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02-04-2009, 09:11 AM
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#1
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Super Moderator
In-Game Name: Espei
Posts: 8,305
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You know that stun...
... doesn't even last long enough to save your life. It lasts a total of 2 seconds tops from what I can see. The mob hardly stopped in its tracks before it continued to hit me.
So nothing to get excited about unless it was meant to be longer and something 'bugged' up.
On the other hand, being able to wear armour is nice.
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02-04-2009, 09:15 AM
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#2
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A to the R to the K
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Do you stun often?
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02-04-2009, 09:16 AM
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#3
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Honeying
In-Game Name: Withstanding/Chzo
Current Level: 47/24
Server: Apoline/Teva
Posts: 75
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Regarding armour, you can expect to see a lot of rich bastards twinking the noob KQs now that they've got extra toys to play with..
:/
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02-04-2009, 09:18 AM
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#4
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Super Moderator
In-Game Name: Espei
Posts: 8,305
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Originally Posted by a.L
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Do you stun often?
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No... I was on my archer who doesn't have a high crit % but still... quite a low probability of actually stunning.
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02-04-2009, 09:26 AM
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#5
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O(≧∇≦)O ~♪
In-Game Name: yufu,Vangel
Current Level: 61, 26
Server: West
Posts: 1,814
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dang thats to bad :/
i wonder if the stun time is different for each class? o.0 also, i have a feeling that kqs just got easier for lower lvls
hmm is roumen flooded with people? xD
__________________

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Dragon Nest
IGN: leafie, Xiol
Class: Acrobat, Mystic
Guild: Duality
Server: Velskud (West)
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02-04-2009, 09:29 AM
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#6
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Super Moderator
In-Game Name: Espei
Posts: 8,305
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No, there wasn't a lot around... I just went in to pick up my candy and see how the crit/stun worked. I wasn't expecting the stun to be 'long'... but... it doesn't make any difference? At least archers will be happy to know that this will not hinder their kiting, at all.
EDIT: I tested it out on my cleric who crits every other attack... I stun about the same rate as my archer would crit which is... not very many.
It seemed a little longer... 3 seconds maybe? Lol
Last edited by Loveless; 02-04-2009 at 09:49 AM..
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02-04-2009, 09:58 AM
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#7
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O(≧∇≦)O ~♪
In-Game Name: yufu,Vangel
Current Level: 61, 26
Server: West
Posts: 1,814
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lol i wouldnt be suprised if its in this order
clerics-3%
archers-2%
mages-1%
fighter- big fat 0
lol xD since fighters already have stun... xP lol idk
__________________

Quote:
|
96:What's 『マジか』?
97: >>96 are you serious?
98:Yes, I am.
99:that was an answer, not a question
|

Dragon Nest
IGN: leafie, Xiol
Class: Acrobat, Mystic
Guild: Duality
Server: Velskud (West)
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02-04-2009, 10:16 AM
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#8
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Where shall we wander?
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Seems Clerics/Mages will benefit most then.
Least it isn't game-breaking xD
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02-04-2009, 10:25 AM
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#9
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A to the R to the K
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At least the stuns can possibly save me from death while AoE-ing a heap of mobs. xD
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02-04-2009, 10:35 AM
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#10
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Where shall we wander?
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Still, what about Mages with FN and Inferno?
Even 2 seconds or so of Stun is a big deal, seeing as FN also slows you down. Did anything change there?
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