*nod*
ideally in a game, there should always be monsters that are higher up than you and too hard to beat (thus being good exp) UNTIL you reach the final level cap. I'm honestly not for the capping of content in ANY game. I don't even see the point. Everyone would be much happier if everything was unlocked from the start and there was something new to explore all the way until there was nothing. until you saw it all and found it was time to move on.
releasing a half finished game is BS. :| though that's sadly how most of these games tend to go I guess...
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