View Single Post
Old 02-04-2009, 06:42 AM   #46
Blaaaaaaaah
WONDERCLERIC

 
Blaaaaaaaah's Avatar
 
Tournaments Won: 15

In-Game Name: Bla~ahs
Current Level: 7x
Server: Teva
Posts: 10,495
Blaaaaaaaah has disabled reputation
Since we now have 3 questions a week, we still had 2 left for this week's, so here's the next two questions that we ask. (Also updated 2nd post).

Originally Posted by Blaaaaaaaah View Post
How do you decide when/how much to raise the level cap. Is it when you get a certain amount of people capped? The next cap raise is to 105 why not 99?

Schedule for level cap is decided on 3 factors.
1. % of players capped
2. Time between previous cap
3. Readiness of level cap content
Final level cap is 120. While we do have influence on how new content should be played out, Ons On felt the next 2 level caps should be split evenly. 15 levels apart.

How does Outspark determine what changes to make to the game? Do they look at tickets submitted? Browse through forums? Get info from CLs? Polls? Etc.

Our team looks at different factors.
- Customer Service Report
- Community Team Report
- Forums (Outspark and Fansites)
- CLs
- GLs
- Polls
- Surveys
- Character Trends
- Data from Fiesta in other countries
- Analytic Tools
- In-game chatter
- etc...

There are many factors to be considered before finalizing a decision. Questions are to be asked...

- What % of users does this change effect?
- How does this effect new users?
- How much development time will this take?
- Does the time required for development prove to have positive value?
- How does it effect game balance?
- Does it delay upcoming planning content?
- Does the current code allow for this change?

The questions go on...
Pretty informative.

Keep the questions coming!
__________________
=)
Blaaaaaaaah is offline