So, the problem is rather within the game and how it is designed, than the people who play it: the maps are too small, with way too little choice for "spawns", which leads to having to compete with other people.
Also, how did the definition go again? "if you can't solo a monster, you shouldnt be in the map." allright. Well, I see lv4x people soloing in AEW. Yeah, they take a long time to kill a mob, but they can do it regardless.
if you have a bunch of lowbies taking 1 monster from a spawn of 15, and you being able to kill 5 in the time it takes the lowbies to kill that 1... does it really matter?
ON THE OTHER HAND, if you're soloing in your spot as a, say lv6x in AEW, but a group of similarly leveled aoers move in and basically kick you out of the spawn you've been in, by taking the whole lot, and leaving you with ONE mob until more spawn?
which of these situations will affect you more?
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