he was like, "People are probably talking to me. g2g."
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Old 03-03-2008, 11:40 PM   #44
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Originally Posted by booyah8876 View Post
I think that the 1 exp for 30+ above you seems fair. ONLY if they increase the reason for the people to kill mobs at their lvls! People are only killing so high up because they want to level at a somewhat ok rate.
yeah~~ i had that thought before too.. if they increase the exp rate AND put the 30+ cap on then that sounds pretty good to me~
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Old 03-03-2008, 11:55 PM   #45
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I think I'm also fine with it, becuase like it's been said, FoS max lvl mob is 79, and I'm 58... so I could care less... and by the time the patch is released, (if new maps are open like BR; FM), then I'll sure as hell be 60+ meaning BR and FM would still be ok for me.

The high lvls appreciate the more subtle changes to the game, while I think the 1-4x people are getting the more aggressive updates.

I wish that everything works out, and I can't get that update out of my head xD
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Originally Posted by el eye Zee
Lol. He said, "I'll punch you in the boob." and I was like, "I'll punch you in the bawlz and we both know that hurts more D<" and he was like, "I won't let you." and I was like, "d00d.. ur a tiny piece of sheet. u punch, i punch. mine will hurt more." and then he was like, "People are probably talking to me. g2g."
I pay to play the RL MMORPG, College. 4 years grinding in college gets you a piece of paper for the rest of your life and you can buy enough stuff to +9 your car//house.

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Old 03-03-2008, 11:57 PM   #46
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yeah it seems like they're working on the game from low levels and up.... but to be honest, i dont think there's any problems with lvl 40s and below... trouble starts FROM level 40 and up!!

but.. i guess u cant really skip the steps and start from the middle... if they wanna do it properly...
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Old 03-04-2008, 12:00 AM   #47
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Does That mean you 1 exp even if you solo the monster 30 lvls above you? because i've done it before
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Old 03-04-2008, 12:04 AM   #48
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Well... I think that the lvl 4x and below are still in the opening stages of the game. Not neccessarily 4x being noobs to the game, but it's still not having all of the skills, and not having the whole feel of the game.

After 5x, you're not really getting new stuff, merely improving on what you have, and 6x+ is just all new.

Working on the new player's game to make it the best is merely pulling them in to make sure that they're gonna stay and play until lvl cap. The longer they play, the longer of a chance they'll have to get SparkCash (not saying that's the whole reason that's why this is getting done) or the longer the SparkCash will still be flowing.

I would say that it's because they care about the player... but I really don't wanna lie. =x
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Originally Posted by el eye Zee
Lol. He said, "I'll punch you in the boob." and I was like, "I'll punch you in the bawlz and we both know that hurts more D<" and he was like, "I won't let you." and I was like, "d00d.. ur a tiny piece of sheet. u punch, i punch. mine will hurt more." and then he was like, "People are probably talking to me. g2g."
I pay to play the RL MMORPG, College. 4 years grinding in college gets you a piece of paper for the rest of your life and you can buy enough stuff to +9 your car//house.

liZ
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Old 03-04-2008, 12:41 AM   #49
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Perhaps the overall exp they gain should be raised and/or lower mob HP so that you're killing faster and gaining the same amount of exp, maybe more.

While playing BK in the 50s I'm having to gain 3mil+ exp to level up BUT seeing myself gain 1000+ exp each kill makes it feel like I'm getting alot even though the meter only moves a fraction. It's all in the mind, I know, but it just feels like I'm gaining more per hour when I see 4 digit exp. >P
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Old 03-04-2008, 05:57 AM   #50
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new idea
Magie mage cold down increase
mage should be more lucky on refine reason to low hp and end
online support for new comeror who want to report someone
to night i tell you more now i have to go
im a gm on another
i know what im taking
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