05-21-2008, 10:22 PM
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#8
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.:~*♥*~:.
In-Game Name: booyah8877
Current Level: 88.65
Server: Teva
Posts: 1,544
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Originally Posted by SKiNG
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We can turn stuff on and off. But items can still have problems even though it's readily available.
Remember, each test case listed below is for EACH duration available for the item. Ex. 7 Days, 30 Days, or 1 Unit, 10 Units
Testing for Items include:
- Checking Item Name (Store, inventory, backpack)
- Checking Item Description (Store, inventory, backpack)
- Checking Item Price (Store, in-game)
- Checking Item Duration (Store, inventory, backpack)
- Checking Item Graphic (male and female)
- Checking Item Function
- Checking Item Icon (Store, inventory, backpack)
- Checking Purchase (pre and post balance)
- Check if Item is Tradable
- Check if Item is Sellable (if allowed, check pre and post balance)
There might be more I'm missing but I can't remember at this time.
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Wow so you've been running tests on that suit for a while now then? ._.
and since you're most likely not going to look in my other thread (unless you wander) can I ask why in this update, you ninja'ed the raccoon out of the cash shop?
A forewarning would've been nice so I could've bought some before they were gone =/
__________________
ಠ_ಠ
Originally Posted by el eye Zee
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Lol. He said, "I'll punch you in the boob." and I was like, "I'll punch you in the bawlz and we both know that hurts more D<" and he was like, "I won't let you." and I was like, "d00d.. ur a tiny piece of sheet. u punch, i punch. mine will hurt more." and then he was like, "People are probably talking to me. g2g."
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I pay to play the RL MMORPG, College. 4 years grinding in college gets you a piece of paper for the rest of your life and you can buy enough stuff to +9 your car//house.
liZ
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