You contradict yourself serverly within your first paragraph.
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support cleric, "Not going to SOlo* *Not going to be PVP*
50end, 50 Dex, 30 Spr, "any other points can go to str ^^ when you are bored and want to solo
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Support Cleric should never have to solo, most of the good support clerics retire because they attempt to solo and get tired of the slow progress.
Originally Posted by CrazyVietFs
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support cleric, "Not going to SOlo* *Not going to be PVP*
50end, 50 Dex, 30 Spr, "any other points can go to str ^^ when you are bored and want to solo
after 50end, point are only count as 1/2
same for dex, after 50 1/2
SPr after 30 1/2
str, go on forever ..
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I could disagree here.
Support clerics are the basis of a good guild war. They are usually the hardest to take down and the most focused on in wars since everyone believes "kill all the clerics and we win". Examples if you're on Apoline: Satanlover (recently retired), charlwyn2, HeallFairy (retired) Morgen. All Full End builds and the toughest clerics to kill in Apoline.
Also.
Pure End would be best, the 50 on Dex wouldnt make much of a difference as you grow in levels, it would waste good points that could have been otherwise put into your HP. 30 Spr wouldnt be good, I dont even recommend 25 Spr, 25 Spr = 5% crit rate (not needed since you wont be attacking) 12.5mdef added, wont really show much of a difference unless you are charmed.
As a support cleric your goal would be to stay alive without too much effort and keep your party members alive, not worrying about your HP dropping while you keep everyone else alive is a huge part of that.
As for skill breakdowns.
Heal- 5 Power/ 5 CD
Rejuv- 5 Power/ 5 CD
Awaken- 5 CD
Invince- 5 CD
Quicken- 5 CD
Recover- 5 CD
Gears are as followed.
High End - Med. Spr
The high End help supports your HP, while the Spr balances out your mana so you wouldnt have to use SP stones after using 4 skills.
Hope that helps you out.